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About Burgle Supply Company

Burgle Supply Company is a single player and multiplayer casual management game with horror, comedy and violence themes. It was developed by Terrible Posture Games and was released on May 12, 2026. It received very positive reviews from players.

Friends who burgle together, stay together! ...At least the living ones do... Gather your gang. Loot some houses. Easy, right? Welcome to Burgle Supply Co., where we help thieves help themselves! Dive into this friendslop horror comedy game for up to six burglar buddies. Pull of grand heists in the strangest town in the world, filled with odd locations, bizarre mutations of science…and the neig…

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Reviews

91%Audience ScoreBased on 76 reviews
humor12 positive mentions
stability1 negative mentions

  • Highly enjoyable and hilarious multiplayer co-op experience with friends, offering chaotic and goofy gameplay moments.
  • Extensive customization options including masks with unique perks, character skins, and a hideout that can be upgraded.
  • Varied and creative mission objectives with randomized elements and a scaling difficulty that keeps the gameplay fresh and engaging.
  • Presence of bugs including game-breaking glitches, missing items, and rubber-banding issues that disrupt gameplay.
  • Enemy AI and monster presence can feel inconsistent or underwhelming, sometimes resulting in less challenging sessions.
  • Technical problems such as crashes, poor netcode especially for non-host players, and motion sickness caused by physics and controls.
  • humor

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for being both hilarious and creatively integrated into gameplay through funny masks, customizable characters, and humorous scenarios. Players enjoy the blend of comedic and spooky elements, finding the cooperative antics and quirky objectives especially entertaining. Overall, the humor adds a lively and engaging layer to the co-op survival experience.

    • “The crusaders of bullet hells, masters of delinquent train games, and inventors of the video game sitcom have taken the co-op survival horror to hilarious new heights as players burgle their way to success... with a catch.”
    • “You can beautify your hideout, customize your character in creative and hilarious ways, and equip funny masks like the piggy bank.”
    • “The masks are both funny and useful each round, and things like landmines and mutated animals make you second guess your team's next move.”
  • gameplay

    11 mentions Positive Neutral Negative
    55% positive mentions, 18% neutral mentions, 27% negative mentions

    The gameplay is generally praised for being simple, accessible, and enjoyable with unique mechanics like mask usage and item boosting, offering good depth and a satisfying difficulty curve. However, opinions vary, with some finding it dull or hampered by technical issues like poor net coding. Overall, it provides a fun and engaging experience, especially for fans of quirky, physics-based challenges.

    • “There are opportunities for upgrades that are achievable and add real value to the gameplay.”
    • “Once you start experimenting with the physics and the threats in the game, there is an excellent depth to the gameplay.”
    • “If you get motion sickness, it's not for you and the gameplay is dull and boring.”
    • “Terrible gameplay, the net coding is horrible.”
    • “The gameplay and its difficulty scale really well!”
  • story

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The story aspect is centered around varied and engaging mission structures with specific objectives, optional side tasks, and multiple mask choices that provide strategic benefits, adding replay value and depth. Players appreciate the mission variety and dynamic challenges, though occasional bugs can disrupt progression. Overall, the narrative framework supports a compelling "job completion" experience rather than repetitive gameplay.

    • “Each mission has specific objectives and exit requirements, so it’s more about completing a job than just filling a quota.”
    • “I love the idea that masks add to your multiplier, that you can play the same house and end up with different objectives and optional missions, and that sometimes the monsters don't show up unless you activate them by being too loud or taking too much time.”
    • “Every level has a set of 3 set in stone but randomized from a list side objectives; if you complete them you get a lot of points to level your character. You need only complete them once for them to be replaced by another from the list. Do the mission enough and you can 100% the map.”
    • “We hit a progression-breaking bug - one mission glitched out completely.”
    • “For example, the game gives ample time for the team to get into the burglary truck at the beginning and end of missions, but once everyone is inside the countdown automatically shrinks.”
    • “Every level has a set of 3 set in stone but randomized from a list side objectives; if you complete them you get a lot of points to level your character, you need only complete them once for them to be replaced by another from the list. Do the mission enough and you can 100% the map.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a deeply emotional experience that resonates strongly with players, often evoking intense feelings. It is recommended to be prepared for an emotionally impactful journey.

    • “After a few games, I can say that it is a very emotional experience.”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, -50% neutral mentions, 50% negative mentions

    The game offers a high replay value due to randomized objectives unique to each map, but could benefit from further polish, added randomized loot spawns, and larger maps to encourage deeper exploration for valuable items.

    • “Crazy amount of replay value: Each burglary has randomized objectives from a large pool of objectives unique to each map.”
    • “It mostly needs some general polishing, replayability improvements like with randomized loot spawns, and maybe having larger maps that incentivize going far in for the valuable items.”
    • “It mostly needs some general polishing, replayability improvements like randomized loot spawns, and maybe having larger maps that incentivize going far in for the valuable items.”
  • optimization

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game features impressively fast load times, showcasing excellent optimization for an early development stage. However, some stuttering during certain animations slightly detracts from the overall performance.

    • “The load times between missions are so fast I kept mistaking the freshly loaded map for a loading screen. This is insanely well coded and optimized for such an early-in-development title.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability has improved, with fewer bugs and reduced issues like rubber banding, resulting in a smoother experience.

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Burgle Supply Company is a casual management game with horror, comedy and violence themes. Common tags for Burgle Supply Company include first-person, 3D, indie, loot, heist and others.

Burgle Supply Company is available on PC, Steam Deck and Windows.

Burgle Supply Company was released on May 12, 2026.

Burgle Supply Company was developed by Terrible Posture Games.

Burgle Supply Company has received very positive reviews from players. Most players liked Burgle Supply Company for its humor but disliked it for its story.

Burgle Supply Company is a single player game with multiplayer and local co-op support.

Similar games include Boo Men, YAPYAP, Midnight Heist, FOREWARNED, Dark Hours and others.