- September 26, 2024
- Supernature Studio
Lost In Fantaland
Platforms
About
"Lost In Fantaland" is a first-person puzzle adventure game set in a vibrant, surreal world. Players must navigate intricate levels filled with puzzles and hidden objects to uncover the mysteries of Fantaland. With its immersive atmosphere and challenging gameplay, Lost In Fantaland offers a unique and engaging experience for fans of the puzzle and adventure genres.
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- The game combines elements of Slay the Spire and Into the Breach, offering a unique blend of deckbuilding and tactical gameplay.
- The art style is charming and reminiscent of Final Fantasy Tactics, with engaging card designs and a fun atmosphere.
- There is a good amount of replayability with different classes and playstyles, making each run feel fresh and challenging.
- The English translation is poor, leading to confusion about card mechanics and overall gameplay.
- The game lacks depth and variety in content, with limited classes and uninspired card designs.
- Some mechanics are poorly balanced, making certain classes feel overpowered while others are underwhelming.
gameplay
21 mentions Positive Neutral NegativeThe gameplay is a mix of turn-based mechanics and roguelite elements, offering a tactical deckbuilding experience that can be engaging despite its basic and sometimes slow mechanics. While there are unique cards and artifacts for each class, the overall balance and depth are lacking, leading to a somewhat monotonous experience with minor bugs and uninspired gameplay. Despite these issues, some players find enjoyment in the strategic aspects and meta progression features, which keep them returning to the game.
“After I understand the mechanics, this game is pretty fun with Trickster.”
“While yes, three of them are warrior subclasses, and another two are mage subclasses, there's a good amount of unique cards/artifacts for each subclass and they all have different gameplay mechanics.”
“Gameplay is fun and tactical with a lot of traps and map layouts, and although there is meta progression which is somewhat unusual for card games, it is well thought out, with things like being able to retain a chosen card every few fights or discounts in shops.”
“Some of the mechanics are not well signaled and the classes you can use are not balanced.”
“It's good, but still not very polished, monotone gameplay sometimes, lack of viable builds variety and not very satisfying card combinations.”
“As a turn-based roguelite in 2022, its mechanics are quite basic and lackluster.”