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Samawa Idle

Samawa Idle Game Cover
69%Game Brain Score
gameplay, graphics
monetization, grinding
69% User Score Based on 676 reviews

Platforms

LinuxPCTabletAndroidMac OSPhoneMobile PlatformWindows
Samawa Idle Game Cover

About

Samawa Idle is a single player casual role playing game. It was developed by Samharia Studios and was released on November 13, 2023. It received mostly positive reviews from players.

"Samawa Idle" is a flexible game where you defend against monsters with unique towers, each with their own attack and upgrade systems. The game features roguelike elements with random rewards and a skill tree for customizable upgrades. You can earn offline progress as your towers continue to farm resources when you exit the game.

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69%
Audience ScoreBased on 676 reviews
gameplay27 positive mentions
monetization3 negative mentions

  • Cute art style and engaging animations that enhance the gameplay experience.
  • The core gameplay loop is fun and satisfying, especially for fans of idle games.
  • The developer is active and responsive to community feedback, promising future updates and improvements.
  • Lacks depth and variety, with limited content that can become repetitive quickly.
  • The progression system feels slow and unengaging, making it hard to feel a sense of achievement.
  • Basic quality of life features are locked behind a paywall, which has frustrated many players.
  • gameplay
    97 mentions Positive Neutral Negative

    The gameplay of the game is generally considered simplistic and lacking depth, with many players finding it monotonous and repetitive after a short period. While the core mechanics are polished and easy to understand, the progression feels slow and uninspired, often relying on bland number increases without meaningful changes or variety. Despite some interesting ideas and updates aimed at enhancing idle mechanics, the overall experience is hindered by a lack of engaging content and a gameplay loop that fails to keep players invested over time.

    • “The interface is intuitive, making it easy to dive into the game, while the depth of gameplay keeps you engaged.”
    • “It's a perfect blend of easy-to-learn mechanics and satisfying depth.”
    • “On one hand, it's a very polished and well-built idler with a lot of mechanics that seem to be designed into each other, rather than just added onto each other lazily.”
    • “There is no gameplay to speak of.”
    • “The gameplay loop isn't really fun.”
    • “This lack of diversity makes the gameplay feel monotonous and fails to provide the variety needed to keep players engaged over the long haul.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their above-average quality within the genre, featuring a polished art style and fluid animations. Many players appreciate the cute aesthetic and vibrant visuals, particularly the artwork of the various slime characters. However, some users note that the game can be demanding on graphics hardware, and while the visuals are appealing, they feel the overall content may be lacking.

    • “Graphics and animations are good for an idle game and it's quite fun for the first few hours.”
    • “The artwork is well done, the animations look fluid.”
    • “Tbh the artwork and style is amazing; love the cute slimes.”
    • “I'm enjoying the simple gameplay, but for some reason, this game seems graphics card hungry.”
    • “Sound and graphics are pretty decent, but that's about all they have going for them.”
    • “The UI and art style are polished, but the game doesn't have any content.”
  • monetization
    20 mentions Positive Neutral Negative

    The game is praised for its lack of monetization, featuring no in-app purchases or microtransactions, which sets it apart from many free-to-play titles that often rely on aggressive monetization strategies. Players appreciate the straightforward purchase model, feeling it justifies a small fee to support the developers, especially in contrast to mobile versions that may include numerous in-app purchases. Overall, the monetization approach is seen as a positive aspect, enhancing the gaming experience without the pressure of additional costs.

    • “Fun idle game, that focuses on its core strengths and has no additional monetization.”
    • “There are no microtransactions; you get the full game.”
    • “This game is now available on mobile, except that version has a ton of in-app purchases for gems.”
    • “I enjoy that it's not a free-to-play idle game with gross monetization, so that alone warrants a small fee to help support the dev.”
    • “Yes, some free-to-play games have a lot more content, but they are packed with microtransactions where you can spend ridiculous amounts of money to actually get ahead in a decent manner.”
  • grinding
    20 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessively tedious and repetitive, often feeling like a chore rather than an engaging experience. While some appreciate the rewarding nature of grinding and the sense of power it provides, many express frustration over the lack of variety and the necessity to constantly grind to progress, especially after resets. Overall, the grind is seen as a significant drawback that detracts from the game's potential enjoyment.

    • “Awesome to come back to, with challenging, but not grindy, achievements.”
    • “There isn't enough going on to stay interested in the grind, and the process of grinding back up after each reset is a lot more tedious than it needs to be.”
    • “It is absurdly grindy, extremely repetitive, and you can't really leave it alone either if you want to progress.”
    • “After ascending, and 10 hours of grinding later, I'm near zone 400 and the gameplay loop is exactly the same.”
  • story
    10 mentions Positive Neutral Negative

    The game's narrative is largely criticized for its absence, with many users noting that it lacks a meaningful story and features a linear progression. However, some reviews suggest a moral about perseverance and the unpredictability of life, indicating a potential thematic undertone despite the overall lack of narrative depth.

    • “Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
    • “The game doesn't have a story, music, and it has a very linear progression.”
    • “☑ no story”
    • “☑ no story”
  • optimization
    8 mentions Positive Neutral Negative

    Overall, user feedback on optimization is mixed; while some players report significant improvements in performance following the latest update, with smoother gameplay even with effects enabled, others continue to experience severe performance issues, particularly in late-game scenarios.

    • “This latest update has also removed all performance issues for me. Before late game, I would be dropping to ~3fps unless I disabled effects. It now runs smoothly even with effects enabled.”
    • “Performance is horrible.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding it relaxing while others describe it as strange, boring, and lacking motivation. Overall, the soundtrack is criticized for being simplistic and not enhancing the gameplay experience, contributing to a sense of linearity and lack of engagement.

    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
    • “The game doesn't have a story, music, and it has a very linear progression.”
    • “Simple, boring, not a lot of upgrades, weird music and sounds.”
    • “Sound is sometimes strange and boring, no motivational background music.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, largely due to the presence of infinite leveling, which encourages continued engagement and exploration.

    • “There is also some infinite leveling to keep replay value high.”
  • emotional
    2 mentions Positive Neutral Negative

    Players experience fleeting emotional highs from moments of progress, such as upgrading their character after long breaks, but these feelings are often short-lived, quickly overshadowed by the challenges of upcoming boss fights.

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9h Median play time
8h Average play time
1-15h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Samawa Idle is a casual role playing game.

Samawa Idle is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 8 hours playing Samawa Idle.

Samawa Idle was released on November 13, 2023.

Samawa Idle was developed by Samharia Studios.

Samawa Idle has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Samawa Idle is a single player game.

Similar games include Grim Clicker, Desktop Defender, Tap Ninja, Microcivilization, Clicker Heroes 2 and others.