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Night in the Woods

Poignant, sometimes sad, but also joyous and gut-wrenchingly funny, Night in the Woods is a bold, brave game that will be recognised as an all-time great.
Night in the Woods Game Cover
89%Game Brain Score
Most mentioned positive aspects:story, music
Most mentioned negative aspects:grinding, stability
95% User Score Based on 15,259 reviews
Critic Score 83%Based on 28 reviews

Platforms

Nintendo SwitchEpic GamesPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletCloudMac OSPhoneXbox OneiPadMobile Platform
Night in the Woods Game Cover

About Night in the Woods

Night in the Woods is a single player platformer game with horror, fantasy, drama and mystery themes. It was developed by Scott Benson and was released on February 21, 2017. It received positive reviews from critics and very positive reviews from players.

Night In The Woods is an adventure game about a college dropout who comes home to the friends and the town they left behind. Break stuff, play bass, hang out, go places and discover things that aren't meant for you. Come home to Possum Springs.

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Games Like Night in the Woods

Looking for games like Night in the Woods? Here are top platformer recommendations with a horror, fantasy, drama and mystery focus, selected from player-similarity data — start with The Cat Lady, Life is Strange or Always Sometimes Monsters.

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Reviews

95%Audience ScoreBased on 15,259 reviews
story3.3k positive mentions
grinding110 negative mentions

  • Deeply emotional and character-driven narrative with relatable, well-written, and complex characters.
  • Stunning and unique 2D art style combined with a hauntingly atmospheric soundtrack that enhances the game's mood and storytelling.
  • Engaging dialogue mixed with quirky humor and sharp wit that balances lighthearted moments with darker themes.
  • Gameplay is simple, repetitive, slow-paced, and often feels more like a visual novel with little mechanical depth.
  • Pacing issues with a divisive and abrupt ending that leaves some players confused or unsatisfied.
  • Some tedious elements like unskippable dream sequences and grinding, along with occasional performance issues and minor bugs.
  • story

    7,942 mentions Positive Neutral Negative
    42% positive mentions, 55% neutral mentions, 3% negative mentions

    Night in the Woods offers a deeply engaging, character-driven coming-of-age story centered on Mae, a young adult grappling with mental health and the decay of her small hometown. Its narrative blends slice-of-life moments with darker, supernatural elements, creating an emotionally resonant experience that many players find relatable and impactful. While some critique the pacing and abrupt ending, the game's rich dialogue, memorable characters, and atmospheric storytelling make it a standout title for fans of story-focused games.

    • “Night in the Woods is a charming and thoughtful game with a compelling story.”
    • “Every character in this story is so well written, and you really feel for them as you uncover their past, even the ones you have a small conversation with once a day.”
    • “This game is a masterpiece of storytelling.”
    • “The problem is that it feels like it was building and building to a point where it ended up getting so tall that the story doesn't know what to do with itself and without the ending being as fantastic as it began promising it would be, it all kind of crumples in on itself.”
    • “The ending felt like a long string of happenstance where all of the loose ends tie themselves together suddenly and the story just leaves you with a big ball of confusion you have to sit with while Mae narrates the epilogue.”
    • “I've gotta be honest, the story is just alright.”
  • music

    2,962 mentions Positive Neutral Negative
    63% positive mentions, 36% neutral mentions, 1% negative mentions

    The music in "Night in the Woods" is widely praised as a standout feature, featuring a rich, atmospheric, and emotionally resonant soundtrack that perfectly complements the game's moody, small-town setting and narrative. Composed by Alec Holowka, the soundtrack blends nostalgic indie rock, ambient tones, and catchy melodies that many players find deeply comforting and memorable, often listening to it outside the game. The musical segments and minigames are engaging, and the soundtrack significantly enhances the game's unique charm, mood, and storytelling impact.

    • “The soundtrack is amazing, the art style is just.. kissing noises, and the story - although divisive in later chapters - is rather relatable.”
    • “The music is a perfect balance of emotional and resonant with the situations it's paired with, and just a pleasure to listen to on its own.”
    • “Amazing soundtrack, characters and story.”
    • “The only complaint I have is that I don't have unlimited access to the music mini game!”
    • “One thing I will say I really liked about the game is the artstyle and the music.”
    • “The music sections are similar to guitar hero. I never got bored of hearing the soundtracks.”
  • graphics

    2,165 mentions Positive Neutral Negative
    60% positive mentions, 39% neutral mentions, 1% negative mentions

    The graphics of "Night in the Woods" are widely praised for their unique, charming, and visually stunning 2D art style that resembles a storybook or children's illustration, using vibrant colors and simple yet expressive character designs. Reviewers highlight how the art style deeply complements the game's melancholic and cozy atmosphere, effectively conveying emotional depth and enhancing the narrative. While technically modest, the visuals are smooth, well-animated, and supported by an outstanding soundtrack, creating an immersive aesthetic experience that resonates strongly with players and is often considered a major highlight of the game.

    • “The art style is stunning, combining simplicity with an incredible depth of expression, and the soundtrack perfectly complements every scene.”
    • “The visuals are absolutely stunning: the character models are simple 2D shapes, but the vibrant use of color made every single scene truly look like digital artwork.”
    • “Night in the woods uses a flat, paper-cutout aesthetic with bold silhouettes, warm colours, and minimalist character designs - yet somehow, it manages to express a staggering amount of emotion and personality.”
    • “You are sent into the game and right away you can see how little work and polish was done with the art/graphics, as the shading is very one dimensional and just makes the game look like it was made with only the line tool on MS Paint.”
    • “I wouldn't normally complain about the graphics, but when your game is basically a novel, you should have visuals that help complement the story, although in a way this very two dimensional art style helps support the very two dimensional story.”
    • “My only criticism of the game is in the graphics though, that the lighting in a few of the scenes was a tad dark for my monitor to differ between ground and background so I found myself guessing at where platforms were every now and then, but it was never enough to inconvenience me, and I could have adjusted my monitor for the effort of it.”
  • gameplay

    1,523 mentions Positive Neutral Negative
    24% positive mentions, 67% neutral mentions, 9% negative mentions

    Night in the Woods features simple and minimal gameplay focused mainly on exploration, walking, talking, and light platforming, punctuated by varied mini-games that add charm but are not mechanically deep. While the gameplay can feel repetitive and slow-paced, making it more akin to a visual novel or interactive story than a traditional game, it effectively serves the narrative and character development. Players seeking strong storytelling and relatable characters over challenging or expansive gameplay will find the experience rewarding, though those prioritizing extensive or dynamic gameplay may find it lacking.

    • “The gameplay consists of fairly simple exploration/platforming, with some novelty mechanics here and there - but these things are all in service to the story being told.”
    • “The gameplay itself is very simple: you essentially just walk left/right and talk to people, sometimes choosing what to say or do; the gameplay is really just a vessel for the story.”
    • “The gameplay and storytelling are so well done, assuming you enjoy this kind of game mechanics.”
    • “The gameplay is slow and quite frankly incredibly boring because it's just a bunch of doing the same things over and over.”
    • “I expected that it is mostly story-driven game, but the platforming and mini-games are utterly boring, dream sequences have zero meaning behind them, made purely to add 2h of extra gameplay of zero value.”
    • “Absolutely none of the many gameplay elements present in the game are any fun, or offer any meaningful complexity, and often serve to drag the story down.”
  • emotional

    1,222 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Night in the Woods is widely praised for its deeply emotional and heartfelt narrative, featuring relatable, complex characters and themes of mental health, small-town struggles, and coming-of-age challenges. Players frequently describe it as a poignant, immersive experience that balances humor with heartbreaking moments, often evoking tears and a strong sense of connection. While some find the pacing slow or the ending divisive, the game's emotional resonance, authentic dialogue, and atmospheric art and soundtrack leave a lasting impact on many.

    • “Night in the woods is a remarkably well-realized title, with its art design, musical direction, and writing all working properly to create a visually dazzling and emotionally resonant experience, whose world and characters feel real through their flaws as much as their shine.”
    • “The way mae navigates—or fails to navigate—her place in the world feels heartbreakingly true to life. Choosing to grow closer to gregg over bea completely changes your emotional arc, and the scenes you share with each friend are filled with vulnerability and nuance. It’s what makes replaying the game so rewarding—to explore alternate content and gain new emotional context.”
    • “One of the most heartfelt and enjoyable games I've ever played. The characters are so lovable, complex, and they truly feel like real, fleshed out, emotional people in all their imperfections and quirks. The story is deeply personal and emotional, blending humor with heartbreaking moments to create a genuinely resonant experience.”
    • “So effing boring, I literally thought this was going to be a horror game but it's just the same boring story repeating itself with every new day.”
    • “Tl;dr: good music and art, bland one sided characters, boring story with these characters that go for hours, overall boring.”
    • “Really boring story and dialogue”
  • humor

    916 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Night in the Woods delivers a distinct, often quirky humor that blends sardonic wit, awkwardness, and genuine warmth, resonating especially with young adults through relatable, flawed characters and sharp, conversational dialogue. The humor skillfully balances lighthearted moments with darker, melancholic themes, creating an authentic emotional experience that can be both laugh-out-loud funny and deeply poignant. While some find the style niche or occasionally forced, the game’s humor remains a core strength, enriching its storytelling and characterization.

    • “Night in the woods is a game that goes all in on delivering a story with deeply relatable, funny, and human characters, but demands very little from the player in terms of any gameplay.”
    • “The dialogue, humor, and constant sarcasm make up about 90% of the experience, along with the atmosphere.”
    • “The game expertly balances its disturbing and sombre moments with plenty of humour, wit and downright hilarious moments, mostly brought to us through Mae and her friends.”
    • “Some people may play this game and hate it because they don't relate or find it unfunny and boring.”
    • “However, the older I get, the more obnoxious I find these Tumblr-lite characters and their unfunny, le sarcastic, and le witty attitudes.”
    • “The gameplay is non-existent, the writing is bad, the jokes are unfunny, the social commentary is shallow, unnuanced, and uninsightful left-wing nonsense, and the story is pointless.”
  • atmosphere

    596 mentions Positive Neutral Negative
    61% positive mentions, 38% neutral mentions, 1% negative mentions

    The atmosphere in "Night in the Woods" is widely praised for its deep, immersive, and unique blend of cozy autumnal vibes and melancholic small-town charm. Complimented by a distinctive art style and a fitting, evocative soundtrack, the game crafts a rich, emotional environment that perfectly supports its story-driven, character-focused gameplay, creating a haunting yet comforting experience that resonates strongly with players.

    • “The visual style holds up extremely well because it is so stylized, the autumn atmosphere is excellent, and the writing does a lot of heavy lifting.”
    • “The cozy atmosphere, the relaxed somber music, and the charming natural dialogue of these characters will always draw me into this world.”
    • “This game belongs in my 'immaculate vibes' collection, thanks to its hauntingly gorgeous autumn atmosphere - cozy yet unsettling, capturing that feeling of nostalgia mixed with unease.”
    • “Its gameplay is actually kind of unique and I really enjoy the rhythm sequences in particular since I'm really big into music, but the atmosphere of the game is very depressing and to be honest most of the characters are unlikeable and very immature (except Gregg, he is so awesome).”
    • “Whatever the case, all the deliberate pacing and thick atmosphere is completely tossed aside in favor of extremely linear set pieces, tons of exposition, and some truly pretentious dialogue and visuals that would be more appropriate in a student film.”
    • “The characters and story were done better by Life is Strange, the quirky atmosphere and music were done better by Undertale, the gameplay has been done better by nearly every other game I've ever played, and so on.”
  • replayability

    257 mentions Positive Neutral Negative
    40% positive mentions, 56% neutral mentions, 4% negative mentions

    The game offers strong replayability driven by branching storylines, multiple character interactions, and numerous dialogue options that reveal new content each playthrough. While some find replaying rewarding to uncover missed secrets and alternate routes, others note that replay value diminishes after a few runs due to limited changes in core gameplay and narrative progression. Overall, its appeal lies in exploring different character arcs and choices, making multiple playthroughs worthwhile for many players.

    • “The different routes, both apparent and not, offer great replay value.”
    • “Great story game, surprisingly very replayable with so many different characters having their own story to share and stuff, a tad too relatable at times but that's a good thing.”
    • “It has insane replayability because of all the dialogue options, and different little side options you can do with the characters.”
    • “My one gripe for the game itself is that it is not very replayable; I had to push myself to play through a second time.”
    • “100%'ing this game requires about 3 playthroughs and is boring as hell as there's pretty much zero replay value after a while.”
    • “While the game has a certain replayability (albeit tedious), once you complete it, you cannot go back to the latest state of the game world, like to practice for achievements for the next run or just to enjoy the world.”
  • character development

    198 mentions Positive Neutral Negative
    52% positive mentions, 46% neutral mentions, 2% negative mentions

    Character development in this game is widely praised for its depth, emotional impact, and authenticity, often being the central appeal that drives player engagement. The characters are well-crafted, relatable, and undergo meaningful growth that resonates with many players, supported by unique and memorable designs that complement their personalities. While a few critics note uneven pacing or a lack of resolution in some arcs, the majority consider the character development exceptional and crucial to the game's overall narrative success.

    • “Character development and growth was exponentially the greatest aspect of this game.”
    • “Every character is very relatable in their own individual sense as well as being very interesting. Throughout this game I never felt like, 'ugh this character is only here to advance the plot and serves no actual story to them of interest.' Every character we are introduced to is very interesting and this game has to have the best character development I believe I have ever seen in a game to date.”
    • “The character development is astounding; the devs totally did amazing in that regard.”
    • “Unfortunately for these somewhat well-written characters, the developers had no idea what they were doing story-wise (character development was extremely lacking too).”
    • “Any sort of character development that does happen feels half-assed.”
    • “The character development is also very spotty, uneven and oh.”
  • grinding

    123 mentions Positive Neutral Negative
    2% positive mentions, 9% neutral mentions, 89% negative mentions

    Grinding in the game is frequently described as tedious, particularly due to slow travel, repetitive backtracking, and unskippable dream sequences, which many find frustrating and time-consuming. While exploration and character interactions are engaging for some, the overall gameplay loop can feel monotonous and sometimes hinders immersion. Despite this, the strong narrative and emotional core often make pushing through the grind worthwhile for dedicated players.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Especially, there are some parts that just feel so grindy but have zero story impact (like the dream sequence).”
    • “I want to like this game but the unskippable, tedious, repetitive dream sequences where you need to platform all over a map that is too dark to see to find the same 4 ghosts every single time makes it too tedious to finish playing.”
    • “The bulk of the gameplay is slowly travelling across town, slowly enough and often enough that what starts off quaint becomes frustratingly tedious quickly.”
  • optimization

    23 mentions Positive Neutral Negative
    22% positive mentions, 65% neutral mentions, 13% negative mentions

    The game generally runs smoothly and is well optimized for a range of PC specifications, including low-end hardware and Linux. However, some users report micro-stuttering and frequent loading screens even on SSDs, indicating occasional performance hiccups. Overall, while performance is solid for most players, a few minor optimization issues persist, especially related to certain minigames.

    • “Zero issues and easy performance.”
    • “Profound, beautifully animated, great characters, great music, runs smoothly, everything you could want and more.”
    • “Performance wise it ran great, even on my terrible 256mb card, it ran fine.”
    • “Micro-stuttering and frequent loading screens (played on an SSD).”
    • “Seems quite unoptimized.”
    • “My hand-me-down laptop could barely run the game as a stuttering mess then.”
  • stability

    18 mentions Positive Neutral Negative
    33% positive mentions, 6% neutral mentions, 61% negative mentions

    The game generally runs smoothly and is stable across platforms like Steam Deck, PS4, and PC, with very few glitches or bugs reported. Some users noted occasional graphical glitches, minor freezing, and buggy achievements, as well as issues with controls and mouse support. Overall, stability is strong, with ongoing patches expected to address the remaining issues.

    • “No glitches have affected any of my playthroughs, either here or on PS4.”
    • “Runs great on my laptop with full controller support.”
    • “The game runs great on the Steam Deck.”
    • “Had some bugginess with controls not working.”
    • “Also, I got annoyed by really short but annoyingly well-timed game freezes.”
    • “Controls are kind of jank, lacking mouse support almost entirely (there is one screen in the entire game where the mouse works), and it's a bit buggy to rebind. I even had issues with the controller support.”
  • monetization

    13 mentions Positive Neutral Negative
    0% positive mentions, 8% neutral mentions, 92% negative mentions

    The monetization in this game is praised for feeling genuine and artistic rather than a typical cash grab, integrating microtransactions subtly without aggressive advertising. However, some players felt misled by the game's promotional materials, expecting different gameplay elements, which led to disappointment. Overall, the game's approach to monetization is seen as thoughtful and fitting its aesthetic, avoiding intrusive ads and emphasizing meaningful content.

    • “☐ Free, but has microtransactions.”
    • “I think either the game is advertising itself deceptively, or I was too unwitting to realize what it actually was... otherwise I would have no problems with it (because I would never have purchased it).”
    • “I'm giving it a thumbs down because the advertising didn't deliver what I expected, which was jumping puzzles and detective type story solving/discovery.”
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Play Times

10h Median play time
20h Average play time
9h Main story
25h Completionist
6-20h Spent by most gamers
*Based on 57 analyzed playthroughs
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Frequently Asked Questions

Night in the Woods is a platformer game with horror, fantasy, drama and mystery themes. Common tags for Night in the Woods include indie, trading, psychological, exploration, gaming and others.

Night in the Woods is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

The main story can be completed in around 9 hours, while the entire game is estimated to take about 25 hours to finish. On average players spend around 20 hours playing Night in the Woods.

Night in the Woods was released on February 21, 2017.

Night in the Woods was developed by Scott Benson.

Night in the Woods has received positive reviews from players and positive reviews from critics. Most players liked Night in the Woods for its story but disliked it for its grinding.

Night in the Woods is a single player game.

Similar games include The Cat Lady, Life is Strange, Always Sometimes Monsters, What Remains of Edith Finch, Life is Strange: True Colors and others.