Skip to main content

Lost Eidolons: Veil of the Witch

Lost Eidolons: Veil of the Witch is a brutal, brilliant fusion of roguelite resilience and tactical depth. It demands patience, rewards precision, and proves that strategy games still have room to surprise.
Lost Eidolons: Veil of the Witch Game Cover
82%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
86% User Score Based on 570 reviews
Critic Score 75%Based on 6 reviews

Platforms

Xbox Series X|SPCPlaystation 5CloudXbox Cloud GamingXboxSteam DeckWindowsPlayStation
Lost Eidolons: Veil of the Witch Game Cover

About Lost Eidolons: Veil of the Witch

Lost Eidolons: Veil of the Witch is a single player tactical role playing shooter game with fantasy, medieval, historical and dark fantasy themes. It was developed by Ocean Drive Studio, Inc. and was released on October 9, 2025. It received mostly positive reviews from critics and positive reviews from players.

Her motives are hazy. But the offer is simple: become her champion, and bring hell to her enemies. In exchange, you’ll gain a power others would kill for: The chance to live again. Now, cast headlong into a power struggle that threatens to upend the world, it's up to you to assemble your party, blaze a trail, and uncover the memories of your former life.

Skip Games Like Lost Eidolons: Veil of the Witch

Games Like Lost Eidolons: Veil of the Witch

Looking for games like Lost Eidolons: Veil of the Witch? Here are top tactical role playing shooter recommendations with a fantasy, medieval, historical and dark fantasy focus, selected from player-similarity data — start with The Last Spell, Gordian Quest or Dice Gambit.

The Last Spell Image
Games like The Last Spell
Gordian Quest Image
Games like Gordian Quest
Dice Gambit Image
Games like Dice Gambit
Knock on the Coffin Lid Image
Games like Knock on the Coffin Lid
King Arthur: Knight's Tale Image
Games like King Arthur: Knight's Tale
Urtuk: The Desolation Image
Games like Urtuk: The Desolation
Tainted Grail: Conquest Image
Games like Tainted Grail: Conquest
Roguebook Image
Games like Roguebook
The Iron Oath Image
Games like The Iron Oath
Stolen Realm Image
Games like Stolen Realm
Skip User Reviews

Reviews

86%Audience ScoreBased on 570 reviews
story73 positive mentions
grinding33 negative mentions

  • The game features deep and engaging turn-based tactical combat inspired by Fire Emblem, with diverse character classes and meaningful skill upgrades that change each run.
  • Roguelite elements are well integrated, with rewarding meta progression and relic systems that make every run feel unique and encourage experimentation.
  • The art style, voice acting, and character interactions add charm and atmosphere, creating an immersive dark fantasy setting that complements the gameplay loop.
  • Runs can be quite long and repetitive with limited map, enemy, and encounter variety, leading to grind fatigue over extended playtime.
  • Difficulty spikes, especially in boss fights, can feel unbalanced and frustrating, requiring significant grind or precise tactics to overcome.
  • User interface and controls can be clunky or unintuitive, with poor usability in targeting, skill use, and camera controls impacting gameplay flow.
  • story

    288 mentions Positive Neutral Negative
    25% positive mentions, 69% neutral mentions, 6% negative mentions

    The story offers a decent and well-written dark fantasy narrative that gradually unfolds through multiple roguelite runs, featuring interesting characters and good voice acting. However, it is often criticized for being thin, repetitive, and lacking a satisfying resolution, with a pacing and structure that may feel grind-heavy or disjointed due to its roguelite design. Fans of traditional tactical RPG stories may find it less engaging than its predecessor, while others appreciate its unique approach to storytelling within the genre.

    • “The writing and story is good, and it fills a niche I haven't seen anywhere else.”
    • “The gameplay loop is rewarding and addicting; the story was well written and made me feel many things; and the randomness of the events in the runs keeps me on my toes every time I decide to leave the town of Pelikos.”
    • “The story is interesting enough to do multiple runs to learn more about it.”
    • “The story writing is abysmal, with a plot that feels more like a disjointed series of events rather than a cohesive narrative.”
    • “The roguelite elements gut this game's ability to tell a story (you don't get much until you start losing cause nothing is really explained) and you hardly get to learn anything about the characters at a meaningful pace.”
    • “That premise is all veil has in the story department, because the story either ruins itself with certain captain obvious reveals treated as big surprises, certain shock value reveals that reduce characters from mysteries to one note stereotypes, or ocean drive refusing to write any narrative payoff for each character's storyline.”
  • gameplay

    210 mentions Positive Neutral Negative
    28% positive mentions, 67% neutral mentions, 5% negative mentions

    The gameplay is widely praised for its addictive, fast-paced turn-based tactical combat that blends Fire Emblem-style strategy with roguelite mechanics, offering challenging yet rewarding battles and a rich progression system. Key features like the undo/rewind mechanic, diverse character builds, and strategic layers bring depth, though some players note repetitive runs, grind-heavy unlocks, and occasional balance or explanation issues. Overall, it stands out as a deep, engaging tactical roguelite with a compelling gameplay loop that may fatigue some over time but remains enjoyable and strategically satisfying.

    • “It has a lot of features that make it more casual than even Fire Emblem (your characters don't permadeath, undo button, see enemy attack intention...), but the gameplay is still fairly challenging and rewarding.”
    • “While I liked the tone, scale, world building and writing of the first game a lot more, this title far exceeds it in terms of gameplay, which has been both streamlined and also had more depth added at the same time, honestly a pretty difficult feat in game design.”
    • “Engaging mechanics, great character development, numerous different layers working together perfectly, adding up to deliver a highly rewarding and entertaining gameplay even after long hours of playtime.”
    • “The game is overwrought with several different currency mechanics for the runs.”
    • “The meta roguelike mechanics just mesh poorly with the rest of the design of the game since they require many runs to unlock, the time required for each run is so long, and each run mostly feels the same.”
    • “There is a true end to the story, and some new units and story you can unlock, but the progress for them is so slow you'll feel like the gameplay is a chore by the time you unlock everything...and then do it again to use the unlockables.”
  • graphics

    64 mentions Positive Neutral Negative
    39% positive mentions, 56% neutral mentions, 5% negative mentions

    The game features a striking dark fantasy art style that many praise as beautiful and fitting, with hand-drawn artwork and professional voice acting enhancing the presentation. While graphics are generally considered good and stylistically strong, some viewers find them simple or indie-level, noting limited graphical options and occasional blurriness on higher resolutions. Overall, the visuals effectively support the atmosphere and combat, appealing especially to fans of tactical RPGs seeking a mature, anime-influenced aesthetic.

    • “The darker fantasy aesthetic returns while carving out its own identity.”
    • “The art style is fantastic, the dialogue is fun, powers feel great as you grow through a run, and the characters are multi-dimensional with excellent voice acting... if you've played Fire Emblem, this is going to scratch an itch.”
    • “Graphics, especially the hand-drawn pics, are remarkable (just as with the previous Lost Eidolons iteration); music can be familiar (there are new tracks but some of them just reused from the previous game), voice acting is really good, done by professionals and no AI was involved.”
    • “The graphics are not completely there.”
    • “Basic graphic options like anti-aliasing are missing too.”
    • “Graphics could be upgraded too, in 2k it looks blurry af on highest settings.”
  • grinding

    34 mentions Positive Neutral Negative
    0% positive mentions, 3% neutral mentions, 97% negative mentions

    Grinding is a prominent and divisive aspect of the game, with many players finding the progression slow and repetitive due to small incremental stat gains, repetitive battles, and limited variety in maps and enemies. While the meta-progression system rewards persistence and can feel satisfying to some, the overall pacing often leads to tedious, drawn-out combat and difficulty spikes, especially in later stages and boss fights. Players who dislike heavy grinding or repetitive gameplay may find the experience frustrating, though fans of tactical roguelites might appreciate the challenge and depth despite the grind.

    • “The combat gets amazingly tedious when any given fight pits your 5 characters against 20 enemies.”
    • “The true ending path was far too grindy with too many forced normal battles.”
    • “It can take an hour to get through a single map due to repetitive fights leading up to the boss, making it really tedious.”
  • music

    25 mentions Positive Neutral Negative
    48% positive mentions, 40% neutral mentions, 12% negative mentions

    The music in the game receives mixed feedback, with some praising its orchestral style and fitting atmosphere, while others find it repetitive, forgettable, or unappealing. Although the soundtrack enhances combat intensity and exploration moods, lack of variety and reuse of tracks from the previous installment diminish its impact for some players. Overall, the music is considered serviceable but not a standout feature.

    • “The soundtrack further enhances this atmosphere with dramatic orchestral compositions that accompany battles and exploration sequences.”
    • “During combat encounters, the music becomes intense and energetic, emphasizing the stakes of each tactical decision.”
    • “In quieter moments at the hub area, softer musical themes provide a moment of relief before the next expedition begins.”
    • “Finally, the story and voice acting are fine, but the music is pretty forgettable.”
    • “- repetitive battle music”
    • “Music: I found the music unappealing and turned it off, which is a first for me.”
  • replayability

    19 mentions Positive Neutral Negative
    47% positive mentions, 37% neutral mentions, 16% negative mentions

    The game offers strong replayability through numerous events, unlockable options, and strategic depth, enhanced by roguelike elements and varied challenge modes. Players appreciate the evolving gameplay, post-game content, and diverse party choices, though some note the narrative or depth could be stronger. Overall, it delivers rewarding and fresh experiences across multiple playthroughs.

    • “Pretty refreshing game, feeling a bit higher tier than the traditional diamond in the rough roguelite, and has a decent plot, great replayability, and lots of tweaks that you can play with.”
    • “Many events and options during runs that unlock over time, which help the replayability.”
    • “The standards of the genre apply here, including replayable missions with variations to keep them feeling fresh, and various challenge modes you can enable to increase the difficulty for more rewards.”
    • “You may like it, but I have lots of games with limited depth and limited replayability.”
    • “More alternatives would help with replay value.”
    • “But that does make calibrating replayability more important than in a normal SRPG, and I'm not sure this game is there yet.”
  • character development

    8 mentions Positive Neutral Negative
    63% positive mentions, 37% neutral mentions, 0% negative mentions

    The game features strong character development tied closely to its survival and tactical gameplay, with distinctive designs blending medieval fantasy and grim realism. Players appreciate the depth and engagement of the characters, highlighting their unique identities and the rewarding progression throughout repeated expeditions. Overall, character development is praised as a core and satisfying element that enhances replayability and player investment.

    • “Instead of a purely linear campaign, the game focuses on repeated expeditions across a cursed island where survival, character development, and tactical decision-making intertwine.”
    • “Engaging mechanics, great character development, numerous different layers working together perfectly, adding up to deliver a highly rewarding and entertaining gameplay even after long hours of playtime.”
    • “Character designs reflect a mix of medieval fantasy and grim realism, giving each party member a distinct identity.”
  • atmosphere

    7 mentions Positive Neutral Negative
    57% positive mentions, 29% neutral mentions, 14% negative mentions

    The game features a dark fantasy aesthetic with visually pleasing art and polished art direction that effectively creates a bleak, atmospheric world. Its dramatic orchestral soundtrack enhances the mood during battles and exploration, contributing to a rich tactical RPG experience. However, fans expecting a stronger storyline or atmosphere akin to the first game may feel somewhat disappointed.

    • “Visually, the game embraces a dark fantasy aesthetic that emphasizes the bleak atmosphere of the cursed island.”
    • “The soundtrack further enhances this atmosphere with dramatic orchestral compositions that accompany battles and exploration sequences.”
    • “Veil of the Witch presents a polished tactical RPG with an atmospheric world and nuanced combat.”
    • “This is a good tactical RPG if that is what you are looking for, but you may be disappointed if you were a bigger fan of the storyline and atmosphere of the first game.”
  • emotional

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a rewarding and emotionally engaging experience through its well-written story, dynamic event randomness, and compelling character interactions. While the main plot may lack complexity, the heartfelt and humorous relationships, along with tough teambuilding decisions, create meaningful emotional investment. Some early narrative quirks and balance issues may require patience, but overall the emotional depth is a strong highlight.

    • “The gameplay loop is rewarding and addicting; the story was well written and made me feel many things; and the randomness of the events in the runs keeps me on my toes every time I decide to leave the town of Pelikos.”
    • “I find myself struggling emotionally with only being able to bring 5 party members, as each has a unique class and pool of skills they could potentially acquire, so teambuilding really becomes a tough decision between all the fun characters and builds.”
    • “The main plot is not as complex as I would have liked, but I found the character interactions to be funny, endearing, and heartfelt.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game is very well optimized, delivering smooth performance even on high-end hardware like the RTX 3090 with low temperatures and minimal bugs. It features efficient resource use, solid production values, and gameplay mechanics that encourage strategic team optimization.

    • “Performance is very good.”
    • “Runs smoothly at low temperature (RTX 3090).”
    • “Well optimized (aside from one battle where sandworms burrow into the ground), no bugs, good amount of content, and decent production values.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is characterized by funny, endearing character interactions and witty moments that create genuine laughs. While not heavily focused on comedy, it offers a lighthearted and heartfelt tone that enhances the overall experience.

    • “He's hilarious, and even funnier when you remember that only the main character can hear him.”
    • “I really like this game: it has good ideas and it's funny to play!”
    • “Surprisingly down to earth and creates some funny moments that got a laugh out of me.”
  • stability

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game generally runs smoothly and without visual glitches on the Steam Deck, but there is a notable issue where it freezes upon killing an enemy. Overall stability is good, but this specific bug affects the experience.

    • “When I kill him, the game freezes.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users feel the monetization strategy is overly aggressive, making the game seem like a shameless cash grab rather than a passion project like its predecessor.

    • “That makes this feel like a shameless cash grab and not something that a group of people lovingly made like the first game.”
Skip Critic Reviews
Skip Game Offers

Buy Lost Eidolons: Veil of the Witch

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

55h Median play time
49h Average play time
10-103h Spent by most gamers
*Based on 7 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Lost Eidolons: Veil of the Witch is a tactical role playing shooter game with fantasy, medieval, historical and dark fantasy themes. Common tags for Lost Eidolons: Veil of the Witch include grid-based movement, turn-based, indie, roguelite, gaming and others.

Lost Eidolons: Veil of the Witch is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 49 hours playing Lost Eidolons: Veil of the Witch.

Lost Eidolons: Veil of the Witch was released on October 9, 2025.

Lost Eidolons: Veil of the Witch was developed by Ocean Drive Studio, Inc..

Lost Eidolons: Veil of the Witch has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Lost Eidolons: Veil of the Witch for its story but disliked it for its grinding.

Lost Eidolons: Veil of the Witch is a single player game.

Similar games include The Last Spell, Gordian Quest, Dice Gambit, Knock on the Coffin Lid, King Arthur: Knight's Tale and others.