Incremental Epic Breakers Game Cover

Incremental Idle Breakout Japanese Anime RPG! Explore the vast map (~ 10^21 meters) through breaking many blocks and defend your base from various monsters!

  • Mac OS
  • PC
  • Windows

Reviews

41%
Audience ScoreBased on 51 reviews
story3 negative mentions
  • The game has great depth and complexity, offering a unique experience for dedicated players who enjoy incremental mechanics.
  • Initial gameplay is engaging and satisfying, with a rewarding progression system that captures players' interest.
  • The developers are actively working on improvements and updates, showing commitment to enhancing the game experience.
  • The game requires constant attention and micromanagement, making it feel more like a clicker than an idle game.
  • Many quality of life features are locked behind premium currency, creating a frustrating paywall for players seeking a smoother experience.
  • The game suffers from a lack of intuitive design and clarity, leaving new players confused and overwhelmed by its mechanics.
  • gameplay14 mentions

    The gameplay initially captivates players with its engaging mechanics and satisfying progression, but many report a significant decline in quality as the game progresses, leading to frustration and a lack of fulfillment. While some appreciate the complexity and gradual introduction of mechanics, others criticize the over-complicated systems and lack of intuitive design. Overall, the game offers a mix of idle and active gameplay, but its execution leaves much to be desired, with calls for improvements in tutorials and mechanics.

    • “In the embryonic stages, the game shows great promise; it's engaging, and progression is satisfyingly paced, making initial gameplay genuinely enjoyable.”
    • “If you want a game that takes months to play, with both idle and active gameplay, then this should be on your list.”
    • “I like the complexity and unfolding aspect without too much stuff thrown at you at the start, most mechanics are easy to understand, and there are more and easier ways to earn epic coins.”
    • “One hits an invisible wall where the gameplay doesn't just plateau, it plummets.”
    • “This isn't just a mere setback in gameplay; it's a systemic flaw that robs dedicated players of a sense of closure and accomplishment.”
    • “The gameplay of this game is purely atrocious.”
  • story7 mentions

    The story aspect of the game is primarily driven by missions and challenges, which become more engaging as players delve into the crafting system. However, many users express frustration with the automation features being locked behind a premium shop, particularly regarding mission retries and the difficulty of quests tied to purchased rarity. Overall, while the foundational missions are enjoyable, the experience can be hindered by monetization and overly challenging quests.

    • “If you buy quest rarity, the quests you get are practically impossible to complete by a normal human.”
    • “The missions are the first start, but it really gets fun with the challenges and as you really start to use the crafting system.”
    • “There is block breaking, mission and challenge.”
  • monetization1 mentions

    Reviews indicate that the monetization strategy, including DLC and in-game purchases, fails to enhance the gaming experience, leading to frustration as performance issues overshadow the game's potential.

    • “Frame rates drop as if they're weighed down by virtual anchors, and the game elements that once sparkled with potential begin to fizzle out, leaving behind a void that no amount of DLC or in-game purchases can fill.”
    • “The monetization strategy feels exploitative, as essential features are locked behind paywalls, making it frustrating for players who just want to enjoy the game without spending extra.”
    • “It's disappointing to see a game that could have been great reduced to a series of microtransactions, where every little upgrade feels like a cash grab rather than a rewarding experience.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, requiring excessive clicking and attention to multiple tasks. Many feel that the grinding is primarily designed to encourage the purchase of in-game currency to automate these repetitive activities.

    • “The game requires thousands of clicks, demanding attention on multiple fronts, with many annoying and tedious tasks that seem designed primarily to sell epic coins for automating these tasks.”
    • “Grinding feels excessive, as it often involves repetitive actions that detract from the overall enjoyment of the game.”
    • “The constant need to grind for resources makes the gameplay feel more like a chore than an engaging experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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