- April 9, 2024
- Dimensionless Games
- 7h median play time
Sketchy's Contract
Platforms
About
Sketchy's Contract is a co-op horror looting game set in outer space, where players must complete contracts for the mysterious "Sketchy." Gameplay involves exploring exotic planets, fighting alien lifeforms, and managing suit oxygen and battery life. Each night, players must vote to determine if they will stay overnight on the planet, adding a layer of survival horror to the experience.
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gameplay
204 mentions Positive Neutral NegativeThe gameplay of this title is praised for its fun and engaging mechanics, offering a blend of looting, exploration, and RPG elements that enhance the experience, especially when played with friends. While it shares similarities with "Lethal Company," many players find it to be a more polished and enjoyable alternative, featuring beautiful graphics and a variety of objectives. However, some users note issues with bugs and clunky mechanics, suggesting that while the core gameplay loop is solid, there is room for improvement and additional content.
“The worlds are super creative and unique, and the gameplay is fun. Highly recommend even in its current early state.”
“This game is fun, well put together, and the gameplay is a blast. There is lots to do for awards and progression; the maps are beautiful and designed well with objectives and loot.”
“The gameplay has been smooth, the detail in the environment and content is awe-inspiring, the mechanics are simple and easy to understand, and most importantly, the community is pretty wholesome.”
“The generic models look odd and out of place from one another, the combat is worse than The Elder Scrolls: Morrowind on the first generation of Xbox, the constant clipping through everything, the awful jump mechanics, the year-one World of Warcraft terrain textures, and who thought it was a good idea to just flat-out suffocate constantly as an intrinsic baseline mechanic?”
“As of now, I can't recommend this game, as there is no work put into the gameplay.”
“The issue is that almost every single mechanic in the game feels clunky, even from the beginning, I routed to a planet after failing to find the 'tablet' the game mentions at the start.”