TRIANGLE STRATEGY Game Cover
Slow-burn political thriller makes for bewitching RPG drama.
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Triangle Strategy is a tactical role-playing game where players make choices that affect the story's outcome. The Digital Deluxe Edition includes a mini-artbook and can be purchased as a bundle with Various Daylife. The game is set on the conflict-ridden continent of Norzelia, where three powers fight for control.

  • Nintendo Switch
  • PC
  • Windows

Reviews

77%
Audience ScoreBased on 1,966 reviews
story691 positive mentions
grinding158 negative mentions
  • Engaging and complex story with meaningful choices that impact the narrative.
  • Fun and challenging tactical combat with unique characters and abilities.
  • Beautiful HD-2D graphics and a fantastic soundtrack.
  • Excessive dialogue and cutscenes that can slow down the pacing significantly.
  • Limited character customization and no class changing, which may feel restrictive.
  • Grinding for resources and experience can become tedious and repetitive.
  • story2,313 mentions

    The story of "Triangle Strategy" is heavily praised for its depth, political intrigue, and branching paths that allow player choices to significantly impact the narrative. While many players appreciate the rich storytelling and character development, some criticize the pacing, noting that the game is overly dialogue-heavy, with long cutscenes that can detract from gameplay. Overall, the narrative is engaging and well-crafted, appealing to those who enjoy story-driven experiences, though it may not satisfy players seeking more action-oriented gameplay.

    • “But while some people may find that to be a negative, for me and others a little slog in the beginning is worth it for what is overall an excellent plot with great characters, and an interesting philosophical conflict.”
    • “The main selling point of this game is that the story can play out in different ways depending on your decisions.”
    • “Starts off slow but if you persevere past chapter 4 you will be rewarded with a great story with many twists and exceptional tactical RPG combat.”
    • “The story is a giant hugfest and the writing is dumb.”
    • “It's kind of boring since this game presents you with 70% story consisting of more than an hour of dialogue before starting 30% gameplay battle in each chapter.”
    • “The story is presented terribly, with some of the worst voice direction I've seen in a video game.”
  • gameplay583 mentions

    The gameplay of this title is a mixed experience, with many praising its tactical mechanics and character variety reminiscent of classic tactical RPGs like Final Fantasy Tactics. However, a significant portion of players express frustration over the heavy emphasis on story and lengthy cutscenes, which disrupt the gameplay flow, leading to a poor gameplay-to-dialogue ratio. While the combat mechanics are generally well-received, the overall balance between story and gameplay leaves some players feeling that the game leans too heavily towards narrative at the expense of interactive play.

    • “The gameplay is solid, and the upgrade system, while a bit slow in my opinion so far, is enough to keep me invested in the grind.”
    • “The gameplay is really good, the story is deep.”
    • “Great tactics-like gameplay that challenges the player adequately and encourages creative strategy.”
    • “Gameplay didn't really hook me and I don't like how the leveling goes; sometimes we need to prolong the battle to get more experience by using skills/attacking, which makes the battle and farming way longer.”
    • “After 20 hours wasted, I asked myself... do I care about the characters and the story and forget about the average gameplay mechanics?”
    • “You will sit down to play this game with an hour or two set aside for gaming, and you will not experience one minute of gameplay - you'll spend your entire two hours watching cut scenes.”
  • graphics294 mentions

    The graphics of the game have received high praise for their stunning HD-2D art style, reminiscent of titles like Octopath Traveler, with many reviewers noting the beautiful character designs and environments. However, some criticisms include occasional low-resolution textures and a flat background that detracts from immersion. Overall, the visuals are considered a major highlight, contributing significantly to the game's charm and appeal.

    • “The hd-2d graphics in this game are beautiful, and the graphical performance really shines on the steam port.”
    • “The visuals are amazing throughout the whole game which is one of the main highlights.”
    • “Gorgeous hd-2d graphics, engaging gameplay and story.”
    • “The other complaint I have would be the background; the background is really pretty and the sole reason I was interested in playing (I played Octopath Traveler before which made me fall in love with the art style), but I don't like that they only have a chunk of area and the rest is just a flat background map, which annoyed me.”
    • “Graphics were nauseating for me - too much bloom.”
    • “Each story is so painful and dull, and the graphics style is overdone most likely so it could run on the Switch (#1 priority) and everyone else must suffer equally.”
  • music212 mentions

    The music in the game has received mixed reviews, with many praising its orchestral quality and emotional depth, particularly during key moments, while others find it forgettable or repetitive. Some tracks stand out as memorable, but overall, the soundtrack struggles to leave a lasting impression, often blending into the background of gameplay. Despite these criticisms, the music is generally considered a strong complement to the game's visuals and narrative, enhancing the overall experience.

    • “The music and art are best in class.”
    • “The soundtrack is engaging, amazing character design with their associated voices, and the gameplay is top-notch.”
    • “The ost was done by the same composer as FMA: Brotherhood, so it had a wonderful range from bombastic to playful to sombre.”
    • “The music is rather, meh.”
    • “The soundtrack struggles to produce even a single memorable track, which is all the more tragic given the HD-2D predecessor.”
    • “I ended up muting the music after a while due to this.”
  • grinding158 mentions

    The grinding aspect of the game has received mixed feedback, with many players finding it tedious and excessive, particularly due to the need for repeated mock battles to level up characters and gather resources. While some appreciate the strategic elements and the ability to customize difficulty, others feel that the grinding detracts from the overall enjoyment, making battles feel monotonous and less rewarding. Overall, while some players tolerate the grinding as part of the tactical RPG experience, many express frustration over its frequency and impact on gameplay.

    • “There's re-playable missions to catch up on experience and gather resources for character upgrades, but it feels extra grindy like this and can get monotonous.”
    • “I'll never open it again, however, as after grinding 100% for the past 40 hours of gameplay I have thoroughly killed whatever tiny replay value this game has.”
    • “Grinding becomes all but a requirement, but with no worthwhile or interesting spots to accomplish it.”
  • replayability70 mentions

    Replayability in the game is a mixed bag; while many players appreciate the multiple endings, branching paths, and character unlocks that encourage multiple playthroughs, others find the grindy nature of re-playable missions and lack of customization detracts from the experience. Some players feel satisfied with their initial playthrough and are unlikely to return, while others highlight the game's design as fostering significant replay value through its narrative choices and character diversity. Overall, the game offers a decent level of replayability, particularly for those interested in exploring different storylines and outcomes.

    • “With a nice handful of branching points in the story and three potential endings plus a fourth 'true ending,' it has a good bit of replayability.”
    • “There are also different stories and allies to unlock depending on choices you make throughout the story, which makes for great replayability.”
    • “There is tons of replay value as the game is intended to be beaten at least 4 times to experience all branching paths/battles/endings in the story, and to get all the characters (via new game+).”
    • “I'll never open it again, however, as after grinding 100% for the past 40 hours of gameplay I have thoroughly killed whatever tiny replay value this game has.”
    • “Poor design isn't replayability; poor design is expecting you to replay the game.”
    • “The only negative I could find is the lack of replayability for combat purposes; I'd rather check out story differences online than play the whole game again.”
  • emotional34 mentions

    The emotional aspect of the game elicits a mixed response, with some players deeply moved by the well-earned emotional moments and character drama, while others feel a lack of attachment to supporting characters and find certain plot decisions unconvincing. Many appreciate the game's ability to create impactful emotional highs, though some express frustration with pacing issues that interrupt these moments. Overall, the main characters are often highlighted for their depth, but there is a desire for more nuanced development across the entire cast.

    • “In spite of having an average run-time, its emotional moments were foreshadowed and felt well-earned.”
    • “I still got very invested in them, and I got really emotional and nearly cried at the ending I got.”
    • “Most characters are one-note in terms of the supporting characters and villains, but the main characters have very interesting emotional drama and philosophical convictions.”
  • character development33 mentions

    Character development in the game has received mixed reviews, with some players praising the depth and special dialogue that enhances character interactions, while others criticize it as lackluster and simplistic, lacking the complexity found in other titles like Final Fantasy Tactics. Many users express a desire for more customization options and a richer narrative context to support character growth, indicating that the overall execution of character development varies significantly throughout the game.

    • “The game does a phenomenal job with character development and the overall story.”
    • “There's so much character development and even special dialogue if you bring certain people into certain missions that fleshes it out.”
    • “Great writing so far, good character development so far, and great tactical turn-based combat so far.”
    • “Moreover, I found the character development quite lackluster, nothing like Final Fantasy Tactics.”
    • “It's a very basic strategy game with simplistically linear character development and a story that takes 40 hours to tell a 40-minute platitude.”
    • “Very story heavy, very little battles or character development.”
  • optimization24 mentions

    Overall, the game's optimization is generally praised for its smooth performance on both desktop and Steam Deck, running at 60 frames per second. However, it is noted that the game feels like a console port that lacks full optimization, leading to some inconsistencies in performance. While the HD-2D graphics are well-received, concerns about voice acting quality and translation issues detract from the overall experience.

    • “Performance is great on desktop and runs flawlessly on Steam Deck without any protons.”
    • “Also, this game's a port from the Switch, runs smoothly at 60 frames given your respective specs, can account for Xbox One controllers in its visual interface, and brings a stunning mix of HD-2D diorama art that you might recognize from Octopath Traveler.”
    • “The HD-2D graphics in this game are beautiful, and the graphical performance really shines on the Steam port.”
    • “As of late, I've become extremely wary of Square Enix published games; they seem to just pump them out with the majority having bad optimization, mixed reviews, and bizarre game titles.”
    • “Performance is okay, but inconsistent.”
    • “Absolutely no passion was given in any of the performances to the point where it has a huge damper on the story.”
  • humor22 mentions

    The humor in the game is largely perceived as unintentional and often falls flat, with many reviewers finding the dialogue overly corny and overwritten, leading to unintended laughter rather than genuine amusement. While some moments and character interactions can be amusing, the overall lack of humor and depth in character development detracts from the experience. The game’s tendency to repeat themes and emotions through excessive exposition further diminishes its comedic potential.

    • “The game is hilariously overwritten, with characters talking about the same things over and over, stating their emotions out loud (often via monologues), there's an extreme amount of exposition and recaps.”
    • “Their dialogue and actions can be funny, smart, serious, soft, or plain ol' crazy.”
    • “The HD-2D graphics can be a little funny sometimes.”
  • stability10 mentions

    Overall, the game demonstrates solid stability on PC, with no significant frame drops or crashes reported. However, users have noted some bugs, particularly with the mouse controls and minor graphical glitches, which can affect the experience. While the game runs smoothly for the most part, issues with the user interface and combat mechanics contribute to a perception of jankiness.

    • “The UI is hot garbage, the combat is awful and janky (even buggy at times).”
    • “When it does crash, it's hard to pull up Task Manager because it freezes on the screen.”
    • “Game is a bit buggy with the mouse, but you should be fine using a controller or keyboard.”
  • atmosphere6 mentions

    The game's atmosphere is enhanced by a catchy soundtrack that complements the strategic gameplay, though it can become repetitive, especially with frequently reused battle tracks. While a few standout tunes exist, much of the music serves as atmospheric background, suitable for extended play sessions reminiscent of titles like Octopath Traveler.

    • “There's only a handful of catchy tunes that stand out, but most of the game is of the atmospheric background type that fits in well with a strategy game where you're probably going to be listening to the same song for 15-20 minutes at a time during battle.”
    • “The game's soundtrack is catchy and suits the atmosphere well, but it becomes a bit repetitive at points, particularly with the battle tracks that get reused often.”
    • “If you've played Octopath Traveler, you'll recognize the atmosphere.”
  • monetization2 mentions

    The monetization of the game is perceived as a cash grab, particularly by fans eager for more content similar to Final Fantasy Tactics, leading to dissatisfaction with the pricing strategy.

    • “The game price now feels more like a cash grab for players like me who are hungry for more Final Fantasy tactics.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
22hAverage play time
4-37hSpent by most gamers
*Based on 36 analyzed playthroughs

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