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Lost In Fantaland Game Cover

About

"Lost In Fantaland" is a first-person puzzle adventure game set in a vibrant, surreal world. Players must navigate intricate levels filled with puzzles and hidden objects to uncover the mysteries of Fantaland. With its immersive atmosphere and challenging gameplay, Lost In Fantaland offers a unique and engaging experience for fans of the puzzle and adventure genres.

Lost In Fantaland screenshot
Lost In Fantaland screenshot
Lost In Fantaland screenshot
Lost In Fantaland screenshot
Lost In Fantaland screenshot
Lost In Fantaland screenshot
Lost In Fantaland screenshot
Lost In Fantaland screenshot
Lost In Fantaland screenshot

83%
Audience ScoreBased on 100 reviews
gameplay6 positive mentions
grinding3 negative mentions

  • The game combines elements of Slay the Spire and Into the Breach, offering a unique blend of deckbuilding and tactical gameplay.
  • The art style is charming and reminiscent of Final Fantasy Tactics, with engaging card designs and a fun atmosphere.
  • There is a good amount of replayability with different classes and playstyles, making each run feel fresh and challenging.
  • The English translation is poor, leading to confusion about card mechanics and overall gameplay.
  • The game lacks depth and variety in content, with limited classes and uninspired card designs.
  • Some mechanics are poorly balanced, making certain classes feel overpowered while others are underwhelming.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is a mix of turn-based mechanics and roguelite elements, offering a tactical deckbuilding experience that can be engaging despite its basic and sometimes slow mechanics. While there are unique cards and artifacts for each class, the overall balance and depth are lacking, leading to a somewhat monotonous experience with minor bugs and uninspired gameplay. Despite these issues, some players find enjoyment in the strategic aspects and meta progression features, which keep them returning to the game.

    • “After I understand the mechanics, this game is pretty fun with Trickster.”
    • “While yes, three of them are warrior subclasses, and another two are mage subclasses, there's a good amount of unique cards/artifacts for each subclass and they all have different gameplay mechanics.”
    • “Gameplay is fun and tactical with a lot of traps and map layouts, and although there is meta progression which is somewhat unusual for card games, it is well thought out, with things like being able to retain a chosen card every few fights or discounts in shops.”
    • “Some of the mechanics are not well signaled and the classes you can use are not balanced.”
    • “It's good, but still not very polished, monotone gameplay sometimes, lack of viable builds variety and not very satisfying card combinations.”
    • “As a turn-based roguelite in 2022, its mechanics are quite basic and lackluster.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game draw heavy inspiration from Final Fantasy Tactics, featuring charming pixel art that many players find appealing. However, some users criticize the card art for lacking distinctiveness and the overall visual presentation for being inconsistent, with complaints about minor UI bugs and distracting dialogue. Despite these issues, the art style is generally praised, with some players highlighting its aesthetic appeal and smooth performance on platforms like the Steam Deck.

    • “The pixel graphics are awesome and the music is great.”
    • “The art style is downright amazing.”
    • “The art style on it is great, and it runs near perfect on the Steam Deck.”
    • “The graphics are clearly a labor of love to Final Fantasy Tactics, but that doesn't always translate well to distinctive card art, and I couldn't tell the card rarities apart at all.”
    • “It's 2D Slay the Spire, but with ugly graphics, distracting dialogue, many minor UI and gameplay bugs, uninspired mechanics, and little depth.”
    • “The art style reminding me of FFT is what drew me in initially.”
  • story
    9 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with many players finding it poorly written, uninteresting, and filled with cringe-worthy humor. While some appreciate the wacky tone and random event lines as a means of storytelling, others criticize the overall narrative as shallow and lacking depth, particularly in the opening chapters and character dialogues. Overall, the story seems to be a secondary concern for players, overshadowed by the gameplay experience.

    • “The story is wacky and the music is chill.”
    • “Although I am not satisfied with the opening jokes, I still consider that the lines in random events are a good system to tell a nice story and I will recommend the devs to improve this part of the game.”
    • “Was looking for a cool card-based story game.”
    • “What little story exists is tongue-in-cheek, which I found to be very poor, uninteresting, and badly written.”
    • “Hilariously unbalanced, lots of annoying gimmicks and bad story/writing.”
    • “The art style is 10/10 and I was hoping for great things, but sadly it's very shallow gameplay and a horrible isekai plot complete with never-ending bad fourth wall jokes.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, featuring some clever meta jokes about the roguelike genre and amusing dialogue, but it often falls flat due to reliance on outdated or childish humor. While some players appreciate the comedic elements, many feel that the writing could benefit from a more sophisticated approach and originality, as it sometimes feels derivative and unbalanced. Overall, the humor has potential but requires refinement to resonate better with the audience.

    • “Some of the jokes the characters make are pretty funny too, including some meta jokes about the roguelike genre.”
    • “The dialogue and flavor text are pretty funny.”
    • “While the humor is sometimes good, this game would benefit tremendously from re-writing the dialogue to fit the environment, perhaps similar to the old English style of Final Fantasy Tactics.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the game's replayability, noting the potential for aiming for 100% achievements and exploring various cards and relics. However, some feel that despite the engaging mechanics and charming graphics, the overall content may still feel somewhat lacking.

    • “Bought the game at 25% off and it's worth the value, with lots of replayability and passion visibly poured into this little game.”
    • “Cute graphics, lots of replayability, cards and relics galore!”
    • “Yes, it does have replayability if you want to aim for 100% achievements and full ascension, but content-wise it still feels somewhat lacking.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as chill and great, complementing the wacky story and enhancing the overall experience.

    • “The pixel graphics are awesome and the music is great.”
    • “The story is wacky and the music is chill.”
  • grinding
    1 mentions Positive Neutral Negative

    Users generally express that grinding in the game can be tedious and detracts from the overall enjoyment, making it an aspect they do not recommend.

    • “Grinding and not having fun are not something I'd recommend.”
    • “The grinding feels endless and tedious, making the game more of a chore than an enjoyable experience.”
    • “I found myself stuck in a loop of repetitive tasks that drained all the excitement out of the game.”

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