Skip to main content

About Everyday Devil

Everyday Devil is a single player action game with horror, fantasy and anime themes. It was developed by klausthecloset and was released on January 8, 2026. It received overwhelmingly positive reviews from players.

Ah, what's a devil to do in this day and age... Looking back at the past, I'm not sure if I learnt anything. Was there something to, in the first place? May you be my judge, jury and executioner, dear player, as you venture through my mind and life. Through my mistakes and plights. Welcome, to my everyday~ A short, linear story game revolving around fragments of a random demon guy's life. …

Skip Games Like Everyday Devil

Games Like Everyday Devil

Looking for games like Everyday Devil? Here are top action recommendations with a horror, fantasy and anime focus, selected from player-similarity data — start with Illusion Carnival, Sally Face or Saihate Station.

Skip User Reviews

Reviews

96%Audience ScoreBased on 204 reviews
story44 positive mentions
grinding2 negative mentions

  • The game features gorgeous, unique art styles that blend 2D and 3D elements beautifully, creating a cozy yet grotesque and atmospheric world.
  • The story is deeply emotional, exploring traumatic personal experiences and complex characters, especially the protagonist Cecil, making players feel connected and invested.
  • Multiple gameplay elements and creative design choices add variety, resulting in an immersive and memorable psychological horror and narrative experience.
  • Some players experienced motion sickness and dizziness from the camera movement and visuals, which affected their ability to play comfortably.
  • The writing and prose can be confusing, ungrammatical, and at times pretentious, making it difficult for some to fully comprehend and enjoy the story.
  • Technical issues include poor optimization causing performance problems on some PCs, very dark visuals that hinder visibility, and slow-paced gameplay without options like running or text speed adjustments.
  • story

    90 mentions Positive Neutral Negative
    49% positive mentions, 47% neutral mentions, 4% negative mentions

    The story of the game is a short, emotionally engaging narrative that blends surreal, dream-like elements with a cohesive and poignant exploration of trauma, regret, and existential themes. While some find it compelling and well-written with intriguing characters and atmosphere, others feel it is brief, occasionally confusing, or slow-paced. Overall, its heartfelt, artful storytelling and unique style make it a recommended experience, especially given that it is free.

    • “The story also hits a really nice balance of still being surreal and almost dream-like but still cohesive and interesting.”
    • “I loved this game so much; the story is twisted in such interesting ways that just left me begging to know more. I was so sad when the credits started to roll. I truly loved this game and I hope more people get to experience it.”
    • “Really love the game; its aesthetic is unique and mysterious, the characters are very well made, and the thoughts about life, death, and every other human worry are relatable, making it one of the best story games I've ever played.”
    • “The player character is an absolute trash (along with his father) and I didn't really like the story all that much.”
    • “The story was predictable and repetitive.”
    • “But I couldn't get into the storyline, and so I gave up.”
  • graphics

    48 mentions Positive Neutral Negative
    52% positive mentions, 42% neutral mentions, 6% negative mentions

    The game's graphics are widely praised for their unique, lovely art style and impressive blend of 2D and 3D elements that create a strong atmospheric vibe. While some players noted technical issues like dark visuals making navigation difficult and occasional crashes, the overall visual design and aesthetic are considered a key highlight that deeply enhances the storytelling experience.

    • “A lovely artstyle and a nice mix of 2D and 3D, with very interesting ideas.”
    • “The game has a wonderful artstyle and great themes to tread base around, especially when coming over the loss of something or someone and how a person will react.”
    • “The visuals are straight eye candy, I love the mix of 2D assets on a 3D world.”
    • “Only big criticism I have is that the game visuals were very dark; even with my screen brightness at maximum, I had trouble seeing the rooms at some points, which made me a bit lost in the 3D sections.”
    • “Though if you can stand my nitpicking for a second, the technical aspects of the graphics are not impressive.”
    • “There are some minor issues with visuals and some UE4 error crashes, but it didn't impact my overall experience while playing.”
  • gameplay

    14 mentions Positive Neutral Negative
    29% positive mentions, 50% neutral mentions, 21% negative mentions

    The gameplay is praised for its unique, varied mechanics, combining exploration with surprising, gameplay-heavy moments, and complemented by fantastic art and high production values. While some find it minimal or slow-paced, many appreciate its emotional depth, ease of play, and compatibility with devices like the Steam Deck. Overall, it offers an engaging experience, especially for fans of narrative and creative game design.

    • “Very high production values for a free game; there are several different types of gameplay, and even some animated cutscenes.”
    • “Peak peak peak peak fiction it just kept surprising me with new game mechanics and amazing art and amazing writing and cute characters.”
    • “The gameplay is very unique and I really, really liked the art style!”
    • “Good visuals, I did not like the story and the gameplay was mostly walking, at an unnecessarily painfully slow speed too.”
    • “The gameplay is minimal and there is a short segment involving shooting and defeating all the police bots.”
    • “While most are just exploration, there are some surprising gameplay-heavy moments too.”
  • emotional

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers a heartfelt and personal emotional experience, blending dark atmosphere with moments of cuteness and heartbreak. Its simple yet varied style evokes genuine feelings, making it a compelling choice for fans of story-driven indie games seeking emotional depth. While some may find certain parts cringe-worthy, many appreciate its sincere and moody storytelling.

    • “If you like story-driven indie games that feel personal and heartfelt, give Every Day Evil a try.”
    • “It’s mostly simple, but the different styles and dark atmosphere make it feel weirdly emotional and personal.”
    • “The story was crazy, very cute at parts, heart-breaking in others.”
  • atmosphere

    11 mentions Positive Neutral Negative
    64% positive mentions, 36% neutral mentions, 0% negative mentions

    The atmosphere is consistently praised for its dark, emotional, and personal tone, enhanced by unique art styles and compelling sound design. It creates a cozy yet intriguing environment that beautifully supports the story and characters. Overall, the game's atmosphere is a standout feature that deeply immerses players in its charming and stylish world.

    • “It’s mostly simple, but the different styles and dark atmosphere make it feel weirdly emotional and personal.”
    • “Incredible writing and atmosphere.”
    • “A seldom commented on thing here: but the music and sound design of this game are so good, and fit the atmosphere so well.”
  • music

    10 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The music in the game is consistently praised for fitting the atmosphere perfectly, enhancing the existential tone without overpowering the experience. Many users find the soundtrack simple yet effective, with some even enjoying the title screen music enough to listen separately. Overall, the sound design and music are highlighted as strong, memorable elements that complement the art and narrative.

    • “Music was simple yet adequate to the existential dread of this story.”
    • “A seldom commented on thing here: but the music and sound design of this game are so good, and fit the atmosphere so well.”
    • “I've loaded up the game just to let it play the music from the title screen.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is natural and well-balanced, blending occasional laughs with thoughtful moments. It complements the deep world-building and thematic depth, while also showcasing candid, relatable character interactions, such as the protagonist's humorous exit interview.

    • “I actually enjoyed reading them, they feel natural, sometimes funny, sometimes thoughtful.”
    • “There is so much depth to this world and the people that inhabit it as well as a great depiction of its themes, it has humor but knows how to take itself seriously.”
    • “I also find the exit interview funny as Cecil is being honest about his feelings about his boss - cursing him and happily saying that he would not return in future.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is generally seen as tedious, especially when it involves compulsory tasks like searching for library books to uncover lore, which disrupts the main story progression. While most achievements are easy to obtain, a few require more repetitive effort, contributing to the overall sense of grind.

    • “Like, for example, I think reading bits of exposition in the form of library books that you go around searching for is possibly one of the most tedious ways you could introduce lore to players (unless it's bonus lore for fun while progressing a main storyline, and not a compulsory action to progress the main story itself).”
    • “All of the achievements are pretty easy to get, except one which is slightly tedious.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from poor optimization, causing it to run poorly and strain PCs significantly, which detracts from the typical walking simulator experience.

    • “Typical walking simulator experience ruined by terrible optimization - the game runs so poorly it feels like it’s pushing my PC to its limits.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the game's character design and art style, highlighting strong worldbuilding that effectively creates a sense of unease. However, the character development details are less emphasized beyond their visual and atmospheric impact.

Skip Game Offers

Buy Everyday Devil

Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Everyday Devil is a action game with horror, fantasy and anime themes. Common tags for Everyday Devil include first-person, demons, indie, psychological, 2.5d and others.

Everyday Devil is available on PC and Windows.

On average players spend around 2 hours playing Everyday Devil.

Everyday Devil was released on January 8, 2026.

Everyday Devil was developed by klausthecloset.

Everyday Devil has received overwhelmingly positive reviews from players. Most players liked Everyday Devil for its story but disliked it for its grinding.

Everyday Devil is a single player game.

Similar games include Illusion Carnival, Sally Face, Saihate Station, Marie's Room, Looking Up I See Only A Ceiling and others.