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Lift It Game Cover

About Lift It

Lift It is a single player and multiplayer casual sport game with a horror theme. It was developed by 89AM Studio and was released on January 20, 2017. It received neutral reviews from players.

Lift It is a fresh and dynamic game where you have to train your character in order to gain stats. Every Gym exercise helps gaining a specific stat. Increasing your stats will help you to beat your enemies when travelling from the main island (Gym Island) to the other islands. Beat the 8 gym owners in order to get money, that could be used to buy integrators or weapons. You can also fight agai…

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Reviews

57%Audience ScoreBased on 94 reviews
humor12 positive mentions
gameplay5 negative mentions

  • Unique and humorous gym simulator mixed with RPG elements that provides a quirky and amusing experience.
  • Simple and satisfying core gameplay loop of training by lifting weights to increase stats and progress through new islands and challenges.
  • Entertaining soundtrack and lighthearted side activities add personality and charm to the game.
  • Gameplay is heavily repetitive and mostly involves mashing the same key, leading to boredom and physical discomfort like wrist pain.
  • Poor graphics, animations, and technical issues including glitches, crashes, and unpolished controls negatively impact the experience.
  • Combat system is simplistic and somewhat flawed, multiplayer is underdeveloped or nonfunctional, and the game feels grind-heavy with slow progression.
  • gameplay

    16 mentions Positive Neutral Negative
    19% positive mentions, 50% neutral mentions, 31% negative mentions

    The gameplay is widely criticized for being repetitive, simplistic, and lacking depth, with most activities boiling down to rapid button presses and minimal mechanical complexity. While some find the basic progression and occasional novelty activities mildly engaging, the overall experience suffers from poor mechanics, animations, and uninspired design, making it unappealing for players seeking challenge or narrative.

    • “Journeying to other zones like Labyrinth Island or Zombie Island introduces new hazards and visual themes, giving the experience a sense of spatial expansion even if the actual gameplay interactions remain light.”
    • “It’s not deep, but it fulfills its role as a gatekeeping mechanic—something to test whether you’ve trained effectively.”
    • “Lift it also includes small activities that exist simply to add personality rather than mechanical depth—you can dance, play guitar, or take part in local distractions that do little beyond offering novelty.”
    • “Very bad mechanics of game, very bad in every aspect too.”
    • “Very repetitive gameplay: almost all exercises involve pressing a single button as quickly as possible, and repetitive fights.”
    • “The menu is amateurish, graphics are awful, gameplay is weird and repetitive, animation is like a robot, NPC doesn't have good AI.”
  • humor

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is generally lighthearted and playful, adding charm through exaggerated progression and quirky gameplay elements that encourage casual enjoyment and laughter. While some find the execution inconsistent, many appreciate the game's funny moments and comedic tone, making it enjoyable both solo and with friends.

    • “It’s a humorous and oddly satisfying interpretation of RPG leveling, and the feedback loop is immediate enough to encourage “just one more set” thinking.”
    • “Along the way, you purchase new weapons, armor, and cosmetic upgrades, moving up a humorous progression ladder from wood to iron to gold to even diamond-tier gear, reinforcing the game’s exaggerated, playful tone.”
    • “Its sincerity, light humor, and easygoing design make it a relaxing game to pick up when you want something structured but not mentally demanding.”
  • graphics

    9 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    The graphics are widely criticized as outdated, amateurish, and unattractive, resembling early-era computer games with poor animations and low-quality visual effects. Overall, the visuals are considered a significant drawback to the game experience.

    • “The graphics appear to be straight out of the very first year of information technology programming class’s programming language and it plays similarly too.”
    • “The menu is amateurish, graphics is awful, gameplay is weird and repetitive, animation is like a robot, NPC doesn't have good AI.”
    • “Graphics look outdated, like a year 2000-esque PC game with random 2010-ish gloss and water effects thrown in.”
  • music

    7 mentions Positive Neutral Negative
    29% positive mentions, 28% neutral mentions, 43% negative mentions

    The music in the game is highly praised for its varied and nostalgic soundtracks, particularly featuring early 2000s rock tunes. Players find it relaxing and emotionally resonant, with some giving it top marks. However, a few find the music choices unusual or hard to describe.

    • “Various good soundtracks.”
    • “This game hits close to home since it is filled with early 2000's rock music.”
    • “- I can't even begin to describe the music choices in this game.”
    • “+ You can make music from burp”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is notably poor, with frequent glitches and crashes significantly hindering gameplay and exploration of its otherwise appealing multiplayer worlds.

    • “Lots and lots of glitches.”
    • “The idea of different worlds is beautiful, but I couldn't fully explore it due to glitches and crashes.”
  • story

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The story is straightforward and unembellished, focusing more on supporting gameplay than on immersive or atmospheric narrative. Its central message emphasizes perseverance and embracing life's uncertainties.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “There’s no attempt at flashy presentation or atmospheric storytelling—the art serves the mechanics and little more.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users consistently describe the game as being heavily focused on grinding, indicating that repetitive tasks dominate the gameplay experience.

  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is minimal and functional, focusing on supporting gameplay rather than creating an immersive or visually striking experience.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Optimization is inconsistent, with occasional performance issues such as awkward navigation, collision glitches, and island access problems highlighting the limitations typical of a small studio production.

    • “The same applies to bugs and performance roughness—occasionally awkward navigation, collision issues, and reported island access problems remind players that this is a small studio production.”
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Frequently Asked Questions

Lift It is a casual sport game with horror theme. Common tags for Lift It include indie, trading, psychological and psychological horror.

Lift It is available on PC and Windows.

Lift It was released on January 20, 2017.

Lift It was developed by 89AM Studio.

Lift It has received neutral reviews from players. Most players liked Lift It for its humor but disliked it for its gameplay.

Lift It is a single player game with multiplayer support.

Similar games include Office Battle, No Turning Back: The Pixel Art Action-Adventure Roguelike, You Are Not A Banana, Nobody Saves the World, Mouse (Sneaking) and others.