Dinosaurs Dominion
- January 20, 2024
- Arcupion Art
Dinosaurs Dominion is a single player experience designed for players who prefer solitary gameplay sessions. Players must overcome ever changing challenges as death will take them back to the start of their journey in this brutal one life system. The combat of Dinosaurs Dominion is heavily influenced and inspired by souls like games which allows players to lock on to their enemies and strike or …
Reviews
- Unique theme and concept with decent graphics and sound design.
- Good core gameplay mechanics and easy controls, making it enjoyable for players.
- Potential for expansion and improvement as an early access title, with a desire for more content.
- Limited content with only a few upgrades and predictable enemy patterns, leading to a lack of replayability.
- Combat mechanics can feel clunky and unbalanced, especially during boss fights with insufficient healing options.
- The game currently feels incomplete, with many players expressing frustration over the lack of variety and depth.
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay features a solid healing mechanic and enjoyable movement, but players find the map too linear and suggest alternative methods for obtaining mutations. While the graphics are satisfactory, the boss fights are criticized for being nearly impossible with limited healing and plagued by buggy mechanics.
“The movement mechanics are very good.”
“The movement and graphics are fine, though I wish there were more options, and the mechanics are okay.”
“Good healing mechanic.”
“Once you get to the boss, it is virtually impossible to beat with only 2 heals, especially since the game has very buggy and clunky fight mechanics.”
“The movement and graphics are fine (though I wish there were more options), and the mechanics are okay.”
“A more linear map, or a different mechanic for obtaining mutations.”
- replayability3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Roguelites are highly regarded for their replayability due to the uniqueness of each run, though some players suggest that introducing unique maps and achievement-based bonuses could further enhance this aspect.
“Roguelites are renowned for being very replayable, with every run being unique.”
“The map is fine as it is; however, if it were unique each run, it would add to the replayability.”
“Adding bonuses for playing, such as achievements, would also help boost replayability.”
- graphics3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are generally considered decent, with some users appreciating their quality, though there is a desire for more customization options. While the visuals are noted as a positive aspect, they are not sufficient to elevate the overall experience of the game.
“The movement and graphics are fine, though I wish there were more options.”
“At the very least, it has nice graphics.”
“Graphics are decent.”
- stability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, players report a mixed experience with stability; while some enjoy easy controls and satisfying battles, others highlight significant issues with buggy and clunky fight mechanics, particularly during boss encounters, which can hinder gameplay.
“Easy controls, no glitches so far, simple survival objective, satisfying battles, worth the current price, and a desire to want more.”
“Once you get to the boss, it is virtually impossible to beat with only 2 heals, especially since the game has very buggy and clunky fight mechanics.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express frustration with the camera controls, noting that the sensitivity can disrupt immersion and emotional engagement by causing players to lose focus on their surroundings. This technical issue detracts from the overall emotional experience of the game.