- September 10, 2016
- Reakktor Studios
- 7h median play time
Toxikk
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Platforms
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About
"Toxikk is a Sci-Fi shooter game with smooth gameplay, impressive visuals, and a great soundtrack, reminiscent of 90's FPS classics. Enjoy 2-player co-op, single-player, or multiplayer matches, with no competitive disadvantages for the free version. Experience all maps by earning XP and unlocking them, with a thriving community on Discord to answer any questions."
- 2-Players Play with one other player, either online or locally, in a cooperative or competitive game mode
- Multi-Player Compete or cooperate with other players online
- Co-Op Team up with friends to complete levels or missions together
- Single-Player Play through the game's story or campaign solo
- PvP Player versus Player - Fight against other players in real-time, often in arena-style combat
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gameplay
579 mentions Positive Neutral Negative39%58%3%The gameplay of Toxikk is widely praised for its fast-paced, arena-style action reminiscent of classic shooters like Unreal Tournament and Quake, featuring smooth mechanics and enjoyable weapon dynamics. While many players appreciate the nostalgic feel and straightforward gameplay, some express concerns about a lack of innovation and a limited player base, which can detract from the overall experience. Overall, the game successfully captures the essence of old-school FPS gameplay while incorporating modern graphics and mechanics, making it appealing to fans of the genre.
“I think this game deserves more love-- it's fun, has great modes, fun gameplay, and a solid progression system.”
“Very fun game, if you find yourself nostalgic for Unreal Tournament-like gameplay, I highly recommend giving this game a try as an alternative.”
“Toxikk delivers that adrenaline-pumping arena shooter gameplay you remember with beautiful graphics, familiar weapon and level design, and butter-smooth performance.”
“The gameplay feels stale, and no not in a nostalgic way.”
“The gameplay is solid, even at early access, and with very few low-latency servers, the gameplay doesn't seem prone to any performance issues.”
“This game really sucks, I couldn't play with my friends at all, the gameplay is repetitive, screw this game.”
graphics
492 mentions Positive Neutral Negative58%41%1%The graphics of the game have received widespread praise for their high quality and modern aesthetic, often compared favorably to titles like Unreal Tournament and Quake. Reviewers highlight the beautiful, polished maps and smooth performance, noting that the visuals enhance the fast-paced gameplay experience. While some critiques mention a lack of character in the art style, the overall consensus is that the graphics are impressive, especially for an indie title, making it visually appealing even on lower-end hardware.
“Toxikk delivers that adrenaline-pumping arena shooter gameplay you remember with beautiful graphics, familiar weapon and level design, and butter-smooth performance.”
“The graphics are absolutely beautiful, with currently-available maps ranging from ancient jungle ruins to Chinatown!”
“The graphics are stunning, with vibrant sceneries that make the game look really pretty.”
“Graphics are like it's 2011, low res textures like in f2p games, controls are shit, no players to play with, bots are stupid af.”
“The graphics hold up, the music is solid and the gunplay is decent, but that doesn't change the fact that the servers are totally dead.”
“This game's graphics serve more to hinder player skill by having too much glare, too much detail (even on the lowest graphics settings) and not enough distinction between the pickup items.”
music
102 mentions Positive Neutral Negative53%44%3%The music in the game has received overwhelmingly positive feedback, with many users praising its energetic techno and rock/electro soundtrack that enhances the fast-paced gameplay. Reviewers noted that the soundtrack is well-suited to the game's sci-fi theme, often describing it as one of their favorite aspects, although some mentioned a desire for more variety in the menu music. Overall, the music contributes significantly to the game's atmosphere, making it a standout feature for players.
“The soundtrack plays in-game too, which is very energizing.”
“The music is muscular and energetic but not over the top, and everything in this game just oozes '90s badass' but with all the technological advantages of today.”
“The game's soundtrack is great; it really gets the blood pumping.”
“Unfortunately, the devs did not provide the soundtrack nor any information on where to find it.”
“Well, it plays like a slower Unreal with a really terrible soundtrack... so if you liked Quake, I bet you'll like this!”
“Menu music is horrible and very repetitive; it would be nice for it to have some variation, maybe an ambient part in the music, but the style is good though.”
optimization
92 mentions Positive Neutral Negative60%33%8%The game's optimization is generally praised, with many users reporting smooth performance even on older hardware and at high graphics settings. However, some players have experienced performance degradation over time and issues on specific maps, indicating that while the overall optimization is strong, there are still areas that require improvement. Overall, it is considered well-optimized for a fast-paced shooter, delivering good graphics and fluid gameplay.
“Toxikk delivers that adrenaline-pumping arena shooter gameplay you remember with beautiful graphics, familiar weapon and level design, and butter-smooth performance.”
“The optimization is spot-on, ensuring a smooth and immersive experience even during the most heated battles.”
“This game is incredibly well optimized, fast-paced, and very addicting!”
“There is no optimization at all!”
“Performance is under par, again, pathetic.”
“At the moment, the game looks and feels like a retextured version of the first Unreal Tournament, with some performance problems and occasional hangs on the server screen.”
story
70 mentions Positive Neutral Negative9%83%9%The game's story is largely criticized for being minimal and lacking depth, with players primarily engaging in missions as faceless mercenaries for two rival corporations without any significant narrative context. While there is a basic backdrop involving a conflict over a resource called edenium, many reviewers express frustration over the absence of a compelling storyline or character development, making the gameplay feel disconnected and uninvested. Overall, the focus remains on fast-paced action rather than storytelling, leaving players wanting more narrative substance.
“The story goes like this: Drayos and Exocom are two giant companies battling for global domination.”
“Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
“Story background is focused around a warfare between two military corporations, on various maps mercenaries are killing each other scoring frags like in 1999.”
“This fictional world is fine, but playing as a faceless merc means that there is no story.”
“There's nothing to feel invested about in this game's plot or characters.”
“Of course the game has some kind of background story with you playing as a mercenary fighting for one of two giant corporations who’re battling each other over the newly discovered element edenium, but you can safely forget all this now: it’s an arena-shooter where you’re running and jumping around the level and killing opponents – there’s no big story stuff going on or even a real singleplayer campaign for you to experience.”
monetization
59 mentions Positive Neutral Negative17%47%36%The monetization model of the game is largely praised for its absence of microtransactions, ads, and pay-to-win elements, which many players find refreshing compared to modern titles. However, some users express frustration over the game's pricing and lack of advertising, suggesting that a lower price or a free-to-play model with optional cosmetic microtransactions could attract a larger player base. Overall, the consensus is that while the game avoids common monetization pitfalls, better marketing strategies are needed to enhance its visibility and player engagement.
“Awesome game, no pay to play, no microtransactions, just good ole shooting.”
“This is where the game really takes you back into that simpler time of FPSs: kill or be killed without the burden of excesses of the modern shooter: no classes to choose from, no pseudo-RPG leveling to unlock weapons, and no microtransactions.”
“Also, it's a free-to-play game with a very good model, aka no microtransactions or 'optional' DLC and best of all, it's not pay to win.”
“They made it free-ish to get more players, but the way they went about that was not so great, like popup ads in a mobile app.”
“The ads do not end when you close the game either.”
“While the current pay model avoids many of the free-to-play pitfalls, it's created a lack of a stable player base; either a price drop or going free-to-play with microtransactions for cosmetic enhancements only seems desirable at this point.”
stability
41 mentions Positive Neutral Negative37%2%61%Overall, the game's stability is a mixed bag; while many players report smooth performance and enjoyable gameplay, several users experience significant bugs, glitches, and freezing issues that disrupt their experience. Some players have noted that the game runs well on older hardware, but others face frequent crashes and graphical glitches, particularly when interacting with walls or changing settings. Despite these stability concerns, many still find the game fun and visually appealing, suggesting that improvements are needed to enhance the overall experience.
“I haven't come across any hackers (unlikely that there are many) and this game even runs great on my older gaming rig, where most modern FPS games lag quite a bit. I find myself with constant (at least) 40 fps with reasonable loading times.”
“Very fun game, it runs great and the graphics are crisp and very enjoyable to look at.”
“It looks great, runs great, sounds great, and most importantly, is very fun.”
“It's buggy, janky, and about half the time I need to crash it from Task Manager to close it - and it's one of the most fun games I can play with friends.”
“Changing resolution freezes the game for me, forcing me to restart the computer as the game blocks my ability to use any other feature on the computer after freezing.”
“I can't really recommend this game because as soon as I load the game it freezes with a black screen that I cannot close.”
humor
17 mentions Positive Neutral Negative100%The humor in the game is described as a mix of intentional and unintentional comedy, with players finding joy in absurd situations like falling down and getting back up, as well as the outrageous nature of battles. While some aspects, like character customization, could benefit from more humorous options, the overall experience is deemed funny and entertaining, especially in multiplayer modes. Players appreciate the nostalgic feel reminiscent of 90's shooters, contributing to a lighthearted and enjoyable atmosphere.
“Fps are not my main genre of video games, still the gameplay is smooth and well made, maybe not innovative, but very funny.”
“Packed with amazingly funny battles with friends!!”
“I'm not sure if this is intentional, but I found it so unique and hilarious to fall down and then get back up when other players walk by.”
grinding
14 mentions Positive Neutral Negative14%7%79%Players have mixed feelings about grinding in the game, with some finding it excessively tedious and time-consuming, particularly when it comes to unlocking features and cosmetics. While a few appreciate the absence of pay-to-win elements and enjoy the core gameplay, many express frustration over the grindy nature of XP accumulation and the lack of engaging content, which detracts from the overall experience. Overall, the consensus suggests that while the game has potential, the grinding mechanics may hinder long-term enjoyment.
“No pay-to-win, no loot boxes, no farming, just grab a gun and go shooting.”
“It's got wonderfully fast and 'back to the roots' gameplay, no leveling, no grinding, and nothing that might distract you from the actual experience of the game.”
“You'll need a second life for grinding.”
“It might feel grindy while accumulating XP to unlock features (free version).”
“Long story short, devs, you know what you need to do. I really want to play this game, but at its current state, it's almost impossible for me—boring and tedious.”
emotional
13 mentions Positive Neutral Negative100%Players express a strong emotional connection to the game, reminiscing about past gaming experiences and feeling a sense of nostalgia and joy. However, frustrations with gameplay mechanics and personal limitations lead to feelings of inadequacy and disappointment, highlighting a bittersweet relationship with the game. Overall, the emotional responses range from joy and excitement to sadness and longing, creating a complex emotional landscape for players.
“Then I cried because I want the full game and a better PC, but I do not have money.”
“This made me cry like an anime fan on prom night.”
“When I played this, I was amazed at how fun the game was, but I was also soul crushed because everyone was so damn good at the game that it made me feel like I didn't deserve to play it.”
atmosphere
8 mentions Positive Neutral Negative25%38%38%The atmosphere of Toxikk is praised for its impressive visuals, fluid gameplay, and a captivating cyberpunk aesthetic reminiscent of classic titles like Perfect Dark and Timesplitters. However, some players note that the game's high-quality atmosphere can be demanding on lower-end PCs, potentially detracting from the experience. While the design evokes a mix of Halo and futuristic elements, opinions vary on its originality, with some feeling it lacks the distinctiveness of other arena shooters.
“It has great visuals, fluid gameplay, great optimization, and a kickass soundtrack and atmosphere.”
“Toxikk reminds me of Perfect Dark and TimeSplitters with all of its cyberpunk atmosphere and weapons.”
“It just feels like a cheap remake of UT with no atmosphere.”
“Toxikk seems to copy the atmosphere of UT3, which can feel kind of weird with how simple and clean arena shooters are meant to look. They certainly could have picked a more vibrant map to showcase the game than the one in Hong Kong, which can feel very much like Shangri-La from UT3.”
“The atmosphere, player models, and fluid movement remind me of a long-ago-scrapped game Neocron, which Reakktor created as the 'first MMOFPS'.”
replayability
7 mentions Positive Neutral Negative57%14%29%The game boasts high replayability, with a solid single-player experience and engaging gameplay that keeps players occupied for many hours. Reviewers highlight that the game feels complete and enjoyable without relying on XP grinding, contributing to its strong replay value. Overall, it has received a perfect score of 10/10 for replayability.
“The fact that, in addition to the game’s other virtues, there’s a solid single-player experience with bots says to me that this game is self-contained, complete, and has high replayability.”
“Enough there to keep me occupied for many hours, high replayability.”
“I'm sure it'll be more enjoyable with practice, but every gun feels like you're trying to hit something a mile away.”
“If the game is good, and it is, it should automatically create replay value without the need for XP grinding.”
character development
4 mentions Positive Neutral Negative50%50%Reviews highlight strong character designs as a standout feature, noting their detail and appeal. However, there is a suggestion for further enhancement in character development to match the quality of the designs and gameplay elements.
“Great character designs, amazing maps, and cool weapons.”
“Great character designs.”
“My only graphic complaint is with the character designs.”
“More detailed character design.”