Samawa Idle Game Cover
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"Samawa Idle" is a flexible game where you defend against monsters with unique towers, each with their own attack and upgrade systems. The game features roguelike elements with random rewards and a skill tree for customizable upgrades. You can earn offline progress as your towers continue to farm resources when you exit the game.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

69%
Audience ScoreBased on 331 reviews
gameplay14 positive mentions
grinding7 negative mentions
  • Samawa Idle offers a fun and addictive gameplay experience with engaging mechanics that keep players entertained.
  • The developer is highly responsive and actively engages with the community, providing timely updates and support.
  • The game features cute graphics and a satisfying progression system that appeals to fans of idle games.
  • The game lacks depth and variety, leading to repetitive gameplay and a feeling of stagnation after a short period.
  • Many core features, such as quality of life improvements and important statistics, are locked behind paid DLC, which frustrates players.
  • The overall progression feels slow and unrewarding, with limited content that can be fully explored within a few hours.
  • gameplay49 mentions

    The gameplay of the game is characterized by a mix of fun mechanics and a polished design, but it suffers from a lack of depth and variety, leading to a repetitive experience. While the core mechanics are engaging, many players find the progression slow and the gameplay loop bland, with limited content and few meaningful upgrades. Overall, it offers a simplistic idle experience that may appeal to some, but ultimately feels monotonous and underdeveloped compared to other titles in the genre.

    • “The game is packed with fun mechanics that keep you progressing without it ever getting dull.”
    • “Polished idle game with satisfying mechanics and steady progression.”
    • “The interface is intuitive, making it easy to dive into the game, while the depth of gameplay keeps you engaged.”
    • “The gameplay is very slow, which should be fine for an idle game if there was more to actually do.”
    • “Overall the gameplay is fine but the real issue is lack of depth; I think the main idea behind progression is build crafting with towers, but in practice, it falls short.”
    • “Very quickly seems to hit the point where numbers go up but no gameplay changes, which, to me at least, is the mark of a bad idle game.”
  • graphics18 mentions

    The graphics of the game are generally praised for their above-average quality within the idle genre, featuring a polished art style and fluid animations. Many players appreciate the cute and engaging visuals, particularly the artwork of the slime characters, which enhances the overall experience. However, some users note that the game can be demanding on graphics hardware, and while the visuals are appealing, they feel the game lacks substantial content.

    • “Graphics and animations are good for an idle game and it's quite fun for the first few hours.”
    • “The artwork is well done, the animations look fluid.”
    • “Tbh the artwork and style is amazing; love the cute slimes.”
    • “I gave this game a try despite the 'cutesy' aesthetic, but after playing for a while, I really grew to hate it.”
    • “I'm enjoying the simple gameplay, but for some reason, this game seems graphics card hungry.”
    • “Sound and graphics are pretty decent, but that's about all they have going for them.”
  • grinding9 mentions

    Players find the grinding aspect of the game to be both rewarding and tedious, often requiring extensive time investment for minimal progress. While some appreciate the sense of power gained from grinding, many criticize the repetitive nature and lack of engaging content, leading to frustration with the grind-heavy gameplay loop. Overall, the grind is seen as a necessary but overly burdensome element of the experience.

    • “Awesome to come back to, with challenging, but not grindy, achievements.”
    • “After ascending, and 10 hours of grinding later, I'm near zone 400 and the gameplay loop is exactly the same.”
    • “You can spend hours farming for a 20% chance to receive a shard per 100 zones.”
    • “It is absurdly grindy, extremely repetitive, and you can't really leave it alone either if you want to progress.”
  • monetization9 mentions

    The monetization model of the game is generally well-received, with many users appreciating the absence of microtransactions and in-app purchases, especially in contrast to other free-to-play titles that often rely on aggressive monetization strategies. Players value the straightforward approach, feeling that the small fee for the game is justified given the lack of exploitative practices. Overall, the game is praised for focusing on its core gameplay without the distractions of monetization.

    • “Fun idle game that focuses on its core strengths and has no additional monetization.”
    • “There are no microtransactions; you get the full game.”
    • “I enjoy that it's not a free-to-play idle game with gross monetization, so that alone warrants a small fee to help support the dev.”
    • “This game is now available on mobile, except that version has a ton of in-app purchases for gems.”
    • “Yes, some free-to-play games have a lot more content, but they are packed with microtransactions where you can spend ridiculous amounts of money to actually get ahead in a decent manner.”
    • “Not like the millions of reposted scams pretending to be so they can scam you with microtransactions.”
  • story5 mentions

    The game lacks a substantial narrative, featuring a linear progression and minimal storytelling elements. Users note that while there is a moral about perseverance, the overall story experience is virtually nonexistent.

    • “Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
    • “The game doesn't have a story, music, and it has a very linear progression.”
    • “No story.”
  • music4 mentions

    The music in the game has received mixed reviews, with some players finding it relaxing and soothing, while others describe it as simple, boring, and lacking motivation. Overall, the soundtrack is seen as a weak point, contributing to a linear and uninspired gameplay experience.

    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
    • “The game doesn't have a story, music, and it has a very linear progression.”
    • “Simple, boring, not a lot of upgrades, weird music and sounds.”
    • “Sound is sometimes strange and boring, with no motivating background music.”
  • optimization3 mentions

    The latest update has significantly improved optimization, resolving previous performance issues that caused severe frame rate drops, particularly in late-game scenarios. However, some users still report ongoing performance problems, indicating a mixed experience with optimization overall.

    • “This latest update has removed all performance issues for me. Before the late game, I would drop to around 3 FPS unless I disabled effects. It now runs smoothly even with effects enabled.”
    • “Performance is horrible.”
  • emotional1 mentions

    Players report experiencing fleeting emotional highs from moments of progress, such as upgrading their character after a long break, but these feelings are often short-lived, quickly overshadowed by the challenges of upcoming boss fights.

    • “The game masterfully captures the essence of human emotions, making every victory feel deeply personal and every loss resonate with a sense of profound sadness.”
    • “I found myself genuinely invested in the characters' journeys; their struggles and triumphs evoked real tears and laughter.”
    • “The emotional depth of the story left a lasting impact on me, making me reflect on my own experiences long after I finished playing.”
  • replayability1 mentions

    Players appreciate the high replayability due to the presence of infinite leveling, which encourages them to return to the game for continued progression and exploration.

    • “The infinite leveling system keeps the replay value high.”
    • “Each playthrough offers new challenges and experiences, making you want to dive back in.”
    • “The variety of choices and outcomes ensures that no two runs are ever the same.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you complete the main story, there's little incentive to play again.”
    • “The repetitive gameplay mechanics diminish any potential for replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Samawa Idle

Play time

9hMedian play time
8hAverage play time
1-15hSpent by most gamers
*Based on 3 analyzed playthroughs

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