- August 22, 2024
- HAKAMA Inc.
Elrentaros Wanderings
14%Game Brain Score
gameplay, character development
story, graphics
20% User Score 20 reviews
Platforms
About
The dual life where Fantasy meets Reality begins! A brand-new action RPG, Elrentaros Wanderings!








Audience ScoreBased on 20 reviews
gameplay4 positive mentions
story3 negative mentions
- The game features a decent challenge with good enemy variety and fun boss battles.
- Character designs and interactions are charming, with engaging dialogue and a light story.
- The combat system is satisfying and addictive, providing a rewarding gameplay loop.
- The game feels bland and repetitive, with a lack of meaningful content outside of dungeons.
- Progression is frustratingly padded, requiring players to repeatedly clear dungeons with little reward.
- The town feels lifeless and unanimated, lacking the depth and interactivity expected from similar games.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is characterized by tight controls and satisfying combat, with a focus on melee weapons and limited ranged options, leading to a somewhat repetitive experience, especially with boss mechanics. While the game incorporates roguelite elements and offers rewarding build crafting, the overall gameplay loop is simple yet engaging, making it more appealing at a discounted price. The vibrant environments and enjoyable music enhance the experience, despite the routine tasks involved in loot management.
“The game features tight controls, incredibly satisfying and addictive combat, and basic yet rewarding build crafting. The music is wonderful, environments are lush and colorful, and the game overall just has a very engaging gameplay loop.”
“What I do have to say though, and that's why I feel like the game is recommendable at a lower price point of a discount, is that the gameplay loop is very simple and yet somehow fun.”
“When you have to go through the routine task of sifting through all of your garbage loot to deconstruct it (for money), and consider what is probably worth keeping for later, that's business as usual for any RPG or ARPG, but this game only has so many weapon types, all melee weapons, and the only ranged gameplay you will get is with how you'd utilize three different bow attacks and a number of spells.”
“Bosses all have the same mechanics when it comes to their life bar - they retreat to the middle/top of the screen to summon adds/minions and they're invincible for a short while.”
“Most of them even add roguelite mechanics like procedural generation to somewhat conceal their repetitive nature.”