- September 23, 2022
- RubyDev
- 28h median play time
Tiny Rogues
Platforms
About
"Tiny Rogues" is a challenging rogue-lite dungeon crawler with RPG and bullet hell elements, offering over 20 unique floors and 40 boss fights. Players can choose from 34 character classes, each with unique abilities, and collect over 500 equipment items. Leveling up provides access to over 100 unique traits and helpful perks, ensuring a distinct experience in every run.



gameplay
822 mentions Positive Neutral NegativeThe gameplay of "Tiny Rogues" is characterized by a simple yet addictive loop that combines fast-paced action with deep mechanics, allowing for extensive build customization and strategic play. Players appreciate the variety of classes, weapons, and synergies, which contribute to a rewarding experience that encourages experimentation and replayability. Despite some initial complexity and a learning curve, the game is praised for its engaging mechanics, frequent updates, and the developer's commitment to refining the gameplay experience.
“The gameplay loop is addicting, rewarding, and always fun to come back to.”
“The class types, abilities, weapon types, and upgrades all feel unique; the gameplay is fast and fun, the build possibilities are vast, and it just feels so polished.”
“The gameplay is simple but deep; runs are fun and varied, content is plentiful, and meta progression is actually fun instead of the genre standard of an unbearably annoying artificial extension of the game.”
“There aren't enough explanations for how things are calculated or how some mechanics work (e.g. what are fiends, exactly?); and sometimes you have to make wild guesses on which item or skill choices are better when the calculations get complicated.”
“The gameplay relies on an absurd amount of stats and values to learn and keep track of, and while it might go overboard in some ways, that sort of gameplay is like crack to me, and I've been looking for an experience as enjoyable as this for some time now.”
“The mechanics are too light.”