KLETKA Game Cover
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"KLETKA is a horror action game where 2-6 players cooperatively descend into the endless Gigastructure, maintaining a living, carnivorous elevator and avoiding traps, anomalies, and the lethal Samosbor. Players must work together to survive, using each other as both allies and potential fuel for the elevator."

  • PC
  • Windows
  • Linux

Reviews

92%
Audience ScoreBased on 1,228 reviews
gameplay48 positive mentions
stability18 negative mentions
  • The game offers a unique and engaging co-op experience, especially when played with friends, making it a fun and chaotic adventure.
  • The randomization of floors and events keeps gameplay fresh and exciting, providing a different experience with each run.
  • The atmosphere and visuals are well-crafted, creating a creepy and immersive environment that enhances the overall experience.
  • The revive system can be frustrating, often leading to long wait times for players who die, which can detract from the enjoyment of the game.
  • Gameplay can become repetitive after a while, with limited enemy variety and similar floor layouts that may lead to boredom.
  • Some technical issues and bugs are present, which can disrupt gameplay and affect the overall experience, especially in early access.
  • gameplay150 mentions

    The gameplay of the game is characterized by a simple yet addictive loop of scavenging and survival, with a unique atmosphere that enhances the experience. However, many players find the revival mechanics cumbersome and the overall gameplay can feel repetitive or tedious, particularly during boss encounters. While the game offers interesting mechanics and a variety of environments, it suffers from a lack of clear tutorials and guidance, which can frustrate new players.

    • “The core gameplay loop of this game is satisfying with friends, even if it has a couple of hiccups.”
    • “It's fun, tense, and the natural progression of learning how mechanics work is very enjoyable.”
    • “To get into actual gameplay stuff, there's a lot of variance in environments and even more neat interactions that really spice the gameplay up and give you more options than you might initially expect.”
    • “This is going to be unpopular, and it's a symptom of a lot of newer games... what happened to tutorials? Like, what's the basics of the game? What are you supposed to do? How do you progress? Anything... this just drops you in and having to Google mechanics just sucks... fix this, it's definitely not just this game but, Christ, stop normalizing 'just figure it out'... it really turns off new players... refunded.”
    • “Excellent atmosphere but tedious and boring gameplay.”
    • “The revival mechanics are atrocious. For those who don't know, the revival mechanics require you to get an obscene amount of bottles, 30-40, to revive one teammate via a beer vending machine.”
  • atmosphere41 mentions

    The atmosphere of the game is widely praised for its immersive and captivating qualities, with many players highlighting the effective use of visuals, sound, and setting to create a tense and engaging experience. While some reviews note that the gameplay can be tedious or unfulfilling, the overall ambiance—often described as creepy and reminiscent of a Soviet aesthetic—successfully draws players in and enhances their enjoyment. Despite mixed feelings about gameplay mechanics, the atmosphere remains a standout feature that keeps players invested.

    • “The 90s style 3D graphics fit the game well, and the overall atmosphere is excellent.”
    • “Full of tension and oozing with atmosphere, this has already become a go-to game for me and my friends.”
    • “Played similar games and they're fun even when just dying and failing, but this was just a chore, nothing about it was enjoyable to play, it wasn't even scary, so the atmosphere is lost.”
    • “I wasn't sure how much fun it would be just running around collecting bottles and tools and fuel but the atmosphere really sucks you in and there's a lot going on nearly every floor the deeper you go.”
    • “The game dishes out a creepy atmosphere and dreadful feeling that makes me want to descend deeper with kletka.”
  • graphics36 mentions

    The game's graphics have received praise for their 90s-style 3D aesthetic and overall atmospheric quality, with many users highlighting the stunning visuals and unique art style. However, some players have reported technical issues, such as crashes, which detract from the experience. Overall, while the graphics are a standout feature, the game's current state raises concerns about its playability.

    • “The 90s style 3D graphics fit the game well, and the overall atmosphere is excellent.”
    • “The visuals and atmosphere are awesome.”
    • “This game is fun and the graphics are awesome!!”
    • “Comparatively, Kletka's levels are truly lifeless; aesthetically and gameplay-wise!”
    • “Like the aesthetics, but the game keeps crashing and becoming unplayable. I hope they fix the issues.”
    • “Baldi's Basics Plus and Lethal Company combined with buckshot graphics.”
  • music30 mentions

    The music in the game has received mixed reviews, with many praising its atmospheric qualities and catchy soundtracks that enhance the gameplay experience, particularly during boss fights and key moments. However, some players criticized the inconsistency of the music's intensity relative to the gameplay, noting that certain tracks felt out of place. Overall, the soundtrack is seen as a highlight, contributing to the game's unique post-soviet vibe and engaging atmosphere.

    • “The music is lovely, the gameplay is simple (yet effective), and the atmosphere is great!”
    • “Was hyped for this game, the music in the trailer was banging and the game has a cool concept.”
    • “Epic music in boss fight”
    • “Hard bass music in the trailer was so awful that I almost did not buy the game.”
    • “Meanwhile, it's playing extremely intense fast-paced music that it has absolutely not earned because this boss fight is super boring.”
    • “I turn away from my ally as I change the song on the cassette player.”
  • replayability24 mentions

    The game's replayability is generally viewed as decent, with features like randomized skills and multiple game modes, including an endless mode, enhancing the experience. However, many reviewers note that it falls short compared to similar titles like "Lethal Company," suggesting that while it offers fun gameplay, it may not sustain long-term interest without future updates or additional content. Overall, it is recommended for casual play, especially given its low price point.

    • “The replay value in those alone is very interesting and I hope more are added.”
    • “The three randomized skills/status effects you get at the beginning of each run help with the replay value in the 100 floor-long heart of gigastructure mode, and there's even an endless mode to satisfy your desire to use a living elevator to infinitely travel downwards inside an apartment complex from hell.”
    • “If you liked Lethal Company, give this one a try. It has a story mode with an ending and an endless mode for replayability, and it also allows for up to 6 players on vanilla.”
    • “However, it’s worth noting that while some ideas from Lethal Company are well reinterpreted here, the replay value is still lower compared to the latter.”
    • “I personally think it would add some replay value to the game, and give players a reason to keep playing Kletka, maybe even come back to it as well when it starts to age.”
    • “Allowing players to choose one of their randomly assigned perks would strike a better balance between strategy and replayability.”
  • stability18 mentions

    The game is currently experiencing some stability issues, with users reporting various bugs and glitches, including indestructible crates and item interaction problems. However, many players find these issues manageable and believe they will improve over time, noting that the overall experience remains enjoyable and fun, especially in multiplayer settings. Overall, while the game is not perfect and shows signs of being an early access title, it still offers a compelling experience.

    • “Imperfect and full of glitches, just like me.”
    • “They are not fun, they are buggy as hell and is almost guaranteed damaged.”
    • “Definitely an early access game and it is not perfect with some glitches here and there but overall a great game.”
  • humor17 mentions

    The game is widely praised for its humor, described as fast-paced and filled with unexpected, absurd moments that lead to "stupid funny" deaths rather than frustrating ones. Players appreciate its unique blend of pop culture references and memes, creating a chill atmosphere perfect for socializing and laughter. While the humor resonates strongly with some groups, its appeal may vary depending on the players' tastes.

    • “I don't know how the devs did it but this game somehow feels specifically engineered so that you die in stupid funny ways instead of frustrating ones.”
    • “Fast paced, hilarious, and you never know what's gonna happen.”
    • “To give you an idea of this game’s character and humor: it blends references to Twin Peaks and the platform with lesser-known Russian 4chan-tier stories and gachimuchi memes.”
  • story12 mentions

    The game features a compelling storyline where players navigate through an elevator system as prisoners in a hellish environment, aiming to reach the 100th floor. While the narrative is engaging, some players feel it leans more towards a fetch quest format with limited horror elements. The inclusion of a story mode with a definitive ending and an endless mode enhances replayability, making it appealing for fans of similar games like Lethal Company.

    • “[i] Compelling storyline - engaging narrative.”
    • “The trailer gave me vibes of Lethal Company meets boomer shooter, although it felt more like a fetch quest game in reality with not much horror.”
    • “The elevator and the basic story of you're a prisoner in what can only be described as hell is very cool.”
    • “In the story mode, you are on a journey to reach the 100th floor.”
  • grinding9 mentions

    Players generally find the grinding aspect of the game to be tedious and boring, often overshadowing the enjoyable atmosphere and fun boss encounters. While some grinding is necessary to progress, many feel that it detracts from the overall experience, making it feel more tedious than challenging.

    • “Excellent atmosphere but tedious and boring gameplay.”
    • “At times it feels tedious more than challenging.”
    • “The final encounter feels unnecessarily tedious, even when the team is well-prepared and understands the mechanics.”
  • monetization4 mentions

    The monetization aspect of the game primarily revolves around microtransactions, with players frequently mentioning in-game purchases as a key feature.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
25hAverage play time
10-44hSpent by most gamers
*Based on 6 analyzed playthroughs

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