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Nanotale: Typing Chronicles

If you’re looking to improve your typing and can forgive some minor grievances, Nanotale wraps up your keyboard in a light, but often engaging RPG.
Nanotale: Typing Chronicles Game Cover
74%Game Brain Score
story, gameplay
stability, optimization
75% User Score Based on 477 reviews
Critic Score 73%Based on 6 reviews

Platforms

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Nanotale: Typing Chronicles Game Cover

About

Nanotale: Typing Chronicles is a single player role playing game. It was developed by Fishing Cactus and was released on March 31, 2021. It received mostly positive reviews from both critics and players.

"Nanotale: Typing Chronicles" is a single-player Role Playing game with an intriguing story and fabulous gameplay, set in a vibrant world with wonderful visuals and a beautiful soundtrack. As a novice Archivist named Rosalind, you explore a distant world, gather knowledge, and use magic to defeat enemies and make the environment resonate with your creativity. However, be aware that the game may have bugs that can affect your experience.

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75%
Audience ScoreBased on 477 reviews
story188 positive mentions
stability60 negative mentions

  • Beautiful graphics and art style that enhances the immersive experience.
  • Engaging typing mechanics that combine spellcasting with puzzle-solving elements.
  • A charming story with interesting lore and character interactions.
  • Numerous bugs and glitches that can disrupt gameplay, including getting stuck in the environment.
  • The story feels rushed and lacks depth compared to its predecessor, Epistory.
  • Navigation can be confusing, with unclear quest objectives and a lack of fast travel options.
  • story
    708 mentions Positive Neutral Negative

    The story in "Nanotale - Typing Chronicles" has received mixed reviews, with many players finding it less engaging and cohesive compared to its predecessor, "Epistory." While some appreciate the new fantasy elements and world-building, others criticize the narrative for being clichéd, poorly paced, and lacking emotional depth. Overall, while "Nanotale" offers a decent storyline, it often feels inferior to the rich storytelling and charm of "Epistory."

    • “The story is engaging and the gameplay is fairly unique.”
    • “I think that the story is well-written and the characters add to its charm.”
    • “The story is interesting and the puzzles are fun and thoughtful.”
    • “The story feels a little cobbled together, with many statements repeating, and the voice acting is inconsistent.”
    • “The story is boring and dragged out, talking to NPCs feels like a chore, as do the puzzles.”
    • “The straw that broke the camel's back for me from recommending this game is the main story - as much as the core story outline has a lot of potential - the execution of how events progressed felt very forced, trite and overly convenient.”
  • gameplay
    187 mentions Positive Neutral Negative

    The gameplay in "Nanotale - Typing Chronicles" features a unique typing mechanic that combines exploration, combat, and puzzle-solving elements, building on the foundation laid by its predecessor, "Epistory." While many players appreciate the innovative spell-modifier system and the engaging world design, the experience is marred by bugs, repetitive mechanics, and a lack of polish, leading to mixed feelings about its overall execution. Despite its potential, some players find the gameplay frustrating and less cohesive compared to "Epistory," with issues such as clunky controls and inconsistent mechanics detracting from the enjoyment.

    • “The gameplay is surprisingly complex for a typing game, the graphics look nice.”
    • “The game mechanics are solid and the typing challenges are engaging, providing a good level of difficulty without being too frustrating.”
    • “Fun gameplay and a nice way to practice typing skills without it feeling like a chore.”
    • “The whole fight mechanic of waiting until you get proper line through moving enemies is okay at first, boring by the second 30% of the game.”
    • “Overall, if you enjoyed Epistory for its beauty, vibe, and purity in mechanics, give this one a miss.”
    • “The mechanics in the first game were easy to understand; this game just makes it more complex for no reason, and sometimes doesn't work as intended.”
  • graphics
    96 mentions Positive Neutral Negative

    The graphics in "Nanotale - Typing Chronicles" are generally praised for their beauty and detail, showcasing a vibrant watercolor aesthetic that differs from the origami style of its predecessor, "Epistory." While many players appreciate the visual improvements and charming art design, some note performance issues, such as lag and high GPU usage, particularly during intense graphical moments. Overall, the visuals are considered appealing, though opinions vary on their uniqueness and charm compared to the previous game.

    • “The art style is well done and has a storybook feel, though the simplistic graphics lend it a mobile game type aesthetic.”
    • “The graphics are pretty even with the graphics at their lowest setting, and it runs fairly smoothly even on a mediocre laptop.”
    • “Nanotale has a different aesthetic from epistory's papercraft/origami style, but it's still incredibly beautiful.”
    • “The graphics are pretty, though not as stylized as in Epistory.”
    • “If you have an HDR monitor, the game will look extremely washed out, with graphical elements in the menu being way too bright.”
    • “Visuals are a generic 3D look both in presentation and in quality, and the really few cutscenes just look awful.”
  • stability
    61 mentions Positive Neutral Negative

    The game has been widely criticized for its numerous bugs and glitches, which significantly detract from the overall experience. Players report frequent issues such as getting stuck in the environment, unresponsive controls, and the need for reboots or restarts to resolve problems. Despite some enjoyment of the gameplay and story, the persistent instability makes it difficult for many to recommend the game in its current state.

    • “The game runs smoothly with minimal crashes, making for a stable experience overall.”
    • “I've encountered very few bugs, which speaks to the game's solid stability.”
    • “The performance is reliable, allowing me to enjoy the gameplay without interruptions.”
    • “The game is a buggy mess - the fact that there's a dedicated respawn button in the menu specifically designed for when you get stuck in walls or similar glitches tells you all you need to know.”
    • “But even after several patches the game has apparently received after release, the game is still a buggy mess and has been left to forever be in this state.”
    • “It's been 2 years since the launch of this game, and it's still incredibly buggy.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players praising its beauty and ability to enhance the atmosphere, though some report issues with audio consistency, such as abrupt cuts and lack of background music in certain areas. While the soundtrack is often described as relaxing and immersive, there are complaints about bugs that disrupt the audio experience, detracting from the overall enjoyment. Overall, the music complements the visuals effectively, contributing to the game's charm despite some technical shortcomings.

    • “The art is beautiful, the music is great, the combat is fun, and the exploration is interesting.”
    • “The soundtrack is also a gem that works well with the story and on its own, and really helps round the game out.”
    • “Music adds more life and makes the time pass by more enjoyably.”
    • “The music is messed up throughout the game; sometimes there's no backing music at all, sometimes it stops all of a sudden, and there's no music during the credits roll, which leads to no emotions.”
    • “There are weird and badly edited transitions, the most jarring being at the complete end of the game when the credits unexpectedly pop and end without any sense of timing with the music that accompanies it.”
    • “Personally, I would prefer at least some kind of music for ambience in the background; just the sound effects of the forest make the otherwise lovely looking game seem kind of hollow.”
  • optimization
    16 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting significant lag and performance issues even on high-end systems and at minimum settings. Many players experienced frame rate drops and sluggish performance, particularly during spell casting and in certain game areas, leading to an overall perception of poor optimization compared to previous titles.

    • “Starting it up on Steam Deck, the performance definitely suffers, and until it had time to cache a bit, it was pretty unplayable.”
    • “Also important to note that on the technical front, the game felt unoptimized and the performance sluggish.”
    • “Performance is poor and the game lags badly when you cast a spell.”
    • “Whether it's unoptimized or not, playing on the lowest settings shouldn't induce lag when I'm at the minimum requirements.”
    • “Finally, optimization is very poorly done; some parts have FPS drops worse than Dragon's Dogma 2.”
  • grinding
    10 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and unchallenging, often describing it as a boring activity that requires excessive backtracking and repetitive tasks. The new spell modifier system is also criticized for adding to the monotony without enhancing gameplay. Overall, the grinding experience detracts from the enjoyment of exploration and combat.

    • “Sometimes the typing was fun, but most of the time it was tedious.”
    • “Exploration here is a little tedious because many places require backtracking and rely on your ability to understand how to use spells.”
    • “It's boring, tedious, and unimaginative.”
  • emotional
    9 mentions Positive Neutral Negative

    The emotional impact of the game is largely viewed as disappointing, with players feeling a lack of depth in the story and character development, which hinders their ability to connect emotionally. While the game features wholesome elements and charming mini-stories, many reviewers express that it fails to evoke the same emotional resonance as its predecessor, leaving them feeling unfulfilled. Overall, the emotional experience is described as lacking, with a desire for more substantial storytelling and character engagement.

    • “It's a very wholesome typing game with a cute story.”
    • “Because this game is entirely wholesome, it's a breath of fresh air to sit down and lose myself in the beauty and story here.”
    • “I understand that it can't be 'the same' as Epistory, but I was really hoping that it would have the same emotional tug as that first game, and it just doesn't for me.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its beauty and artistic design, creating a relaxing and immersive experience. While some players prefer the atmosphere of similar titles, the overall ambiance, including the interaction of different magics and the fitting character dialogue, contributes positively to the gameplay. The scenery is noted as particularly stunning, enhancing the enjoyment of the game.

    • “It has a beautiful atmosphere; I love the different magics and how they interact with the world around them.”
    • “Very beautiful and atmospheric scenery; typing controls are intuitive and rewarding.”
    • “Very relaxing, atmospheric, beautifully crafted artistic game, at least for the first several tens of minutes of gameplay.”
    • “The voice acting wasn't stellar, but I didn't mind; I thought the way the characters spoke fit with the game's atmosphere.”
    • “Lacking the art style and the atmosphere.”
  • character development
    2 mentions Positive Neutral Negative

    Reviewers praise the game for its strong character development, highlighting the appealing character designs and impressive visual effects that enhance the overall experience.

    • “Great characters and character development.”
    • “The looks, magic effects, and character designs are pretty nice.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is derived from its broken mechanics and poor optimization, which some players find amusing. Additionally, the abrupt ending of the story elicited laughter, despite the overall narrative being described as boring and unengaging.

    • “I also had some (again, minor) issues with the pacing of the story, and the abruptness with which the end credits come up actually made me laugh.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game highly replayable due to its short length and the recent addition of customizable controls, which enhances the overall experience.

    • “It's a short game, but it's always replayable if you enjoy it.”
    • “Now that we're able to customize the controls, the game has become much more enjoyable for me.”
    • “It's a short game, but it lacks the depth to make it truly replayable.”
    • “The game feels repetitive after the first playthrough, diminishing its replayability.”
    • “While the game has some interesting mechanics, I don't find myself wanting to replay it.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviewers note that the changes in art style and combat system in Nanotale provide a unique identity, distinguishing it from its predecessor, Epistory, and alleviating concerns about it being a mere cash grab.

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6h Median play time
5h Average play time
5h Main story
9h Completionist
4-8h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Nanotale: Typing Chronicles is a role playing game.

Nanotale: Typing Chronicles is available on PC, Mac OS, Windows and Linux.

The main story can be completed in around 5 hours, while the entire game is estimated to take about 9 hours to finish. On average players spend around 5 hours playing Nanotale: Typing Chronicles.

Nanotale: Typing Chronicles was released on March 31, 2021.

Nanotale: Typing Chronicles was developed by Fishing Cactus.

Nanotale: Typing Chronicles has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Nanotale: Typing Chronicles is a single player game.

Similar games include Edge of Eternity, The Last Case of Benedict Fox, Wizard of Legend 2, Unexplored 2: The Wayfarer's Legacy, Epistory: Typing Chronicles and others.