Katana Kata
- January 28, 2020
- Stas Shostak
Katana Kata is a souls-like game that requires not only precise timing but also awareness of strike directions. As an apprentice seeking to correct your master's past mistakes, you'll fight various enemies and bosses across different locations. Mastering the combat system, which involves strikes, blocks, parry, and dodge, is key to your progress, with countless nuances to discover and learn. Your katana is your greatest ally, and each fight provides an opportunity to hone your skills and strategies.
Reviews
- The game features a beautiful art style and a nice atmosphere, reminiscent of feudal Japan and samurai themes.
- Combat is engaging and fluid, with a variety of stances and a satisfying progression system that allows for character customization.
- Despite being in early access, the game shows potential with its unique mechanics and enjoyable gameplay, making it fun for players who appreciate challenging experiences.
- The game feels unfinished and has been abandoned by the developer, leading to a lack of updates and polish.
- Controls can be unresponsive and not customizable, with bugs that can disrupt gameplay and cause frustration.
- The difficulty can be unreasonably high, making it hard for players to progress, which can lead to a repetitive experience.
- graphics5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The game's graphics are praised for their beautiful art style and smooth visuals reminiscent of classic titles like Tenchu, enhanced by good lighting, weather effects, and depth of field. However, some users noted minor graphical issues that detract from the overall experience. Overall, the aesthetic is well-received, with a call for more games set in feudal Japan.
“The game is hard, but the art style is beautiful, and we need more 'feudal' Japan/samurai games.”
“The graphics are nice with good lighting, weather effects, and depth of field.”
“The overall art style is great as well, but there are some graphical issues here and there.”
“The graphics look a bit like Tenchu on the PSX, but much smoother and completely lacking in textures.”
“The visuals are outdated and fail to impress, making the game feel less immersive.”
“Character models are poorly designed and lack detail, which detracts from the overall experience.”
- gameplay5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The gameplay is reminiscent of Sekiro, featuring challenging mechanics and satisfying swordplay that keeps players engaged despite some repetitive elements. The unique death mechanic adds an interesting twist, allowing players to fight their past selves while retaining progress, contributing to an overall positive experience.
“Reminds me of Sekiro with its difficulty and gameplay.”
“At first glance, the gameplay repeats from time to time, but the excitement in the battles never fades.”
“The death mechanic is fun, allowing you to fight yourself while keeping your progress.”
“The gameplay reminds me of Sekiro with its difficulty and mechanics.”
“At first glance, the gameplay feels repetitive at times, but the excitement in the battles never fades.”
- atmosphere3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is generally praised, with users highlighting its effectiveness in creating an engaging environment. Many recommend it for its atmospheric qualities, suggesting it successfully fulfills its intended purpose.
“Nice atmosphere in the game; I would recommend it!”
“The atmosphere is atmospheric and does its job in both areas, no more, no less.”
“The atmosphere feels lifeless and uninspired, making it hard to immerse myself in the game.”
“Despite the game's setting, the atmosphere lacks any real tension or excitement, leaving it feeling flat.”
“The environments are visually appealing, but the overall atmosphere fails to evoke any emotional response.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story is generally regarded as cool and engaging, contributing to the overall solid experience of the game, which features a fun and snappy combat system typical of "souls-like" titles. However, there is a desire among players for further development and depth in the narrative.
“The perk system, fun snappy combat, and cool story make this an all-around solid 'souls-like' game.”
- music2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The music and sound in the game are highly praised, with users highlighting the quality and overall impact of the audio experience.
“The music and sound design are fantastic, creating an immersive experience.”
“The soundtrack is great and really enhances the overall atmosphere of the game.”
“I love the sound effects and the music; they perfectly complement the gameplay.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The optimization of the game has been criticized for issues such as characters and AI getting stuck, desynchronized attacks, and problems with character orientation, which detract from the overall gameplay experience.
“Not as a performance issue, but either I or the AI gets stuck; the attacks are desynced, and my character doesn't always face the enemy.”
“The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
“I often experience long loading times and lag, which disrupts the flow of the game and makes it frustrating to play.”