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Soulstone Survivors: Prologue

94%Game Brain Score
graphics, gameplay
grinding, optimization
94% User Score Based on 2,676 reviews

Platforms

Mac OSMac OSPCPCWindowsWindowsLinuxLinux

About

"Soulstone Survivors: Prologue" is a free action roguelite, where players can experiment with 3 unique characters, each with distinct skills. Combat hordes of enemies and bosses, crafting powerful weapons along the way using materials gathered. With dozens of skills and hundreds of power-ups, this prologue offers an engaging taste of the full game to come.

Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
Soulstone Survivors: Prologue screenshot
+1

94%
Audience ScoreBased on 2,676 reviews
graphics76 positive mentions
grinding38 negative mentions

  • The game offers a fun and engaging experience with a variety of skills and character builds, making each run feel unique.
  • The graphics and sound design are appealing, contributing to an enjoyable gameplay atmosphere.
  • The developers are responsive to community feedback, frequently updating the game and adding new content.
  • The game can become repetitive and easy once players unlock powerful builds, leading to a lack of challenge.
  • Visual clutter from abilities and effects can make it difficult to track the player's character and enemy attacks, especially in later stages.
  • Some balancing issues exist, particularly with certain character abilities and enemy difficulty, which may need adjustments in the full release.
  • graphics
    158 mentions Positive Neutral Negative

    The graphics of the game have received a mixed but generally positive reception, with many users praising the modern, clean aesthetic and smooth performance, particularly in comparison to similar titles like "Vampire Survivors." While some appreciate the vibrant art style and detailed visuals, others feel that the flashy effects can hinder gameplay clarity. Overall, the game is noted for its appealing graphics, though some players desire a more unique or refined art style.

    • “Amazing game, by far the prettiest and cleanest aesthetic of all these recent bullet heaven games, and funnily enough, it performs better than many of the 2D pixel art-based ones.”
    • “The art style is gorgeous and it's very addicting trying to make the most OP builds possible.”
    • “It features crisp graphics and far prettier visuals than Vampire Survivors, with lots of flash, glitz, and glamour.”
    • “Made with what seems to be mostly store-bought assets, the game does not have a unique art style.”
    • “The graphical style is awful.”
    • “Graphically, the game is a bit weak.”
  • gameplay
    158 mentions Positive Neutral Negative

    The gameplay has received mixed feedback, with many praising its smooth mechanics, intuitive controls, and engaging combat, while others criticize it for being repetitive and lacking depth. Players appreciate the variety of characters and abilities, but some feel the game is too grindy and lacks meaningful progression. Overall, while the game shows potential and offers enjoyable moments, it may require further development to enhance its gameplay loop and keep players engaged long-term.

    • “The gameplay is wonderful and very smooth.”
    • “Highly addictive, easy to learn, very intuitive gameplay.”
    • “The gameplay is a lot of fun, the boss fights are for the most part pretty engaging and the skill system and smithing system gives the game a sense of progression.”
    • “Very limited amount of gameplay at the moment.”
    • “I could have been AFK for all that it mattered in gameplay; I had no clue what was happening. Attack indicators can't be seen under the million of effects. I never had this problem with a vampire survivor game.”
    • “Looks not that good but runs poorly; incredibly shallow gameplay. I get bored after the first run, and skill upgrades are generic and uninteresting.”
  • music
    56 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the soundtrack as enjoyable and fitting for gameplay, while others find it repetitive or lacking in energy. Many appreciate the sound effects and overall audio experience, though some suggest improvements are needed for a more dynamic soundtrack. Overall, the music is generally considered decent, contributing positively to the game's atmosphere, but there is room for enhancement.

    • “Absolutely one of the soundtracks I've heard in a long time; if the full game is as good or better than the prologue, I definitely know what game I'm buying next!”
    • “Pretty chill game, great soundtrack, good mechanics.”
    • “Great soundtrack that you actually want to leave running.”
    • “Sounds and music could use a bit of work, but still pretty good.”
    • “The music is a bit repetitive, but that is a minor thing compared to the overall experience.”
    • “Zero personality, generic assets, droning background music, and progression walls straight out of a free mobile game.”
  • grinding
    38 mentions Positive Neutral Negative

    The game's grinding mechanics have received mixed feedback, with many players finding it excessively grindy, reminiscent of mobile game design. While some appreciate the variety of upgrades and the balance between grinding and progression, others feel that the lengthy rounds and limited control can lead to boredom. Overall, the grinding aspect is seen as a significant element that could benefit from adjustments to enhance enjoyment.

    • “Feels set up to be extremely grindy. After I successfully won my very first run, which took 30 minutes of rather intense gameplay, I could only purchase a couple of skill tree upgrades and not much else.”
    • “The game is designed around grinding materials to upgrade yourself, but the rounds last long enough as is and get rather boring very quickly with how little control you're allowed to have.”
    • “Wants to be Vampire Survivors but is way too grindy.”
  • optimization
    22 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, particularly on the Steam Deck, where users report lag spikes and performance degradation during intense moments. While it runs smoothly at times and features a well-suited low-poly art style, many players express frustration over the lack of proper CPU utilization and the overall need for better optimization to enhance gameplay experience.

    • “Works well on Steam Deck too, although slightly unoptimized as of now.”
    • “I think the low-poly art style is a perfect fit for these genres of games (especially when it's 3D), not just because your whole screen will get filled with enemies, but by using low-poly assets you can still achieve good performance without having to drop all your settings to low.”
    • “There is slightly performance degradation when so many effects are displayed.”
    • “Massive optimization issues on Steam Deck.”
    • “I do wish it was better optimized because when you're spamming skills and the ice boss is spamming skills, it gets harder to hold onto your frames.”
    • “Horrible performance issues at the end, with long and tedious runs of chipping away at the final boss. Melee feels very bad compared to ranged due to the constant kiting required.”
  • replayability
    18 mentions Positive Neutral Negative

    Players highlight the game's strong replayability, driven by its easy-to-learn yet challenging mechanics, diverse build options, and evolving content through updates. The variety in character skills, talent trees, and card systems further enhances replay value, making it engaging and fresh. Many users express excitement for future updates that promise to expand the game's content and replayability even more.

    • “It's mechanics are easy to learn and hard to master, which adds a ton of replayability.”
    • “The replayability is endless, and I lose track of time so easily while playing.”
    • “I've wishlisted the full game, but I'll probably wait and see if they've added more boss variety and more unique elements for replayability before I end up getting it.”
    • “It does have a very well-designed UI and skill points will help with replay value. It's very reminiscent of Risk of Rain, in my humble opinion. However, aside from my personal faults I found with it, I believe it's a great start for a free game, but these days my time is scarce and I don't have time to invest in this genre in order to get to its 'endgame'.”
    • “The differences between builds, the talent tree, the characters, and the card system that is yet to unlock all point towards a lot of replayability.”
  • story
    14 mentions Positive Neutral Negative

    The game currently lacks a compelling story, which many players feel is a significant drawback. Reviewers express a desire for more engaging quests, lore, and multiplayer elements to enhance the experience, suggesting that the addition of a narrative and unique gear customization could elevate the game. Overall, while the gameplay is interesting, the absence of a structured story and objectives leaves players wanting more.

    • “Really interesting game that could be awesome with adventures and quests, a multiplayer mode, map survival lore, and unlockable powers that develop along the game's unveiling and continuous updates.”
    • “Add a story, unique and legendary gear (gear you can customize uniquely to your gameplay would be awesome), more objectives to max out the map, and maybe even a multiplayer co-op setting would make this game worth it.”
    • “Also love doing quests to unlock or buy weapons.”
    • “Com/app/858210/nova_drift/ but obviously also the Diablo core gameplay loop with all the bullshit 'sell vendor trash' and 'listen to boring quest dialog' stripped right out.”
    • “Doesn't have a story thus far but gameplay is somewhat similar.”
    • “It needs some improvements like the missions are too long and sometimes it is hard to know what skills you have or how to reroll them but overall definitely recommend it!”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with players finding it funny and enjoyable, particularly highlighting the amusing prologue. Many users were inspired to try the game after watching entertaining gameplay from streamers, indicating that the humor resonates well with the audience.

    • “Another funny prologue, thanks!”
    • “I saw dangerouslyfunny play this and I really enjoyed watching him play it, so I figured I would give it a shot and man, I'm really glad I did.”
  • monetization
    6 mentions Positive Neutral Negative

    The game is praised for its straightforward monetization approach, avoiding common pitfalls like microtransactions and unnecessary account requirements. However, it is also noted that it aims to adopt a live-service model, focusing on monetization through skins and progression. Overall, the game balances traditional gaming values with modern monetization strategies.

    • “This is clearly a game that aims to take the versus genre and transform it into a more live-service model, focusing on monetization through skins and progression.”
    • “This is clearly a game which wants to take the vs genre and make it into a more live-service situation with monetization on skins and progression.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express significant frustration with the game's mechanics, particularly regarding inaccurate attack indicators that lead to feelings of helplessness and anger. This emotional response is compounded by the perception that the game becomes more manageable only after substantial investment, leaving many feeling disheartened and unwilling to continue. Overall, the emotional experience is marked by disappointment and a sense of unfairness.

Buy Soulstone Survivors: Prologue

7h Median play time
17h Average play time
4-10h Spent by most gamers
*Based on 22 analyzed playthroughs

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