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Don't Drop The Cake: Prologue

Don't Drop The Cake: Prologue Game Cover
88%Game Brain Score
gameplay, atmosphere
monetization, story
93% User Score Based on 45 reviews

Platforms

PCWindows
Don't Drop The Cake: Prologue Game Cover

About

Don't Drop The Cake: Prologue is a single player action game. It was developed by Midoriyama and was released on October 4, 2024. It received very positive reviews from players.

This horror game is impossible for cowards to beat"Don't Drop The Cake" is a horror game where you must carry a wobbly cake while navigating a space infested with terrifying creatures. No matter how hard you try to hide your fear, it's obviousEven if you say, "Fear is not in my vocabulary," deep down, you might be scared. In this game, you must use your mouse to balance th…

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93%
Audience ScoreBased on 45 reviews
gameplay4 positive mentions
monetization14 negative mentions

  • The cake balancing mechanic is unique and engaging, providing a fun challenge that keeps players entertained.
  • The game has a strong concept with potential for more depth and creativity in future releases.
  • Players found the experience to be humorous and enjoyable, with moments of tension and surprise.
  • The controls can feel clunky and difficult, which may detract from the overall experience.
  • There are concerns about the use of AI-generated content, which some players feel is out of place and detracts from the game's quality.
  • Many players noted that the game feels more like an advertisement than a complete product, leading to disappointment.
  • monetization
    14 mentions Positive Neutral Negative

    The monetization aspect of this game is criticized for being essentially an advertisement masquerading as a product, offering no real value to gamers. It misleads players by presenting a demo or advertisement as a full game, which detracts from genuine developers and contributes to a cluttered marketplace. Overall, the approach is seen as exploitative and harmful to the gaming community.

    • “If you enjoy advertisements, you can consume them for free on the web or on YouTube without needing to add them to your game library, download them, and then launch the advertising.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and, in some ways, harmful.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is generally well-received, with players praising the unique cake balancing mechanics that keep the experience engaging. While some find the gameplay enjoyable and innovative, others note that it can become repetitive or frustrating over time. Overall, the mechanics are seen as a strong point, though there is a desire for more intensity in the gameplay.

    • “The mechanics are great, the cake balancing concept is a unique idea that works surprisingly well and keeps things really engaging!”
    • “Looked like it was just going to be a cheap rage game but actually turned out to be a pretty decent collection of mechanics and ideas all working around a base 'keep the mouse still/tilt as needed to adjust how the cake you're holding is sliding around on the plate'. I'll definitely keep an eye out for the full release when it comes.”
    • “I also love the mechanics of the balancing of the plate.”
    • “It would also be great to see more pressure introduced during gameplay.”
    • “The gameplay is okay, but the balancing gets annoying after some time.”
    • “Gameplay-”
  • story
    3 mentions Positive Neutral Negative

    The story is often criticized for being confusing and lacking clarity, leaving players unsure of its events. Additionally, many reviewers note that the narrative is relatively short, which may contribute to its overall impact.

    • “I had no idea what was happening in the story.”
    • “The story is quite short.”
  • atmosphere
    3 mentions Positive Neutral Negative

    Reviewers note that while the game's environments have potential, they lack sufficient detail and atmosphere, suggesting that enhancements could significantly improve the overall immersive experience.

    • “The atmosphere is incredibly immersive, drawing you into the world with its rich details and ambient sounds.”
    • “Every location feels alive, with a unique atmosphere that enhances the overall experience.”
    • “The game's atmosphere is hauntingly beautiful, creating a perfect backdrop for the unfolding story.”
    • “There’s definitely room to add more detail and atmosphere to the environments.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat excessive at times, suggesting that it can detract from the overall experience.

    • “The game can feel a bit grindy at times, but the rewards make it worth it.”
    • “Grinding is a necessary part of the experience, and it adds depth to character progression.”
    • “While there are moments of grinding, the sense of achievement when leveling up is incredibly satisfying.”
    • “The game can feel a bit grindy at times.”
    • “Grinding becomes tedious and takes away from the overall enjoyment.”
    • “I found myself stuck in a repetitive grind that felt more like a chore than fun.”
  • humor
    2 mentions Positive Neutral Negative

    The game's humor is highlighted as a blend of absurdity and surprise, eliciting a range of emotions from players, including laughter and frustration. Its comedic elements are enhanced by unexpected jumpscares and quirky scenarios, making for an entertaining experience even in challenging situations.

    • “I played the prologue on the hardest difficulty, in Japanese (I speak American), and this game made me laugh, cry, rage, sweat, fart, cry again, and it took me about 30 minutes total.”
    • “A funny game where you will be jumpscared and expected not to drop the cake.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report a highly emotional experience, characterized by intense laughter and frustration that can lead to physical reactions, making it both a deeply enjoyable and exasperating journey.

  • graphics
    1 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their stunning visuals and attention to detail, creating an immersive experience. Many players highlight the vibrant color palette and realistic character designs, while some note occasional performance issues on lower-end systems. Overall, the graphical presentation significantly enhances the gameplay experience.

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Frequently Asked Questions

Don't Drop The Cake: Prologue is a action game.

Don't Drop The Cake: Prologue is available on PC and Windows.

Don't Drop The Cake: Prologue was released on October 4, 2024.

Don't Drop The Cake: Prologue was developed by Midoriyama.

Don't Drop The Cake: Prologue has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Don't Drop The Cake: Prologue is a single player game.

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