Metamorphos Game Cover

Take on the role of the temple’s guardian, awakened to cleanse the temple from an evil force corrupting it. Fight and dodge your way through a series of corrupted denizens, wildlife, and guardians to confront Nafaset, the Defiler, and restore the blessed oases.

  • PC
  • Windows

Reviews

82%
Audience ScoreBased on 262 reviews
gameplay22 positive mentions
stability18 negative mentions
  • The game features charming art and amazing sound design, creating an engaging atmosphere.
  • Combat mechanics, particularly the teleport dodge, provide a unique twist on traditional Souls-like gameplay.
  • As a free student project, it serves as a good introduction to Souls mechanics for beginners and showcases the potential of the developers.
  • The game suffers from clunky controls and unresponsive mechanics, leading to frustrating gameplay experiences.
  • There are significant bugs, including issues with enemy AI and hit detection, which can disrupt the flow of combat.
  • The lack of depth in gameplay, such as no leveling or meaningful rewards for defeating enemies, diminishes the overall experience.
  • gameplay55 mentions

    The gameplay is generally described as a short, simple, and accessible souls-like experience, making it suitable for beginners. While the visuals and boss designs receive praise, many reviewers note that the combat mechanics feel unpolished and clunky, with issues such as hitbox inconsistencies and technical bugs. Overall, the game offers a fun but basic experience that could benefit from more depth and refinement.

    • “I had so much fun from this little 40 minutes of gameplay (I zoomed past the enemies and fought the bosses), so fun.”
    • “A short but sweet souls-like with solid mechanics, a great visual style, and quality level design.”
    • “The controls are really smooth, the combat is fast-paced and feels nice, and the dodge move mechanic is really satisfying to use.”
    • “Just keep in mind there's no stagger mechanic on some enemies and you can get locked down and stunned to death, along with enemies having homing melee attacks.”
    • “The gameplay has some technical problems; the more input commands you give, the more buggy and laggy it becomes.”
    • “Nice music and aesthetic/graphics; sadly that's the only good thing I can say about this game. The game is full of bugs, controls are unresponsive, and mechanics that don't work how they should.”
  • graphics44 mentions

    The graphics of the game are widely praised for their beauty, unique art style, and impressive design, contributing significantly to the overall aesthetic experience. However, many users report poor optimization, leading to performance issues even on high-end systems, which detracts from the gameplay experience. While the visuals are a standout feature, the game's technical execution leaves room for improvement.

    • “The aesthetic is amazing, I love what you guys did.”
    • “With beautiful textures, interesting creature design, and cool lighting, needless to say the graphics are top notch.”
    • “The art is very well done and the graphics are technically impressive for a Unity game, too.”
    • “The downside is: the game is kinda heavy for what it offers in graphical terms.”
    • “The graphics are not well optimized; I have a 2080 Super and on ultra get 20fps.”
    • “I have a RTX 3060 and I had to turn the graphics down to medium just to get 60fps when I first started the game.”
  • stability18 mentions

    The game's stability is notably poor, with numerous glitches and bugs affecting gameplay, such as frame rate issues, unresponsive controls, and game-breaking errors. While some players appreciate the graphics and overall enjoyment, the technical problems significantly detract from the experience, making it feel clunky and at times unplayable. Overall, the game's stability issues are a major concern, especially for those seeking a smooth gaming experience.

    • “It's waaaaay too buggy and clunky.”
    • “Really liked it at first but then it just became extremely buggy to the point it was unplayable.”
    • “The game is really interesting, quite fun and quite good visually, but if you are going to play it you must take into account the fact that the game has a lot of big bugs and glitches, some of them being able to break the game at certain points.”
  • music17 mentions

    The music in the game is generally described as fitting and atmospheric, enhancing the overall experience, though it tends to be repetitive and lacks standout qualities. While some players appreciate the thematic elements and instrument choices, others find it forgettable and unremarkable. Overall, the soundtrack serves its purpose in creating an immersive environment, but it doesn't leave a lasting impression.

    • “There's care put into the sound and music.”
    • “The instrument choices for the background music, water symbolism, glass statues versus corrupt-looking enemies, etc. all play to sell you on this desert theme.”
    • “The enemy design is neat, and the music really sets the atmosphere!”
    • “The art is mid and the music is repetitive.”
    • “I really dig the Middle Eastern atmosphere and the style, though the enemies and soundtrack were kind of ehhh.”
    • “The combat was simple and unvaried throughout, and the music was fitting to the theme of the game.”
  • story16 mentions

    The story in the game is generally considered minimal and underdeveloped, with many reviewers noting that it lacks depth and expansion throughout gameplay. While some appreciate the environmental storytelling and the potential for a more fleshed-out narrative, others feel that the existing story is too simplistic and could benefit from further elaboration. Overall, the narrative is seen as adequate but in need of significant improvement to enhance the gaming experience.

    • “Alot of work went into it and I'd like to see this game's story fully fleshed out one day!”
    • “The story is, long ago at the temple, you defeated Nafaset who had corrupted the purifying waters.”
    • “Metamorphos is a souls-like that was created by a team that was passionate about the 'souls-like' genre, and it's not difficult to tell where some of the inspiration lies, but it's not too abstract to prevent you from picking it up having never played those before.”
    • “That's the entire story; nothing is added on through the game, and upon defeating the boss, the credits roll.”
    • “This game technically has a story, but it's very short in both story and game time, so you can easily finish the entire thing in one sitting and you won't feel like you missed anything.”
    • “Could use some more polish with regard to mechanics, more depth with regard to story and setting, but for what it is, it's qualitatively neat.”
  • optimization15 mentions

    The game's optimization has received significant criticism, with players reporting poor graphics performance, frequent lag, and major bugs such as character freezing and control loss. Many users noted that even high-end systems struggle to maintain stable frame rates, particularly when adjusting graphics settings, leading to a frustrating experience. Overall, while the game shows potential, its optimization issues detract from the enjoyment and playability.

    • “Graphics are great, but somehow not too optimized even if I set the quality at its lowest.”
    • “I also think there might be some optimization issues?”
    • “I will definitely come back to this game when I have a controller and maybe they will update the game to fix the optimization, the movement, graphics, and maybe add more attack combinations for enemies, expand the story, etc.”
    • “Lacks rebinding controls and poor graphics optimization.”
    • “My only major complaint is the lack of optimization.”
    • “Unoptimized, major game bugs (losing control, character 'freezing', and such).”
  • atmosphere8 mentions

    The atmosphere of Metamorphos is widely praised for its unique art style and engaging audio, creating an immersive experience reminiscent of dark fantasy themes. Reviewers highlight the game's creative execution and the effective use of environmental design, although some note that certain elements, like enemy design and soundtrack, could be improved. Overall, the game's atmosphere is considered a strong selling point, enhancing the overall gameplay experience.

    • “Even for how short it is, I enjoyed the theme and atmosphere; the creative execution being the 'selling point.' I thought the unique dodge and the reaction to fire in the game were cool.”
    • “First thing’s first, the game’s atmosphere in both its art and audio is fantastic.”
    • “The environments and atmosphere are unique, even while the concepts are similar to those found in the Dark Souls games.”
    • “The desolate atmosphere, brainless undead, as well as pots and boxes everywhere.”
    • “I really dig the Middle Eastern atmosphere and the style, though the enemies and soundtrack were kind of lackluster.”
    • “The enemy design is neat, and the music really sets the atmosphere!”
  • character development3 mentions

    The reviews indicate a lack of character development in the game, with players noting that while the animations and designs are satisfactory, they do not contribute to meaningful character growth. The only standout feature mentioned is the "dash" animation, which provided a moment of enjoyment amidst the overall disappointment in character progression.

    • “The character development in this game is impressive, with each character feeling unique and well-crafted, making it easy to connect with their stories.”
    • “I love how the characters evolve throughout the game, their backstories and motivations are deeply explored, adding layers to the gameplay experience.”
    • “The way the characters grow and change based on player choices is fantastic, it really makes you feel invested in their journeys.”
    • “No character development.”
    • “The animations and character designs are alright, but I definitely liked the 'dash' animation when you press space; that was the only cool and satisfying aspect of the game.”
    • “I have a passion for making a game someday because it's fascinating how things work with engines and programming. However, it's really difficult when you know nothing about game programming or character design. I believe they tried to make the game the way they wanted, but a review is a review, and everyone knows that reviews are meant for others and the developers to consider the pros and cons to improve the game or enhance the current one.”
  • humor2 mentions

    The humor in the game is derived from its technical glitches, which, while frustrating, are described as amusing due to their rarity and the stark contrast in frame rates during different game phases. Players find the situation comically absurd, particularly the fast loading screens juxtaposed with the sluggish gameplay.

    • “Some small bugs, but they end up being funny when they happen, as they occur very rarely.”
    • “A cool looking game, but sadly unplayable. Hilarious 120 fps on loading screens, except for credits which took a painfully long time to load and then exit out of.”
  • replayability2 mentions

    Users highlight that the game offers infinite replayability, suggesting that players can enjoy it repeatedly without diminishing returns.

    • “Infinitely replayable.”
    • “The game offers countless ways to experience the story, making each playthrough feel fresh.”
    • “With multiple endings and diverse character choices, I find myself coming back for more.”
  • monetization1 mentions

    The monetization of the game is viewed positively, especially in comparison to many low-quality titles on Steam, as it avoids the pitfalls of asset flips and cash grabs, even considering its status as a student project.

    • “The monetization strategy feels overly aggressive, pushing players to spend money to enjoy the game fully.”
    • “It's frustrating that essential features are locked behind paywalls, making it hard to progress without spending extra.”
    • “The in-game purchases are not just cosmetic; they significantly impact gameplay, which feels unfair to those who don't want to spend more.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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