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Absolver

Absolver is the kind of game that is brilliant when you focus on its combat, but when you start to look at the overall product you start to notice the imperfections.
Absolver Game Cover
70%Game Brain Score
story, gameplay
grinding, stability
74% User Score Based on 14,354 reviews
Critic Score 74%Based on 3 reviews

Platforms

LinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Absolver Game Cover

About

Absolver is a single player and multiplayer role playing game with a fantasy theme. It was developed by Sloclap and was released on August 29, 2017. It received mostly positive reviews from both critics and players.

Absolver is an online multiplayer combat RPG where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who have placed you here to determine your worth in joining their elite corps of Absolvers.

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74%
Audience ScoreBased on 14,354 reviews
story418 positive mentions
grinding465 negative mentions

  • story
    2,865 mentions Positive Neutral Negative

    The story in "Absolver" is notably brief, typically taking around 3 to 6 hours to complete, and is often described as more of a tutorial than a fully fleshed-out narrative. Players express disappointment over the lack of depth and engagement in the storyline, which is conveyed through minimal dialogue and environmental storytelling, reminiscent of the "Dark Souls" series. While the combat mechanics and multiplayer aspects are praised, many reviewers hope for future updates that could expand the story and provide more content beyond the initial playthrough.

    • “I really hope they revisit the IP in their next game or a future game down the line, as the potential for this to be a truly expanded upon experience both gameplay and story-wise is incredibly high.”
    • “Absolutely beautiful world and subtle story that reminds me of Dark Souls.”
    • “The story is enticing and the combat is rewarding.”
    • “There isn’t much in the way of actual story.”
    • “The story unfortunately holds back the reins, and is quick and not explained well at a first playthrough.”
    • “The story is almost nonexistent and you will finish the game instantly, which surprised me because I thought there'd be more to do other than pvp.”
  • gameplay
    2,856 mentions Positive Neutral Negative

    The gameplay of Absolver is widely praised for its unique and deep combat mechanics, allowing players to create customizable fighting styles through a "combat deck" system. Many reviewers highlight the satisfaction of mastering the game's mechanics, which offer a high skill ceiling and a rewarding experience, especially in PvP scenarios. However, the game suffers from a lack of content, a short campaign, and issues with matchmaking and server stability, leading to frustrations for both new and experienced players. Overall, while the core gameplay is engaging and innovative, it is hampered by technical shortcomings and a dwindling player base.

    • “The gameplay is phenomenal and one of my favorite fighting systems ever created, really giving that 'becoming a master' feeling when you sink in the time to learn moves.”
    • “The combat mechanics are amazing, probably best I've ever seen, and the variety of moves is incredible.”
    • “The gameplay is really in-depth, and you have absolute freedom on how to build your personal deck of moves, leading to a very personal and customizable playstyle and feel.”
    • “This game is slow, clunky, with unfair mechanics leaning towards the enemies, instead of fair fighting. By the time you get any more moves, you're entirely sick of the ones you had to repeat 20 million times. No reward is worth this bullshit, and the amount of equips that drop with downright shit stats and 0 improvements over and over again is downright sickening.”
    • “The dodge mechanic sometimes does not work, counter gets countered, etc. It felt unfinished and unpolished and lost interest after playing for a few hours. The game lacked many features that would have made it more enjoyable and immersive. It seemed like the developers rushed to release the game and planned to add more content later but they never did.”
    • “The gameplay is distinctly lackluster. The only positives I can list is that it at least tried to have a new combat mechanic (but failed miserably in execution, somehow making For Honor look better) and that the art style is subjective and can't be considered a negative.”
  • graphics
    1,667 mentions Positive Neutral Negative

    The graphics of "Absolver" are widely praised for their unique art style, which combines minimalistic and painterly aesthetics, creating a visually stunning world that captivates players. Many reviewers highlight the fluid animations and the game's ability to run well even on lower-end systems, although some experience performance issues and graphical glitches. Overall, the visuals contribute significantly to the immersive experience, making it a standout feature of the game.

    • “The visuals are hands down beautiful to admire and enjoy.”
    • “The world building and art style are some of the best in any game I've seen to date.”
    • “The art style is absolutely stunning, the movements and animations are fluid and the controls feel natural.”
    • “Awful, I can run Witcher 3 on max settings but can't run this on low. I had it for not even an hour because I spent more time looking up how to fix it than actually playing it. Reinstalled my drivers and the game multiple times, nothing works, constant FPS drops no matter the graphics settings and the motion blur is ridiculous and you can't even turn it off.”
    • “Weak art with graphics that aged horribly, and character designs like everyone's wearing a feather boa glued to some dinner plates.”
    • “The graphics are supposed to be artsy but are trash.”
  • grinding
    471 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant point of contention among players, with many describing it as tedious and time-consuming. While some appreciate the depth it adds to learning moves and customizing combat styles, others find the repetitive nature of farming for gear and moves to be frustrating, especially given the limited content available after completing the main story. Overall, the game is characterized by a heavy reliance on grinding, which can be enjoyable for dedicated players but may deter those seeking a more streamlined experience.

    • “Besides that, PvP is what you'll be doing for the majority of your time spent playing if you're not grinding cosmetics or moves.”
    • “You'll need a second life for grinding.”
    • “Little to no grinding or gameplay experience.”
    • “The progression is very grindy and tedious with no end game to work for.”
    • “After you've completed the game you're left with a niche farming simulator and a poorly made roguelike-mode where you run the exact same runs over and over again.”
    • “The only things you can do after beating the incredibly short main story are slog through a repetitive procedural dungeon, take part in an endless amount of usually one-sided duels, or spend hours grinding enemies purely for the sake of completion.”
  • music
    344 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its atmospheric qualities and ability to enhance the gameplay experience, while others find it forgettable or lacking in variety. Some players appreciate the calming and immersive soundtrack that complements the art style, while others feel it could be more dynamic, especially during combat. Overall, the soundtrack is seen as fitting for the game's tone, though it may not stand out as particularly memorable.

    • “The music, art direction, sound design, and gameplay combine to be surprisingly relaxing and deeply engaging.”
    • “A strangely beautiful game with a complex combat system and a breathtaking soundtrack.”
    • “The music is subtle, but distinctive enough to give you a sense of tension in combat, and calm during the interludes.”
    • “The music is okay but not really memorable, basically just background sounds.”
    • “Almost no music at all; it's boring and the world feels more empty than Fallout.”
    • “The soundtrack is very uninvolved, forgettable, and has a horrible jump in volume whenever it does decide to play, which is usually in a boss fight or a fight with a marked one.”
  • stability
    300 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous players reporting persistent bugs, glitches, and server issues that significantly detract from the overall experience. Many users describe the game as "buggy trash" and "a buggy mess," highlighting problems such as freezing, invisible enemies, and game-breaking glitches that can lead to crashes. Despite these issues, some players still find enjoyment in the game, suggesting that those willing to overlook the technical shortcomings may still have fun, but caution is advised for potential buyers.

    • “Runs great on my two-year-old PC.”
    • “I can't speak for everyone, but so far I'm 100% bug-free and have been playing online most of the time.”
    • “But no glitches that break the game aside from an audio bug that makes the background music double over itself, increasing the volume, but can easily be solved by restarting the game.”
    • “This game is really buggy and abandoned by its developers (last update was 2019). Am I still going to play it? Yes. Is it going to make me break 5 keyboards, 3 mice, and 4 controllers? Yes.”
    • “The game is a buggy mess when you alt tab.”
    • “I really want to like this game but the buggy state it is in leaves it nearly unplayable.”
  • atmosphere
    220 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its stunning visuals, haunting sound design, and immersive world-building, drawing comparisons to titles like Dark Souls and Journey. Players appreciate the unique art style and the calming, yet eerie ambiance that enhances the combat experience, despite some critiques regarding the lack of a compelling storyline and variety in gameplay. Overall, the game's atmosphere is considered its standout feature, effectively drawing players into its abstract and contemplative environment.

    • “The atmosphere is impeccable (sound and visual design).”
    • “The graphics are wonderful, the atmosphere is amazing, and the fighting is something unlike any other game I have played.”
    • “The atmosphere is stunning, the combat is simple yet complex, and aside from the usual opening day problems all games encounter like glitches and server crashes, its core features are effective.”
    • “The world is very silent, with only a few bits of dialogue and a quiet atmosphere; it feels very grim and lonely.”
    • “As much as I love the combat and the atmosphere, I cannot recommend this game; the servers are bad, so bad that you'll want to kill yourself. In PvP battles, the enemies will spam attacks and you won't be able to dodge because the server doesn't register it.”
    • “The atmosphere is weird, and the visuals are really neat to look at.”
  • optimization
    193 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players reporting smooth performance on decent hardware, while others experience significant issues such as frequent FPS drops and poor online connectivity. Many users express a desire for further optimizations, particularly for mouse and keyboard controls, and highlight that the game feels unpolished and resource-intensive despite its appealing art style. Overall, while some players find the game well-optimized, a substantial number indicate that it requires considerable improvements to enhance the overall experience.

    • “Generally, this game rarely has any significant performance issues, as long as you're not trying to play it on a thirty-year-old PC.”
    • “The game is pretty, it runs smoothly, and the combat features an intuitive and interesting enough system to provide a great PvP experience.”
    • “Combat mechanics are great, fighting style customization is good, graphics are good, optimization is solid, but needs more content.”
    • “This game is unoptimized and unless they bring out a fix, my suggestion is to stay away from this broken unoptimized sheet.”
    • “The game (knowing the game has just come out) is highly disappointing in terms of both optimization and graphics.”
    • “End verdict, good game, nice concept, fun to play but ruined by horrible online gameplay and network optimization and lack of server selection or even knowing your own ping which will only make a majority of the players quit.”
  • replayability
    148 mentions Positive Neutral Negative

    The replayability of "Absolver" is a mixed bag, with many players noting that while the PvP aspect offers significant replay value through varied combat styles and player interactions, the PvE content is often seen as limited and repetitive. The game's updates, particularly the "Downfall" expansion, have introduced new modes and mechanics that enhance replayability, but some players still feel that once the initial content is exhausted, the game lacks depth for long-term engagement. Overall, the experience heavily depends on player preference for PvP versus PvE gameplay.

    • “In effect, Absolver has endless replay value.”
    • “The variety of fighting styles makes the game replayable as wanted.”
    • “The new Downfall expansion gave the game a much-needed replayability boost, adding new dungeons and combat moves.”
    • “Unfortunately, this game's been abandoned by its players due to its lack of content from its base game and its very non-replayable DLC dungeon that they introduced about 2 years ago, if my memory serves me right.”
    • “Although the game has absolutely zero replayability for me, once you have beaten the game (about 7 hours if you are progressing naturally and aren't a 100% person), then you are done. You can try and play another class, but you can pretty much just go to all boss areas again and win, again.”
    • “The game is good, too short unfortunately, and practically zero replayability.”
  • humor
    82 mentions Positive Neutral Negative

    The humor in the game is frequently highlighted as a key aspect, with players enjoying funny moments during PvP matches, amusing gestures, and the chaotic nature of combat. Many find the interactions and unexpected outcomes, such as falling off maps or engaging in lighthearted banter, to be entertaining, although some frustrations arise from bugs and competitive imbalances. Overall, the blend of humor and competitiveness contributes to a fun, albeit sometimes chaotic, gaming experience.

    • “Playing PvP with friends is one of those games where you have fun while sweating, but it gets so fun to the point where you are toxic but laughing so hard at the same time because of the mix of funniness, the amount of fun, and the competitiveness between you and your buddy.”
    • “The fighting is fun and engaging, the deck system for building your style is fantastic, and the way you learn moves is both hilarious and gives a sense of progression.”
    • “Plus, they have the drunken fist style and it's hilariously awesome!”
    • “Devs, this is not funny; it's really just too short!”
  • monetization
    48 mentions Positive Neutral Negative

    The game's monetization model has been generally well-received, with players appreciating the absence of egregious microtransactions and pay-to-win mechanics. All in-game currency can be earned through gameplay, and while there are some cosmetic microtransactions, they do not impact gameplay. However, some players feel the game was rushed and criticize its marketing approach, suggesting it may have been a cash grab despite the lack of intrusive monetization.

    • “When I saw that this game had an in-game shop, I thought for sure there would be microtransactions, but all the currency you use in the shop can only be obtained from in-game activities. Nowadays, this just doesn't happen.”
    • “Devolver Digital could have cheapened this game and added microtransactions for extra cash, but they put the game first. Respect.”
    • “You level up really quickly, get rewarded after every won duel in PvP, and there are no microtransactions.”
    • “I wouldn't recommend this game for its current asking price because it's fairly clear this was rushed out the door as a cash grab and I'm almost certain there aren't any real intentions to add new combat trial modes (even though the padlocks at the top would imply there are at least 3 other modes coming).”
    • “The Xbox release, as much of a final cash grab as it was, was released late, the patch to fix the game is nowhere in sight and not a lick of info from Sloclap.”
    • “Edit: my refund request got denied for no reason whatsoever so I'm stuck with this worthless cash grab.”
  • character development
    28 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while some players appreciate the fluid combat mechanics and the potential for creating diverse move sets, many criticize the lack of depth in character backstories and overall development. The character design is often described as visually appealing, though opinions vary on its execution, with some finding it simplistic or outdated. Overall, while the game excels in combat and aesthetics, it falls short in delivering a rich narrative or character growth.

    • “Definitely enjoy the character development and combat, which is fluid and requires you to develop several different timing systems and then adapt/mix them on the fly. Fighting multiple foes at once is appropriately lethal.”
    • “The styles and character development are second to none.”
    • “With a simplistic character design that can affect the game massively later on, I would say this game plays simplicity in the most complex and amazing way possible.”
    • “There's very little character development.”
    • “The bosses have no backstory and there's no character development.”
    • “Even though there's not much character development or story, I'm still excited for more and hope that they don't just leave it there.”
  • emotional
    20 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting feelings of heartwarming pleasure and a strong sense of accomplishment despite the challenges faced. The game evokes nostalgia and passion, reminiscent of beloved titles like Jade Empire, and fosters an active, supportive community that enhances the overall experience. While it can be frustrating at times, the emotional highs from mastering combat and overcoming obstacles make it a rewarding journey.

    • “This game feels like an online reimagination of Jade Empire, my favorite game that made me cry the day my original Xbox broke.”
    • “This game is fair, a little enraging at times, but I cannot remember a time when I loved being so emotional towards a game.”
    • “Feeling of accomplishment: no other game has made me feel so rewarded for the time I have put in.”
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9h Median play time
42h Average play time
4-40h Spent by most gamers
*Based on 196 analyzed playthroughs
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Frequently Asked Questions

Absolver is a role playing game with fantasy theme.

Absolver is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 42 hours playing Absolver.

Absolver was released on August 29, 2017.

Absolver was developed by Sloclap.

Absolver has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Absolver is a single player game with multiplayer and local co-op support.

Similar games include Wo Long: Fallen Dynasty, For Honor, Blade Symphony, Eldegarde, Nioh 2 and others.