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CLICKPOCALYPSE II Game Cover

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CLICKPOCALYPSE II is a single player casual role playing game. It received positive reviews from players.

CLICKPOCALYPSE II is a single-player incremental RPG that blends masterful game mechanics with pretty visuals and outstanding music. Often described as an idle RPG, it offers deep grinding gameplay but may be hindered by too many ads. Fans of gradual progression and immersive ambiance will find it engaging despite its repetitive nature.

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90%
Audience ScoreBased on 1,202 reviews
music19 positive mentions
monetization106 negative mentions

  • Great idle game with minimal ads and no microtransactions, allowing for a relaxed gaming experience.
  • The game features a variety of unlockable character classes and a clean, engaging interface.
  • Players appreciate the game's ability to progress while idle, making it easy to check in and enjoy the rewards.
  • There are bugs related to the achievement system and ad rewards, which can hinder the overall experience.
  • The game can feel too idle, with minimal player interaction and limited strategic depth.
  • Some users report issues with the user interface being too small or difficult to navigate on mobile devices.
  • monetization
    122 mentions Positive Neutral Negative

    The monetization model of the game is primarily based on optional ads that players can choose to watch for temporary bonuses, with no forced ads or in-app purchases present. While many players appreciate the non-intrusive nature of the ads, some express a desire for a paid option to permanently remove ads. Overall, the game is praised for its ethical approach to monetization, allowing players to enjoy the experience without feeling pressured to engage with ads.

    • “No in-app purchases at all.”
    • “Excellent gameplay, unintrusive monetization, pristine visuals.”
    • “Best idle game, no cash grabbing or hidden ads, very funny and easy to play.”
    • “I love the game so far and it seems playable without ads, but frankly I'd rather pay 10-20 bucks to support the dev to unlock bonuses permanently than watch ads.”
    • “Id give it 5 stars if it wasn't for the fact that all bonuses are behind 2 minute long ads each time.”
    • “Unfortunately the ads, which is how to get buffs, usually don't work.”
  • music
    57 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many players praising its nostalgic and charming qualities that enhance the overall experience. While the soundtrack is often described as awesome and fitting for the game's aesthetic, some users have noted a desire for more variety and longer tracks to prevent repetition. Overall, the music contributes significantly to the game's appeal, making it a standout feature for many players.

    • “The graphics are simple and elegant, the soundtrack is awesome.”
    • “Amazing how a free phone game with creative commons graphics and music somehow manages to have more charm than a lot of big studio productions.”
    • “Love the theme, the music, the everything.”
    • “Fun, until you run out of new classes to watch rampage the same floors and the midi music becomes an all too familiar cycle.”
    • “As a side note, people have complained about the music being somewhat generic.”
    • “My only qualm is that there is no music; an 8-bit song would make this game and then change the music for boss fights.”
  • graphics
    47 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming retro aesthetic, often described as simple yet elegant, reminiscent of old-school dungeon crawlers and 8-bit visuals. While some players appreciate the nostalgic pixel art and find it adds to the game's charm, others note that the graphics can feel outdated and occasionally difficult to engage with. Overall, the visuals contribute positively to the game's atmosphere, though there is a desire for potential improvements in quality and clarity.

    • “The graphics are simple and elegant, the soundtrack is awesome.”
    • “Amazing how a free phone game with creative commons graphics and music somehow manages to have more charm than a lot of big studio productions.”
    • “I love this game for its fine pixel graphics and simple gameplay.”
    • “Despite the low quality graphics, the content is there.”
    • “You just sit and watch the shoddy 8-bit graphics.”
    • “Graphics outdated and hard to figure.”
  • gameplay
    45 mentions Positive Neutral Negative

    The gameplay is characterized by a blend of casual and idle mechanics, offering a variety of unlockable character classes and a nostalgic 90s RPG feel. While many players appreciate the simplicity and non-intrusive monetization, some criticize the lack of depth and strategic choices, with gameplay often feeling minimal or repetitive. Overall, it strikes a balance between active and passive engagement, making it enjoyable for those seeking a relaxed gaming experience.

    • “The variety of unlockable character classes through each new gameplay is great and the classes are very creative.”
    • “Fantastic idle game that doesn't force any ads upon you or in-game purchases and offers one of the most unique and fun gameplay experiences in an idle game I've seen!”
    • “It's a unique idle game and the mechanics work.”
    • “Lacks depth and mechanics that other incremental games have.”
    • “There's no engagement to the gameplay, highly limited selection of choices and non-existent strategy.”
    • “Absolutely awful with almost no actual gameplay at all.”
  • grinding
    14 mentions Positive Neutral Negative

    The reviews highlight that the game excels in providing a satisfying grinding experience, particularly for fans of idle and number-farming games. Players appreciate the engaging mechanics of grinding for loot and achievements, although some express a desire for more meaningful endgame progression to enhance the purpose of their efforts. Overall, it is recommended for those who enjoy extensive grinding and upgrading.

    • “Grinding the highest level 4 party I can while it grinds the last chest, bookcase, and weapon rack achievements.”
    • “The one thing I'd like to see in the game would be an endgame point dump, like an upgrade that provides a very small stat boost but can be purchased an infinite number of times, so it feels like my grinding has some purpose.”
    • “If you want to have an aquarium that is filled with hack and slash adventurers grinding monsters for loot ad infinitum until every upgrade and achievement are completed, this game fits your wish.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game offers a mixed experience in terms of replayability. While some players appreciate the depth and variety of classes that enhance replay value, others feel that certain restrictions limit the overall enjoyment and replay potential. However, many agree that it remains engaging and fun, particularly for an idle game, with long-term goals and addictive gameplay contributing to its replayability.

    • “Fun, waiting for more content but restarting the game doesn't lose the fun, so it has replay value.”
    • “Honestly, hands down one of the best idle games I've played; a load of depth, replayability, and easy to understand.”
    • “This game has a surprising amount of replay value.”
    • “I understand they wanted to give replay value by making some classes accessible after a playthrough, but it just seems like they are restricting the whole point of this game for its own sake.”
    • “Not much replay value, which isn't amazing for an idle game.”
    • “Having control over each class's abilities in a more direct fashion, as an option, would extend replayability and add a larger level of strategy.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is widely praised for its wit and cleverness, with players enjoying the hilarious dialogue and developer commentary. Many find the blend of RPG elements with a clicker format to be a refreshing and amusing experience, while some appreciate the option to watch ads for funny buffs. However, there are criticisms regarding the use of edgy humor, which some players feel falls flat.

    • “Absolutely witty, funny, and just a great idea of a clicker game being an RPG game as well.”
    • “The texts and dialog are hilarious.”
    • “Great touch-and-go game with humorously dry developer commentary.”
    • “Substituting offensive for edgy is lazy and not funny.”
  • story
    6 mentions Positive Neutral Negative

    The story aspect of the game is criticized for being minimal and unengaging, with players expressing a desire for more depth, backstory, and quests. Many feel that the lack of a compelling narrative detracts from the RPG experience, especially in a genre typically rich in storytelling. Overall, the absence of a meaningful plot and player agency in combat leaves the game feeling bland and uninspired.

    • “Every element of a great RPG without a generic story.”
    • “The only letdown would be the lack of some sort of story and lack of control over where your team goes.”
    • “I guess I just don't get the point of an RPG with no story, and where you don't control the fighting.”
    • “It's a very easy game with some nice challenges; I just wish there was a bit more backstory.”
  • stability
    4 mentions Positive Neutral Negative

    The stability of the game is mixed, with some users experiencing significant bugs and glitches, while others report smooth performance and a solid interface. Overall, while the game can be enjoyable and runs well for some, there are notable issues that detract from the experience for others.

    • “It runs great, it's fun to watch the numbers go up, and it idles so well that I want it playing in the background of everything I do!”
    • “A pretty buggy mess so far, but I'll keep playing.”
    • “And then the game glitches.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, running smoothly with peak performance across both vertical and horizontal interfaces. Users appreciate the cute design and the added humor, contributing to an overall positive experience.

    • “The game is cute and everything runs smoothly.”
    • “Peak performance.”
    • “Bonus points for vertical and horizontal interface, nice humor, and good performance.”
  • atmosphere
    3 mentions Positive Neutral Negative

    Reviewers consistently praise the game's atmosphere, highlighting it as a standout feature that significantly enhances the overall experience.

    • “The atmosphere is incredibly immersive, drawing you into the game's world.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that keeps you on edge.”
    • “The game's atmosphere is rich and layered, making every moment feel alive and engaging.”
  • character development
    1 mentions Positive Neutral Negative

    Players find the character development aspect enjoyable and engaging, appreciating the ability to focus on growth and progression without the distractions of traditional adventuring.

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1000h Median play time
1013h Average play time
40-2000h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

CLICKPOCALYPSE II is a casual role playing game.

CLICKPOCALYPSE II is available on Phone and Tablet.

On average players spend around 1013 hours playing CLICKPOCALYPSE II.

CLICKPOCALYPSE II was developed by MINMAXIA.

CLICKPOCALYPSE II has received positive reviews from players. Most players liked this game for its music but disliked it for its monetization.

CLICKPOCALYPSE II is a single player game.

Similar games include Rogue Dungeon RPG, Tower of Hero, IdleOn - The Idle RPG, Eternium, Dunidle – Offline Pixel RPG and others.