- August 27, 2016
- DXF Games
- 12h median play time
Equin: The Lantern
Platforms
About
In "Equin: The Lantern," you play as a gray, rabbit-eared kid tasked with investigating a magical lantern causing chaos beneath a town. With procedurally generated levels and various color-coded magical effects, each playthrough offers a unique experience. This roguelike game features 50 floors to conquer, presenting a challenging and entertaining adventure.
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- Equin: The Lantern offers a simple yet challenging roguelike experience with a variety of classes and lots of ways to die, making each run unique and engaging.
- The game features charming pixel art and upbeat music that enhance the overall feel-good atmosphere, appealing to fans of retro-style games.
- With a plethora of items, events, and mechanics, the game provides depth and replayability, encouraging players to experiment and learn from their runs.
- The lack of a fullscreen option and limited resolution can detract from the visual experience, making it feel cramped for some players.
- Some mechanics, such as the lantern color changes and certain item effects, are not well explained, leading to confusion and frustration during gameplay.
- The game can feel repetitive over time, as the dungeon levels may look similar and the absence of a tutorial can leave new players feeling lost.
gameplay
24 mentions Positive Neutral NegativeThe gameplay is characterized by its turn-based mechanics and a unique lantern system that alters gameplay rules, adding variability but also confusion due to a lack of clear instructions. While it offers a compact experience suitable for short or long play sessions, many players find the mechanics limited and sometimes frustrating, with some aspects feeling underexplained. Overall, the game successfully incorporates traditional roguelike elements but could benefit from clearer guidance and more depth to enhance the user experience.
“The lantern adds variability to the gameplay by changing the rules of the game.”
“Compact game, easy mechanics, and something you can play for a few minutes or a few hours.”
“And make no mistake, while this game has a unique take on roguelike mechanics, it's very much a true roguelike; it's turn-based, has intense resource management, and every run is totally different.”
“With no tutorial and no real help outside of tips you buy at taverns, the game largely leaves you dazed and confused, wandering aimlessly about fighting monsters, collecting treasure and trying to figure out the mechanics.”
“I found the lack of help annoying, the monsters overpowered, and the gameplay mediocre.”
“A lot of mechanics are unclear without hints right off the bat.”