Endgame of Devil
- April 8, 2023
- MiniWhale
- 13h median play time
Welcome to the Devil's Castle! Endgame of Devil is a casual game that combines the gameplay of auto chess with a roguelike style. Utilize your wisdom and strategic skills to achieve victory, while also acknowledging the role of luck in your journey! Unlike other fantasy games where you strive to become a champion or hero, in Endgame of Devil, you embody the role of a devil! Facing the adventurer…
Reviews
- The game offers a wide variety of builds and strategies, making it highly replayable and addictive.
- It features enjoyable gameplay with short rounds, allowing for casual play and quick sessions.
- The recent updates have added significant content, enhancing the overall experience and keeping players engaged.
- The game suffers from translation issues, leading to confusion about mechanics and unit abilities.
- Many builds feel unviable due to balance issues, with some units being overpowered while others are nearly useless.
- The game can be completed quickly, leading to a lack of longevity and challenge for experienced players.
- gameplay15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The gameplay is described as fun and engaging, with a variety of mechanics and strategies to explore, though it may take some time to fully grasp the complexities involved. Players appreciate the different bosses and the ability to experiment with compositions, but some find the instructions for creatures unclear and the randomness frustrating. Overall, while the game offers enjoyable mechanics and potential, it feels somewhat incomplete and could benefit from clearer explanations and more options.
“Gameplay is fun - there are a lot of stats flying around and it can take a little time to get used to what's happening, but sticking with it will make that easier. Seeing the top-3 DPS after each fight helps tell you what's working well in your composition.”
“I love that there are two different 'bosses' and each has completely different creatures and mechanics to learn.”
“You have options to remove units already on the board from the deck before the next round and have some limited re-rolls on the unit/equipment rewards. I really like the mechanics and ability to try different strategies, though the randomness can sometimes screw you, but such is the case for roguelikes.”
“Just insanely boring gameplay; most of the creatures you get have instructions that aren't very clear, and you end up just randomly clicking what you believe to be good, but chances are it's not worth $10.”
“It takes a couple of games to get the hang of the mechanics, and some cards aren't exactly clear on what they do, or the text is too long for the size of the card, causing one or two words to get cut off.”
“But it also lacks a lot of everything from options to explaining certain mechanics or monsters better (or maybe just a translation issue?), and it just feels incomplete - it also says version 0.9 but there is no early access tag.”
- graphics6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The graphics of the game have received mixed feedback; while some players find them underwhelming, others appreciate the fun art style and clean animations. Overall, the visuals complement the gameplay effectively, contributing to a satisfying experience alongside an entertaining soundtrack.
“The graphics are incredible, animations are clean, and the music is actually pretty entertaining!”
“The theme and graphics are nice, as is the sound.”
“The art style is fun, and the soundtrack and finish of the game make it feel very satisfying.”
“This game is quite the gem; don't let the graphics put you off.”
“This is about gameplay, though I do like the art style, which serves its purpose well.”
- grinding3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Players express that grinding in the game can be excessively time-consuming, often requiring a significant investment of time to become familiar with the units. However, some appreciate the absence of unnecessary quests and find the gameplay enjoyable and fast-paced, suggesting a potential for future content that could enhance the experience.
“I love the rogue-like elements, the synergistic gameplay, and the fun, fast-paced action. There's no grinding or useless quests, which is a great promise for additional 'minions' hopefully.”
“You'll need a second life for grinding.”
“I feel like there's a UX problem inherent to the game where it's okay once you get familiar with all the units, but it's tedious parsing what you have initially.”
- music3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The music in the game is generally well-received, contributing to a satisfying and entertaining experience, though some players find it less appealing. Overall, the soundtrack complements the fun art style and engaging graphics, enhancing the game's addictive quality.
“The art style is fun, and the soundtrack and finish of the game make it feel very satisfying.”
“The graphics are incredible, the animations are clean, and the music is actually pretty entertaining!”
“Weirdly addicting, but I had some issues with the music; I'm not a fan.”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game lacks a narrative component, with users indicating that there is no story present.
“The game lacks any meaningful story, leaving players feeling disconnected.”
“There is virtually no narrative to engage with, making the experience feel hollow.”
“The story is so poorly developed that it fails to capture any interest.”