- May 17, 2024
- Sleepy Spirit
Kilonova
Platforms
About
"Kilonova" is a revenge-driven game following warrior Sol, on a quest to free a fractured world from corruption. Wield cosmic powers to defeat enemies across arenas, while experiencing luminescent sound and striking low-poly visuals. Battle through three levels of increasing challenge in this beautiful celestial world, where the fate of the cosmos rests on your shoulders.







- The game features beautiful art design and a unique aesthetic that enhances the overall experience.
- It's a fun and quick beat-em-up game that is easy to pick up, making it accessible for new players.
- Despite its short length, the game offers enjoyable gameplay and has potential for a longer version with more content.
- The game is very short, with some players completing it in under 20 minutes, leaving them wanting more.
- Controls and camera angles are not well optimized, leading to a less polished gameplay experience.
- Combat can feel repetitive and lacks challenge, as players can often win by simply spamming attacks.
graphics
18 mentions Positive Neutral NegativeThe graphics of the game are widely praised for their stylish design and vibrant colors, contributing to an engaging aesthetic that enhances the overall experience. While some users noted the lack of polish typical of a student project, the character design and art style were highlighted as standout features that left players wanting more. Overall, the visuals are considered a strong point, complementing the fun and challenging gameplay.
“The art style is so good that I kept wanting to stop and look up at the stars.”
“Amazingly fun game with great visuals and challenging combat.”
“Character design and general aesthetic were really good, no complaints there either and wouldn't mind seeing more of it.”
“There's also no graphics settings to adjust to fix this, but again, it's a student project.”
“First off, I do recognize that this is a student project, and so some jank and lack of polish is to be expected. For what it is, they killed the aesthetic, and I wouldn't mind seeing more from this team.”
“The combat and movement were solid despite the flaws, and again, the character design and aesthetic are killer.”