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Lost Eidolons

Those who prefer strategic role-playing games will find a lot to like in Lost Eidolons, while its many existing strengths make it one of the finest SRPGs of 2022.
70%Game Brain Score
story, gameplay
grinding, replayability
68% User Score Based on 1,692 reviews
Critic Score 72%Based on 10 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SPlaystation 5Playstation 5WindowsWindowsPlayStationPlayStationSteam DeckSteam Deck

About

"Lost Eidolons" is a tactical RPG set in a fantasy world with a focus on strategic combat and party management. Players control a group of mercenaries in a rebellion against a tyrannical empire, with turn-based battles requiring planning and quick decision-making. The game also features character customization and a branching story with multiple endings based on choices made throughout the game.

Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
Lost Eidolons screenshot
+14

68%
Audience ScoreBased on 1,702 reviews
story460 positive mentions
grinding49 negative mentions

  • Engaging story with well-developed characters that keep players invested.
  • Tactical combat system that encourages strategic thinking and utilizes environmental effects.
  • High-quality graphics and voice acting that enhance the overall experience.
  • Repetitive camp activities and dialogue that can feel tedious and detract from gameplay.
  • Difficulty spikes in later chapters that can feel unfair and frustrating.
  • Linear story progression with limited player choices that reduces replayability.
  • story
    2,071 mentions Positive Neutral Negative

    The story of "Lost Eidolons" is a mixed bag, with many players noting its heavy reliance on traditional JRPG tropes and linear storytelling that often lacks player agency. While some appreciate the character development and emotional moments, others criticize the dialogue for being tedious and the plot for being predictable and filled with clichés. The pacing can feel slow due to excessive cutscenes and camp interactions, leading to a sense of monotony, though the overall narrative does have engaging elements that can captivate players who enjoy story-driven experiences.

    • “The story is actually rather good, enough to keep me engaged despite it being predictable. The game does start off heavy on cutscenes and a whole lot of 'what is going on?' but things click as the story progresses and none of the twists, that you see coming, are making you wait on them to happen to a point of irritation.”
    • “The strong story and plot twist have you guessing what will happen next, and the tale's conclusion is satisfying enough to warrant a sequel.”
    • “Lost eidolons takes you on a grim ride through a linear medieval war story centering around a band of mercenaries.”
    • “The camp portions are just endless fetch quests and what amount to dating sims.”
    • “There's no apparent player agency in the game, just a (slightly tropey) story being told to you through (sometimes good) cutscenes and drawn out, slightly immersion-killing conversations.”
    • “The story is boring and lifeless and even if you skip the story and just do the mission maps they're all the same too and also boring.”
  • gameplay
    614 mentions Positive Neutral Negative

    The gameplay of "Lost Eidolons" has received mixed reviews, with many players noting its turn-based tactical combat as enjoyable and reminiscent of the "Fire Emblem" series, particularly in its strategic depth and character progression mechanics. However, criticisms arise regarding repetitive mission structures, excessive cutscenes, and certain frustrating mechanics, such as bosses being nearly invulnerable when surrounded by minions, which detracts from the overall experience. While some players appreciate the unique elements and camp management features, others find the gameplay lacking in variety and depth, leading to a sense of tedium over time.

    • “The turn-based fighting is actually fun and intriguing, with cool animations for each attack. There are a couple of different mechanics that can be used on the field as well.”
    • “The gameplay is well thought out and allows for some interesting combos.”
    • “The gameplay is fun, but it's about 25% of the game.”
    • “Gameplay: skip, skip, skip (you just can't skip once, need to skip every time.), loading, skip, skip again, tutorial, skip, skip...”
    • “But the boss mechanic where you need to kill all mobs first is straight up annoying, serves little purpose and unfun to see all the bosses whacking on your guys but you need to chase down the mobs in the backline first.”
    • “A mediocre and tiresome main story, a plethora of bland and generic characters that look the same and act the same, a lot of stupid game mechanics that are there just to annoy you and a bunch of repetitive battles against the same generic enemies makes me regret the time I spent playing this awful game.”
  • graphics
    354 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the modern, high-quality visuals and character designs, while others criticize them as dated or lacking in detail, reminiscent of early PS3 or late PS2 titles. Many players appreciate the art style and immersive battle scenes, but note that animations can be stiff and character expressions often appear emotionless. Overall, while the graphics are generally considered good for an indie title, they are seen as a double-edged sword, with some feeling they detract from gameplay and narrative depth.

    • “The visuals are quite good, modern and it is rare in this genre so it is refreshing.”
    • “On the plus side, the game's graphics are very good for a game in this price range, with characters and their gear having an almost photo-realistic look.”
    • “Great graphics and animations, amazing storyline, very relatable and lovable characters!”
    • “Even with graphics turned to ultra, the visuals are... bad.”
    • “Not to mention how dated the graphics are (early PS3 to late PS2 era); you would think running it will be no problem.”
    • “The graphics are pretty bad for a 2022 game.”
  • music
    104 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its ability to enhance the atmosphere and complement the gameplay, particularly during battles. While some tracks are described as epic and fitting, others are noted as forgettable or repetitive, lacking memorable hooks. Overall, the soundtrack is generally considered solid, with a few standout moments, but it may not leave a lasting impression for all players.

    • “The game's soundtrack also sounds nice and somewhat epic, and complements the various battles nicely.”
    • “First, the musical score is fantastic and was one of the reasons why I finished this game.”
    • “The music is solid and fits the context well, the voice acting has some phenomenal performances, and the still-art narrations are beautiful.”
    • “Soundtracks are quite forgettable except for a few.”
    • “Music got a little repetitive but whatever.”
    • “No memorable music, though.”
  • grinding
    51 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for its tedious and repetitive nature, particularly in the camp and dialogue interactions, which detract from the overall experience. Players express frustration over the lack of meaningful grinding opportunities, as the game offers a fixed number of battles and excessive busywork that feels unnecessary. While some appreciate the combat mechanics, the overwhelming sentiment is that the game could benefit from a more engaging and streamlined approach to its grinding elements.

    • “I'm having a blast with this game! It would be even better if there was a grinding experience, but I believe the developers listen to the community, so I hope they will continue to add features, even in DLC.”
    • “This includes all of the grueling, tedious tasks and cutscenes that you are required to get through in order to actually play the game.”
    • “It quickly becomes tedious and although most of it is optional, you'll lose out on helpful rewards if you choose not to suffer.”
    • “Other RPGs use grinding as an equalizer for this (along with skill); if a battle is too hard, you can just go level up until you can win. Not so in this game, you have your chapter battles, and then one optional battle per chapter. There's no grinding at all.”
  • optimization
    44 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players reporting severe performance issues, including GPU crashes and memory leaks, even on high-spec systems. While some users noted decent performance on specific platforms like the Steam Deck, the overall consensus is that the game requires substantial optimization improvements, particularly in menu management and general stability. Despite these issues, players appreciated the engaging narrative and strong voice acting, indicating that the game's potential is overshadowed by its technical shortcomings.

    • “Performance is really good, no bugs, no crashes.”
    • “Some maps run better than others if your machine is not the best tech, but overall a pleasant experience performance-wise.”
    • “My rig (Ryzen 5600, RTX 1070, 32 GB RAM) begins to sweat loudly after playing a bit... always a sign of great optimization.”
    • “Well, I would say this game has cripplingly poor optimization that just bricks my GPU even though I'm well over spec for it.”
    • “In general, the game balancing and performance are very bad, and it's sad to see that instead of fixing these issues, the developers have already moved on to focus on an expansion.”
    • “Needs more optimization (my PC with Ryzen 2700X and 2080 Ti struggles to load some scenes and barely achieves 60 FPS at 4K).”
  • character development
    42 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some praising the depth and rapport system that allows for meaningful interactions between characters, while others criticize the lack of control over character progression and the generic design of characters. Players appreciate the potential for strong character arcs but express frustration over limited influence on the narrative and uneven development among companions. Overall, the game offers a solid foundation for character development, but its execution may not satisfy all players.

    • “Character development is mostly done through a rapport system where, in-between missions, you are able to initiate conversations with your units/friends.”
    • “As yet only on chapter 7 but enjoying the high level of character interaction and the ability to influence character development.”
    • “Add to that the depth of its character development and worldbuilding, and it is likely anyone looking to invest considerable time into the game will enjoy themselves immensely.”
    • “Eden, the lead character, leader of a mercenary band, behaves and talks like an introverted 12-year-old child; maybe there is character development hidden somewhere along the story arc, but I'm definitely not staying that long to find it out.”
    • “With a long, boring prologue, nonexistent character development, bog-standard worldbuilding, annoying companions, and terrible writing, I couldn't recommend this less.”
    • “If you're here for story, character development, and choices that matter - then no.”
  • humor
    24 mentions Positive Neutral Negative

    The humor in the game is largely derived from its quirky bugs and stiff animations, with players finding amusement in character interactions and unexpected glitches, such as characters' heads growing in size or running through obstacles. While some characters, like Francisco, are likable and funny, others come off as bland, and the dialogue is often criticized for being cringe-worthy and cliché. Overall, the humor is hit-or-miss, with moments of genuine amusement overshadowed by awkwardness and repetitive character designs.

    • “The most hilarious bug was during this fight where Eden killed an enemy before the fight started: once the battle kicked off, Eden kept running forward and through houses and lakes indefinitely.”
    • “The animations are a bit stiff and there's a few funny bugs; clicking through voicelines sometimes resulted in a character's head growing in size, which is hilarious.”
    • “Character models are pretty good but they basically recycle like three different outfits for hundreds of NPCs (every single female has that skin-tight leather pants on, it's hilarious).”
  • atmosphere
    22 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a low fantasy aesthetic that contrasts with traditional anime styles, creating a serious and immersive environment. While the graphics and music contribute positively to the overall ambiance, some players find the gloomy tone and narrative inconsistencies frustrating. The focus on character development and lore enhances the experience, though the heavy dialogue may detract from the pacing for some.

    • “Honorable work: a lot of action sequences, solid surrounding support model inclusion, and solid atmosphere gives Lost Eidolon a good solid presentation.”
    • “Overall, I enjoy the atmosphere, the story, and the art.”
    • “Immersive, atmospheric war camp with a large cast of believable written characters and dialogues.”
    • “I'm sorry, but no... this is just too bad. It's European in atmosphere/setting, but it's got a Japanese feel to it, and plays like it was made for a phone.”
    • “There is a lot of talking... a lot, though to be fair, they're trying to build a war and create an atmosphere.”
    • “The FE anime heroic fantasy aesthetic is replaced by a low fantasy atmosphere, which is a double-edged sword.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game's replayability is criticized due to a linear story that offers little variation or choice, leading to a perception of minimal replay value. However, the introduction of a new game+ mode has been noted as a positive addition, providing some extra incentive for players to revisit the game.

    • “Update: new game+ mode has been added for extra replay value.”
    • “This would fit that criteria and add some extra replayability to the game.”
    • “It has some replay value as well.”
    • “This definitely needed more variety and choice as a replayability issue.”
    • “The story is on rails, nothing you do changes anything, which means zero replay value.”
    • “As for replayability, I don't see this as being an RPG you're going to play a second time.”
  • emotional
    10 mentions Positive Neutral Negative

    Reviews highlight a disconnect between the characters' over-the-top voice acting and their expressionless avatars, leading to a lack of emotional immersion. While the story is linear yet heartfelt, and character motivations are coherent, the emotional impact is diminished, suggesting that a higher budget could have enhanced the overall experience with more compelling scenes. Overall, the voice acting is noted as a key element that carries the emotional weight, despite its inconsistency with the visual presentation.

    • “Linear but heartfelt story, great voice acting.”
    • “I think, had they had perhaps a larger budget, they could have made some really emotional scenes that would have made it more immersive.”
    • “If it wasn’t for the voice acting, I wouldn’t be able to tell what they felt during emotional scenes.”
  • stability
    8 mentions Positive Neutral Negative

    Overall, the game's stability is commendable for a first title from a small studio, with minimal glitches and a polished experience. However, as it is in early access, some bugs and freezing issues have been reported, particularly in specific areas, but the developers are actively addressing these problems and making regular improvements.

    • “Overall, I will give the studio another shot on their next title because for a first game, it is very polished, bug-free, and had some great ideas.”
    • “It is in early access so there are some bugs and the game freezes in camp and in the jail. That being said, the devs are working out all the kinks and making improvements on a pretty regular basis.”
  • monetization
    6 mentions Positive Neutral Negative

    Reviews indicate a strong dissatisfaction with the monetization strategy, labeling it as a "soulless cash grab" that hinders gameplay. Players express frustration over the necessity to eliminate ads before being able to deal damage, which disrupts the gaming experience and creates an unfair challenge.

    • “We need more of this and less soulless cash grabs.”
    • “You can't deal any meaningful damage until all the ads are killed.”
    • “You end up surrounded by bosses, unable to harm them, because all of their ads are behind them.”

Buy Lost Eidolons

31h Median play time
34h Average play time
7-81h Spent by most gamers
*Based on 18 analyzed playthroughs

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