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Dandy Dungeon: Legend of Brave Yamada

Dandy Dungeon: Legend of Brave Yamada Game Cover
86%Game Brain Score
story, humor
gameplay, grinding
85% User Score Based on 52 reviews
Critic Score 90%Based on 1 reviews

Platforms

Nintendo SwitchPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Dandy Dungeon: Legend of Brave Yamada Game Cover

About

Dandy Dungeon: Legend of Brave Yamada is a single player role playing game with fantasy and comedy themes. It was developed by Onion Games and was released on November 28, 2019. It received positive reviews from both critics and players.

A puzzle RPG about a game developer that loses his job and finds true love in his quest to make his first independent game.

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85%
Audience ScoreBased on 52 reviews
story4 positive mentions
grinding10 negative mentions

  • Dandy Dungeon is a charming and quirky game that combines humor, engaging characters, and fun puzzle mechanics, making it a delightful experience.
  • The game offers a unique blend of RPG elements and dungeon crawling, with a lot of content to explore and unlock, keeping players entertained for hours.
  • The removal of microtransactions from the mobile version has improved the gameplay experience, allowing for a more enjoyable and less grindy progression.
  • The game can be excessively grindy, requiring players to repeat stages and farm for materials, which may lead to frustration and boredom.
  • Some players have reported bugs that hinder gameplay, such as being unable to access critical items or features, which can detract from the overall experience.
  • The final dungeon and some boss battles can feel unbalanced and overly difficult, leading to a sense of unfairness that may discourage players from completing the game.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and repetitiveness, reflecting its origins as a free-to-play mobile game, though it has been improved by removing microtransactions. While some players find the mechanics charming and the dungeon-crawling experience enjoyable, others feel it can become grindy and basic, particularly in the later stages. Overall, the game offers a casual, quirky experience with unique elements, but may not hold the attention of all players through to the end.

    • “Dandy Dungeon is a charming little rogue-lite game with simplistic mechanics; it's about a game developer named Yamada.”
    • “Still, the gameplay is casual enough to do every now and again; the story is goofy and simple.”
    • “The humor is off the charts, the characters are wacky, and the puzzle rogue-lite-esque dungeon gameplay is fun and replayable.”
    • “At the end of the game, you will be waiting for the final stage that ruins all the gameplay, such as strengthening the game's strategy and weapons and armor.”
    • “But the core gameplay is a bit too simplistic and grindy; it makes a lot of sense once you find out this was a free-to-play mobile game initially that was ported to PC.”
    • “The microtransactions are removed in this version of the game, but what is left is the obvious remnants of that system, which is why the game feels so basic and repetitive in terms of gameplay.”
  • story
    12 mentions Positive Neutral Negative

    The story is described as fun, goofy, and darkly humorous, featuring charming characters and numerous surprises that keep players engaged for hours. While it retains some mobile game elements, the narrative and presentation are praised for their quality, offering a unique RPG experience that balances casual gameplay with deeper storytelling. However, some players feel that certain quests should have been introduced earlier to enhance the overall experience.

    • “It has a funny story, charming characters, and tons of surprises to maintain you entertained for hours.”
    • “It's a dark yet humorous story about game design in a simple yet enjoyable puzzle game format.”
    • “Gameplay is quite unique and the story and characters are... crazy weird lovable.”
    • “The story is goofy and simple.”
    • “The Sato quest line should have been moved to be way earlier, because it's such a gamechanger and makes material grabbing much better.”
    • “There's no miracle pot which helped you get better items out of the story bosses along with cutting the grind down.”
  • grinding
    10 mentions Positive Neutral Negative

    Grinding is a significant aspect of the game, often requiring players to repeat stages and gather specific materials for upgrades, which can feel tedious. While some find it less burdensome than other mobile RPGs, the overall consensus is that the game leans heavily on grinding, especially in its PC port compared to the original version. Players are encouraged to optimize their strategies to mitigate the grind, as better equipment becomes available over time.

    • “Grinding is something you must do a lot in this game.”
    • “The amount of grinding for stuff, repeating the same stages over and over, is literally too much for a lot of folks.”
    • “Yes, it's grindy to advance, which is maybe the major criticism I have about it.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in this game is characterized as quirky, absurd, and highly entertaining, featuring a funny story and charming characters that keep players engaged for hours. Reviewers highlight its unique blend of dark humor and bizarre elements, making it a delightful experience for fans of quirky atmospheres and wacky gameplay. Overall, the humor is described as off the charts, contributing significantly to the game's charm and replayability.

    • “It has an absurd humor that makes it really entertaining.”
    • “It has a funny story, charming characters, and tons of surprises to keep you entertained for hours.”
    • “The humor is off the charts, the characters are wacky, and the puzzle rogue-lite-esque dungeon gameplay is fun and replayable.”
  • monetization
    5 mentions Positive Neutral Negative

    The removal of microtransactions in this version has left behind a gameplay experience that feels basic and repetitive, as the game was originally designed around a monetization system that encouraged players to purchase boosts to alleviate grinding. This shift has resulted in a frustrating experience for players who now encounter a game that seems to penalize them for playing without the previous microtransaction options.

    • “It's also a game that was balanced entirely around microtransactions on mobile platforms and utterly hates you for playing it.”
    • “The microtransactions are removed in this version of the game, but what is left is the obvious remnants of that system, which is why the game feels so basic and repetitive in terms of gameplay.”
    • “It's also a game that was 'balanced' entirely around microtransactions on mobile platforms and utterly hates you for playing it.”
    • “The whole system is a nightmare - and it's like that because in the original game, you were intended to use microtransactions to buy boosts that would let you bypass the grind.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its charming chiptune style, which complements the quirky characters and engaging gameplay. Reviewers express a strong appreciation for the soundtrack, with some even requesting an official release on platforms like Steam or Bandcamp. Overall, the music contributes significantly to the game's delightful atmosphere.

    • “The bizarre cast, puzzly dungeons, plentiful content, chiptune music complete with humming, items galore—it's all great.”
    • “It's a love-de-lic through and through, with its charming characters, fun gameplay, delightful world, and wonderful soundtrack.”
    • “The humor, art, and music are just my thing.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game highly replayable due to its engaging humor, quirky characters, and enjoyable rogue-lite dungeon gameplay, making it more accessible and less tedious than its predecessor, Moon RPG. The core message about the importance of love adds depth to the experience, encouraging multiple playthroughs.

    • “The humor is off the charts, the characters are wacky, and the puzzle roguelite-style dungeon gameplay is fun and highly replayable.”
    • “Each playthrough offers new challenges and surprises, making it impossible to get bored.”
    • “The variety of character builds and random events keeps the experience fresh every time you dive back in.”
    • “The game lacks the depth needed for true replayability; once you've experienced the story, there's little incentive to go back.”
    • “While the initial playthrough is enjoyable, the lack of varied choices and outcomes makes it feel repetitive on subsequent runs.”
    • “After completing the game, I found that there was no real reason to revisit it, as the gameplay and story don't change significantly.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics and audio are praised for their high quality and impressive presentation, contributing positively to the overall experience. However, some users feel that these elements alone do not justify the game's price point.

    • “The audio, visuals, and dialogue in the game are pretty top-notch, I will admit; it's just not enough to carry the game, especially at this price point.”
    • “Their presentation is always top-notch, especially the audio, visuals, and story.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is not prominently highlighted, as it primarily focuses on puzzle-solving mechanics rather than narrative or character-driven experiences. Players may experience tension due to the time limit, but overall, the emotional engagement appears to be minimal.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by a quirky sense of humor and a unique, strange ambiance, reminiscent of titles like Black Bird and Million Onion Hotel, appealing to those who appreciate unconventional settings.

    • “You'll probably enjoy this if you like the quirkiness, sense of humor, and strange atmospheres of Black Bird and Million Onion Hotel.”
    • “The atmosphere feels disjointed and lacks a cohesive theme, making it hard to immerse myself in the game.”
    • “While the visuals are interesting, the overall atmosphere is flat and fails to evoke any real emotion.”
    • “The game tries to create a unique atmosphere, but it often comes off as confusing and uninviting.”
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90%Critics’ scoreBased on 1 critic reviews
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153h Median play time
107h Average play time
13-200h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Dandy Dungeon: Legend of Brave Yamada is a role playing game with fantasy and comedy themes.

Dandy Dungeon: Legend of Brave Yamada is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 107 hours playing Dandy Dungeon: Legend of Brave Yamada.

Dandy Dungeon: Legend of Brave Yamada was released on November 28, 2019.

Dandy Dungeon: Legend of Brave Yamada was developed by Onion Games.

Dandy Dungeon: Legend of Brave Yamada has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its gameplay.

Dandy Dungeon: Legend of Brave Yamada is a single player game.

Similar games include Soda Dungeon, Book of Demons, Dungeon Rushers, Crashlands, Moonlighter and others.