H-Hour: World's Elite
- February 17, 2020
- SOF Studios Ltd
- 904h median play time
"H-Hour: World's Elite" is a tactical military shooter focused on team-based gameplay. Players can choose to be a part of a 32-player team, completing objectives and eliminating the enemy. The game is a spiritual successor to the "SOCOM" series and features similar mechanics and gameplay. It also allows players to create and customize their own missions with the mission editor.
Reviews
- H-Hour captures the nostalgic feel of the original SOCOM games, particularly SOCOM 1 and 2.
- The game has potential for growth and improvement, with regular updates and community involvement.
- Gameplay is engaging and can be fun, especially for those who enjoy tactical shooters.
- The game suffers from a lack of players, making it difficult to find matches and enjoy the full experience.
- There are numerous technical issues, including hit detection problems, clunky animations, and bugs that hinder gameplay.
- The current content is limited, with only a few maps and game modes available, leading to repetitive gameplay.
- gameplay122 mentions
- 20 % positive mentions
- 70 % neutral mentions
- 10 % negative mentions
The gameplay of this title is heavily inspired by the classic SOCOM series, offering a nostalgic experience for fans of tactical shooters, with an emphasis on teamwork and strategic gunplay. While many players appreciate the core mechanics and potential for addictive gameplay, there are significant criticisms regarding hit detection, gun mechanics, and overall polish, indicating that the game is still in need of substantial improvements. Overall, it presents a solid foundation for those seeking a SOCOM-like experience, but current issues may deter new players.
“The maps, gameplay, and SOCOM-inspired team-based experience make H-Hour stand out from other shooters.”
“Gameplay is finally looking like classic SOCOM; they just added a new map (Factory) that feels just right with the SOCOM universe.”
“What you're going to find here is really solid mechanics that you can easily pull out +100 hours out of it.”
“The hit registration in this game is absolute trash along with bloom being the shooting mechanic.”
“Gameplay is boring grenade spam and these poor graphics in 2019 are just unacceptable.”
“The gun mechanics are all messed up, the characters seem out of place in their surroundings, the hit detection is off, server setup is odd, animations are missing, no ability to climb, no jump to climb, player count is non-existent and most importantly, it doesn’t look or play like the game it tries to associate itself with.”
- graphics72 mentions
- 14 % positive mentions
- 67 % neutral mentions
- 19 % negative mentions
The graphics of the game have received mixed reviews, with some players appreciating the improved visuals compared to earlier titles, while others criticize them as outdated and lacking in detail. Many users noted issues such as poor animations, graphical glitches, and a general lack of polish, leading to an overall perception of underwhelming graphics that do not meet modern standards. Despite these criticisms, a few players found the graphics acceptable and enjoyable, particularly for those nostalgic for the original SOCOM experience.
“Great fun, really brings me back to the glory days of the PS2 versions, but much better graphics.”
“The graphics are better, the animations are improving, some of the community maps are top notch.”
“Graphics fidelity - in all honesty, I think they are near perfect and I am perfectly content with what is currently being rendered.”
“It is shameful how poor this game is; no one, and I mean nobody, was on its dead servers. Even if it wasn't, I can't find a way to run it in 4K. 1080p windowed? Sure, the graphics are ugly—really ugly. Confrontation looks and plays better. The screenshots, clips, and streamers, what few are left, are puffing the game up. I have requested a refund, though I don't think I will be getting it. Stay away as far as you can; save your money for real!”
“The maps are terrible, and the graphics are lackluster compared to present-day graphics of other shooters.”
“I got this out of nostalgia for the original on PlayStation 2. I thought they'd probably have updated the game so it could compete with the likes of Call of Duty and Rainbow Six, but no, the graphics look worse than the original did on PlayStation 2 ten years ago and handles like a Lada on one wheel.”
- stability22 mentions
- 9 % positive mentions
- 0 % neutral mentions
- 91 % negative mentions
The game's stability is heavily criticized, with users reporting frequent server issues, random disconnects, lag spikes, and numerous glitches affecting gameplay, such as infinite grenades and poor hit detection. While some players appreciate the nostalgic feel reminiscent of older titles, they express frustration over the game's unfinished state, including graphical problems and a limited community. Overall, the consensus is that the game is currently plagued by significant stability issues that detract from the experience.
“On the graphics and performance-wise, it runs great. Frames will go down depending on what map it is; for example, in Xroads, I get 62 fps, but in other maps, it's 40 to 60 fps, mainly because of fog and other factors I assume.”
“Cons: crappy servers, random disconnects, random lag spikes, horrible animations, bad hit detection, hideous graphics, a worthless camera that you cannot adjust or change (no over the shoulder view or shoulder swapping), very small amount of official maps, glitches on user-created maps like not being able to move or shoot, limited weapon selection on top of poorly coded weapons. Most players only use the same three assault rifles and one handgun because most of the other weapons are literally water gun useless. Very small community; you're lucky if you fill out one 16-player game and there are a few hackers.”
“The map Fallen freezes so much that I'm unable to even plant the bomb.”
“Yes, a lot of crashing at the community menu, standard graphic glitches like getting stuck in an area and not being able to move. Throwing frags is a nightmare because sometimes you see those things fly off to the left or right when they should be going forward.”
- optimization20 mentions
- 20 % positive mentions
- 40 % neutral mentions
- 40 % negative mentions
The game's optimization has received significant criticism, with many users reporting poor performance and inconsistent frame rates across different maps. While some aspects, like graphics and gun mechanics, show potential, the overall experience is hindered by inadequate optimization, particularly for lower-end systems and net-code issues. Players express hope for future improvements, but currently, the game does not meet expectations.
“On the graphics and performance-wise, it runs great. Frames will go down depending on what map it is; like Xroads, I get 62 fps, but in other maps, it's 40 to 60 fps, mainly because of fog and other factors, I assume.”
“It also hasn't been fully optimized yet, though you can adjust the settings yourself to your liking. However, that only does so much until the game's full optimization is complete by the developers.”
“With a year behind this title from its current state, we might be looking at something that could do decent numbers if the game is optimized properly, and the animations seem to get better.”
“Game is badly optimized, and doesn't live up to the hype.”
“Game is not optimized.”
“There also needs to be optimizations on the lower end detailed specs.”
- story10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The story aspect of the game has received mixed feedback, with some players expressing a strong affection for the missions and a desire to replay them, while others are disappointed by the lack of single-player content and the inability to return the game after extended play. Overall, the narrative experience seems to resonate with some, but significant issues have led to dissatisfaction among others.
“Love this game, end of story.”
“I would love to run through all the missions again and throw down some sujo, guidance, requiem, mixer, foxhunt, and even shadow falls.”
“I truly want to see this do good, but the other reviews and other issues tell another story.”
“I wish this game had bots or single-player missions at least.”
“So as the story goes, I purchased the game, gave it a go, didn't like it, tried to return it, and I couldn't because I played it too long.”
- music10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The music in the game has received mixed reviews, with some praising its ability to create a decent atmosphere, while others criticize its repetitive nature and lack of variety, leading to a sense of unfinishedness. The female voiceovers are considered decent, but overall, players feel there isn't enough content to keep them engaged, with some opting to turn off the music after a short period.
“Awesome music!”
“It does build a decent atmosphere with the music.”
“The music is just okay; some piano tunes might make you turn it off after an hour.”
“The music repeats over and over as if the music score was never finished. The female voiceovers are decent, but it seems that there is not enough content to be delivered.”
“It does build a decent atmosphere with the music, but the shooting feels off.”
“The music is just okay; some piano tunes will make you want to turn it off after an hour.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game largely stems from the community's interactions, which some players find entertaining despite the game's shortcomings. However, many reviews express frustration, suggesting that the game's flaws are so pronounced that they overshadow any comedic elements, leading to a mixed reception regarding its humor.
“The community is what makes this game good and funny.”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a deep emotional connection to the game, with many feeling nostalgic as it evokes memories of their childhood, particularly through well-crafted community maps. This blend of heartwarming experiences and a sense of loss highlights the game's ability to resonate on a personal level, despite some gameplay frustrations.
“Some of the maps are done so well by the community, it's like I am reliving my childhood again, which is a wonderful, heart-warming experience.”
“That's heartbreaking honestly.”
“Damn, the one game that finally made me feel like I am playing SOCOM again.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users express concern about the monetization strategy of the game, noting that small budget projects often struggle with visibility due to a lack of advertising. They appreciate the absence of intrusive ads, such as right-click ads, but highlight the challenge of promoting such games effectively.
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players note that recent map updates and game patches significantly enhance the game's replayability, making it more enjoyable and engaging.
- atmosphere2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game successfully creates a decent atmosphere through its music, although some players feel that the shooting mechanics detract from the overall experience.
“It does build a decent atmosphere with the music, but the shooting feels off.”