- June 22, 2023
- Metalcat Interactive Co.,Ltd
- 5h median play time
Grimlord
Platforms
About
"Grimlord is a single-player, story-driven VR RPG with a classic action twist, allowing for creative combat styles and improvisation. The game features a dedicated map with breathtaking views and a Souls-style exploration. Despite being very grinding and buggy, Grimlord values community feedback to improve the game."
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- Grimlord successfully captures the essence of Dark Souls in VR, providing an immersive and challenging experience.
- The weapon crafting system is unique and allows for customization, enhancing gameplay variety.
- Combat mechanics are engaging, with satisfying parrying and blocking that require skill and strategy.
- The game suffers from bugs and glitches, including issues with hit detection and weapon handling.
- Enemy AI can be simplistic, leading to repetitive combat encounters and a lack of challenge in some situations.
- The current content is limited, with only a few hours of gameplay available, making it feel short for the price.
gameplay
101 mentions Positive Neutral NegativeThe gameplay of this VR title is heavily inspired by the souls-like genre, offering immersive combat mechanics and a rich environment, though it suffers from some janky mechanics and bugs typical of early access games. While many players appreciate the depth of weapon customization and the challenge of combat, concerns about hit detection, parry mechanics, and the overall fluidity of gameplay have been noted. Overall, the game shows promise but requires further refinement to fully realize its potential.
“The combat mechanics in Grimlord are truly praiseworthy, with fluid and responsive controls that make battles feel intense and engaging.”
“Grimlord offers an immersive dark souls-like VR experience with commendable combat mechanics, stunning graphics, and a robust weapon crafting system.”
“The gameplay mechanics of Grimlord align closely with the soulsborne genre, providing a challenging and rewarding experience.”
“Sadly, every mechanic feels janky and unreliable.”
“No direction or anything to the hub area, no explanation for any of the core gameplay mechanics, and to top it all off, you can destroy your only weapon (with no way to get another one) in the first area, forcing you to restart the entire game.”
“The combat is fluid and great until you find that most enemies won't attack for a certain period after you strike a hit, so you can hack away until they die without having to engage with other mechanics.”