- January 27, 2025
- Eldin Turulja
- 30h median play time
Those Who Rule
Platforms
About
In "Those Who Rule," become a tactical commander of new recruits in a low-fantasy world, where every move counts in team-based turn combat. Recruit and train allies, each with unique skills, to level up and face increasing challenges. Make story-altering decisions in a morally complex world, where choices can sway the fate of friends and foes.











- Highly customizable characters and engaging tactical combat reminiscent of Fire Emblem.
- The game features a compelling story with meaningful choices that impact gameplay.
- The developer is very responsive to community feedback and actively works on bug fixes and quality of life improvements.
- The game lacks a mid-battle save option, making it frustrating to restart long missions after a character's death.
- There are several bugs and technical issues that can disrupt gameplay, including crashes and UI problems.
- Character individualization is limited, with only basic class options and a linear progression.
story
364 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with many players finding it engaging and well-written, featuring a diverse cast of characters and meaningful choices that impact the narrative. However, some critiques highlight its linearity and predictability, particularly in the latter chapters, where pacing issues and a lack of side quests diminish the overall experience. Despite these shortcomings, the story is generally appreciated for its depth and character development, making it a solid aspect of the game.
“Very fun, very engaging story with very real characters.”
“The story is surprisingly well written; I usually skip to get to the action but found all the dialogue to make sense and characters to be battling with some real issues for the setting.”
“The story is great and throughout the game you will have to make some choices that do affect the story and later chapters; I love this touch!”
“The story/missions are extremely railroaded, meaning you will play the same game every time without change -- I was under the mistaken impression that choices mattered... they're superficial at best.”
“The pacing of the story progressed too rapidly in the final parts of the campaign, and I easily finished the final battle in 3 turns as opposed to other missions taking 10+.”
“Negatives: some of the decisions in the story don't seem to matter, and the ending seems a little unfinished, unless the game is still in progress or the side characters are not meant to be given any closure.”