Dinosaurs Dominion
- January 20, 2024
- Arcupion Art
Dinosaurs Dominion is a single player experience designed for players who prefer solitary gameplay sessions. Players must overcome ever changing challenges as death will take them back to the start of their journey in this brutal one life system. The combat of Dinosaurs Dominion is heavily influenced and inspired by souls like games which allows players to lock on to their enemies and strike or …
Reviews
- Unique theme and fun environment with decent graphics and sound design.
- Good core gameplay with easy controls and satisfying battles.
- Potential for expansion and improvement as an early access title.
- Limited content with only a few upgrades and predictable enemy patterns.
- Combat mechanics can feel clunky, and healing options are insufficient for challenging encounters.
- Lack of replayability due to repetitive maps and minimal enemy variation.
- gameplay10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
Gameplay is characterized by a solid healing mechanic and good movement, though players express a desire for more options and a less linear map. However, the boss fights are criticized for being nearly impossible with limited healing and plagued by buggy, clunky mechanics. Overall, while the movement and graphics are well-received, the combat experience leaves much to be desired.
“The movement mechanics are very good.”
“The movement and graphics are fine, though I wish there were more options, and the mechanics are okay.”
“Good healing mechanic.”
“Once you get to the boss, it is virtually impossible to beat with only 2 heals, especially since the game has very buggy and clunky fight mechanics.”
“The movement and graphics are fine (though I wish there were more options), and the mechanics are okay.”
“- a more linear map, or a different mechanic for obtaining mutations.”
- replayability6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Roguelites are highly regarded for their replayability due to the uniqueness of each run. However, players feel that introducing unique maps for every run and incorporating achievement-based bonuses could further enhance the game's replay value.
“Roguelites are renowned for being very replayable, with every run being unique.”
“The map is fine as it is; however, if it were unique each run, it would add to the replayability.”
“Adding bonuses for playing, such as achievements, would also help boost replayability.”
- graphics6 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics are generally described as decent and visually appealing, though some users express a desire for more customization options. While the visuals are noted as a positive aspect, they are not sufficient to elevate the overall experience of the game.
“At the very least, it has nice graphics.”
“The movement and graphics are fine.”
“Graphics are decent.”
- stability4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
Overall, players report a mix of stability in the game, noting that while there are no significant glitches and controls are easy to manage, the boss fights suffer from buggy and clunky mechanics that can hinder progress, particularly with limited healing options.
“Easy controls, no glitches so far, simple survival objective, satisfying battles, worth the current price, and a desire to want more.”
“Once you get to the boss, it is virtually impossible to beat with only 2 heals, especially since the game has very buggy and clunky fight mechanics.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express frustration with the camera controls, noting that the sensitivity causes rapid movements that disrupt their emotional connection to the environment, making it difficult to engage with the game's surroundings.