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Combo Card Clashers: Prologue

Combo Card Clashers: Prologue Game Cover
89%Game Brain Score
gameplay, graphics
story
89% User Score Based on 54 reviews

Platforms

PCWindows
Combo Card Clashers: Prologue Game Cover

About

Combo Card Clashers: Prologue is a roguelike deckbuilder and auto battler that lets you play as a Mage or Warrior. Experiment with a variety of cards, artifacts, and gear to build powerful synergies and battle through procedurally-generated maps. The innovative Card Combo Grid allows for unique card synergies to be built every turn, adding a fresh twist to the deck-building genre.

Combo Card Clashers: Prologue screenshot
Combo Card Clashers: Prologue screenshot
Combo Card Clashers: Prologue screenshot
Combo Card Clashers: Prologue screenshot
Combo Card Clashers: Prologue screenshot
Combo Card Clashers: Prologue screenshot
Combo Card Clashers: Prologue screenshot
Combo Card Clashers: Prologue screenshot
Combo Card Clashers: Prologue screenshot

89%
Audience ScoreBased on 54 reviews
gameplay6 positive mentions

  • The game features an innovative combat system that successfully adds new mechanics to the genre, particularly with its card sequencing for combos.
  • Gameplay is fun and engaging, with a satisfying loop that encourages experimentation with different builds and strategies.
  • The character art and spell cards are visually appealing, contributing to an enjoyable aesthetic experience.
  • The game suffers from balance issues, making it too easy and lacking meaningful decision-making during gameplay.
  • The user interface is unfriendly and feels reminiscent of a mobile game, with awkward controls and layout choices.
  • Many cards and mechanics are underpowered or poorly explained, leading to confusion and a lack of depth in strategy.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is generally praised for its fun, innovative mechanics, such as building "link combos" with cards and a 1+3 team-building system that allows for character progression. Players appreciate the addictive gameplay loop and the variety of playstyles, although some criticize the UI and control choices for feeling reminiscent of mobile games. Overall, the combination of engaging mechanics and appealing art style contributes to a positive gameplay experience.

    • “Love the gameplay and the art style; there are multiple different ways to play, and that will only grow as more characters are added.”
    • “Extremely fun and thought-provoking gameplay.”
    • “The gameplay of building 'link combos' with cards is very innovative, and at the same time, it is simple to grasp the basics.”
    • “While the gameplay itself is fine, the UI layout and control choices give strong 'mobile/tablet game' energy.”
    • “That's really bad with thorn mechanics, etc.”
    • “Plus, there is a 1+3 teambuilding gameplay, with your teammates actually leveling up.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are generally well-received, with players appreciating the art style and overall visual appeal. However, there are calls for further polish to enhance the visuals and elevate the game to a higher standard, similar to successful titles like "Slay the Spire."

    • “Nice graphics and comfy gameplay.”
    • “Love the gameplay and the art style; there are multiple different ways to play, and that will only grow as more characters are added.”
    • “I wish this game would polish the visuals a bit to become the next 'Slay the Spire' hit.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization aspect of the game is influenced by various equipment types, such as helmets, armor, and weapons, which directly impact the performance of cards. This integration of equipment adds a strategic layer to gameplay, enhancing overall optimization.

    • “Plus, there is equipment (helmet, armor, weapon) that affects the card's performance.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect received minimal feedback, with users primarily repeating the term "story" without providing specific insights or details. This suggests a lack of engagement or clarity regarding the narrative elements of the game.

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