Decisive Campaigns: Case Blue Game Cover
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"Decisive Campaigns: Case Blue" is a strategy game set on the Eastern Front of WWII, specifically in 1942 during Operation Blue. The game features deep gameplay, detailed unit data, and rich historical scenarios based on extensive research. As the German Wehrmacht, players must drive towards Stalingrad and the Caucasus, facing the harsh challenges of the approaching winter. This second title in the Decisive Campaigns series offers tons of new features and promises to entice any operational strategy game fan.

  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 76 reviews
gameplay6 positive mentions
  • The game offers a deep and historically accurate simulation of WWII, providing players with full control over their military strategies and unit management.
  • The AI is reactive and challenging, making for intense gameplay where players must stay alert to avoid being outmaneuvered.
  • The intuitive interface allows for easy learning of the basics, while the game's complexity offers a rewarding experience for those willing to invest time in mastering it.
  • The gameplay can become repetitive due to the need for constant clicking and the lack of an undo button, which can lead to frustrating mistakes.
  • The game has a steep learning curve, and players may find themselves struggling to succeed even on easier settings, leading to feelings of inadequacy.
  • Some players feel that the game mechanics are clunky and awkward, making it feel more like a board game than a video game, which can detract from the overall experience.
  • gameplay12 mentions

    The gameplay is characterized by well-researched mechanics and an intuitive interface, offering a fun experience despite an initial learning curve. Players appreciate the reactive AI and the availability of smaller campaigns for less time-consuming play. However, some reviews highlight significant design flaws that detract from the overall experience, suggesting a mixed reception regarding the game's depth and execution.

    • “Given the initial learning curve, the gameplay is fun and the AI is intensely reactive.”
    • “Also thankfully, there are a number of smaller-scale campaigns and individual battles you can play when time is limited, or just to learn the mechanics in a lower stress engagement.”
    • “I recommend very warmly this turn-based little gem strategy game at the operational level with a very good intuitive interface and gameplay mechanics that are not overly convoluted, for those who want a greater challenge and have free time to spend - and also a more detailed historical background regarding the units in combat - the description on the game page is very accurate from my point of view - 10/10!”
    • “Badly designed game that on its face looks appealing, but when you get into the meat of the mechanics, the game is deeply flawed on many levels.”
    • “The battle mechanics are similar to HOI3; it's even more detailed because you are actually fighting for ground and not just provinces.”
    • “Also thankfully, there are a number of smaller-scale campaigns and individual battles you can play when time is limited, or just to learn the mechanics in a lower-stress engagement.”
  • graphics6 mentions

    The graphics are generally described as clear and good, but there is a desire for improved visual representation of specific elements, such as enemy units that are out of supply or have been attacked in the previous turn. Overall, while the graphics are appreciated, there is room for enhancement.

    • “The graphics are clear and visually appealing.”
    • “The game features good graphics that enhance the overall experience.”
    • “The visuals are impressive and contribute significantly to the game's atmosphere.”
    • “I would like a better graphical representation of enemy units that are out of supply or units that have been attacked in the previous turn.”
  • replayability2 mentions

    Replayability is considered high, with players noting the opportunity to explore different factions, such as the Soviets, and engage in various smaller scenarios. This variety encourages multiple playthroughs and keeps the gameplay experience fresh.

    • “Replayability is high; I've yet to play as the Soviets, and there are also other, smaller scenarios available.”
    • “Replayability is high; I've yet to play as the Soviets, and there are also other, smaller scenarios available.”
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Neutral mentions (%)Neutral
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