- May 7, 2015
- VR Designs
Decisive Campaigns: Case Blue
Platforms
About
"Decisive Campaigns: Case Blue" is a strategy game set on the Eastern Front of WWII, specifically in 1942 during Operation Blue. The game features deep gameplay, detailed unit data, and rich historical scenarios based on extensive research. As the German Wehrmacht, players must drive towards Stalingrad and the Caucasus, facing the harsh challenges of the approaching winter. This second title in the Decisive Campaigns series offers tons of new features and promises to entice any operational strategy game fan.
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- The game offers a deep and historically accurate simulation of WWII, providing players with full control over their military strategies and unit management.
- The AI is reactive and challenging, making for intense gameplay where players must stay alert to avoid being outmaneuvered.
- The intuitive interface allows for easy learning of the basics, while the game's complexity offers a rewarding experience for those willing to invest time in mastering it.
- The gameplay can become repetitive due to the need for constant clicking and the lack of an undo button, which can lead to frustrating mistakes.
- The game has a steep learning curve, and players may find themselves struggling to succeed even on easier settings, leading to feelings of inadequacy.
- Some players feel that the game mechanics are clunky and awkward, making it feel more like a board game than a video game, which can detract from the overall experience.
gameplay
12 mentions Positive Neutral NegativeThe gameplay is characterized by well-researched mechanics and an intuitive interface, offering a fun experience despite an initial learning curve. Players appreciate the reactive AI and the availability of smaller campaigns for less time-consuming play. However, some reviews highlight significant design flaws that detract from the overall experience, suggesting a mixed reception regarding the game's depth and execution.
“Given the initial learning curve, the gameplay is fun and the AI is intensely reactive.”
“Also thankfully, there are a number of smaller-scale campaigns and individual battles you can play when time is limited, or just to learn the mechanics in a lower stress engagement.”
“I recommend very warmly this turn-based little gem strategy game at the operational level with a very good intuitive interface and gameplay mechanics that are not overly convoluted, for those who want a greater challenge and have free time to spend - and also a more detailed historical background regarding the units in combat - the description on the game page is very accurate from my point of view - 10/10!”
“Badly designed game that on its face looks appealing, but when you get into the meat of the mechanics, the game is deeply flawed on many levels.”
“The battle mechanics are similar to HOI3; it's even more detailed because you are actually fighting for ground and not just provinces.”
“Also thankfully, there are a number of smaller-scale campaigns and individual battles you can play when time is limited, or just to learn the mechanics in a lower-stress engagement.”