Chrs 143
- August 4, 2021
- chr143
Discover the physics of a mysterious 2D tile-based universe, including ballistics, fluid mechanics, thermodynamics, chemical and nuclear reactions. Use automation bricks, build structures, machines, vehicles, produce power, solve puzzles, pierce the fog and defeat Chrs!
Reviews
- The game offers a unique blend of physics, logic, and programming mechanics, providing a satisfying challenge that encourages experimentation and creative problem-solving.
- Despite its retro graphics, the game is engaging and nostalgic, reminiscent of classic puzzle games, and features a variety of clever puzzles that keep players invested.
- The developer is responsive to player feedback, having implemented updates that improve gameplay, such as a quick reset option, making it more accommodating for new players.
- The game suffers from cumbersome mechanics, particularly in the digging and building processes, which can lead to frustration during retries due to the lack of checkpoints or save states.
- Some puzzles can be excessively difficult, with a steep learning curve that may deter players who are not accustomed to complex problem-solving.
- The graphics and overall presentation may not appeal to everyone, as they resemble outdated styles that could be off-putting to some potential players.
- gameplay20 mentions
- 35 % positive mentions
- 50 % neutral mentions
- 15 % negative mentions
The gameplay of chr$(143) is characterized by its innovative mechanics and engaging puzzle design, offering a rich experience that encourages players to explore and apply their knowledge creatively. While some users noted issues with ergonomics and certain mechanics being cumbersome, the game excels in gradually introducing new elements that enhance complexity and challenge. Overall, it provides a satisfying blend of clever interactions and thoughtful problem-solving, reminiscent of classic puzzle games.
“It feels like the logical next step from Zachtronics' games, in that you're given a set of mechanics to engineer solutions to a problem.”
“Chr$(143) is a game full of heart which stays fun for the entire time you spend with it, due to clever interactions between puzzle elements and the constant drip-feed of cool mechanics you're given.”
“The mechanics layer together very well, and quite a few of the later puzzles make you really apply your knowledge thoughtfully.”
“The strangest part was, I wasn’t even shocked, as the game had been pulling similar tricks about every 5 hours of play: whenever the small puzzle rooms (which are tons of fun in their own right) start to feel stagnant or claustrophobic, the game explodes into a huge, longer level which tests everything you’ve learned so far and makes you really understand and appreciate its mechanics.”
“New gameplay elements will be introduced that will come totally out of left field - once you're out of those tutorial levels, how will they work, how will they behave, especially in a strange and quirky physics implementation?”
“Consistently introduces new mechanics in approachable ways, then iterates upon those new mechanics that make you feel like the cleverest player in the world.”
- graphics12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The graphics of the game are described as retro and simplistic, evoking nostalgia for older gaming styles from the 80s and 90s. While some players appreciate the charming old-school visuals, others caution that the graphics may deter potential players; however, they emphasize that the gameplay experience is rewarding and enjoyable despite the basic aesthetic. Overall, the graphics are seen as a nostalgic element that complements the game's puzzle-solving mechanics.
“I like the graphics; they let me remember the old days of technology (MS-DOS).”
“Incredibly fun puzzler with nostalgic graphics, recommended for pretty much anyone into logic puzzles.”
“First of all, I would say never judge a book by its cover - do not overlook this having seen the very basic, old-school graphics!”
“If the graphics aren't a turn off, this is probably the game for you.”
“Do not be deceived by the graphics.”
“Recommending this game is easy if you’re not overwhelmed by its graphical style or daunted by the (sometimes, very) high difficulty level.”
- music3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The music in the game is characterized as simple yet charming, with only a few tracks that complement the old-school graphics and overall pleasant atmosphere. While players appreciate the existing music, there is a desire for more variety and additional levels to enhance the experience.
“The music is simple, and there are only a couple of tracks, but it's charming and nice to listen to.”
“I find the overall feel very pleasant - old-school graphics, old-school music, all information you need is visible on the screen at all times, and there are many hints, tips, and information boxes which are there to help you.”
“The music is simple, and there's only a couple of tracks, but it's charming and nice to listen to.”
“As a closing thought, I think it would be nice for the developer to make more levels and give us more old-school music.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect tedious, particularly due to the need to rebuild elements repeatedly. However, the inclusion of a copy and paste feature, along with various keyboard shortcuts and mouse functions, helps alleviate some of the monotony.
“It's pretty tedious to have to rebuild everything every single time.”
“Some puzzles require you to use an in-built copy and paste clipboard feature which can save you time and tediousness.”
- story2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The story aspect of the game is enhanced by the rewarding experience of designing and automating a nuclear power plant, culminating in a final mission that showcases the benefits of this effort. Additionally, the inclusion of a steam workshop and a level editor post-completion offers players endless opportunities for new challenges, further enriching the narrative experience.
“This is where my personal enjoyment of this game spiked; I spent hours designing my nuclear power plant to be as automated as possible, and this was rewarded in the final mission where you were helped by a huge stable power supply that you didn't need to babysit.”
“There's a Steam Workshop for user levels, and a level editor is unlocked after you beat the final mission, so there's endless potential for new challenges too!”
“The story feels disjointed and lacks coherence, making it hard to stay engaged with the plot.”
“Character development is shallow, and I found it difficult to care about their motivations or outcomes.”
“The narrative is predictable and fails to offer any surprising twists or depth.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users express disappointment in the replayability of certain games, often citing it as a significant flaw that detracts from their overall experience. This lack of replayability is frequently linked to issues such as poor interface design and inadequate tutorials, suggesting that developers may not have invested enough effort into enhancing this aspect.
“The lack of replayability really hurts the overall experience; once you've completed the game, there's little incentive to return.”
“I found the game enjoyable at first, but after finishing it, I realized there was no reason to play it again.”
“The game feels like a one-and-done experience, with no new content or challenges to entice players back for a second run.”