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Idle Space Raider Game Cover

About

Idle Space Raider is a single player casual strategy game. It was developed by Coconut Shavers and was released on February 5, 2019. It received mostly positive reviews from players.

You are one of the station guards and need to patrol space. Complete missions and raids, upgrade ship and station to increase your power. Complete missions, mine ore, kill enemies, research new tech, return to base to upgrade ship and repeat.

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69%
Audience ScoreBased on 168 reviews
monetization1 positive mentions
grinding4 negative mentions

  • Idle Space Raider features engaging gameplay with a variety of mechanics that keep players invested in upgrading their ships and managing resources.
  • The game has a visually appealing design and offers a deep progression system that rewards long-term play and strategic planning.
  • As a free-to-play title, it provides a decent experience without aggressive monetization, allowing players to enjoy the game without feeling pressured to spend money.
  • The game suffers from a convoluted user interface and a steep learning curve, making it difficult for new players to understand the mechanics and progression.
  • Progression can be painfully slow, with many players feeling that the game lacks meaningful rewards and becomes tedious over time.
  • There are issues with the game's balance and complexity, leading to frustration with excessive currencies and a lack of clear direction on how to advance.
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay of Idle Space Raider is criticized for being repetitive and lacking a true idle experience, as it requires constant active engagement rather than allowing for passive play. While there are various mechanics and potential for improvement, the game suffers from unbalanced progression and a cash shop that detracts from the overall experience. Players express a desire for more robust features and better balance to enhance both active and offline gameplay.

    • “At first glance, it seems like a strong idle game, with lots of choice and different mechanics to take part in.”
    • “You feel like a mechanic constantly fine-tuning and adjusting your spaceship so it can perform the best.”
    • “Having also checked (and played) their previous game 'Transport Defender', there have been significant improvements made to ensure that gameplay doesn't become stale.”
    • “Idle Space Raider is a disappointing idle game with bland graphics and painfully repetitive gameplay.”
    • “You get cash shop greed ruining what could be a great game, or you get just lame gameplay.”
    • “Gate the progression behind mandatory events, require active gameplay resetting often and grind hours to gain progress.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of Idle Space Raider have received largely negative feedback, with many users criticizing the bland and outdated 2D retro art style, which feels inadequate for a PC game. While some acknowledge that the visuals are decent for an idle game, the overall consensus is that they lack the quality and depth expected by players, leading to a visually unimpressive experience.

    • “Great graphics (for an idle game), surprising depth.”
    • “A decent premise and reasonable graphics, but it gets stale quickly, behind a wall of redundant options, bad UI and limited methods to advance.”
    • “As much as I like the visuals and the menus are kind of easy to use, it's meh.”
    • “Idle Space Raider is a disappointing idle game with bland graphics and painfully repetitive gameplay.”
    • “Really crappy, lazy, phoned-in 2D retro 'art' instead of contemporary visuals... even mobile app idlers have better graphics.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • music
    6 mentions Positive Neutral Negative

    The reviews indicate a strong desire for music in the game, with many players finding the absence of a soundtrack to be a significant drawback that contributes to boredom. While some acknowledge the quality of music from other games, like FTL, they express disappointment that this game lacks similar auditory engagement. Overall, the consensus is that the game would benefit greatly from the addition of music to enhance the experience.

    • “Don't know how much I can say here, but their 99.9% background music is rather accurate as I will often just boot up some music, boot up this game, then just go to bed.”
    • “(No offense intended to the soundtrack of FTL -- Ben Prunty killed that OST in some of the best ways possible.) Just an opinion, but anyone that keeps an idle/clicker game running 24/7 and doesn't turn off the sound & music within the first day is a weirdo.”
    • “Wish there was music. c:”
    • “The balance is totally screwed and you get way too much way too fast, so the ore upgrades mean nothing in less than ten minutes. You've got so many resources to keep track of it's mind-boggling, there is no music so you go slowly mad, and it's just outright boring to play.”
    • “No sound or music?”
    • “Wish there was music.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and uninspired, leading to a slow progression that can diminish engagement. Despite some enjoyment for fans of idle or grind-heavy games, the repetitive nature and lack of meaningful rewards can make the experience feel frustrating, especially when upgrades reset. Overall, it receives mixed reviews, with some recommending it for dedicated fans of the genre.

    • “Progression is slow, and there’s little to keep players engaged beyond endless, uninspired grinding.”
    • “The information says that dev center upgrades are permanent, yet they are gone after resetting, and I don't feel like farming all that gold again.”
    • “I give it a 6 out of 10 because it gets tedious pretty quickly, and I play a lot of idle games that let you do stuff while waiting.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game is minimal, with a focus on gameplay mechanics rather than a narrative. Players engage in various missions that provide rewards, but the overall emphasis is on idling and managing game windows rather than a cohesive storyline.

    • “You can go on various missions for various beneficial rewards.”
    • “The story feels disjointed and lacks a cohesive narrative that keeps players engaged.”
    • “The character development is shallow, making it hard to care about their journeys.”
    • “The plot twists are predictable and fail to deliver any real surprises.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviewers highlight that effective replayability hinges on a well-structured progression, where initial rewards engage players, mid-game introduces new mechanics, and late-game offers challenging achievements and unique replayability features. This approach keeps players invested and encourages multiple playthroughs.

    • “The game masterfully hooks players with satisfying rewards early on, then introduces new mechanics that keep the experience fresh, culminating in unique replayability mechanics that challenge you in the late game.”
    • “Replayability is a standout feature, as each playthrough offers new challenges and experiences that keep you coming back for more.”
    • “The variety of choices and paths available ensures that no two playthroughs are the same, making it a game you can enjoy repeatedly.”
    • “The game lacks the depth needed for true replayability; once you've completed it, there's little incentive to return.”
    • “After finishing the main storyline, I found that the side quests and additional content felt repetitive and uninspired.”
    • “The absence of meaningful choices and consequences means that replaying the game feels more like a chore than an enjoyable experience.”
  • stability
    3 mentions Positive Neutral Negative

    Users report significant stability issues, with the game frequently freezing their computers when navigating through menus.

    • “The game freezes my computer whenever I try to navigate through the menus.”
    • “I experience frequent crashes that disrupt my gameplay experience.”
    • “The stability issues make it nearly impossible to enjoy the game without constant interruptions.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is lacking, leading to high electricity consumption and frequent crashes on low-end computers.

    • “The game is not optimized very well and consumes a high amount of electricity for some reason, which can lead to crashes on low-end computers.”
  • monetization
    1 mentions Positive Neutral Negative

    The game is generally well-received for its lack of microtransactions, which users view as a positive aspect of its monetization strategy.

    • “It's an okay game with, as far as I can tell, no microtransactions, so that's a plus.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a strong emotional connection to idle games, enjoying the ability to engage with them passively over extended periods. This attachment highlights a sense of comfort and satisfaction derived from watching progress unfold, even without active participation.

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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Idle Space Raider is a casual strategy game.

Idle Space Raider is available on PC and Windows.

On average players spend around 4 hours playing Idle Space Raider.

Idle Space Raider was released on February 5, 2019.

Idle Space Raider was developed by Coconut Shavers.

Idle Space Raider has received mostly positive reviews from players. Most players liked this game for its monetization but disliked it for its gameplay.

Idle Space Raider is a single player game.

Similar games include Midas Gold Plus - Idle Clicker, Galaxy Idle Clicker, Idling to Rule the Gods, Incremental Epic Hero 2, Crusaders of the Lost Idols and others.