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Soulstone Survivors: Prologue Game Cover

About Soulstone Survivors: Prologue

Soulstone Survivors: Prologue is a single player arcade hack and slash game with fantasy and dark fantasy themes. It was developed by Game Smithing Limited and was released on August 26, 2022. It received very positive reviews from players.

Wishlist the full game!New characters, weapons, skills, bosses and so much more! About the GameThis is the free version of Soulstone Survivors, an action roguelite where you slay hordes of foes and face titanic bosses while learning powerful skills to enhance your character.Unique characters and skillsIn this version, you get to experience playing with 3 never seen before characters! Craft powe…

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Games Like Soulstone Survivors: Prologue

Looking for games like Soulstone Survivors: Prologue? Here are top arcade hack and slash recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Soulstone Survivors, 20 Minutes Till Dawn or Rogue: Genesia.

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Reviews

94%Audience ScoreBased on 1,324 reviews
graphics38 positive mentions
grinding18 negative mentions

  • Addictive and fun gameplay with a lot of build diversity and upgrade options.
  • Smooth controls, satisfying combat, and great visuals with a unique art style.
  • Free prologue/demo with progress carrying over to full game, which offers good replayability and frequent developer updates.
  • Visual clutter and overwhelming particle effects make it hard to see the action and avoid attacks.
  • Gameplay can become repetitive and too easy after initial progress, with limited challenge at higher levels.
  • Some balancing issues such as overpowered abilities, uneven weapon effectiveness, and grind-heavy progression.
  • graphics

    79 mentions Positive Neutral Negative
    48% positive mentions, 47% neutral mentions, 5% negative mentions

    The game features modern, crisp 3D graphics with a distinctive low-poly art style that enhances performance even during chaotic moments, offering a visually appealing upgrade over similar titles like Vampire Survivors. While most praise its smooth visuals and colorful, stylish aesthetics, some note that flashy effects can clutter the screen and occasionally hinder gameplay clarity. Overall, the graphics are widely regarded as one of the game's strong points, balancing pleasing visuals with effective performance.

    • “Amazing game, by far the prettiest and cleanest aesthetic of all these recent bullet heaven games, and funnily enough, it performs better than many of the 2D pixel art-based ones.”
    • “It features crisp graphics and far prettier visuals than Vampire Survivors, with lots of flash, glitz, and glamour.”
    • “Great graphics, good balance, I've only heard good things about the communication with the fanbase as well.”
    • “Made with what seems to be mostly store-bought assets, the game does not have a unique art style.”
    • “The graphical style is awful.”
    • “All the visuals were so flashy that - even early game - I could not tell what was hitting me.”
  • gameplay

    77 mentions Positive Neutral Negative
    45% positive mentions, 51% neutral mentions, 4% negative mentions

    The gameplay is generally praised for being smooth, addictive, and intuitive, offering a fun and satisfying loop with varied characters, skills, and mechanics reminiscent of but distinct from Vampire Survivors. However, some find it shallow, repetitive, and limited in content or challenge, with calls for more diverse mechanics, progression systems, and post-level options to enhance replayability. Overall, it shows strong potential and solid foundations with room for further development.

    • “The gameplay is a lot of fun, the boss fights are for the most part pretty engaging and the skill system and smithing system gives the game a sense of progression.”
    • “I have very little bad to say, gameplay feels super smooth overall, the low base cooldown of dashes is fantastic, the controls feel very responsive, plenty of build variety even with such a currently small character pool and somewhat limited spell/skill choices.”
    • “It has vampire survivors' move and auto-attack type combat with enough changes in look, feel and gameplay that it feels like an evolution rather than a ripoff.”
    • “I could have been AFK for all that it mattered in gameplay; I had no clue what was happening. Attack indicators can't be seen under the million effects, never had this problem with a Vampire Survivor game.”
    • “Looks not that good but runs poorly; incredibly shallow gameplay. I get bored after the first run, skill upgrades are generic and uninteresting.”
    • “Feels set up to be extremely grindy. After I successfully won my very first run, which took 30 minutes of rather intense gameplay, I could only purchase a couple of skill tree upgrades and not much else.”
  • music

    31 mentions Positive Neutral Negative
    42% positive mentions, 48% neutral mentions, 10% negative mentions

    The music in the game is generally praised for being energetic, fitting the gameplay, and enhancing the overall experience, with several users expressing excitement and appreciation for the soundtrack. However, some find it repetitive, generic, or not to their taste, and a few suggest it could benefit from more variation and improvements in sound effects. Overall, the soundtrack is a strong positive aspect that contributes to the game's appeal.

    • “Absolutely one of the soundtracks I've heard in a long time. If the full game is as good or better than the prologue, I definitely know what game I'm buying next!”
    • “Jamming music that fits the feel of the fights, plenty of skills to choose from and some strategy dashed in, multiple characters to choose your playstyle with. This is free as it is and is already a favorite of mine!”
    • “Great soundtrack that you actually want to leave running.”
    • “Game is fun but I'm not a fan of the music.”
    • “Sounds and music could use a bit of work, but still pretty good.”
    • “Two things it could really, really use are different map layouts and much more variation in music.”
  • grinding

    18 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is consistently described as grind-heavy, with lengthy runs and material farming being central to progression, which some players find tedious and energy-draining. However, the grinding is balanced with varied character builds, skill trees, and crafting, offering depth and promising gameplay that may improve in its final form. Overall, while the grind is a notable drawback for some, fans of roguelite bullet hell and progression systems may still find it rewarding.

    • “The game is designed around grinding materials to upgrade yourself, but the rounds last long enough as is and get rather boring very quickly with how little control you're allowed to have.”
    • “Feels set up to be extremely grindy. After I successfully won my very first run, which took 30 minutes of rather intense gameplay, I could only purchase a couple of skill tree upgrades and not much else.”
    • “Yo, I think the game could use some help with being a bit less grindy as even with the smallest multiplier the weapons will be a pain in the butt to grind out in the final game.”
  • optimization

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The game suffers from significant optimization issues, especially on the Steam Deck, leading to frequent lag spikes and performance drops during intense skill spamming or boss fights. While the low-poly art style helps maintain decent performance overall, heavy effects and crowded scenes cause noticeable frame drops, indicating that better optimization is urgently needed.

    • “Nicely presented, runs smoothly - plenty of variety in the weapons.”
    • “I think the low-poly art style is a perfect fit for this genre of games (especially when it's 3D), not just because your whole screen will get filled with enemies, but by using low poly assets you can still achieve good performance without having to drop all your settings to low.”
    • “There is slight performance degradation when many effects are displayed.”
    • “Massive optimization issues on Steam Deck.”
    • “Needs optimization badly.”
    • “I do wish it was better optimized because when you're spamming skills and the ice boss is spamming skills, it gets harder to hold onto your frames.”
  • replayability

    9 mentions Positive Neutral Negative
    33% positive mentions, 45% neutral mentions, 22% negative mentions

    The game offers strong replayability due to its easy-to-learn, hard-to-master mechanics, varied builds, talent trees, and evolving systems like cards and runes. Ongoing updates and content expansions promise even greater replay value, though some players are waiting for more boss variety and unique elements before fully committing. Overall, the game feels fresh and engaging with the potential for endless playtime.

    • “The differences between builds, the talent tree, the characters, and the card system that is yet to unlock all point towards a lot of replayability.”
    • “It's mechanics are easy to learn and hard to master which adds a ton of replayability.”
    • “Great replayability and it will be exciting to see the roster, maps, and rune system fleshed out.”
    • “I've wishlisted the full game, but I'll probably wait and see if they've added more boss variety and more unique elements for replayability before I end up getting it.”
    • “It does have a very well designed UI and skill points will help with replay value. It's very reminiscent of Risk of Rain, and again aside from my personal faults I found with it, I believe it's a great start for a free game, but these days my time is scarce and I don't have time to invest into this genre to get to its 'endgame'.”
  • story

    6 mentions Positive Neutral Negative
    50% positive mentions, 33% neutral mentions, 17% negative mentions

    The story aspect is currently underdeveloped, with users expressing a desire for more engaging adventures, quests, and lore to enhance the gameplay experience. They suggest adding a progression system with unlockable powers, unique and customizable gear, and multiplayer co-op to make the story and objectives more compelling. Overall, improvements in mission clarity and skill mechanics are needed to elevate the narrative depth.

    • “Really interesting game that could be awesome with adventures and quests, multiplayer, map survival lore, and unlockable powers that develop along the game's unveiling and continuous updates.”
    • “Also love doing quests to unlock or buy weapons.”
    • “It needs some improvements like the missions are too long and sometimes it is hard to know what skills you have or how to reroll them, but overall definitely recommend it!”
    • “Missions are too long and sometimes it is hard to know what skills you have or how to reroll them.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the humor in the game funny and enjoyable, praising its comedic prologue and expressing positive impressions influenced by entertaining gameplay they observed.

    • “Another funny prologue, thanks!”
    • “I saw dangerouslyfunny play this and I really enjoyed watching him play it, so I figured I would give it a shot and man, I'm really glad I did.”
    • “Kek, funny!”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    Monetization in the game is notably free of microtransactions, account requirements, or exclusive launchers, offering a traditional gaming experience. However, it appears the developers intend to incorporate live-service elements, monetizing through skins and progression in the versus genre.

    • “This is clearly a game which wants to take the versus genre and turn it into a live-service model with monetization on skins and progression.”
    • “This is a big boy version of the phone games you have seen in ads.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users express significant frustration with the game's mechanics, particularly with unreliable attack indicators that lead to unfair hits, resulting in a negative emotional experience and reluctance to continue playing.

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Play Times

8h Median play time
19h Average play time
4-30h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Soulstone Survivors: Prologue is a arcade hack and slash game with fantasy and dark fantasy themes. Common tags for Soulstone Survivors: Prologue include free to play, 3D, indie, roguelite, bullet hell and others.

Soulstone Survivors: Prologue is available on PC, Mac OS, Windows and Linux.

On average players spend around 19 hours playing Soulstone Survivors: Prologue.

Soulstone Survivors: Prologue was released on August 26, 2022.

Soulstone Survivors: Prologue was developed by Game Smithing Limited.

Soulstone Survivors: Prologue has received very positive reviews from players. Most players liked Soulstone Survivors: Prologue for its graphics but disliked it for its grinding.

Soulstone Survivors: Prologue is a single player game.

Similar games include Soulstone Survivors, 20 Minutes Till Dawn, Rogue: Genesia, Jotunnslayer: Hordes of Hel, Death Must Die and others.