- September 27, 2024
- Crater Studios
- 13h median play time
Dwarven Realms
Platforms
About
"Dwarven Realms" is a third-person ARPG that features innovative gameplay through its dynamic itemization system and strategic combat. With a community-centric development approach, the game offers a unique skill tree for diverse weapon professions, ensuring an immersive and personalized experience for each player. Players can expect constant updates aligned with community feedback, enhancing the overall gameplay and providing a labor of love from the developers.











- Addictive gameplay loop with endless grinding and character progression.
- Great mix of ARPG mechanics and survivor-style gameplay, providing a unique experience.
- Active developer engagement with the community, leading to regular updates and improvements.
- Frequent character wipes every season, which can be frustrating for players seeking long-term progression.
- Lack of clarity in crafting and itemization, making it difficult for new players to understand mechanics.
- Performance issues and bugs, including crashes and frame drops, detracting from the overall experience.
- gameplay287 mentions Positive Neutral Negative
The gameplay of the game is characterized by a blend of action RPG and horde survival mechanics, offering an addictive and engaging experience with a satisfying core loop of combat, progression, and loot collection. While many players appreciate the intuitive mechanics and smooth gameplay, some express concerns about repetitiveness and grindiness after extended playtime, as well as a lack of depth in certain gameplay elements. Overall, the game is seen as fun and worth the price, especially for those who enjoy casual yet rewarding gameplay.
“The gameplay loop is simple, but fun: you open a zone, run around killing monsters and collecting materials and gear, kill a boss, get rewards and loot, and repeat.”
“Gameplay-wise the game offers a variety of weapon types with a set of skills for each of them.”
“The gameplay is super fun and fast-paced, and there are tons of different abilities and skills to unlock as you progress through the game.”
“The only thing is that it becomes grindy and repetitive when you have about 25 hours of gameplay.”
“Also, the gameplay needs to be improved; it must be possible to add more variety so the game is more than just running around in circles.”
“Gameplay is completely mindless to the point where you could get up to take a break after triggering the auto-attack bug, then return to find you have gained levels and not lost a single hit point.”