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Soda Dungeon

Soda Dungeon Game Cover
94%Game Brain Score
gameplay, graphics
grinding, character development
94% User Score Based on 3,791 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows
Soda Dungeon Game Cover

About

Soda Dungeon is a single player casual role playing game. It was developed by Poxpower and was released on February 6, 2017. It received very positive reviews from players.

"Soda Dungeon is a free-to-play game where players manage a tavern and recruit heroes to delve into a dangerous dungeon. The game features a variety of enemies to fight and loot to collect, which can be used to improve the tavern and attract better-equipped adventurers. With no paywalls or timers, it offers a relaxed, enjoyable experience for fans of dungeon-crawling RPGs."

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94%
Audience ScoreBased on 3,791 reviews
gameplay90 positive mentions
grinding176 negative mentions

  • Soda Dungeon offers a fun and lighthearted RPG experience with charming pixel art and humorous character designs.
  • The game features a satisfying progression system that allows players to upgrade their tavern and recruit a variety of unique characters.
  • It's a great idle game that can be played in the background, making it perfect for casual gaming sessions.
  • The gameplay can become repetitive after a while, especially after reaching higher levels and dimensions.
  • Some players find the AI's decision-making during auto-battles to be suboptimal, leading to frustrating moments in combat.
  • While the game is free, there are microtransactions that some players feel are pushed too aggressively, impacting the overall experience.
  • gameplay
    262 mentions Positive Neutral Negative

    The gameplay of "Soda Dungeon" is characterized by a charming blend of idle mechanics and classic RPG elements, offering a fun and addictive experience with a simple yet engaging progression loop. Players recruit diverse characters, delve into dungeons, and upgrade their tavern, although some find the repetitive nature of the gameplay and lack of depth in combat mechanics to be drawbacks. Overall, it appeals to fans of casual gaming, providing a lighthearted and entertaining experience, albeit with some criticisms regarding its repetitiveness and reliance on automation.

    • “What makes it great is the balance between silliness and solid gameplay.”
    • “Soda Dungeon is a delightful blend of classic RPG elements and idle gameplay mechanics.”
    • “The gameplay loop of hiring people, going into the dungeon, losing, coming back, fixing your tavern, and hiring more people is very addicting and fun.”
    • “The ascending mechanic loses its charm pretty soon after you start your next run.”
    • “Fun game, but after a while playing it, it's the same mechanic repeated over and over.”
    • “There's no actual RPG stuff going on; the gameplay is incredibly mindless and shallow.”
  • graphics
    202 mentions Positive Neutral Negative

    The graphics of the game are predominantly praised for their charming pixel art style, evoking nostalgia reminiscent of classic 8-bit games. While many users appreciate the retro aesthetic and humorous character designs, some critiques highlight that certain character sprites appear uncanny or lack detail. Overall, the visuals are considered fitting for the game's lighthearted and casual nature, though opinions vary on their execution and depth.

    • “The game's pixel art style and humorous character designs evoke a sense of nostalgia, reminiscent of early gaming days.”
    • “The visual style is exactly what it appears to be: clean sprites with an aesthetic reminiscent of classic 8-bit arcade games.”
    • “Soda Dungeon delivers addictive and lighthearted dungeon-crawling fun with its charming pixel art style and strategic gameplay.”
    • “The graphics are nothing special; strategy can be a bit limited and many aspects of the game seem surface level.”
    • “The developer didn't even bother doing any proper graphics for this train wreck; instead, they phoned in the graphics and used ugly, lazy retro pixel art.”
    • “Poor design choices were given to players under the mask of 'retro' style; for some reason, devs think that pixel graphics means you can be lazy.”
  • grinding
    180 mentions Positive Neutral Negative

    The grinding aspect of the game is a prominent feature, often described as both tedious and enjoyable, depending on the player's perspective. Many reviews highlight the balance between idle gameplay and active grinding, with some players appreciating the satisfaction of progression while others find it repetitive and time-consuming, especially in later stages. Overall, the game caters well to fans of grinding and idle mechanics, though it may not appeal to those seeking a more dynamic or engaging experience.

    • “A fun and humorous idling game with a good amount of variety, content, and achievements that aren't grindy.”
    • “After playing for 2.5 hours, I was able to get to my first warp, which seems to be the 'end-game' content as the game begins to get progressively more difficult and there's no grinding involved; progression is linear enough that it's enjoyable.”
    • “The progression felt very slow, tedious, and unfulfilling.”
    • “The game is fine, but after a while you get to see why it's free, because in addition to having microtransactions, the game decides to also waste the player's time by bringing overall progression to a grinding halt.”
    • “You start the game off innocently enough grinding gold to upgrade your tavern so that you may hire more (and better) party members, this grind is fun for a fair bit but after the 3rd or 4th prestige the grind becomes inexcusably long.”
  • music
    161 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many players praising its catchy and nostalgic qualities, often likening it to classic '90s soundtracks. While some noted that the music can become repetitive over time, it generally enhances the gameplay experience and fits well with the game's charming retro art style. However, a few users expressed frustration over the lack of separate volume controls for music and sound effects, which can detract from the overall enjoyment.

    • “A phenomenal soundtrack, a nostalgic art-style/atmosphere and genuinely a great time.”
    • “The music is catchy and I like listening to various levels like fire and ice floors so far.”
    • “The art style and music, together, form an impeccable retro vibe with a modern mindset, without coming off as too aesthetically polished.”
    • “The music... well... I found the music sort of monotonous and grating.”
    • “The graphics are fairly generic and the music is a bit grating.”
    • “The only thing I can't stand about it is the music.”
  • monetization
    113 mentions Positive Neutral Negative

    The game's monetization model features optional in-app purchases that do not impact gameplay, allowing players to enjoy the full experience without spending money. While there are microtransactions available, they are not intrusive or necessary for progression, and the absence of ads enhances the overall enjoyment. Many players appreciate the fair pricing and the ability to support the developers without feeling pressured to spend.

    • “There are in-game purchases, but they’re purely optional.”
    • “The monetization is done very well.”
    • “You are never forced to spend any money on microtransactions and I was able to progress without paying anything.”
    • “Boring repetitive senseless grind with microtransactions.”
    • “Sadly just another pay-to-win idle game cash grab.”
    • “It just feels like a massive cash grab as this game is loaded with microtransactions!”
  • story
    93 mentions Positive Neutral Negative

    The game's story is generally perceived as shallow and lacking depth, with many players noting it as a weak point compared to gameplay elements. While some find the premise and characters charming, the narrative often feels secondary to the idle mechanics, leading to mixed reviews about its engagement and coherence. Overall, it serves as a light backdrop for the gameplay rather than a compelling driving force.

    • “This game is the best story-driven game I've ever played!”
    • “The story is about stopping the evil bosses inside the dungeon that affect the world, and the story's conclusion ends on stage 1000 (hence the achievement).”
    • “Add on a huge pool of clever monsters, a predictable but enjoyable 'story' campaign, and a ton of loot to collect, the game has gone far and above my expectations.”
    • “Oh, the story is as deep as a puddle after a light drizzle.”
    • “Honestly, the plot is so thin it's practically transparent, but hey, at least it doesn't bog down the important stuff: collecting loot and mindlessly clicking.”
    • “The story is virtually non-existent, and the game doesn't throw many new combat options, making it a total button masher.”
  • humor
    79 mentions Positive Neutral Negative

    The humor in the game is widely praised, featuring quirky dialogue, amusing character designs, and a unique premise involving soda-loving heroes, which adds a lighthearted charm to the gameplay. Players appreciate the blend of nostalgia and humor, noting that it enhances the overall experience, making it both entertaining and addictive. While some find the humor to be hit-or-miss, the majority agree that it contributes significantly to the game's appeal, making it a fun choice for players of all ages.

    • “The humor is there — from the soda-based mechanics to the quirky dialogue — but underneath it is a surprisingly well-designed idle dungeon crawler.”
    • “With its quirky humor and endless adventures, Soda Dungeon is a delightful journey for players of all ages.”
    • “The concept of hiring soda-loving heroes to battle in dungeons is both hilarious and entertaining.”
  • replayability
    33 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its dimensional progression and random dungeon generation for keeping the experience fresh, while others criticize it for becoming repetitive and lacking long-term appeal due to finite content. Although some find it enjoyable for short bursts or as a time-waster, many agree that the overall replay value is limited, suggesting that additional content could enhance the experience significantly.

    • “The game excels in replayability, thanks to its dimensional progression system and the introduction of relics that offer permanent boosts.”
    • “The random dungeon generation also keeps the game fresh and provides a good level of replayability.”
    • “Replayability is fantastic; it goes on forever, but it has a genius game mechanic that keeps you going on and on without feeling pointless.”
    • “Shame it doesn't have any replayability since it gets repetitive real fast.”
    • “However, the finite number of dimensions and bosses limits the game's long-term appeal, capping its replay value score.”
    • “The idea of the game is great; I have no problem with it, however, the reason I'm not recommending it is because of its appalling replayability value.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its smooth and stable performance, with minimal bugs or glitches, contributing to an engaging gameplay experience. While some users noted that further optimizations could enhance the game, it is generally regarded as well-optimized, especially for a mobile title. The anticipation for improvements in the upcoming sequel, Soda Dungeon 2, suggests a positive outlook for future optimization efforts.

    • “The game's engaging progression system and gear optimization kept me playing longer than expected.”
    • “Soda Dungeon boasts a smooth and stable performance, with minimal bugs or glitches interrupting gameplay.”
    • “What surprised me is the game actually runs smoothly and almost all necessary things are there.”
    • “The game could use some optimizations, but Soda Dungeon 2 is already in beta, so I'm looking forward to seeing how the sequel turns out.”
    • “Technical performance is lacking, with noticeable bugs and glitches interrupting gameplay.”
    • “While the gameplay mechanics are repetitive, the overall optimization leaves much to be desired.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is praised for its phenomenal soundtrack and nostalgic art style, creating an engaging experience that complements its dungeon-crawling gameplay. While some players note that the game can become grindy, the overall ambiance and content available for a free game are considered impressive. Ratings for atmosphere vary, with some giving it a score of 6/10.

    • “A phenomenal soundtrack, a nostalgic art style, and genuinely a great time.”
    • “Overall, a great dungeon crawler, with a great atmosphere and unbelievable amounts of content for a free game.”
    • “The style of the game really fits its atmosphere, but the game can get grindy at times. That's fine with me as you can just set it in the background, put it on automode, and check back later.”
    • “The style of the game really fits its atmosphere, but the game can get grindy at times. That's fine to me as you can just set it in the background, put it on automode, and do something else, checking back later for anything important.”
    • “Atmosphere: 6/10”
  • character development
    4 mentions Positive Neutral Negative

    The game features nostalgic pixel art and humorous character designs that harken back to early gaming, with simple yet enjoyable aesthetics. Players appreciate the customization options for their teams and gear, allowing for meaningful input in character development without requiring a significant time commitment.

    • “The game's pixel art style and humorous character designs evoke a sense of nostalgia, reminiscent of early gaming days.”
    • “The character design reminds me of the old Super Dodgeball, which I always enjoyed!”
    • “Character design: simple and basic”
    • “A lot of the free games are boring because they are super easy, but this one allows you to customize your team, gear, etc. I recommend it for those of you who don't want to spend a lot of time focused on the game but like to have some input on character development and action.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighted by moments of triumph that evoke tears, particularly upon completing challenging runs. However, the repetitive nature of hiring champions can diminish the emotional investment in individual team members, as players must continually replace them. Overall, the game elicits strong feelings of achievement and nostalgia, despite some frustrations with its mechanics.

    • “I shed a tear when I beat it.”
    • “I only stopped playing this game because the runs would last so long that the game would literally crash when I eventually died.”
    • “You can't hire a champion forever; you have to do it again and again, so you don't get that emotional connection with your team.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, Soda Dungeon is praised for its smooth and stable performance, with few bugs or glitches affecting gameplay. However, some users have reported issues with game freezes on the loading screen, indicating a need for improvement in that area.

    • “It runs great minimized and has an autoplay feature for dungeons.”
    • “Game freezes on loading screen, please fix this.”
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14h Median play time
70h Average play time
5-100h Spent by most gamers
*Based on 23 analyzed playthroughs
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Frequently Asked Questions

Soda Dungeon is a casual role playing game.

Soda Dungeon is available on PC, Phone, iPad, iPhone and others.

On average players spend around 70 hours playing Soda Dungeon.

Soda Dungeon was released on February 6, 2017.

Soda Dungeon was developed by Poxpower.

Soda Dungeon has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Soda Dungeon is a single player game.

Similar games include Dragon Cliff, Soda Dungeon 2, Knights of Pen and Paper + 1, Clicker Heroes, Swag & Sorcery and others.