Conglomerate 451
- February 20, 2020
- RuneHeads
- 2h median play time
If Eye of the Beholder had merged with Syndicate while watching Bladerunner... you would get Conglomerate 451.
Conglomerate 451 is a first-person RPG with strategic team management, set in a gridded, cyberpunk world. As CEO of a Special Agency, build your own team of cloned agents, manipulate their DNA, and equip them with advanced weapons and cyberlimbs. Manage resources, research technology, and engage in tactical combat to eradicate crime and restore order in a corrupted sector. The game features a pain and trauma system, and encourages strategic manipulation of agent abilities through interchangeable cyber implants.
Reviews
- story221 mentions
- 6 % positive mentions
- 90 % neutral mentions
- 5 % negative mentions
- gameplay74 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
- graphics53 mentions
- 51 % positive mentions
- 45 % neutral mentions
- 4 % negative mentions
- music38 mentions
- 47 % positive mentions
- 47 % neutral mentions
- 5 % negative mentions
- atmosphere20 mentions
- 80 % positive mentions
- 20 % neutral mentions
- 0 % negative mentions
- grinding13 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- funny4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- replayability2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
- character development2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- ads2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Critic Reviews
Conglomerate 451
Which sums up my feelings toward the entire game in fact. It’s not that it’s broken or even bad, it just isn’t very fun. A game like this that is essentially all systems, with an inherently thinner veil of context dressing up those systems, needs to nail that X factor that makes it tactile and addictive to play. In over twenty hours of playing the game, the only feelings of reward came from things explicitly labeled rewards – experience points, loot, character promotions, various unlocks. Things that every game of this type has, often in addition to the game being satisfying to play at the core.
50%Conglomerate 451 review
Despite a nice aesthetic in the missions and a handful of interesting concepts, Conglomerate 451 just doesn’t do quite enough to stand out and be noticed.
60%Conglomerate 451 Review
Some less than optimal choices prevent Conglomerate 451 from being a truly amazing experience.
20%