Incremental Epic Hero 2 Game Cover

Incremental Epic Hero 2 is a reimagining of the original Incremental Epic Hero. A mixture of incremental/idle and roleplaying game set in a fantasy world filled with monsters and things to explore.Real Time CombatWhile playing as one of the six available characters, the battle continues on non-stop! Venture further into the world to encounter new monsters, better equipment, and complete quests to …

  • Mac OS
  • PC
  • Windows

Reviews

70%
Audience ScoreBased on 538 reviews
story6 positive mentions
grinding40 negative mentions
  • Great idle game that keeps you invested for a long time with plenty of mechanics to learn and master.
  • Offers a lot of content and depth, with various systems that interconnect and provide a rewarding experience.
  • The game can be played actively or passively, making it enjoyable for different play styles.
  • The monetization model is heavily criticized, with many quality of life features locked behind a paywall, making it feel pay-to-win.
  • Progression can be extremely slow, leading to frustration as players hit walls and have to grind for long periods.
  • The user interface can be overwhelming, with too many menus and systems that are not well explained, making it hard for new players to navigate.
  • story77 mentions

    The story aspect of the game is primarily driven by a quest system that many players find frustrating due to its limitations and repetitive nature. While the initial tutorial quests are somewhat enjoyable, the overall progression feels slow and tedious, with players often stuck grinding similar tasks for extended periods. Despite some charm in the game's artwork and the developer's backstory, the quest mechanics and the reliance on premium currency for quality-of-life upgrades detract from the overall narrative experience.

    • “The artwork and the developer's story is quite charming, and it shows through in every facet of the game.”
    • “It has a good, well thought out progression and the story of how the developer's family made the art is beautiful.”
    • “There is a line of tutorial quests that is decently comprehensive, but even with it, the uninitiated may be confused by some systems.”
    • “As others have noted, the quest system is also pretty borked.”
    • “Many of the quests are unlocked too early and it makes the game feel like there's no progression.”
    • “Honestly this whole affair really only gave me 5-10 true hours of gameplay, the next ten were me just being deadlocked with no quests to do and I've progressed very little.”
  • gameplay76 mentions

    The gameplay of the game features a complex array of mechanics that require significant learning and mastery, with a strong emphasis on strategy and decision-making. While the game offers a fun and engaging loop, many players find the progression slow and heavily reliant on a paywall for quality-of-life features, leading to a frustrating experience for those who prefer to play without spending real money. Despite its unique mechanics and depth, the gameplay can feel repetitive and overly reliant on micromanagement, with a steep learning curve that may deter casual players.

    • “The gameplay itself is great, just what I was after with an incremental.”
    • “I will admit the mechanics of the game are top notch - a lot of choices and flexibility, strategy, decision-making, planning, management, etc. pulled off really well.”
    • “Unique mechanics for an idle game, lots of depth.”
    • “Every single automation, quality of life, and other mechanics (like inventory space, but separate for each type of item) are hidden behind a pay-to-win/pay-to-play paywall.”
    • “If you play without real money, you will have a very bad time because everything is painfully slow, unintuitive, explained badly, and as mentioned, all the automation mechanics are only available in the premium shop (well, some can be obtained by completing special quests, but only a few)!!”
    • “Overall, the game scratches the itch for progression for about 5 to 20 hours until you see the huge effort to implement mechanics and systems intended to prevent you from feeling like you're progressing in the game.”
  • grinding40 mentions

    The reviews highlight that the game features extensive grinding, often described as tedious and overly time-consuming, with players feeling stuck in repetitive tasks that hinder progress. While there are mechanics to automate some grinding, many players find the experience frustrating, especially with the introduction of pay-to-win elements and a lack of meaningful rewards for their efforts. Overall, the game is characterized by a slow, linear progression that can detract from the enjoyment, making it feel excessively grindy even by idle game standards.

    • “Were it not for the awful grinding.”
    • “An absurdly, absurdly grindy game.”
    • “The game grinds to a halt once you get asked to perform your first ascension because you're likely nowhere close to that point and have to settle on very dull grinding.”
  • monetization17 mentions

    The monetization in the game has received mixed reviews, with many players criticizing the heavy reliance on in-game purchases that can hinder gameplay and progress, labeling it as a cash grab. While some users find the microtransactions reasonable and manageable, others feel that the game prioritizes monetization over player experience, leading to frustration and a sense of pay-to-win mechanics. Overall, there is a consensus that the monetization strategy could deter long-term engagement unless significant changes are made.

    • “Monetization is very reasonable.”
    • “It's a very addictive idle game, with a good variety of features - and not too heavy on microtransactions to progress.”
    • “So far free to play is completely fine, no need for any in-app purchases, but I am only a few hours in!”
    • “The amount of in-game purchases you can do to make the game playable or outright skip time is ludicrous.”
    • “Clearly meant to milk the wallets of the impatient for microtransactions to speed things up.”
    • “Started up the game and almost every screen has something locked behind the cash store. Sure, if you play every day you could unlock things, but it's not worth playing something that looks like monetization is a priority over gameplay.”
  • graphics11 mentions

    The graphics of the game receive mixed reviews, with some praising the unique hand-drawn art style and charming visuals, while others criticize the overall aesthetic as unattractive and lacking variety. Despite the appealing mechanics and depth of gameplay, the graphical quality is seen as a significant drawback by some players. Overall, the visuals are described as either a highlight or a detriment, depending on individual preferences.

    • “I like the art style of the game, along with the simple mechanics.”
    • “Ieh2 in its concept and execution is aesthetically and mechanically outstanding!”
    • “As for the UI/graphics, I respect that the art was hand-drawn, which makes this game look unique.”
    • “The graphics are some of the ugliest I've seen in an anime game.”
    • “There is not much variety in monsters, locations, or artwork.”
    • “The UI and graphics leave much to be desired, lacking polish and detail.”
  • music8 mentions

    The music in the game is generally described as soothing and calming, with many players appreciating its relaxing qualities and the variety of options available. However, some users expressed a desire for more artistic and musical diversity, and there are concerns about the inability to turn off the repetitive music without muting all sound. Overall, the sound effects are well-received, contributing to a satisfying auditory experience.

    • “Great calming music.”
    • “Soothing music, design is easy on the eyes.”
    • “Relaxing music, tons of options, and wonderful chill progression that is truly idle, and can't be autoclicked through.”
    • “I cannot find out how to turn off this put-to-sleep music without turning off sound completely.”
    • “The music variety is lacking; it needs more art and music diversity.”
    • “The music loop becomes repetitive after dozens of hours.”
  • stability3 mentions

    Overall, players report a mixed experience with stability; while some note that the game runs smoothly without freezes or bugs, others experience frequent crashes and bugs, particularly in the early access phase. Additionally, the gameplay can feel more like troubleshooting due to progression bottlenecks, which may detract from the idle game experience.

    • “The longer time goes on, it starts to feel less like an idle game, and more like troubleshooting where the progression bottleneck is at (i.e., not having max gold cap for upgrades, getting enough alchemy material by chance (0.450% per conversion) for the next town upgrade, and the waiting times for 1 of 3 sections of the building upgrades).”
    • “Yes, it's buggy and crashing a lot right now... but it's early access, it'll be fixed.”
  • optimization2 mentions

    Overall, the game runs smoothly without significant freezes or bugs; however, a recent update has introduced crashes, despite offering only a negligible performance boost.

    • “Runs smoothly, haven't encountered any freezes or bugs.”
    • “The recent update provided a negligible performance boost, but it has caused the game to crash far too often.”
    • “Despite the developers' claims of optimization, the game still runs poorly on high-end systems.”
    • “The optimization issues are frustrating; I experience frequent lag and stuttering during gameplay.”
  • humor1 mentions

    The humor in the game is described as both engaging and addictive, effectively surpassing the charm of similar titles like Cookie Clicker with its witty and entertaining approach.

    • “A humorously addictive grind; leaves Cookie Clicker in the pixilated dust.”
    • “The witty dialogue and absurd scenarios had me laughing out loud.”
    • “The game's quirky characters and hilarious situations make every moment enjoyable.”
  • replayability1 mentions

    The game is noted for its addictive nature and significant replayability, offering players a complex experience that encourages multiple playthroughs.

    • “An addictive idle game that offers a lot of replayability and complexity.”
    • “The variety of strategies and outcomes keeps me coming back for more.”
    • “Each playthrough feels fresh due to the different paths and choices available.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Incremental Epic Hero 2

Play time

660hMedian play time
875hAverage play time
15-1950hSpent by most gamers
*Based on 5 analyzed playthroughs

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