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About

Toxikk is a single player and multiplayer open world shooter game with a science fiction theme. It was developed by Reakktor Studios and was released on September 10, 2016. It received mostly positive reviews from both critics and players.

TOXIKK plays as if today's military and MOBA shooters never existed: The game combines the simple and intuitive mechanics of old-school FPS giants with a fresh setting, slick graphics and our vision to carefully evolve the genre with some new ideas elaborated with Arena-FPS enthusiasts.

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76%Audience ScoreBased on 3,905 reviews
gameplay221 positive mentions
monetization37 negative mentions

  • Faithful modern arena shooter inspired by Unreal Tournament 2004 and Quake 3 with fast-paced, skill-based gameplay and smooth movement.
  • Free version includes full core gameplay with no competitive disadvantages; offers solid weapon variety, satisfying combat, and well-designed maps.
  • Good graphics with impressive visuals for an Unreal Engine 3 game; enjoyable soundtrack and stylish sci-fi atmosphere.
  • Bots provide engaging offline play when player base is low; online multiplayer is fun when players are available.
  • Simple control scheme and easy to pick up, suitable for both casual and competitive play.
  • Customizable HUD and crosshairs; vehicles and mech combat add variety to gameplay.
  • Extremely low player base leading to a near dead multiplayer experience; matches often filled with bots instead of human players.
  • Free version restricts features such as offline bot matches and server browser, pushing players to purchase full version to access these.
  • Technical issues such as occasional freezes, high ping matchmaking to distant servers, and unstable connections.
  • Somewhat limited content with few maps and game modes; free version locks advanced customization and single-player campaign behind paywall.
  • Certain gameplay mechanics like double jump and dodge can feel clunky or unintuitive.
  • Some players report the game as a paywalled demo rather than truly free, causing frustration and misleading expectations.
  • gameplay

    576 mentions Positive Neutral Negative

    The gameplay is widely praised for its fast-paced, fluid, and skill-based arena shooter mechanics that closely emulate classic titles like Unreal Tournament 2004 and Quake, offering tight controls, satisfying weapon balance, and advanced movement techniques. While it excels in delivering nostalgic, adrenaline-pumping FPS action with modern graphics and smooth performance, criticisms include a small player base, some clunky or complex movement mechanics, and limited content. Overall, the gameplay is considered solid, enjoyable, and faithful to the genre's roots, appealing especially to fans of classic arena shooters.

    • “Toxikk delivers adrenaline-pumping arena shooter gameplay reminiscent of classic FPS titles, combining fast, fluid movement with skill-based mechanics akin to Unreal Tournament 2004, including ragdoll physics and balanced weapon play.”
    • “This game perfectly captures the old-school arena shooter experience with fast-paced, twitch-based gameplay, featuring skillful movement like double jumps and dodges, a variety of balanced weapons, well-designed maps, and an overall smooth and polished feel that appeals to fans of Quake and Unreal Tournament.”
    • “Gameplay is fast, smooth, and accessible, emphasizing pure FPS action without microtransactions or complex unlock systems; it offers a nostalgic yet modernized arena shooter experience with great mechanics, solid hit registration, and responsive controls, making it an excellent choice for both casual and competitive players.”
    • “Which makes the gameplay experience somewhat same-y.”
    • “This game really sucks, I couldn't play with my friends at all, the gameplay is repetitive, screw this game.”
    • “The gameplay is clunky and has bad movement mechanics and an annoying UI.”
  • graphics

    489 mentions Positive Neutral Negative

    The graphics of the game are widely praised for being modern, polished, and visually impressive, often compared favorably to classics like Unreal Tournament but with enhanced detail and effects. The game runs smoothly and is well optimized even on modest hardware, offering vibrant, detailed maps and crisp visuals that capture the essence of classic arena shooters with up-to-date aesthetics. While some users note occasional issues with bloom or glare effects, overall the graphics are considered a major strong point, delivering a beautiful and immersive experience that enhances the fast-paced gameplay.

    • “Toxikk is a beautiful combination of 90s shooter gameplay and stunning modern graphics.”
    • “The graphics are absolutely beautiful. If you have a decent enough system, run this game with everything maxed out—the visuals are beautiful and the sceneries vibrant, making the game look really pretty.”
    • “The graphics and gameplay are stellar, I can run everything at ultra settings and still hit 90 fps with an i5 and a GTX 1060.”
    • “Graphics are like it's 2011, low res textures like in free-to-play games; controls are poor, no players to play with, bots are stupid.”
    • “This game's graphics serve more to hinder player skill by having too much glare, too much detail (even on the lowest graphics settings) and not enough distinction between the pickup items.”
    • “Just an incompetent wannabe Unreal Tournament with worse maps and artwork.”
  • music

    102 mentions Positive Neutral Negative

    The music in the game is widely praised for its energetic, techno and electro soundtrack that perfectly complements the fast-paced, sci-fi theme, often evoking a nostalgic 90s vibe. Players find the soundtrack motivating and immersive, enhancing gameplay without overpowering it, though some note the menu music can be repetitive. Overall, the soundtrack is considered one of the game's standout features, though a few users wished for an official release of the tracks.

    • “The music is muscular and energetic but not over the top, and everything in this game just oozes '90s bada$$ with all the technological advantages of today.”
    • “Toxikk invokes the arena shooters of old with blistering speed, overwhelming firepower, and a banging metal soundtrack to boot.”
    • “The soundtrack is nice to hear and lets you concentrate; a friend of mine described it as 'making you fall in trance.'”
    • “Menu music is horrible and very repetitive. It would be nice to have some variation, maybe an ambient part in the music, although the style is good.”
    • “The soundtrack plays in-game too, which is very much energizing, but the overall menu music could use improvement.”
    • “The music can range from 'meh' to actually pretty good, showing inconsistency in quality throughout the game.”
  • optimization

    91 mentions Positive Neutral Negative

    The optimization of this game is generally praised for delivering smooth, high-performance gameplay even on older or mid-range hardware, with stable frame rates and well-managed graphics settings. While most users report excellent performance and minimal lag, a few note occasional issues such as performance degradation over long sessions or difficulties on certain larger maps. Overall, the game is considered well-optimized, balancing impressive visuals with responsive, fluid gameplay similar to classic arena shooters.

    • “Toxikk delivers adrenaline-pumping arena shooter gameplay with beautiful graphics, familiar weapon and level design, and butter-smooth performance.”
    • “The optimization is spot-on, ensuring a smooth and immersive experience even during the most heated battles.”
    • “This game is absolutely amazing: gunplay, movement, balance, optimization, even AI - everything's done right.”
    • “There is no optimization at all!”
    • “Performance is under par, again, pathetic.”
    • “Performance is optimized for the most part, but playing on the higher settings makes your framerate tank even on powerful systems.”
  • monetization

    76 mentions Positive Neutral Negative

    The monetization model of toxikk™ is a paid game with a free demo version that lacks many features, leading some users to view it as misleading advertising rather than a full free experience. Notably, the game avoids microtransactions, pay-to-win mechanics, and in-game ads, which many players appreciate, though the high price and limited advertising have contributed to a small and inactive player base. Some suggest that adopting optional cosmetic microtransactions or lowering the price might improve its accessibility and community growth.

    • “No microtransactions, DLC, or add-ons.”
    • “Also, no bs microtransactions, just as advertised!”
    • “Awesome game, no pay to play, no microtransactions, just good ole shooting.”
    • “Toxikk™ is a demo for the full game that you have to pay for. Unless you buy the DLC, you don't actually get the full product, making this nothing more than an advertisement.”
    • “Often developers may choose to incorrectly publish demos or advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page. While it may seem clever to them, this is harmful behavior and not good for gamers.”
    • “Anything I click on (like customizations or hosting a game) just ends up being an advertisement to buy the game, and the quick match never connects.”
  • story

    70 mentions Positive Neutral Negative

    The game features minimal story, centered on a basic conflict between two megacorporations, but offers no meaningful narrative or character development. Its focus is on fast-paced arena shooter gameplay rather than a traditional story mode, with only brief single-player missions serving as tutorials rather than an immersive campaign. Many players find the lack of a deeper storyline or quest elements disappointing, desiring more context and content to enhance engagement.

    • “Be deployed in missions as a hired gun for both factions and battle in various advanced facilities and derelict sites around the world.”
    • “Just two megacorps' fight for supremacy unraveling mission after mission.”
    • “Story background is focused around a warfare between two military corporations; on various maps mercenaries are killing each other scoring frags like in 1999.”
    • “This fictional world is fine, but playing as a faceless merc means that there is no story.”
    • “There's nothing to feel invested about in this game's plot or characters.”
    • “If it had a story mode, even one like Unreal Tournament had, I would give it a perfect score.”
  • stability

    41 mentions Positive Neutral Negative

    The game generally runs well with smooth performance even on lower-end PCs, delivering crisp graphics and fast-paced gameplay reminiscent of classic shooters. However, users commonly report stability issues such as occasional freezes, glitches like clipping through walls, and rare but frustrating crashes that sometimes require force-closing the game or restarting the PC. While not overwhelmingly buggy for an early access title, these technical hiccups detract from the overall experience and warrant attention in future updates.

    • “I haven't come across any hackers and this game even runs great on my older gaming rig, where most modern FPS games lag quite a bit. I find myself with a constant 40 FPS and reasonable loading times.”
    • “The game looks beautiful, runs great and the AI is top notch, sometimes even placing among real players.”
    • “Fast paced, and for early beta, though limited in maps, it's surprisingly not buggy and runs awesome!”
    • “It's buggy, janky, and about half the time I need to crash it from task manager to close it - and it's one of the most fun games I can play with friends.”
    • “Changing resolution freezes the game for me, forcing me to restart the computer as the game blocks my ability to use any other feature on the computer after freezing.”
    • “I can't really recommend this game because as soon as I load the game it freezes on a black screen that I cannot close.”
  • humor

    17 mentions Positive Neutral Negative

    The humor in the game is often described as unique, hilarious, and sometimes outrageous, with funny moments like falling down and getting back up, as well as amusing character customization options. While some players appreciate the lighthearted and twitch shooter chaos, others feel the humor is uneven or limited by lack of features in the free version. Overall, the game delivers a playful, entertaining vibe that fans of 90s shooters and fast-paced gameplay find amusing.

    • “Packed with amazingly funny battles with friends!!”
    • “I'm not sure if this is intentional, but I found it so unique and hilarious to fall down and then get back up when other players walk by.”
    • “I think we're about to see the rebirth of the twitch shooter genre and it is going to be... a blurry, migraine inducing and hilarious mess.”
  • grinding

    14 mentions Positive Neutral Negative

    Grinding in these games is often seen as tedious and excessive, particularly with XP accumulation and unlock requirements, which can detract from enjoyment and replay value. However, some appreciate titles that avoid grinding altogether, favoring fast-paced, skill-based gameplay without distractions like leveling or loot systems. Overall, grinding is a divisive element, with many players finding it a barrier to sustained engagement.

    • “No pay-to-win, no lootboxes, no farming, just grab a gun and go shooting.”
    • “It's got wonderfully fast and 'back to the roots' gameplay, no leveling, no grinding and nothing that might distract you from the actual experience of the game.”
    • “It's incredibly fun with surprisingly high quality visuals, decent weapons and solid mechanics but the plethora of networking issues, an obtuse menu system and a minimal amount of (incredibly grindy) content has given players little reason to stick around and very few reasons to come back.”
    • “Fps games keep getting more and more grindy and less skill based.”
    • “If the game is good, and it is, it should automatically create replay value without the need for xp grinding.”
  • emotional

    13 mentions Positive Neutral Negative

    Players express a deep nostalgic and emotional connection to the game, highlighting its wholesome community and thrilling combat that evokes memories of classic shooters. However, some frustrations with gameplay mechanics and personal struggles—like feeling overwhelmed by skill disparities or financial barriers—add a bittersweet emotional layer, with several users describing moments of heartfelt sadness alongside the fun. Overall, the game inspires passionate, sometimes intense emotional reactions.

    • “Man, where do I start? This game brought back all those memories of playing 007, Perfect Dark, and Halo with all your buddies. The variety of weapons and the combat in this game really made me feel like a boss. Definitely worth trying, even if you're not into shooters!”
    • “Then I cried because I want the full game and a better PC but I do not have money.”
    • “When I played this, I was amazed at how fun the game was, but I was also soul-crushed because everyone was so damn good at the game that it made me feel like I didn't deserve to play it.”
  • atmosphere

    8 mentions Positive Neutral Negative

    The atmosphere is praised for its high-quality visuals, cyberpunk-inspired design, and fluid gameplay reminiscent of classics like Perfect Dark and Timesplitters, though some find it derivative of games like Unreal Tournament and UT3. While the detailed environments and soundtrack enhance immersion, the demanding optimization may cause performance issues on lower-end PCs. Overall, the atmosphere is seen as strong but with room for more consistent map variety and vibrancy.

    • “It has great visuals, fluid gameplay, great optimization and kickass soundtrack and atmosphere.”
    • “Toxikk reminds me of Perfect Dark and Timesplitters with all of its cyberpunk atmosphere and weapons.”
    • “The one map that there is looks extremely good in texture, lighting, and atmosphere, and I'm hoping for this kind of consistent solid work from the devs on upcoming maps.”
    • “It just feels like a cheap remake of UT with no atmosphere.”
    • “Toxikk seems to copy the atmosphere of UT3, which can feel kind of weird given how simple and clean arena shooters are meant to look. They could have chosen a more vibrant map than the one in Hong Kong, which feels very much like Shangri-La from UT3.”
    • “The atmosphere, player models, and fluid movement remind me of a long-ago scrapped game Neocron, which Reakktor created as the 'first MMOFPS'.”
  • replayability

    7 mentions Positive Neutral Negative

    The game offers high replayability, featuring a solid single-player experience with bots and engaging gameplay that keeps players occupied for many hours. Its replay value is enhanced by enjoyable mechanics without relying on XP grinding. Overall, users rate its replayability very highly.

    • “The fact that, in addition to the game’s other virtues, there’s a solid single-player experience with bots says to me that this game is self-contained, complete, and has high replayability.”
    • “Enough there to keep me occupied for many hours, high replayability.”
    • “I'm sure it'll be more playable with practice but every gun feels like you're trying to hit something a mile away.”
    • “If the game is good, and it is, it should automatically create replay value without the need for XP grinding.”
  • character development

    4 mentions Positive Neutral Negative

    Users praise the character designs for being great and detailed, contributing positively to the game's visual appeal, though one mentions a minor graphic complaint. Overall, character development through design is well-received.

    • “Great character designs, amazing maps and cool weapons.”
    • “Great character designs.”
    • “More detailed character design.”
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80%Critics’ scoreBased on 1 critic reviews
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6h Median play time
19h Average play time
4-8h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Toxikk is a open world shooter game with science fiction theme.

Toxikk is available on PC and Windows.

On average players spend around 19 hours playing Toxikk.

Toxikk was released on September 10, 2016.

Toxikk was developed by Reakktor Studios.

Toxikk has received mostly positive reviews from both players and critics. Most players liked Toxikk for its gameplay but disliked it for its monetization.

Toxikk is a single player game with multiplayer and local co-op support.

Similar games include Quake Champions, Reflex Arena, The Mean Greens: Plastic Warfare, Battalion Legacy, BrainBread 2 and others.