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Don't Die, Collect Loot

Don't Die, Collect Loot Game Cover
92%Game Brain Score
gameplay, replayability
graphics, story
92% User Score Based on 97 reviews

Platforms

PCWindows
Don't Die, Collect Loot Game Cover

About

Don't Die, Collect Loot is a single player casual role playing game. It was developed by Dan Marchand and was released on September 19, 2025. It received very positive reviews from players.

ROADMAP About the GameWhat is Don't Die, Collect Loot? Apart from not dying and collecting loot, it's an arcade roguelite RPG mixed with bullet hells, dedicated to letting you realize the ultimate power fantasy: Become the most powerful being in the world - and then grow even more powerful, with no limits on just how mighty your chosen hero can become. Fight your way through infinite retro wo…

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92%
Audience ScoreBased on 97 reviews
gameplay5 positive mentions
story2 negative mentions

  • The game offers a fun and addictive gameplay loop with a mix of ARPG mechanics and roguelike elements, making it easy to jump in for quick runs or longer sessions.
  • The developer is highly responsive to community feedback, regularly releasing updates and hotfixes, which enhances the overall experience and shows a commitment to improving the game.
  • There is a surprising amount of depth in character builds and crafting, allowing for a variety of playstyles and strategies that keep players engaged.
  • The inventory management and UI can be confusing and frustrating, making it difficult to navigate menus and understand game mechanics.
  • The game suffers from visual clarity issues, with projectiles and effects sometimes obscuring important gameplay elements, leading to frustrating deaths.
  • As an early access title, the game has bugs and balance issues that can detract from the overall experience, and some players feel that the content is currently lacking.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is a mix of engaging mechanics and deep ARPG elements, offering a solid and addictive core loop that encourages exploration and experimentation. While the game is still in early access and has some bugs and balance issues, players appreciate the fast-paced, arcade-style action combined with intricate build crafting. However, some mechanics, like gem revealing, have received criticism, and the limited areas may feel repetitive to some.

    • “Very solid gameplay loop, and I'm excited for what's to come.”
    • “It blends the gameplay of a top-down shoot-em-up with the busted build crafting and min-maxing of a loot-based RPG.”
    • “Core gameplay loop feels satisfying; a fairly simple control scheme makes it easy to engage with satisfying movement and what looks like a lot of depth to character building.”
    • “The UI and the gameplay are terribly bad, in my opinion.”
    • “As mentioned, the game has bugs, and chances are high you’ll notice them — they might even affect your gameplay or build.”
    • “There's only two areas so far and it's not that different mechanically; avoid obstacles and monsters, move forward.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews; while some players appreciate the colorful modern retro aesthetic and clean, cute sprites, others find the visuals lacking and difficult to see during gameplay, particularly when skills clutter the screen. Overall, the game is praised for its polished appearance, especially considering it is a solo development effort.

    • “Super fun indie game that scratches a bunch of itches at the same time - roguelike (you die and improve each run), ARPG (movement and skill use, although you can set your choice of skills to auto-run to not worry about it/reduce hand strain), RPG (you have XP, levels, skill points, etc), all wrapped up in a colorful modern retro aesthetic.”
    • “Some witty little bits of dialogue and a fun art style.”
    • “The graphics are clean with very cute sprites and the music is also great - the game is super polished for being a solo dev effort!”
    • “I see no way of fixing this, thus some of the visuals you'll rarely ever see.”
    • “Old school graphics.”
    • “I find it mostly boring because the visuals are lacking; even with ability graphics 25% opaque, it can be hard to see incoming projectiles.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers exceptional replayability, appealing to both casual players and those seeking longer sessions through its engaging survival and exploration mechanics, complemented by a wealth of loot. Reviewers highlight its tight gameplay and high replay value, rating it 9/10 for its addictive nature and overall value.

    • “This endlessly replayable title rewards both casual sessions and marathon runs with an addictive loop of survival, exploration, and, of course, mountains of loot.”
    • “Gameplay: 9/10 – tight mechanics and near-infinite replay value.”
    • “Great value for the amount of replay value.”
  • story
    2 mentions Positive Neutral Negative

    The story is currently incomplete, allowing players to progress only to a certain point before hitting a stop, though initial elements of the endgame have been introduced. Additionally, the tutorial and story unlocks become redundant once another character or class has completed them.

    • “The content right now isn’t finished — you can progress through the story to a certain point, and then it stops — but the developer has already added the first touches of the endgame to show what to expect.”
    • “The story/tutorial unlocks are not needed after another character/class does it.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised for its charm and quality, complementing the clean graphics and cute sprites, which contribute to an overall polished experience, especially considering it was developed by a solo developer.

    • “Charming soundtrack!”
    • “The graphics are clean with very cute sprites, and the music is also great - the game is super polished for being a solo dev effort!”
  • grinding
    2 mentions Positive Neutral Negative

    Players find grinding enjoyable, especially in the context of distinct classes and engaging builds, making it a rewarding experience for fans of loot-based games and theory crafting. Overall, the grinding aspect is seen as a valuable component that enhances the game's worth.

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Frequently Asked Questions

Don't Die, Collect Loot is a casual role playing game.

Don't Die, Collect Loot is available on PC and Windows.

Don't Die, Collect Loot was released on September 19, 2025.

Don't Die, Collect Loot was developed by Dan Marchand.

Don't Die, Collect Loot has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Don't Die, Collect Loot is a single player game.

Similar games include Reality Break, Dwarven Realms, Tiny Rogues, Rogue: Genesia, Conquest Dark and others.