- November 5, 2024
- Ocean Drive Studio, Inc.
- 79h median play time
Lost Eidolons: Veil of the Witch
Platforms
About
"Lost Eidolons: Veil of the Witch" is a role-playing game set on a mysterious island inhabited by the dead. As a shipwrecked traveler with lost memories, you must become a witch's champion and uncover your past while navigating a power struggle threatening the world. The game features grid-based combat with various enemies, offering strategic options such as environmental hazards, elemental interactions, and skill synergies.
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- Engaging and addictive gameplay that combines tactical RPG elements with roguelite mechanics, providing a fresh experience with each run.
- Well-designed character progression and skill upgrade systems that allow for diverse strategies and team compositions.
- Visually appealing art style and atmospheric music that enhance the overall experience.
- Repetitive combat scenarios and limited enemy variety can lead to a feeling of monotony over time.
- Some UI and control issues make navigation and combat actions feel clunky and unintuitive.
- The story and character development are underwhelming compared to the previous game, lacking depth and engagement.
story
60 mentions Positive Neutral NegativeThe story aspect of the game has received mixed reviews, with many players finding it forgettable or lacking depth compared to the engaging gameplay. While some appreciate the intriguing elements and character interactions that unfold gradually, others criticize the narrative as disjointed and insufficiently developed, often feeling like a backdrop to the combat mechanics. Overall, the game seems to prioritize gameplay over a cohesive story, leaving players divided on its narrative quality.
“First-rate immersion is provided by an interesting story full of intrigue that perfectly feeds into the roguelite format.”
“But there's some depth to the side characters' backgrounds, a decent fundamental plot that has a neat little structure to it that progresses as you do, and it's enough to keep me entertained.”
“Nice little story mixed into a fun tactical roguelike.”
“The story writing is abysmal, with a plot that feels more like a disjointed series of events rather than a cohesive narrative.”
“I assumed after several runs that some of the story would start coming out a little, but no, it's the same cycle stuck on repeat with no advances... so disappointing.”
“Not a horrible game, but the repetition sucked the life out of the game and trivialized the story elements.”