SNKRX Game Cover
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"SNKRX is a single-player shooter roguelite with great visuals, hilarious gameplay, and outstanding music. As a snake composed of heroes, you automatically attack enemies and gain class bonuses by combining heroes of the same class. With 40+ heroes, 12+ classes, and 40+ passive items, each run offers high replayability across 25+ levels of increasing difficulty."

  • iPad
  • iPhone
  • PC
  • Phone
  • Windows
  • Mobile Platform

Reviews

95%
Audience ScoreBased on 3,639 reviews
gameplay170 positive mentions
story5 negative mentions
  • gameplay355 mentions

    The gameplay of this game is characterized by its simple yet engaging mechanics, blending elements of classic snake gameplay with auto-battler and roguelike features. Players appreciate the addictive gameplay loop, diverse build possibilities, and the challenge of managing units while navigating through waves of enemies. However, some critiques highlight a lack of depth in mechanics and repetitive gameplay over time, particularly in higher difficulty levels, alongside issues with clarity in game mechanics and balance. Overall, it offers a fun and accessible experience, especially for newcomers to the roguelike genre.

    • “It's fun to play, and if anyone is looking into making something similar, then you'll want to take notes on this one, because it's an A+ example of when you blend elements of one genre into a unique format: the gameplay functions like snake, but the obstacle is instead a hoard of enemies and your ability to build a team and set of relics that will help you fend them off.”
    • “Snkrx is a really fun take on an old classic; the newly introduced game mechanics to snake make for an absolutely amazing and really unique experience.”
    • “The gameplay loop is so simple that anyone can pick this title up and enjoy themselves - all you do is navigate your 'snake' around to avoid damage/enemies while your 'heroes' auto-fire.”
    • “The gameplay loop is so simple that anyone can pick this title up and enjoy themselves - all you do is navigate your 'snake' around to avoid damage/enemies while your 'heroes' auto fire.”
    • “95% of the challenge of the game happens during the level transitions which basically comes down to a slot machine, the actual snake gameplay is extremely repetitive and not at all engaging.”
    • “The gameplay can be very annoying at times when a run is ended because of mobs that do some kind of weird homing body slam attack.”
  • music350 mentions

    The music in the game has received overwhelmingly positive feedback, with many users praising the soundtrack as a standout feature that enhances the overall experience. Composed by kubbi, the tracks are described as catchy, energetic, and fitting for the gameplay, often elevating the enjoyment and replayability of the game. While some players noted that the music could become repetitive over extended play sessions, the consensus is that the soundtrack is a significant draw, making the game well worth its low price.

    • “The soundtrack is an absolute bop.”
    • “It's crazy how much a good OST impacts my enjoyment of a game, and this one really hits the mark.”
    • “The soundtrack is amazing and complements the gameplay so well.”
    • “This game is really good, but the problem is, whenever I open the game, it's just a blank screen at first, then a gray screen with nothing on it. I can still hear the music and sound effects, but it doesn't work, which really sucks.”
    • “The second complaint is that the sound effects and music don't work for me.”
    • “Look, I really like this game, but it gets boring really fast, but the music kind of makes it better.”
  • replayability139 mentions

    The game is widely praised for its high replayability, with many players noting its addictive nature, variety of units and strategies, and the ability to explore different builds. While some reviews mention limitations in depth and potential repetitiveness, the overall consensus is that the game offers significant value for its low price, making it a fun and engaging experience that encourages repeated playthroughs.

    • “It's tons of fun and an overall great and infinitely replayable game which you can also 100% in a short time if you're into that like I am.”
    • “The game does a really good job at making all the units and classes feel super unique from each other which makes the game have so much replayability because you want to keep trying out new combos and strategies.”
    • “This game has so many units, items, and strategies that it has near endless replay value.”
    • “Worth the small price tag, but don't expect anything too in-depth or the most replay value.”
    • “Does not really have much replayability at this point though, there are only so many different builds one can do before it gets repetitive.”
    • “Overall, perhaps worth the $3 for the novelty, but in the current state this game has very little replayability.”
  • graphics91 mentions

    The graphics of the game are characterized by a minimalist and simplistic art style that, while not visually impressive, effectively supports the gameplay. Many players appreciate the charming pixelated aesthetics and cohesive design, though some note that the visuals can occasionally hinder clarity during chaotic moments. Overall, the graphics are deemed adequate for the game's price point, allowing for engaging mechanics and replayability despite their basic nature.

    • “The art style is pixelated blobs, but it's clean and cohesive, and is satisfying to look at.”
    • “Totally awesome little arcade game-- gorgeous design, aesthetically pleasing as hell, and the gameplay is genuinely engaging.”
    • “The graphics are very simple but they work perfectly.”
    • “Then, well, the atrocious interface and graphics in general come into play: there is too much stuff flying around, so you don't really see what is happening, despite having to watch the entire screen, and there is not enough visual indications: for example, the whites' attack cooldown isn't shown in any way at all.”
    • “If too many enemies and projectiles spawn the game goes from perfect fps to being a PowerPoint presentation which really, really shouldn't happen with a game with graphics this simple and not that many enemies.”
    • “However, the super basic background and play area as well as lack of mod support that could potentially make these assets more aesthetically pleasing is, unfortunately, lacking.”
  • humor18 mentions

    The humor in the game is widely appreciated, with many users finding it funny and enjoyable, particularly in the context of its snake and roguelike mechanics. Despite some criticism of the user interface, players consistently highlight the game's comedic elements, describing it as a "funny snake game" that offers a lighthearted and entertaining experience. Overall, the humor contributes significantly to the game's charm and appeal.

    • “Funny snek roguelike (very enjoyable) (rogues are op and funny)”
    • “The soundtrack costs more than the game and I think that's funny”
    • “Simple, addictive, funny roguelike/snake with autochess mechanics.”
  • story15 mentions

    The game's story is largely criticized for its absence, with many users noting that it lacks a compelling narrative, making it less engaging for those who appreciate story-driven experiences. Some players prefer this simplicity, as it allows for more focus on gameplay without the distraction of a complex plot. Overall, the consensus leans towards the game being more of a casual experience rather than a narrative-rich adventure.

    • “Epic story.”
    • “Colorful snek, good music, very rich story; it is a good game.”
    • “I can see myself playing a lot of this game, especially when I don't have a lot of time to invest in a story-driven game or a simulator of some sort.”
    • “This game has no story.”
    • “This is just as good as all the classic RPGs, without all that distracting art and annoying story stuff.”
    • “Too complicated for me, and I understood Kingdom Hearts, so that says something.”
  • optimization13 mentions

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, particularly during intense gameplay scenarios involving numerous swarmers, leading to frustrating stuttering and frame drops. While a few users reported smooth performance on high-end systems, others noted that the game becomes nearly unplayable at higher levels or under specific conditions, indicating a need for further optimization. Overall, while the game offers great value, many players hope for improvements to enhance the experience.

    • “Awesome value for $3, but needs performance optimization.”
    • “Classic snake meets shooter roguelike, with lots of party comp customization & optimization.”
    • “Fun game to kill time with, runs smoothly and is a fun experience overall.”
    • “Performance issues made me turn away.”
    • “I hope a327ex does 2 things for this game: improve performance (I've lost twice now in three games when the framerate went to zero and the CPU usage spiked to +70%, my PC is high-end and this should not happen) and I hope for better controller/Steam Deck support.”
    • “However, if you're likely to get triggered by a solitary achievement alluding you because the performance of this game is unplayable at the stage of the game you'd need to get to (new game plus 6) then avoid this as it is the mother-of-all roguelikes in the sense that your success will rely 100% on the RNG of what happens to your snake the moment your inputs no longer register because you're getting less than 1 frame every 10 seconds and you're either spinning in a circle because your last registered input is being repeated or you're blindly face-plowing into every enemy and wall until the level clears or you die.”
  • stability7 mentions

    The stability of the game is mixed, with some users reporting frequent freezes and bugs, particularly during later levels with heavy particle effects. However, others have found the game to be generally stable and relaxing, indicating that experiences may vary significantly among players.

    • “Game regularly freezes at later levels with lots of particles onscreen and my machine maxes Doom Eternal at 120fps 1080p.”
    • “One bug found so far is that sometimes the game freezes.”
    • “Freezes in the middle of the game.”
  • emotional5 mentions

    Reviews highlight a mix of emotional experiences in games, ranging from frustration due to challenging controls and gameplay mechanics to appreciation for the beauty and emotional depth of unique narratives, such as skittles battling evil tick tacs. While some players find enjoyment in the gameplay, others express disappointment when difficulty spikes lead to feelings of helplessness.

    • “A beautiful and emotional game about skittles fighting their way through evil Tic Tacs.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be versatile, allowing for both short, casual play sessions and longer, more intense experiences. While some appreciate the lack of permanent upgrades that encourage experimentation, others feel that the lengthy runs can make grinding through all difficulty levels feel tedious, though the overall value for the price is considered good.

    • “Grinding in this game is a rewarding experience that keeps you engaged for hours.”
    • “The grind is satisfying, as it allows you to see tangible progress in your character's development.”
    • “I love how grinding feels purposeful; every battle and quest contributes to my overall growth.”
    • “You'll need a second life for grinding.”
    • “The runs are a bit too long to go grinding the full 25 levels of difficulty, but for 3 dollars, you will get quite a bit of fun.”
    • “Has a ton of depth, simple but tough gameplay; can be a great 5-minute game that you play in passing or a grindy 4-hour session game.”
  • monetization1 mentions

    The monetization aspect of the game has been criticized for misleading advertisements, as it promotes itself as an action roguelike featuring a customizable snake, which may not align with players' expectations upon playing.

    • “The game heavily relies on microtransactions, making it nearly impossible to progress without spending real money.”
    • “I feel like the monetization strategy is designed to exploit players, pushing them to pay for basic features that should be included in the game.”
    • “The constant barrage of ads and prompts to purchase in-game currency ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
15hAverage play time
5-26hSpent by most gamers
*Based on 24 analyzed playthroughs

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