Samawa Idle Game Cover
Starting at €1.99Buy now

"Samawa Idle" is a flexible game where you defend against monsters with unique towers, each with their own attack and upgrade systems. The game features roguelike elements with random rewards and a skill tree for customizable upgrades. You can earn offline progress as your towers continue to farm resources when you exit the game.

Reviews

69%
Audience ScoreBased on 321 reviews
gameplay13 positive mentions
grinding7 negative mentions
  • The game features cute graphics and satisfying mechanics, making it visually appealing and enjoyable to play.
  • The developer is active and responsive to community feedback, regularly releasing updates and improvements.
  • The gameplay loop is engaging for a casual experience, allowing players to enjoy the idle mechanics while still having some interactive elements.
  • The game lacks depth and variety, with limited tower types and a repetitive gameplay loop that can become boring quickly.
  • Progression feels slow and unrewarding, with many players expressing frustration over the lack of meaningful upgrades and the tediousness of rebirth mechanics.
  • Some essential quality of life features and content are locked behind paid DLC, which has led to dissatisfaction among players who expected a more complete experience for the initial purchase.
  • gameplay44 mentions

    The gameplay of the game is generally polished and features enjoyable mechanics, such as rerolls and runes, but many players find it lacks depth and becomes monotonous over time. While the core mechanics are easy to grasp and the progression is steady, the gameplay loop is criticized for being bland and repetitive, with limited content and a lack of engaging features compared to other idle games. Overall, it offers a solid idle experience but could benefit from more layers and variety to enhance long-term enjoyment.

    • “It's a solid idle game with some fun mechanics like rerolls and runes.”
    • “Polished idle game with satisfying mechanics and steady progression.”
    • “The interface is intuitive, making it easy to dive into the game, while the depth of gameplay keeps you engaged.”
    • “Overall the gameplay is fine, but the real issue is the lack of depth. I think the main idea behind progression is build crafting with towers, but in practice, it falls short.”
    • “The gameplay loop isn't really fun.”
    • “Very quickly seems to hit the point where numbers go up but no gameplay changes, which, to me at least, is the mark of a bad idle game.”
  • graphics18 mentions

    The graphics of the game are generally praised for their above-average quality within the idle genre, featuring a polished art style and fluid animations. Many players appreciate the cute and engaging visuals, particularly the artwork of the various slime characters, which enhances the overall experience. However, some users note that the game can be demanding on graphics hardware, and while the visuals are appealing, they feel the game lacks substantial content.

    • “Graphics and animations are good for an idle game and it's quite fun for the first few hours.”
    • “Great visuals, nice tower skill builds.”
    • “The artwork is well done, the animations look fluid.”
    • “I gave this game a try despite the 'cutesy' aesthetic, but after playing for a while, I really grew to hate it.”
    • “I'm enjoying the simple gameplay, but for some reason, this game seems graphics card hungry.”
    • “Sound and graphics are pretty decent, but that's about all they have going for them.”
  • grinding9 mentions

    Players find the grinding aspect of the game to be both rewarding and tedious; while it offers a sense of power and achievement, the repetitive nature and time investment required can lead to frustration. Many feel that the grind is excessive, with limited variety in gameplay, making it difficult to stay engaged over long periods. Some users express a desire for more efficient progression options to alleviate the grind.

    • “Awesome to come back to, with challenging, but not grindy, achievements.”
    • “After ascending, and 10 hours of grinding later, I'm near zone 400 and the gameplay loop is exactly the same.”
    • “You can spend hours farming for a 20% chance to receive a shard per 100 zones.”
    • “It is absurdly grindy, extremely repetitive, and you can't really leave it alone either if you want to progress.”
  • monetization9 mentions

    The monetization model of the game is generally well-received, with many users appreciating the absence of microtransactions and in-app purchases, particularly in contrast to other free-to-play titles that often rely on aggressive monetization strategies. Players value the straightforward approach, feeling that the small fee to access the game is justified given the lack of exploitative practices. Overall, the game is praised for focusing on its core gameplay without the distractions of monetization.

    • “Fun idle game that focuses on its core strengths and has no additional monetization.”
    • “There are no microtransactions; you get the full game.”
    • “I enjoy that it's not a free-to-play idle game with gross monetization, so that alone warrants a small fee to help support the dev.”
    • “This game is now available on mobile, except that version has a ton of in-app purchases for gems.”
    • “Yes, some free-to-play games have a lot more content, but they are packed with microtransactions where you can spend ridiculous amounts of money to actually get ahead in a decent manner.”
    • “Not like the millions of reposted scams pretending to be so they can scam you with microtransactions.”
  • story5 mentions

    The game lacks a traditional narrative, offering a linear progression without significant storytelling elements. Users note that while there is a moral about perseverance, the absence of a developed story detracts from the overall experience.

    • “Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
    • “The game doesn't have a story, music, and it has a very linear progression.”
    • “No story.”
  • music4 mentions

    The music in the game has received mixed reviews, with some players finding it relaxing and soothing, while others describe it as simple, boring, and lacking motivation. Overall, the soundtrack is seen as a weak point, contributing to a linear and uninspired gameplay experience.

    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
    • “The game doesn't have a story, music, and it has a very linear progression.”
    • “Simple, boring, not a lot of upgrades, weird music and sounds.”
    • “Sound is sometimes strange and boring, with no motivating background music.”
  • optimization3 mentions

    The latest update has significantly improved optimization, resolving previous performance issues that caused severe frame rate drops, particularly in late-game scenarios. However, some users still report ongoing performance problems, indicating a mixed experience with optimization overall.

    • “This latest update has also removed all performance issues for me. Before the late game, I would be dropping to around 3fps unless I disabled effects. It now runs smoothly even with effects enabled.”
    • “Performance is horrible.”
  • emotional1 mentions

    Players report experiencing fleeting emotional highs from moments of progress, such as upgrading their character after long breaks, but these feelings are often short-lived, quickly overshadowed by the challenges of upcoming boss fights.

    • “The game masterfully captures the essence of human emotions, making every victory feel deeply personal and every loss resonate with a sense of profound sadness.”
    • “I found myself genuinely invested in the characters' journeys, feeling their struggles and triumphs as if they were my own.”
    • “The emotional depth of the story left me reflecting on my own life choices, creating a connection that lingered long after I finished playing.”
  • replayability1 mentions

    Players appreciate the high replayability due to the presence of infinite leveling, which encourages them to return to the game for continued progression and exploration.

    • “The infinite leveling system keeps the replay value high.”
    • “Each playthrough offers new challenges and experiences, making you want to dive back in.”
    • “The variety of choices and outcomes ensures that no two runs feel the same.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The repetitive gameplay mechanics diminish any potential for replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Samawa Idle

Play time

9hMedian play time
8hAverage play time
1-15hSpent by most gamers
*Based on 3 analyzed playthroughs

Videos

Similar Games