RIPOUT
- May 28, 2024
- Pet Project Games
- 9h median play time
Overall, Ripout is a decent experience for its price, but only if you're on board with everything it's trying to accomplish.
"Ripout is a Co-op Horror Shooter with compelling graphics and atmosphere, offering single-player and multi-player experiences. Fight your way through derelict spaceships infested with mutants, collect loot, customize your character, and unravel the fate of humanity. Expect high variety and reconfigurable monsters, creating unpredictable enemies in this sci-fi FPS."
Reviews
- Unique concept with the pet gun mechanic that adds a fun twist to gameplay.
- Atmospheric design reminiscent of classic horror games like Dead Space and Doom.
- Engaging co-op experience that enhances the gameplay with friends.
- Repetitive mission structure and enemy types lead to a lack of variety and excitement.
- Gameplay feels clunky and unpolished, with issues in movement and gunplay.
- Frequent crashes and bugs detract from the overall experience.
- story788 mentions
- 7 % positive mentions
- 87 % neutral mentions
- 7 % negative mentions
The story in "Ripout" is generally perceived as underdeveloped and lacking depth, with many players noting that it serves primarily as a backdrop for gameplay rather than a compelling narrative. While the game features a bioplague theme and some interesting mission concepts, such as timed objectives on derelict ships, the overall plot progression feels minimal and repetitive, leading to a sense of monotony. Players express a desire for more engaging storytelling elements and mission variety to enhance the experience.
“The missions are actually a bit interesting - example being you touch down on an alien ship and you have 5 minutes to make your way through the derelict vessel to restore oxygen, failing to do so will cause you to go back to your ship.”
“The story is decent enough to create a horror atmosphere and the game itself is bursting with horror and makes the player feel very startled.”
“There's also a bit of story that's not just shoehorned in, and while it's nothing amazing, it does give you a great backdrop for why you're doing what you are.”
“You had time and did nothing... the story goes nowhere and tells us next to nothing... even after completing the minimal side quests as dull and repetitive as they are...”
“The 'story' is disappointing and is the main reason I do not enjoy the game.”
“The story is scant right now, and told only at intervals that become increasingly longer with every chapter.”
- gameplay432 mentions
- 31 % positive mentions
- 58 % neutral mentions
- 11 % negative mentions
The gameplay of "Ripout" features a unique pet gun mechanic that allows players to utilize various critters for combat advantages, adding a layer of strategy to the experience. However, many players find the overall gameplay loop to be repetitive and lacking in depth, with clunky mechanics and basic shooting dynamics that detract from immersion. While the game shows potential with its innovative concepts and engaging atmosphere, it requires significant polish and additional content to fully realize its vision.
“I haven't seen a lot of games utilize a living gun mechanic before, and I feel that being able to have extra ammunition while combating various creatures on the fly is extremely helpful!”
“The gameplay loop is just simply fun once you've obtained pieces of gear, weapons, and mods that make you feel strong when taking out mutants back to back at high speed.”
“The pet gun mechanics are fun and the gunplay is solid, having the various critters fuse onto the mutants to alter the flow of combat is awesome and there is enough weapon variety to cover all the bases alongside the gear system which offers some fun stats to curate a build while you're out on the missions.”
“Nice visuals and music, but the gameplay is just bland and repetitive, boasting all the outdated concepts like stamina bar for running and flashlight battery that lasts for just a few seconds.”
“Overall, it is just bare bones, bland, uninspiring; there is nothing unique about it, the gameplay loop gets boring fast.”
“The gameplay felt like it had potential but got samey quite quickly.”
- atmosphere160 mentions
- 64 % positive mentions
- 33 % neutral mentions
- 4 % negative mentions
The atmosphere of the game is widely praised for its eerie and immersive qualities, drawing comparisons to classic titles like Doom 3 and Dead Space. Players appreciate the well-crafted visuals, sound design, and the tension created by unexpected enemy encounters, although some feel that the horror elements could be more pronounced. Overall, the game successfully establishes a creepy ambiance that keeps players on edge, despite some critiques regarding the balance of gameplay and atmosphere in co-op modes.
“The atmosphere is amazing, offering intense, paranoid filled missions where one wrong move can be the difference between life and death.”
“Ripout brims with sci-fi visual tropes, from damaged spaceship hulls to grotesque organic structures and flickering CRT monitors, creating an atmosphere that's both nostalgic and sinister.”
“The game's immersive atmosphere is nothing short of extraordinary.”
“No atmosphere”
“There is not enough atmosphere, the enemies lack in a threatening way, currently it feels like you are walking around an empty ship waiting for GMod tier enemies to pop out and walk at you.”
“At this point there is no atmosphere at all, setting doesn't feel scary.”
- graphics154 mentions
- 40 % positive mentions
- 52 % neutral mentions
- 8 % negative mentions
The graphics of the game receive mixed reviews, with many players appreciating the distinct art style and atmospheric visuals, which evoke a sense of horror and tension. However, criticisms arise regarding the lack of polish, frequent graphical glitches, and a repetitive aesthetic in procedurally generated environments. Overall, while the graphics are deemed good for an indie title, they are often described as outdated or lacking in variety, leading to a somewhat inconsistent visual experience.
“The visuals are great and really on point, and the atmosphere does keep you on edge.”
“For an indie title, the graphics and details in atmosphere are rather quite good.”
“This game has a lot going for it with gorgeous, atmospheric visuals, tight gunplay, dark humor, and unique overall combat with your pet guns.”
“However, the execution falters with frequent graphical glitches and a lack of polish.”
“The graphics are not very strong; I really expected more. It feels like the game is stuck somewhere in 2005 or 2009.”
“Everything felt clunky and slow; voice acting was stilted, and graphics are poor.”
- optimization66 mentions
- 30 % positive mentions
- 33 % neutral mentions
- 36 % negative mentions
The optimization of the game has received mixed reviews, with some players noting smooth performance and decent graphics, while others report frequent stuttering, crashes, and significant performance drops during gameplay. Although there are improvements compared to earlier versions, many users feel that the game still requires further optimization and polish to fully realize its potential. Overall, while some aspects run well, persistent issues detract from the overall experience.
“It has decent graphics and runs smoothly, which is wild in this day and age of pushing beta testing onto the consumer.”
“It's well optimized, atmospheric, and successfully lets you feel like a super soldier badass while also constantly being afraid from all the enemies who can maul you if you ignore your surroundings too much.”
“Feels very smooth and seems very well optimized!”
“While the innovative concepts and initial appeal are commendable, the clunky mechanics, graphical issues, and performance problems overshadow the game's potential.”
“The performance is pretty bad (running on a 4080 via gfn), with frequent stutters leading to missed shots and 'what the heck happened' deaths.”
“Optimization is meh, but actually I think it's some technical glitch out there while I run the game at epic 200+ fps stable but after some time the game drops to 100 fps which is noticeable on my 140 Hz screen and it holds for 10 minutes at least everywhere even in areas I had 200+ fps and then it goes back up to 200.”
- music56 mentions
- 32 % positive mentions
- 63 % neutral mentions
- 5 % negative mentions
The music in the game receives mixed reviews, with many praising its quality and ability to enhance the atmosphere, particularly in creating tension and mood. However, some players feel that the soundtrack lacks variety and fails to provide adequate feedback during gameplay, leading to a diminished sense of danger. Overall, while the music is considered a strong point, there are calls for improvements in sound design and synchronization.
“The music and sounds are also pretty solid as well.”
“Music and mood/tension is pretty on point.”
“The creepy music, dimly lit rooms, and the lighting in general do impress.”
“It's dark, sure, but mostly no music—nothing that brings you into the mood besides the dark alien design.”
“In short, it's too easy to hear where one soundtrack starts and where another ends.”
“The sound design is... fine, I guess... but seems poorly synced at times, and sometimes the music just disappears.”
- grinding44 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive due to a lack of content and variety in gear. While some enjoy the grind for better equipment reminiscent of ARPGs, others feel it detracts from the overall experience, making gameplay feel aimless and overly focused on resource farming. Improvements in weapon balancing, mission variety, and user interface could enhance the grinding experience and make it more engaging.
“Unfortunately, the game suffers from a lack of content and relies on grinding for its replay value.”
“No cohesive goal in sight, no thread holding the game together to make you feel as though you are on a mission of any sort besides doing some grinding for a couple of in-game weapons, of which there are only about a half dozen, and none of which is much better than any other item in the game, making it feel pointless.”
“Gameplay was 'okay' but got boring very quickly; there's not enough going on with enemy variety or equipment to encourage me to continue farming for more gear.”
- humor34 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, often overshadowing its horror elements, leading players to laugh more than feel scared. Many find the comedic aspects, such as quirky enemy spawns and dark humor, entertaining, but some feel it detracts from the intended horror experience. Overall, while the game offers amusing moments, it can become repetitive and may not fully deliver on its horror premise.
“It’s the sort of game that tickles your funny bone while simultaneously testing the limits of your sanity.”
“Overall the game is just like some dude thinking it was funny to make a sci-fi shooter but with a gun that has legs.”
“Playing with friends was hilarious with the forced ally damage.”
- stability30 mentions
- 7 % positive mentions
- 0 % neutral mentions
- 93 % negative mentions
The game's stability is notably compromised, with frequent graphical glitches, high CPU usage leading to freezes, and various bugs affecting gameplay, including issues with enemy behavior and crashes in multiplayer. While some players find the core gameplay enjoyable, the overall experience is marred by these persistent technical problems, making it difficult for many to fully engage with the game. Early access status is cited as a contributing factor to its lack of polish and stability.
“Played on Linux using Proton Experimental, works and runs great. The graphics are pretty good, the sound is good, and the gameplay is solid. It's a FPS looter shooter with a scary atmosphere. I have only tested 'solo' play and it's okay, but it can get a bit hard on some missions when playing alone.”
“High CPU usage leading to freezes 40% of the time I pull the trigger.”
“However, the execution falters with frequent graphical glitches and a lack of polish.”
“The issues are too much to actually try to even force myself to play the entire early access as they are too restricting, distracting, or buggy.”
- replayability30 mentions
- 27 % positive mentions
- 63 % neutral mentions
- 10 % negative mentions
The game's replayability is a mixed bag; while it features deeply replayable levels and a variety of missions that can be approached with different ship configurations, many players feel it suffers from a lack of content and an over-reliance on grinding. Some users report issues with duplicate loot and bugs, suggesting that while there is potential for replay value, significant updates are needed to enhance the experience. Overall, it offers decent replayability, especially in co-op mode, but improvements are necessary for it to reach its full potential.
“Each sector has missions and quests to complete, which are replayable through different ship configurations.”
“There is a lot of variety in missions and they offer great replayability.”
“This gives Ripout an incredible amount of replayability, which in the modern climate of 4-player co-op shooters is an achievement to be commended.”
“Unfortunately, the game suffers from a lack of content and relies its replay value on grinding.”
“Game doesn't have much replay value at the moment; I have found a boatload of duplicate blueprints when I already did not have many, which was annoying.”
“Replayability needs some work but is still worth it at its current (2023) price.”
- monetization28 mentions
- 7 % positive mentions
- 14 % neutral mentions
- 79 % negative mentions
The monetization aspect of the game has received mixed feedback, with some players suggesting it should be free-to-play due to its current state and potential for future cosmetic microtransactions. While there are no microtransactions at present, players appreciate that upgrades and new items are accessible without excessive grinding. However, concerns about the game's overall value and clunky controls persist, leading to a sentiment that the game does not justify its price tag.
“No microtransactions, you never feel like an upgrade or new item is out of your reach. Crafting is a thing, but getting the materials isn't a slog. The gun options are nice and have their uses depending on what kind of mission you're about to embark on (shotgun and revolver is the sauciest combo, just don't miss).”
“System shock horror multiplayer with some biopunk for good measure - should be free to play as I'm guessing there are going to be cosmetic microtransactions down the line and it doesn't feel worth the price right now.”
“System Shock horror multiplayer with some biopunk for good measure - should be free to play as I'm guessing there's going to be cosmetic microtransactions down the line and it doesn't feel worth the price right now.”
“The game doesn't differentiate aim down sights (ADS) sensitivity from hip fire; there's only one general setting.”
“The ADS feels very clunky and awkward to use.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express unexpected emotional attachment to characters or elements within the game, such as a "metal bug gun," highlighting the game's ability to create strong connections and evoke feelings in its audience.
“I never thought I'd get emotionally attached to a metal bug gun, but I love that little guy.”