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Saihate Station Game Cover

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Saihate Station is a single player role playing game. It was developed by びぶ/viv and was released on March 7, 2025. It received overwhelmingly positive reviews from players.

"After falling asleep on the last train, I woke up in a bizarre place called Saihate Station..." An exploration/horror/adventure game about the codependent, love-hate relationship between two men. The main characters Haru Akinashi and Shion Tatsunami are both 26 years old and work in the same company. Since Haru joined the company two months earlier, Shion calls him "Senpai.&qu…

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98%
Audience ScoreBased on 2,287 reviews
story354 positive mentions
grinding2 negative mentions

  • Beautiful and unique art style that blends cute visuals with a dark, unsettling atmosphere.
  • Engaging psychological horror story with complex, memorable characters and themes exploring guilt, codependency, and obsession.
  • Multiple endings that encourage replayability and offer different perspectives on the story and relationships.
  • Some players find the story and characters predictable and lacking depth beyond common tropes.
  • Gameplay can be simple or repetitive, with occasional frustrating or buggy chase sequences.
  • English translation has minor issues and some players desire more content, variety, and player agency.
  • story
    667 mentions Positive Neutral Negative

    The story of Saihate Station is widely praised for its emotional depth, well-written characters, intriguing plot twists, and balanced pacing, creating a compelling psychological horror experience enriched by beautiful art and music. Although some find the plot somewhat predictable or shallow and note occasional clarity and pacing issues, the multiple endings and exploration of toxic, complex relationships offer meaningful engagement, making it a standout title particularly appreciated for its narrative and atmosphere despite its short length.

    • “This game is amazingly beautiful sentimental emotional rollercoaster amazing art music dialogue plot story a real 12/10 belongs with mad father misao ib witch's house and all those amazing horror and sentimental rpg maker horror games... the characters are real.... there are multiple endings to flesh out the endings.... i really am tired after 2 hours of nonstop action but i know i can get a better ending or something but i am so sleepy.... i was so stressed and that really made me feel less stressed.... i understand the daily grind he goes through.... tons of youtubers talk about salaryman life and low income salaryman if you want more not this twisted crazy beautiful mess though..... i just love this so much... but i don't really want to replay it today so i'll save it for in ten years or whatever or maybe five or maybe never because the first two hours are definitely the best but for the light difficulty i still give it a 12/10... for the story and art and music and writing are all top notch.... a bit of yaoi... of course if you want real serious stuff you should go play enzai right now or anything from jast usa.”
    • “The way the story slowly lets you piece together what really happened is pure chef’s kiss perfection.”
    • “Saihate station is not just a game, it's an artistic and poetic masterpiece of storytelling, atmosphere, and emotional subtlety.”
    • “The plot itself is very weak; I haven't touched the DLC yet, and I don't know if I will, but the whole story just feels like two clowns running in a circus.”
    • “Not really a fan; the story didn't feel fully fleshed out and was also predictable.”
    • “The characters are laughably shallow though; it sort of feels like I wasted my time.”
  • graphics
    238 mentions Positive Neutral Negative

    The game's graphics feature a charming, cute, and visually appealing art style that strikingly contrasts with its dark, psychological themes, effectively enhancing the narrative's emotional impact. Reviewers consistently praise the artwork for its beauty, atmosphere, and ability to create both unsettling and heartwarming moods, with visuals described as simple yet detailed and evocative. Although the style is sometimes compared to games like Omori, it is widely regarded as a standout element that complements the story and music, making the overall experience immersive and memorable.

    • “An insane contrast between a cutesy artstyle and heavy themes and visual imagery which works out really well for the narrative, the whole notion that anything and everything can be deceiving.”
    • “Honestly when I first got this game I didn't know what to expect, I hadn't seen any videos about it nor did a friend recommend it to me but after playing it for the first time I am absolutely blown away, the art style looks amazing, the gameplay is easy to get a hang of, and the dialogue is brilliant and immersive unlike other games where you want to skip it, also it's long compared to other horror games, the music fits in perfectly with the theme and all in all I am utterly impressed with this game.”
    • “Edit: I re-read my review and felt like I haven't emphasized enough how much I love the art so I'll specifically restate that again here: the artstyle is so peak y'all it's candy to one's eyes and this is a hill I would die on.”
    • “First off this game does have 'pixelated' graphics, that means the graphics aren't something like Elden Ring or GTA VI, so don't enter this game expecting the best.”
    • “The art style deserves praise, but everything else; story, characters, pacing, just didn’t work for me.”
    • “I think the literal only place the graphics clash for me is how the little overworld sprites always have the same deadpan expression no matter how emotionally-charged the scene is, but they're still cute.”
  • music
    124 mentions Positive Neutral Negative

    The music in this game is widely praised for its haunting, atmospheric, and emotionally evocative qualities, perfectly complementing the art style and story. While some players noted similarities with tracks from "The Coffin of Andy and Leyley," many appreciated how the soundtrack enhances suspense and sentiment, contributing to an immersive and memorable experience. Overall, the soundtrack is considered a standout element that deeply enriches the game's mood and narrative impact.

    • “The music is subtle but deeply moving, creating a sense of calm and sadness that lingers even after you finish.”
    • “The soundtrack is gorgeous, to the point where I'd just stay on dialogue options to listen to it.”
    • “The art is captivating and unique, the music was beautiful and was used in ways to make me feel heart warmed and then completely shattered and unnerved.”
    • “I didn't mind that much since taking inspiration from another game is okay as long as you do it well, but when I actually started, I figured out it's also heavily inspired by The Coffin of Andy and Leyley, with some of the music tracks being almost exactly copied. This really did start to annoy me.”
    • “The music felt misplaced; a few times the sound would be jarring, stopping and starting suddenly (though it wasn't a common issue).”
    • “This game uses a handful of music tracks which were also used in "The Coffin of Andy and Leyley." I think that game utilizes its soundtrack better and it fits more in relation to tone.”
  • emotional
    90 mentions Positive Neutral Negative

    The game delivers a profoundly emotional experience, blending heart-wrenching storytelling with atmospheric art and music that evoke tears and deep empathy. Its nuanced character dynamics and subtle symbolism create a sensitive, bittersweet journey that resonates intensely with players, especially fans of emotional, psychological narratives and heartfelt YA romance. Overall, it’s praised as a beautifully tragic, memorable game that masterfully balances emotional depth with a compelling, haunting atmosphere.

    • “Made me cry, feel so many feelings and... just... amazing.”
    • “Saihate station is not just a game, it's an artistic and poetic masterpiece of storytelling, atmosphere, and emotional subtlety.”
    • “As players explore the dim, empty spaces, they gradually uncover fragmented memories, hidden guilt, and emotional pain through subtle details rather than direct storytelling.”
  • gameplay
    73 mentions Positive Neutral Negative

    The gameplay is generally simple and straightforward, focusing on exploration, light puzzles, and dialogue with some adventure and chase elements, offering a smooth and accessible experience. While not mechanically complex, it effectively supports the story and atmosphere, keeping players engaged through immersive interactions and multiple endings. Some found it repetitive or lacking in player autonomy, but overall the gameplay is well-received for enhancing the narrative without unnecessary difficulty.

    • “Honestly when I first got this game I didn't know what to expect, I hadn't seen any videos about it nor did a friend recommend it to me but after playing it for the first time I am absolutely blown away, the art style looks amazing, the gameplay is easy to get a hang of, and the dialog is brilliant and immersive unlike other games where you want to skip it, also it's long compared to other horror games, the music fits in perfectly with the theme and all in all I am utterly impressed with this game.”
    • “An aspect of the gameplay that I really enjoyed was the puzzles, there weren't many of them but the ones that were included I had fun with, because they're not complicated and some of them are even optional but the reward for doing them is more insight into the character's personalities.”
    • “The gameplay is relatively simple, focusing on exploration, interaction, and small puzzles, but it requires patience and careful observation, especially of visual perspective and sound.”
    • “There is no gameplay in this game, so it's unclear why they made an RPG with puzzles and movement sections when these elements are so simple and boring.”
    • “It’s more like a walking slideshow with barely any mechanics to speak of.”
    • “Have fun getting ending C five times because you keep falling victim to the scuffed button-mashing mechanic.”
  • atmosphere
    68 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for being intense, eerie, and immersive, combining beautifully unsettling horror elements with haunting music and expressive, minimalist art. Although some note occasional tonal inconsistencies between creepy and lighter moments, the overall dark, oppressive, and emotional mood deeply engages players. The unique art style and sound design effectively complement the psychological horror narrative, creating a compelling and memorable experience.

    • “Saihate Station is not just a game, it's an artistic and poetic masterpiece of storytelling, atmosphere, and emotional subtlety.”
    • “The atmosphere is heavy, suffocating, and beautifully unsettling.”
    • “The atmosphere, the plot, everything is 10/10.”
    • “Speaking of which, the kawaii love story kinda ruins the spooky atmosphere.”
    • “Honestly, one of my only criticisms about the game that truly bothered me while playing was that the atmosphere wasn't the most consistent at times, and there were times I found it to have quite some awkward jumps from tense horror to cheerful and even a bit silly.”
    • “I played this game between two days, so I can't comment on the atmosphere, because on the first day it felt like a real horror game and on the other not.”
  • character development
    21 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some praising its psychological depth, well-written characters, and compelling storytelling, while others find it lacking or underdeveloped, especially regarding certain characters like Shion. However, the character design and art style are widely acclaimed, often considered a standout element that significantly enhances player engagement. Overall, the blend of visual appeal and narrative depth creates a memorable experience despite some criticisms of character growth.

    • “The story had some intuitive dialogue that helps to build character development, and with the whole story scattered all over and packed up, it forms an actual reasonable, well-executed narrative, unlike most free visual novel/RPG maker games that often lack character building or have confusing storylines.”
    • “Adorable art-style and magnificent character development, the psychological details of the characters and all the metaphors are remarkable as well.”
    • “Saihate Station probably would be stuck in my mind for a long time afterwards, and I really recommend it to people who are looking for a game casual enough to play and understand, yet still with enough lore and character design to be invested in.”
    • “And as I said earlier, character development is below zero in this game; therefore, I have no reason to forgive or understand Shion, and I don't care if he dies or not.”
    • “The story had some intuitive dialogue that helped to build character development, but overall, my experience with this free visual novel/RPG maker game was mostly disappointing due to the lack of character building and/or confusing storyline.”
    • “Fell for sweet character design of Shion only to get disappointed by knowing he is gay for Haru :(”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is minimal and not tedious, with replayability driven by meaningful choices and story insights rather than repetitive tasks. However, reaching the true ending can feel tedious, partly due to save system limitations. Overall, the gameplay balances challenge without relying on grinding.

  • stability
    3 mentions Positive Neutral Negative

    The game exhibits occasional bugs, particularly with QTEs and certain chase sequences, which can cause players to get stuck. However, these stability issues are minor and generally do not hinder the overall casual gameplay experience.

    • “It is however a little buggy, as on more than one occasion the QTEs simply would not work.”
    • “Gameplay and puzzles aren't that hard or complicated (except for the chase part in the ABC ending route, where it's kind of buggy and easy to get stuck with the obstacle).”
    • “The game was a little buggy, but that's okay.”
  • replayability
    2 mentions Positive Neutral Negative

    The game features a short but well-paced story that maintains strong replayability, offering great value for multiple playthroughs.

    • “It has a short story, and yet the pacing is perfect, even with replayability.”
    • “Great replay value”
  • humor
    2 mentions Positive Neutral Negative

    Users find the game's humor to be unexpectedly heartfelt and intertwined with tender, emotional moments rather than just light comedy, creating a uniquely touching narrative experience. The humor complements the deeper themes, making the game memorable and emotionally resonant.

    • “Also it was a funny experience because I saw a bunch of common traits between me and my boyfriend (me as Shion - even by look traits).”
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6h Median play time
6h Average play time
3-8h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Saihate Station is a role playing game.

Saihate Station is available on PC, Mac OS and Windows.

On average players spend around 6 hours playing Saihate Station.

Saihate Station was released on March 7, 2025.

Saihate Station was developed by びぶ/viv.

Saihate Station has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Saihate Station is a single player game.

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