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Soda Dungeon

94%Game Brain Score
gameplay, graphics
grinding, stability
94% User Score Based on 7,538 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows

About

"Soda Dungeon" is a management and adventure game where you lead a team of heroes to raid a local dungeon for treasures. Your tavern can be upgraded, and you can purchase sodas to attract new party members. Gold, legendary items, and more can be obtained as you progress through the game's various levels. The game offers a unique blend of strategy and fantasy elements.

Soda Dungeon screenshot
Soda Dungeon screenshot
Soda Dungeon screenshot
Soda Dungeon screenshot
Soda Dungeon screenshot
Soda Dungeon screenshot
Soda Dungeon screenshot
Skip User Reviews

94%
Audience ScoreBased on 7,538 reviews
gameplay178 positive mentions
grinding346 negative mentions

  • Soda Dungeon offers a fun and addictive gameplay loop that combines idle mechanics with RPG elements, allowing players to manage a team of adventurers while they automatically progress through dungeons.
  • The game features charming pixel art and a humorous premise, making it enjoyable for casual play and a great time-waster.
  • It's free to play with optional microtransactions that do not hinder progression, allowing players to enjoy the game without feeling pressured to spend money.
  • The gameplay can become repetitive after a while, especially as players progress through multiple dimensions that recycle content and enemies.
  • The AI can make questionable decisions during battles, which may require players to manually intervene for optimal performance, detracting from the idle experience.
  • Some players may find the lack of depth in strategy and the grind-heavy nature of the game to be a drawback, as it can lead to a sense of monotony.
  • gameplay
    508 mentions Positive Neutral Negative

    The gameplay of "Soda Dungeon" is characterized by a simple yet addictive loop involving recruiting party members, raiding dungeons, and upgrading a tavern to attract stronger allies. While the game offers engaging mechanics and a charming pixel art style, many players note that it can become repetitive and lacks depth in combat variety. Overall, it is recommended for casual gamers who enjoy idle mechanics and lighthearted dungeon-crawling experiences, despite some criticisms regarding its simplicity and reliance on grinding.

    • “This game has a very satisfying yet simple gameplay loop.”
    • “You recruit party members to raid dungeons, upgrade your tavern to attract stronger allies, and seek out legendary gear while battling bosses with distinct mechanics.”
    • “Soda Dungeon delivers addictive and lighthearted dungeon-crawling fun with its charming pixel art style and strategic gameplay.”
    • “However, the lack of depth and variety in combat mechanics means the fun factor doesn't reach its highest potential.”
    • “First ~15 minutes are bearable when you discover the mechanics and items, but after that it quickly becomes a braindead cycle of repeating the same thing over and over with no sense of progression; it's just a hassle meant to waste your time with no satisfaction.”
    • “There's no actual RPG stuff going on; the gameplay is incredibly mindless and shallow.”
  • graphics
    388 mentions Positive Neutral Negative

    The graphics of Soda Dungeon are characterized by a charming retro pixel art style that evokes nostalgia, appealing to fans of classic games. While many players appreciate the aesthetic and find it fitting for the game's lighthearted tone, some critiques highlight inconsistencies in character design and a lack of depth in visual variety. Overall, the graphics are generally well-received, with a score around 7/10, though opinions vary on their execution and appeal.

    • “Soda Dungeon delivers addictive and lighthearted dungeon-crawling fun with its charming pixel art style and strategic gameplay.”
    • “I absolutely love the retro art style, and all the enemies look great.”
    • “The art style, the music, the system of which you play the game, the looting, it all blends for a genuinely charming game, and I love every second of it.”
    • “The developer didn't even bother doing any proper graphics for this train wreck; instead, they phoned in the graphics and used ugly, lazy retro pixel art.”
    • “The graphics are not charming pixels; they are rushed and lazy amateurs copy/pasting other people's designs poorly.”
    • “If you are a fan of wasting money and computer resources to watch crappy graphics and repetitive content, then be my guest and throw your money and time away.”
  • grinding
    354 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant focus, with many players noting it can become tedious and repetitive, especially in the later stages. While some enjoy the grind as a means of progression and find it satisfying, others feel it detracts from the overall experience, particularly when it leads to a lack of engaging content. The inclusion of auto-battling features helps alleviate some of the monotony, making it more suitable for casual play, but the grind remains a defining characteristic of the gameplay.

    • “A fun and humorous idling game with a good amount of variety, content, and achievements that aren't grindy.”
    • “After playing for 2.5 hours, I was able to get to my first warp, which seems to be the 'end-game' content as the game begins to get progressively more difficult and there's no grinding involved; progression is linear enough that it's enjoyable.”
    • “The progression felt very slow, tedious, and unfulfilling.”
    • “Later on it becomes grindy and kinda boring to do the same thing over and over again to improve.”
    • “The grind feels kinda unjustified... especially when you spend hours and hours farming items only for them to be made irrelevant an hour later because you just reached the 'final' boss and defeated it.”
  • music
    318 mentions Positive Neutral Negative

    The music in the game has received a mixed reception, with many players praising its catchy and nostalgic qualities, particularly the soundtrack for levels 80-99, which some found addictive. However, several reviews noted that the music can become repetitive over time, and there are complaints about the lack of separate volume controls for music and sound effects. Overall, while the soundtrack is generally well-regarded, it may not appeal to everyone, leading some players to mute it in favor of their own music.

    • “The music is amazing, the pixel art is lovely, and it's also still a challenge to get further down the levels - especially a certain boss that heals constantly!”
    • “The art style, the music, the system of which you play the game, the looting, it all blends for a genuinely charming game, and I love every second of it.”
    • “It has an amazing soundtrack (each area is different and it loops) and it actually feels rewarding to upgrade your items.”
    • “The music... well... I found the music sort of monotonous and grating.”
    • “The only thing I can't stand about it is the music.”
    • “The graphics are fairly generic and the music is a bit grating.”
  • monetization
    222 mentions Positive Neutral Negative

    The monetization model of the game is generally viewed positively, with many players noting that while there are optional microtransactions, they are not necessary for progression and do not detract from the overall experience. Players appreciate the absence of intrusive ads and paywalls, highlighting that the game can be enjoyed fully without spending money. However, some users feel that the presence of microtransactions can still create a perception of a cash grab, particularly for a free-to-play title.

    • “It also manages to have in-game purchases without them feeling exploitative or needed to win, which is pretty impressive.”
    • “All microtransactions are optional meaning none of them are required to finish the game.”
    • “For a free game, it is impressive to see no paywalls, no ads, no annoying timers, and optional purchases that I haven’t had to use yet.”
    • “Boring repetitive senseless grind with microtransactions.”
    • “Sadly just another pay-to-win idle game cash grab.”
    • “It just feels like a massive cash grab as this game is loaded with microtransactions!”
  • story
    188 mentions Positive Neutral Negative

    The story in "Soda Dungeon" is generally viewed as simplistic and lacking depth, often described as thin or barely engaging, with many players opting to skip it altogether. While some appreciate the quirky premise and colorful characters, the narrative is often overshadowed by the gameplay mechanics, making it more of a backdrop for the idle and loot-collecting experience. Overall, the story is considered a weak point, but it does provide a light framework for the game's charm and humor.

    • “This game is the best story-driven game I've ever played!”
    • “The story goes like this: you're a coward without a penny to your name; luckily there's a tavern that has soda which makes people easy to convince to do dangerous things for you.”
    • “Add on a huge pool of clever monsters, a predictable but enjoyable 'story' campaign, and a ton of loot to collect, the game has gone far and above my expectations.”
    • “Oh, the story is as deep as a puddle after a light drizzle.”
    • “Honestly, the plot is so thin it's practically transparent, but hey, at least it doesn't bog down the important stuff: collecting loot and mindlessly clicking.”
    • “The story is virtually non-existent, and the game doesn't throw many new combat options, making it a total button masher.”
  • humor
    164 mentions Positive Neutral Negative

    The humor in the game is widely praised for its quirky and entertaining nature, with players enjoying the amusing concept of soda-loving heroes and the lighthearted dialogue throughout. Many reviews highlight the game's ability to blend humor with idle mechanics, making it a fun and engaging experience for players of all ages. While some find the humor simplistic or campy, the overall consensus is that it adds significant charm and enjoyment to the gameplay.

    • “With its quirky humor and endless adventures, Soda Dungeon is a delightful journey for players of all ages.”
    • “The concept of hiring soda-loving heroes to battle in dungeons is both hilarious and entertaining.”
    • “This game is a hilarious good time.”
  • replayability
    66 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its dimensional progression system and random dungeon generation for keeping the experience fresh, while others criticize the finite number of dimensions and repetitive gameplay as limiting long-term appeal. Many find it enjoyable for short bursts or as a casual time-waster, but some express disappointment in its overall replay value, suggesting that additional content could enhance it significantly. Overall, the game offers a decent level of replayability, though opinions vary widely among players.

    • “The game excels in replayability, thanks to its dimensional progression system and the introduction of relics that offer permanent boosts.”
    • “The random dungeon generation also keeps the game fresh and provides a good level of replayability.”
    • “Replayability is fantastic; it goes on forever, but it has a genius game mechanic that keeps you going on and on without feeling pointless.”
    • “However, the finite number of dimensions and bosses limits the game's long-term appeal, capping its replay value score.”
    • “The idea of the game is great; I have no problem with it, however, the reason I'm not recommending it is because of its appalling replayability value.”
    • “Game is kinda simplistic and after a while gets rather stale, but it still is fun to play if you have nothing else to do or just run it in the background and look at what you got. I would like if they added more things to it, like new enemy types, more loot types, maybe give it an upgradable classes option or skill tree for classes that can unlock a few new skills and passives; it would give the game much more replayability.”
  • optimization
    20 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its smooth and stable performance, with minimal bugs or glitches, making it enjoyable to play. While some users noted that further optimizations could enhance the experience, the current version is considered well-optimized, especially for a mobile game. The engaging progression system and gear optimization contribute to its replay value, keeping players invested.

    • “The game's engaging progression system and gear optimization kept me playing longer than expected.”
    • “Soda Dungeon boasts a smooth and stable performance, with minimal bugs or glitches interrupting gameplay.”
    • “What surprised me is the game actually runs smoothly and almost all necessary things are there.”
    • “The game could use some optimizations, but Soda Dungeon 2 is already in beta, so I'm looking forward to seeing how the sequel turns out.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is praised for its phenomenal soundtrack and nostalgic art style, creating an engaging experience that complements its dungeon-crawling gameplay. While some players note that the game can become grindy, the overall ambiance and content available for a free game are considered impressive, with many reviewers rating the atmosphere around 6/10.

    • “A phenomenal soundtrack, a nostalgic art style, and genuinely a great time.”
    • “Overall, a great dungeon crawler, with a great atmosphere and unbelievable amounts of content for a free game.”
    • “The style of the game really fits its atmosphere, but the game can get grindy at times. That's fine to me as you can just set it in the background, put it on automode, and do something else, checking back later.”
    • “Atmosphere: 6/10”
    • “Atmosphere: 6/10”
  • stability
    8 mentions Positive Neutral Negative

    Overall, "Soda Dungeon" is praised for its smooth and stable performance, with users reporting minimal bugs or glitches. However, some players have experienced freezing issues on the loading screen, indicating a need for improvement in that area.

    • “It runs great minimized and has an auto play for dungeons.”
    • “Game freezes on loading screen, please fix this.”
    • “This game doesn't have any bugs, glitches, and it doesn't lag.”
  • emotional
    6 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, with some experiencing tears of joy upon completing significant challenges. However, the repetitive nature of hiring champions can diminish the emotional bond with the team, as players must continually replace them, impacting their overall attachment to the characters.

    • “I shed a tear when I beat it.”
    • “U can't hire a champion forever; you have to do it again and again, so you don't get that emotional connection with your team.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is characterized by simple and basic design reminiscent of classic titles like Super Dodgeball. Players appreciate the customization options for their teams and gear, which adds a layer of engagement without requiring a significant time commitment, making it appealing for those who enjoy having a say in their character's progression.

    • “The character design reminds me of the old Super Dodgeball, which I always enjoyed!”
    • “A lot of the free games are boring because they are super easy, but this one allows you to customize your team, gear, etc. I recommend it for those of you who don't want to spend a lot of time focused on the game but like to have some input on character development and action.”
    • “Character design: simple and basic”
    • “Character design: simple and basic”
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14h Median play time
70h Average play time
5-100h Spent by most gamers
*Based on 46 analyzed playthroughs
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