RIPOUT
- May 28, 2024
- Pet Project Games
- 9h median play time
Overall, Ripout is a decent experience for its price, but only if you're on board with everything it's trying to accomplish.
"Ripout is a Co-op Horror Shooter with compelling graphics and atmosphere, offering single-player and multi-player experiences. Fight your way through derelict spaceships infested with mutants, collect loot, customize your character, and unravel the fate of humanity. Expect high variety and reconfigurable monsters, creating unpredictable enemies in this sci-fi FPS."
Reviews
- The game features a unique concept with the 'Pet Gun' mechanic, allowing players to send their gun to attack enemies and retrieve upgrades.
- The atmosphere is well-crafted, providing a creepy and immersive experience reminiscent of classic horror games like Dead Space and Doom.
- The game offers a solid foundation for co-op gameplay, making it enjoyable to play with friends.
- The gameplay can feel repetitive due to limited enemy variety and similar mission objectives, leading to a lack of engagement over time.
- There are numerous bugs and performance issues, including crashes and stuttering, which detract from the overall experience.
- The UI and controls are clunky, with issues such as poor sensitivity settings and a lack of intuitive navigation.
- story394 mentions
- 7 % positive mentions
- 87 % neutral mentions
- 7 % negative mentions
The story in "Ripout" is generally perceived as underdeveloped and lacking depth, with many players noting that it serves primarily as a backdrop for the gameplay rather than a compelling narrative. While the game features a horror atmosphere and some interesting concepts, such as a bioplague and body horror elements, the missions often feel repetitive and disconnected from a cohesive plot. Players express a desire for more engaging storytelling, mission variety, and character development to enhance the overall experience.
“The dark environments consist of randomly generated rooms you'll get to explore on various derelict ships, which will contain missions and quests to complete.”
“The atmosphere is amazing, offering intense, paranoid-filled missions where one wrong move can be the difference between life and death.”
“The story is decent enough to create a horror atmosphere and the game itself is bursting with horror and makes the player feel very startled.”
“The story goes nowhere and tells us next to nothing, even after completing the minimal side quests, which are dull and repetitive.”
“There's no cohesive goal in sight, no thread holding the game together to make you feel as though you are on a mission of any sort besides grinding for a couple of in-game weapons.”
“The story is paper thin but the boss encounter at the end of it all is neat.”
- gameplay216 mentions
- 31 % positive mentions
- 58 % neutral mentions
- 11 % negative mentions
The gameplay of "Ripout" features a unique pet gun mechanic that allows players to utilize various critters for combat advantages, adding a layer of strategy to the experience. However, many players find the overall gameplay loop to be repetitive and lacking in depth, with clunky mechanics and basic shooting dynamics detracting from immersion. While the game shows potential with its innovative concepts and atmospheric design, it requires significant polish and additional content to fully realize its ambitions.
“I haven't seen a lot of games utilize a living gun mechanic before, and I feel that being able to have extra ammunition while combating various creatures on the fly is extremely helpful!”
“The gameplay loop is just simply fun once you've obtained pieces of gear, weapons, and mods that make you feel strong when taking out mutants back to back at high speed.”
“The pet gun mechanics are fun and the gunplay is solid, having the various critters fuse onto the mutants to alter the flow of combat is awesome and there is enough weapon variety to cover all the bases alongside the gear system which offers some fun stats to curate a build while you're out on the missions.”
“Nice visuals and music, but the gameplay is just bland and repetitive, boasting all the outdated concepts like stamina bar for running and flashlight battery that lasts for just a few seconds.”
“Overall, it is just bare bones, bland, uninspiring; there is nothing unique about it, the gameplay loop gets boring fast.”
“The gameplay is just slow and repetitive at the time of review.”
- atmosphere80 mentions
- 64 % positive mentions
- 33 % neutral mentions
- 4 % negative mentions
The atmosphere of the game is widely praised for its eerie and immersive qualities, effectively combining horror elements with engaging visuals and sound design. Many players appreciate the tension created by the environments and enemy designs, although some feel that the overall horror experience could be enhanced. While the game successfully evokes a sense of dread and paranoia, opinions vary on the effectiveness of certain gameplay elements, such as voice acting and pacing, which can detract from the intended atmosphere.
“The atmosphere is well crafted, even if the overall horror is sort of lacking; it's kind of a balance between jumpscares and outright panic as you get charged by three, eight-foot tall meat monsters with plasma cannons!”
“The game's immersive atmosphere is nothing short of extraordinary.”
“Ripout brims with sci-fi visual tropes, from damaged spaceship hulls to grotesque organic structures and flickering CRT monitors, creating an atmosphere that's both nostalgic and sinister.”
“Voice acting is way too happy sounding for this type of game, which diminishes the potential for a truly scary atmosphere.”
“There is not enough atmosphere; the enemies lack a threatening presence, making it feel like you're just walking around an empty ship waiting for generic enemies to appear.”
“At this point, there is no atmosphere at all; the setting doesn't feel scary.”
- graphics77 mentions
- 40 % positive mentions
- 52 % neutral mentions
- 8 % negative mentions
The graphics of the game receive mixed reviews, with many players appreciating the atmospheric visuals and distinct art style, which evoke a sense of horror and tension. However, criticisms arise regarding the lack of polish, frequent graphical glitches, and a somewhat outdated aesthetic that can feel repetitive due to procedural generation. Overall, while the graphics are generally considered good for an indie title, they fall short of being spectacular, with some players noting performance issues and a need for more graphical options.
“The visuals are great and really on point, and the atmosphere does keep you on edge.”
“For an indie title, the graphics and details in atmosphere are rather quite good.”
“This game has a lot going for it with gorgeous, atmospheric visuals, tight gunplay, dark humor, and unique overall combat with your pet guns.”
“However, the execution falters with frequent graphical glitches and a lack of polish.”
“While the innovative concepts and initial appeal are commendable, the clunky mechanics, graphical issues, and performance problems overshadow the game's potential.”
“The graphics are not very strong; I really expected more. It feels like the game is stuck somewhere in 2005 or 2009.”
- optimization33 mentions
- 30 % positive mentions
- 33 % neutral mentions
- 36 % negative mentions
The optimization of the game has received mixed reviews, with some players experiencing smooth performance and decent graphics, while others report significant stuttering, crashes, and frame rate drops, particularly when enabling advanced features like ray tracing. Although there are improvements compared to earlier versions, many users feel that the game still requires further polish and optimization to fully realize its potential. Overall, while some players enjoy a stable experience, others face frustrating performance issues that detract from gameplay.
“It has decent graphics and runs smoothly, which is wild in this day and age of pushing beta testing onto the consumer.”
“Ran fine overall without that enabled maxed out, so pretty optimized game-wise.”
“Feels very smooth and seems very well optimized!”
“While the innovative concepts and initial appeal are commendable, the clunky mechanics, graphical issues, and performance problems overshadow the game's potential.”
“The performance is pretty bad (running on a 4080 via GFN), with frequent stutters leading to missed shots and 'what the heck happened' deaths.”
“Optimization is meh, but actually I think it’s some technical glitch out there while I run the game at epic 200+ fps stable but after some time the game drops to 100 fps which is noticeable on my 140 Hz screen and it holds for 10 minutes at least everywhere even in the areas I had 200+ fps and then it goes back up to 200.”
- music28 mentions
- 32 % positive mentions
- 57 % neutral mentions
- 11 % negative mentions
The music in the game receives mixed reviews, with some praising its ability to create atmosphere and tension, while others criticize its inconsistency and lack of impactful audio feedback during gameplay. Many players appreciate the soundtrack and sound effects, noting that they enhance the overall experience, but feel that improvements are needed in areas like ambient sound and synchronization. Overall, while the music is often highlighted as a strong point, there are calls for more variety and better integration with gameplay elements.
“The music and sounds are also pretty solid as well.”
“Music and mood/tension is pretty on point.”
“The creepy music, dimly lit rooms, and the lighting in general do impress.”
“It's dark, sure, but mostly no music—nothing that brings you into the mood besides the dark alien design.”
“The sound design is... fine, I guess... but seems poorly synced at times, and sometimes the music just disappears.”
“No sense of danger at all; the game lacks some visual/audio feedback about how I am doing. Please add some music or sounds if I'm dying? At the moment, the background music pace doesn't even change, and I cannot know if I am dying until it's too late.”
- grinding22 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews indicate that while some players enjoy the grinding aspect of the game, finding it reminiscent of ARPGs, many others criticize it for being overly tedious and lacking meaningful content. Issues such as repetitive gameplay, poor weapon balancing, and cumbersome mechanics detract from the experience, leading to frustration rather than engagement. Overall, the grinding feels excessive and detracts from the game's potential enjoyment, with calls for more diverse content and streamlined mechanics.
“Unfortunately, the game suffers from a lack of content and relies on grinding for its replay value.”
“No cohesive goal in sight; there's no thread holding the game together to make you feel as though you are on a mission, aside from grinding for a few in-game weapons, of which there are only about half a dozen, and none of which is much better than any other item in the game, making it feel pointless.”
“The gameplay is pretty generic, and it seems the gameplay loop is just grinding for components until you can play the next story mission.”
- humor17 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, with many players finding it more amusing than terrifying, which detracts from its horror elements. While some appreciate the dark humor and funny moments, others feel that the comedic aspects, such as quirky enemy spawns and gimmicky mechanics, overshadow the gameplay experience, leading to a repetitive and less engaging adventure. Overall, the humor can provide entertaining moments, especially in multiplayer, but it may not resonate with those seeking a more serious horror experience.
“It’s the sort of game that tickles your funny bone while simultaneously testing the limits of your sanity.”
“Overall the game is just like some dude thinking it was funny to make a sci-fi shooter but with a gun that has legs.”
“Playing with friends was hilarious with the forced ally damage.”
- stability15 mentions
- 7 % positive mentions
- 0 % neutral mentions
- 93 % negative mentions
The game's stability has been widely criticized, with players reporting frequent glitches, high CPU usage leading to freezes, and significant bugs affecting gameplay, particularly in multiplayer. While some users appreciate the core concept and visuals, the overall experience is marred by a lack of polish and numerous technical issues, making it difficult for many to fully enjoy the game.
“Played on Linux using Proton Experimental; it works and runs great. The graphics are pretty good, the sound is good, and the gameplay is enjoyable. It's an FPS looter shooter with a scary atmosphere. I have only tested solo play, and it's okay, though it can get a bit hard on some missions when playing alone.”
“High CPU usage leading to freezes 40% of the time I pull the trigger.”
“However, the execution falters with frequent graphical glitches and a lack of polish.”
“The issues are too much to actually try to even force myself to play the entire early access as they are too restricting, distracting, or buggy.”
- replayability15 mentions
- 27 % positive mentions
- 53 % neutral mentions
- 20 % negative mentions
The game's replayability is a mixed bag; while it features deeply replayable levels and a variety of missions that can be approached with different ship configurations, players have noted issues such as a lack of content and repetitive loot, which detracts from the overall experience. Some users find the game enjoyable in co-op mode and commend its potential for replayability, but many agree that it requires further updates and improvements to fully realize this potential. Overall, it offers decent replay value, especially at a lower price point, but is hindered by current limitations.
“Each sector has missions and quests to complete, which are replayable through different ship configurations.”
“I feel the game in its current state has plenty of replayability.”
“There is a lot of variety in missions and they offer great replayability.”
“Unfortunately, the game suffers from a lack of content and relies on grinding for its replay value.”
“Game doesn't have much replay value at the moment; I have found a boatload of duplicate blueprints when I already did not have many, which was annoying.”
“Replayability needs some work but is still worth it at its current (2023) price.”
- monetization14 mentions
- 7 % positive mentions
- 14 % neutral mentions
- 79 % negative mentions
The monetization aspect of the game has received mixed feedback, with some players suggesting it should be free-to-play due to its current state and potential for cosmetic microtransactions in the future. While there are no microtransactions at present, players appreciate that upgrades and new items are accessible without feeling like a grind. However, concerns about clunky controls and overall gameplay experience overshadow the monetization discussion.
“No microtransactions, you never feel like an upgrade or new item is out of your reach. Crafting is a thing, but getting the materials isn't a slog. The gun options are nice and have their uses depending on what kind of mission you're about to embark on (shotgun and revolver is the sauciest combo, just don't miss).”
“System Shock horror multiplayer with some biopunk for good measure - should be free to play as I'm guessing there's going to be cosmetic microtransactions down the line and it doesn't feel worth the price right now.”
“The game doesn't differentiate aim down sights (ADS) sensitivity from hip fire; there's only one general setting.”
“The ADS feels very clunky and awkward to use.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players express unexpected emotional attachment to characters or elements within the game, such as a "metal bug gun," highlighting the game's ability to create meaningful connections and evoke strong feelings.
“I never thought I'd get emotionally attached to a metal bug gun, but I love that little guy.”
“The story made me feel a deep connection to the characters, and I found myself genuinely caring about their fates.”
“The game's soundtrack perfectly complements the emotional moments, enhancing the overall experience.”