- December 17, 2020
- 6 Eyes Studio
- 40h median play time
Fell Seal: Arbiter's Mark
Those looking for a new tactical RPG that harkens back to the classics of the genre will find that Fell Seal: Arbiter’s Mark manages to do that and more by creating a unique story that sets itself apart from the rest.
Platforms
About
Fell Seal: Arbiter's Mark is a tactical RPG set in a fantasy world with a touch of steampunk. As the Arbiter Kyrie, lead your troops through challenging turn-based battles across rugged terrain and varied environments. Customize your characters with a deep class system, offering over 30 classes and 300 abilities to choose from. Experience an epic story of order and stability, and test your skills in end-game content.
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- Great homage to Final Fantasy Tactics with a robust class and skill system.
- Engaging combat that allows for deep customization and strategy.
- Challenging gameplay with a variety of difficulty settings to suit different playstyles.
- Story and character development are weak and predictable.
- Graphics and animations feel dated and inconsistent.
- Injury system can be frustrating, forcing characters to sit out battles after being downed.
story
3,981 mentions Positive Neutral NegativeThe story of "Fell Seal: Arbiter's Mark" has received mixed reviews, with many players finding it engaging yet predictable and somewhat generic. While some appreciate the character development and intriguing plot twists, others criticize the dialogue as shallow and the overall narrative as lacking depth compared to classics like "Final Fantasy Tactics." Overall, the gameplay is often highlighted as the main draw, with the story serving primarily as a backdrop for the tactical battles.
“Great game, good story, scratches that Final Fantasy Tactics itch.”
“The story is sufficiently intriguing and there's a ton of classes and viable builds to unlock and explore.”
“The story is interesting enough so far and the graphics are easy on the eyes.”
“The story beats are all completely obvious and hollow.”
“The major and minor villains either have caricature-like personalities which are antithetical to a proper villain and feel incongruous in a game with such a serious story, inane and unidimensional motivations, and poorly-written dialogue.”
“The story is just the weakest point of the game and will bore you to death.”