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Grey Heritage: Faded Vision Game Cover

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In "Grey Heritage: Faded Vision," Astrea, a war-torn land of knights and nobles, finds hope in King Edward Estore, a foreigner with grand ambitions for its future. Meanwhile, Leon Beaumont, the exiled prince, seeks to end the tyranny of the Estore Empire. Players must navigate this political tension and make choices that will determine Astrea's fate.

Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot
Grey Heritage: Faded Vision screenshot

82%
Audience ScoreBased on 45 reviews
story8 positive mentions
grinding2 negative mentions

  • The game captures the classic tactics gameplay reminiscent of older Fire Emblem titles, providing a solid tactical experience.
  • Map designs are engaging and varied, offering a mix of challenges that keep gameplay fresh and interesting.
  • The absence of permadeath adds a layer of forgiveness, allowing players to experiment with strategies without the fear of losing characters permanently.
  • The game is heavily reliant on RNG, leading to frustrating moments where high hit chances result in misses, making combat feel unpredictable.
  • Some characters and strategies can feel overpowered or necessary, leading to a lack of balance in gameplay, especially in late-game scenarios.
  • The story and character development are often criticized for being generic and lacking depth, with characters feeling flat and uninteresting.
  • story
    38 mentions Positive Neutral Negative

    The game's story is noted for its grounded characters and intriguing premise, offering a compelling narrative that quickly engages players. While it has a clear structure with a beginning, middle, and end, it feels like part one of a larger saga, leaving some plot points unresolved and characters underdeveloped. Overall, the storytelling is seen as a mixed bag, with some praising its coherence and others criticizing its execution and depth.

    • “The story is a very interesting aspect of this game.”
    • “The game brings the story up to speed quickly with a great cast of distinct characters.”
    • “So far, the story seems pretty well written, but obviously I've only seen the beginning.”
    • “Storywise, this game doesn't offer a lot.”
    • “As others have said, the characters are pretty flat and the story is rough.”
    • “Not only this, but the story resolves itself in the most unsatisfying, bizarre way, resulting in the bigger antagonist still at large, and one of your most powerful characters defecting from your side.”
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is characterized by solid tactical mechanics and a variety of maps and objectives that keep it engaging, reminiscent of classic 8 and 16-bit games. However, it suffers from design issues, including some frustrating mission elements and a lack of depth in certain areas, leading to a mixed overall experience. While some chapters stand out, many players find the gameplay to be mediocre and occasionally overwhelming for newcomers.

    • “Solid tactical gameplay.”
    • “The variety of maps and objectives keeps gameplay feeling fresh.”
    • “It captures a lot of the feel and spirit of classic 8 and 16-bit FE games, including the fun battle sprites, animated battlefield icons, and tactical gameplay.”
    • “The gameplay fares a little better but also suffers from several design issues.”
    • “I'm not going to go back and repeat 4 hours of gameplay that will be too easy just because one mission is horribly broken.”
    • “Gameplay is mostly mediocre, with just a couple of chapters being standouts.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received, with an excellent soundtrack that effectively enhances the mood and atmosphere. While some tracks, particularly a notable Japanese song, stand out, many others are considered unmemorable. Overall, the music contributes positively to the gaming experience.

    • “The soundtrack is excellent and really sets the mood and atmosphere in a second.”
    • “The game plays well, compelling story that I got to so far, looks good, music is good too.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly in the late game, where managing allied units becomes a chore rather than an engaging challenge.

    • “Allied units often proved to be more tedious than anything, especially in the late game.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users highlighting the excellent soundtrack that effectively establishes the mood almost instantly.

    • “The soundtrack is excellent and really sets the mood and atmosphere in a second.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in the game is praised for its successful stage and character design, indicating a strong focus on creating engaging and well-crafted characters that enhance the overall experience.

  • graphics
    2 mentions Positive Neutral Negative

    The graphics are considered somewhat rough, but many users emphasize that gameplay takes precedence over visual quality.

    • “Graphically, it's a bit rough, but the gameplay is what counts, right?”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers indicate that the game offers limited replayability, with only about 7 hours of generic gameplay and few memorable experiences, making it feel unworthy of its price even at a discount.

    • “Even at 50% off, it's $7.50 for barely 7 hours of rather generic gameplay, few standout moments, and no replayability.”

Buy Grey Heritage: Faded Vision

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 2 analyzed playthroughs

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