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Closure

83%Game Brain Score
gameplay, music
stability, grinding
84% User Score Based on 602 reviews
Critic Score 80%Based on 2 reviews

Platforms

MOMac OSPCPCWinWindowsLinLinuxPlaPlayStationP3Playstation 3

About

Closure is a single-player horror platformer game with a good story, splendid gameplay, and ingenious graphics. Players manipulate lights to affect objects' reality while exploring a spider-like demon's journey through eerie, abandoned settings. The game features a great soundtrack, creating a dense, unsettling atmosphere. Note that the game contains grinding, which might not appeal to all players.

Closure screenshot
Closure screenshot
Closure screenshot
Closure screenshot
Closure screenshot
Closure screenshot
Closure screenshot
Closure screenshot
Closure screenshot

84%
Audience ScoreBased on 604 reviews
gameplay95 positive mentions
stability15 negative mentions

  • Closure features a unique mechanic where only illuminated areas exist, leading to clever and engaging puzzles.
  • The game's dark monochrome art style and atmospheric soundtrack create a captivating and eerie experience.
  • The level design gradually introduces new elements, keeping the gameplay fresh and challenging without becoming frustrating.
  • Some puzzles can be overly punishing, requiring players to restart entire levels for minor mistakes.
  • The game lacks a clear narrative, which may leave players feeling disconnected from the experience.
  • Technical issues, such as crashes and graphical glitches, can hinder gameplay and frustrate players.
  • gameplay
    250 mentions Positive Neutral Negative

    The gameplay of this puzzle platformer is centered around a unique light and shadow mechanic, where only illuminated areas exist, leading to creative and challenging puzzles that require players to think outside the box. While the core mechanic is well-executed and offers a variety of levels, some players find the gameplay can become repetitive and the controls occasionally frustrating. Overall, the game is praised for its innovative mechanics and atmospheric design, making it a worthwhile experience for puzzle enthusiasts.

    • “It has some really unique mechanics, and a lot of the puzzles are brain-bending in the right way.”
    • “This is a very clever puzzle platformer that explores a unique idea with some fascinating complementary mechanics.”
    • “The main mechanic uses light to reveal areas your character can go, and it adds other challenges throughout the game.”
    • “Unfortunately, the game is a bit repetitive with no difficulty curve (or a light one) even though a new mechanic is introduced in each world.”
    • “The rest of the gameplay revolves around using keys to unlock doors, using lamps to alter light, placing orbs in various positions/containers, swimming, etc. I felt the game didn't really have anything else to offer besides the light/dark mechanic, and that got old for me pretty fast.”
    • “The surrounding mechanics are pretty dull, and the physics system makes solving some puzzles a huge chore.”
  • music
    151 mentions Positive Neutral Negative

    The music in "Closure" is generally praised for its atmospheric and moody qualities, effectively complementing the game's dark, monochrome visuals. However, many players note a lack of variety, with only a few tracks that can become repetitive over time, detracting from the overall experience. Despite this, the soundtrack is often described as haunting and fitting, enhancing the game's eerie ambiance and puzzle-solving atmosphere.

    • “The soundtrack is absolutely perfect for this game; it's loud and chaotic at times while other times being more ominous and brooding.”
    • “The music is beautifully composed, bringing up different themes on each level but still retaining the eerie atmosphere.”
    • “The atmosphere and soundtrack were also excellent.”
    • “The music is moody, but holy is it way too short for 82 levels; there are like 5 tracks, and they loop constantly. The gameplay never frustrated me, but the music sometimes was doing my head in. It's worth a listen to, but after some time, you're better off listening to something of your own.”
    • “Entire segments of the game also use the same song repeating on a loop; there's very little music variety.”
    • “The music fits the world as well, but seemed somewhat repetitive, especially if you spend some time stuck on a particular level.”
  • graphics
    139 mentions Positive Neutral Negative

    The graphics of the game are characterized by a striking black-and-white art style that effectively sets a moody atmosphere, enhancing the overall experience. While many players appreciate the unique and minimalist visuals, some find them repetitive and occasionally marred by technical issues, particularly related to graphics card compatibility. Overall, the aesthetic is praised for its creativity and alignment with the game's themes, though it may not appeal to everyone due to its stark simplicity.

    • “The graphics set the atmosphere nicely (and they're not pixelated!) and the soundtrack goes way harder than you'd think.”
    • “The high contrast black & white visuals combined with an eerie soundtrack build tension and a sense of dread that enhances the overall experience.”
    • “The graphics are stark, as it is a surrealist game, black and white with a hand-drawn style.”
    • “Another mega bland platformer revolving around a singular mechanic and a black and white art style to coast by on.”
    • “Unfortunately, the visuals and gameplay fail to make this a compelling game to play, and trap it within the realms of 'meh'.”
    • “The art style is okay, though the lack of color results in everything looking pretty samey after a while.”
  • atmosphere
    89 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its dark, eerie, and immersive qualities, enhanced by a haunting soundtrack and unique art style. Many reviewers highlight the effective use of light and darkness in gameplay, creating a captivating experience that complements the puzzle mechanics. While some find the puzzles too easy or frustrating, the overall ambiance remains a standout feature that resonates with players.

    • “The atmosphere into which we are plunged is also a very nice feature of this game.”
    • “The effect of light and dark on the reality of the world of Closure combined with a wonderful monochrome cartoon art style and eerie soundtrack make this such an atmospheric game that will have you captivated.”
    • “The disturbing and surreal atmosphere and plenty of room for its interpretation also make this game stand out among other platformers.”
    • “Every aspect of the game adds to this terrifyingly bleak atmosphere that kept me in just the right mood to sit quietly and stew through the brain-benders that the game provides.”
    • “The creepy effects add to the atmosphere and the music is very menacing at times.”
  • story
    76 mentions Positive Neutral Negative

    The game's story is often described as minimal, vague, and open to interpretation, with players controlling multiple characters whose backstories are subtly hinted at through environmental storytelling rather than explicit narrative. While some appreciate the atmospheric and abstract elements that contribute to a sense of depth, many reviewers feel that the lack of a clear plot or dialogue detracts from the overall experience, making it difficult to stay engaged. Ultimately, the gameplay and atmosphere take precedence over the story, which is seen as an afterthought or merely a backdrop for the puzzles.

    • “The soundtrack really sets the mood of this creepy drawn world, and in a way, this game paints a story without words.”
    • “The player takes control of three human characters throughout the game, each with their own backstory that is left open to interpretation.”
    • “However, unique gameplay, a polar-monochromatic world, some nice character art, and mysterious storylines combine to make the game into a refreshing and provocative journey through the lives of the three playable characters.”
    • “You play as multiple characters (personas?) and there seems to be some kind of backstory, but I wasn’t able to make sense of it.”
    • “There's no story, characters, or anything remotely interesting to keep you invested in the game.”
    • “It lacks a motivation to press forward like a story or something like that; it's basically just a series of challenges which is a bit disappointing.”
  • stability
    15 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with many users reporting frequent glitches, crashes, and optimization issues that hinder gameplay. While some players managed to work around minor bugs, the overall consensus is that the game suffers from significant technical problems, particularly on lower-end systems, making it difficult to recommend.

    • “Terribly buggy game.”
    • “Interesting concept for a game, but too many technical glitches.”
    • “Too buggy - it crashes for no apparent reason, and levels sometimes don't load properly.”
  • grinding
    14 mentions Positive Neutral Negative

    Players frequently describe the grinding aspect of the game as tedious and frustrating, with many levels requiring repetitive puzzle-solving that can lead to significant setbacks upon failure. While some appreciate the unique concepts and atmospheric elements, the overall consensus is that the gameplay becomes overly repetitive and can detract from the enjoyment, particularly when mistakes force players to restart entire levels.

    • “The ambient music is quite soft, has a nice ring, and isn't too tedious, even after listening to it for a couple of hours straight!”
    • “The concept sounds good on paper, however the levels and gameplay become very repetitive and tedious, making the game just not very fun.”
    • “Having to restart the entire puzzle when you die is tedious and frustrating; it ruins the whole game.”
    • “Sadly, as the game goes on, the levels become tedious and obtuse, with even minor errors forcing you to repeat the entire level no matter how much progress you've made.”
  • optimization
    9 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with users reporting severe performance issues, including lag spikes even on high-end PCs. Many players have noted that it appears poorly optimized, leading to excessive CPU usage and requiring manual adjustments to graphics settings for better performance. Overall, the technical execution is seen as lacking, with some players struggling to get the game to run smoothly.

    • “Added to the interesting gameplay is a great soundtrack that changes tempo based on the player's situation, some really nice animations with an odd style of non-textual story, and solid technical performance on my Ubuntu Linux 16.04 system.”
    • “Finally, I changed my computer's default graphics processor to 'high performance NVIDIA processor'.”
    • “So basically the options are opening the game through its execution file every time you want to play it or change the settings of your computer and deal with performance issues.”
    • “This game is not properly optimized - in fact, the creator even has a long post about trying to get the game to work.”
    • “[list][*] poorly optimized and buggy game.”
    • “This game will take your CPU to the absolute maximum performance, and I hope you are hungry because after 5 minutes you will be able to use it as a grill.”
  • replayability
    6 mentions Positive Neutral Negative

    The game's replayability varies significantly among users; some appreciate the opportunity to uncover missed secrets, while others find it lacking, particularly in titles like Closure, which offers limited replay value despite its lengthy initial gameplay. Overall, while some players may enjoy revisiting for additional challenges or developer commentary, the consensus leans towards a lower replayability rating, especially for puzzle platformers.

    • “It does have replay value as you can play again to find more - and solve - the secrets you either missed the first time through or avoided due to the challenge.”
    • “With Closure, Eyebrow Interactive proves that a game built around a single gameplay mechanic can offer not only an absorbing experience, but a replayable one as well.”
    • “Closure has no replay value, but the over 100 levels should last a decent amount of time themselves.”
    • “The game's initial runtime is long enough that it's not too upsetting that the replayability isn't great (and it's a puzzle platformer, so that's not unexpected).”
    • “- low replayability value”
  • humor
    4 mentions Positive Neutral Negative

    The game features a unique blend of humor and dark imagery, complemented by original graphics and a captivating soundtrack. Players appreciate its funny puzzle platformer elements, likening it to other titles like Limbo and The Binding of Isaac for their shared dark humor and engaging music.

    • “The atmosphere is both funny and daunting, and the music is mesmerizing (you might find yourself waiting in the main menu for it to finish).”
    • “It's got original and funny graphics along with a great soundtrack as well.”
    • “Between this, Limbo, and Binding of Isaac, you will have a nice set of games with great music and dark humor/imagery.”
  • emotional
    1 mentions Positive Neutral Negative

    Closure is noted for its intellectual engagement rather than deep emotional resonance, falling short of the emotional impact found in games like Braid or Limbo, yet it still offers a unique experience worth exploring for those seeking such challenges.

    • “While not nearly as emotionally engaging as Braid or Limbo, Closure scratches a similar intellectual itch and is worth checking out if you have such itches.”

80%Critics’ scoreBased on 2 critic reviews

Buy Closure

19h Median play time
18h Average play time
15-20h Spent by most gamers
*Based on 2 analyzed playthroughs

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