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R.E.P.O. is a multiplayer survival strategy game with horror and science fiction themes. It was developed by semiwork and was released on February 26, 2025. It received overwhelmingly positive reviews from players.

R.E.P.O. is a cooperative horror game where you and up to five friends navigate eerie environments to extract valuable items using a physics-based grabbing tool. Facing gravity-affected monsters and working under a mysterious AI, teamwork and stealth are key to safely transporting fragile and heavy cargo. Upgrade weapons and enhancements to improve your survival chances in this tense, atmospheric experience.

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97%
Audience ScoreBased on 142,474 reviews
humor16.2k positive mentions
grinding193 negative mentions

  • The humor in 'Repo' is a standout feature, generating laughter through chaotic gameplay and absurd situations, especially when played with friends.
  • The game features engaging physics-based gameplay and unique character designs that enhance the cooperative experience, making each session feel fresh and entertaining.
  • The game's atmosphere effectively blends horror and humor, creating an immersive experience that keeps players engaged whether playing solo or with friends.
  • Some players find the gameplay repetitive over time, particularly in solo play, leading to frustration and a lack of engagement.
  • The graphics received mixed reviews, with some players criticizing the pixelation and graininess, which can be disorienting.
  • The game's stability has been a concern for some, with reports of minor glitches and bugs that occasionally disrupt gameplay, especially in multiplayer settings.
  • humor
    16,221 mentions Positive Neutral Negative

    The humor in "Repo" is a standout feature, with players consistently praising its ability to generate laughter through chaotic gameplay and absurd situations. Many reviews highlight the game's comedic elements, particularly when played with friends, where the combination of silly character designs, unexpected physics interactions, and the use of proximity chat lead to countless hilarious moments. While the game has its scary elements, the overwhelming sentiment is that it is primarily a source of fun and laughter, making it a highly recommended experience for groups looking to enjoy a lighthearted take on horror gaming.

    • “This game is funny as hell when you're playing with a group of people.”
    • “You're either acting like a moving crew trying to get bigger items to extraction points, yelling at people to be quiet, or running for your lives while screaming/laughing.”
    • “The physics-based gameplay is silly in the best way, and things often go hilariously wrong.”
    • “Not funny or goofy enough?”
    • “Overall..just frustrating, not funny, not fun, not even 'I feel like I could do better' just...well it made me want to write this review because it made me so angry.”
    • “Fun for a few hours with friends but then gets repetitive and unfunny.”
  • gameplay
    4,286 mentions Positive Neutral Negative

    The gameplay of "repo" has been widely praised for its engaging mechanics, humor, and cooperative elements, making it a standout in the multiplayer horror genre. Players appreciate the physics-based interactions, which add a layer of unpredictability and fun, as well as the unique monster designs that require different strategies to overcome. However, some reviewers noted that the gameplay can become repetitive over time, particularly in solo play, and expressed concerns about certain mechanics, such as the overcharge feature and item durability, which can detract from the overall experience. Overall, the game is recommended for its entertaining gameplay loop, especially when played with friends.

    • “The proximity chat and the wonky physics, as well as the monster mechanics, make this game incredibly fun to play with friends.”
    • “I definitely recommend this game, with no repetitive gameplay and always able to have a unique experience.”
    • “The gameplay loop is super addictive, and every run feels fresh—nothing gets stale.”
    • “Gameplay is very weak outside of multiplayer.”
    • “The gameplay is boring.”
    • “The gameplay loop is exhaustingly samey and relies an unhealthy amount on you having funny friends.”
  • story
    1,070 mentions Positive Neutral Negative

    The game's story is minimal and often described as vague, with many players noting that it lacks a traditional narrative structure. However, the chaotic and humorous nature of the missions creates emergent storytelling, where each session becomes a unique experience filled with unexpected moments and interactions. While some players express a desire for deeper lore and more defined story elements, the focus remains on gameplay and the fun of cooperative chaos rather than a rich narrative.

    • “The story is engaging, and I really liked the graphics and overall atmosphere.”
    • “Every mission feels unique, every encounter has weight, and the game rewards skill, creativity, and adaptability.”
    • “The mix of horror, physics-based chaos, and proximity chat makes every mission hilarious.”
    • “The story isn't made apparent in the traditional sense.”
    • “You'd have to do some deep-diving or watch a YouTube video to find out what the exact story is right now.”
    • “The storyline is underdeveloped, with characters that fail to evoke any emotional investment.”
  • graphics
    1,035 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating its unique art style and retro aesthetic that enhances the horror-comedy experience. While some find the visuals charming and well-optimized for lower-end hardware, others criticize the pixelation and graininess, which can be disorienting. Overall, the game's graphics are seen as adequate for its genre, contributing to its fun and engaging gameplay, especially in multiplayer settings.

    • “Repo is a great game with great ideas; it also has great accessibility with its low poly and distinct retro art style that works well for the horror theme.”
    • “The graphics are unique, the gameplay loop is a bit repetitive but overall fun, and very little can be said negatively now.”
    • “The stunning graphics and beautifully designed world draw you in.”
    • “The graphics are 'gritty,' which is developer-speak for 'we used a lot of brown filter.' It looks like the inside of a Taco Bell that has been abandoned for thirty years.”
    • “I'm not sure why, but the graphics rendering is extremely bad for the quality that the game is.”
    • “The graphics look like a horror movie shot on a potato with dial-up internet, and the noises?”
  • replayability
    478 mentions Positive Neutral Negative

    The game is widely praised for its high replayability, attributed to its procedural generation, diverse gameplay mechanics, and engaging multiplayer experience. Players enjoy the endless variety of encounters and the humorous elements that keep each session fresh and entertaining, especially when played with friends. While some reviewers note that the game can become repetitive over time, the frequent updates and potential for mods enhance its longevity and replay value.

    • “Between the sharp visuals, the soundtrack that sticks in your head, and the endless replay value thanks to mods, repo is a proper gem.”
    • “The replayability is genuinely impressive; every run pushes you to try something different. I always come back to the game at least twice a week.”
    • “The game has so much replay value and no two rounds are the same.”
    • “The replayability is poor & gameplay gets repetitive very fast.”
    • “After 2-3 hours my buddies and I saw everything, every map and every monster, adding this to the fact that the gameplay is a copy-pasted version of lethal company there's just no replayability value.”
    • “The game is much less replayable than lethal from my experience, being dead for 5+ minutes takes the fun out of the game, because you need to rely on teammates; it's much more frustrating to have people dead.”
  • atmosphere
    407 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its ability to blend horror and humor, creating an immersive experience that keeps players engaged whether playing solo or with friends. Reviewers highlight the effective sound design, eerie visuals, and dynamic environments that enhance the tension and suspense, making each session feel unique and thrilling. Overall, the atmosphere is considered one of the game's strongest aspects, successfully drawing players into its creepy yet entertaining world.

    • “The atmosphere is genuinely immersive — the ambient sound design really pulls you in and keeps the tension high throughout the game.”
    • “The game’s visual style creates a truly frightening yet captivating atmosphere.”
    • “The atmosphere is thick, the monsters are terrifying, and the extraction is stressful.”
    • “The atmosphere of the game (when playing solo) immediately drags you into the feeling of dread with the excellent ambient and sound design.”
    • “The atmosphere is dark and hopeless.”
    • “The gameplay is clunky, the atmosphere is bleak, and instead of having fun, I just sit there wondering why I even started.”
  • grinding
    336 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback, with many players finding it tedious and repetitive, especially in later stages where resource collection becomes a chore. While some enjoy the cooperative element and the potential for fun moments with friends, others feel that the grind detracts from the overall experience, leading to frustration and a lack of engagement. Overall, the game is seen as more enjoyable when played casually with friends, but can become a slog when focusing on grinding objectives.

    • “Hulling loot is actually fun; it's tiring but not tediously boring.”
    • “No microtransactions, no grinding, just pure fun with friends.”
    • “The game isn't tedious with long periods of hiding in lockers or under desks as the monsters will try creative methods to get at you.”
    • “The game has gone from fun and challenging to rage-inducing difficulty and grinding through every single level.”
    • “It's no longer tense or scary at that point; it just gets infuriatingly tedious; every time a monster shows up, you have to run, hide, and sit still for like two minutes straight, and you have to do this over and over again.”
    • “Even in the best scenarios, dealing with her feels tedious, and the game often throws in a second monster alongside her, making every encounter stressful and unfun.”
  • music
    304 mentions Positive Neutral Negative

    The music in the game is a mixed bag, with some players enjoying the catchy soundtracks and atmospheric tunes that enhance the gameplay experience, while others find it lacking or distracting. Many reviews highlight the fun of using soundboards and playing music through microphones, adding a humorous element to the game, though some players feel that the absence of a consistent soundtrack during gameplay detracts from the overall atmosphere. Overall, the sound design, including ambient sounds and effects, is praised for its ability to create tension and immersion, even if the music itself is hit or miss.

    • “Between the sharp visuals, the soundtrack that sticks in your head, and the endless replay value thanks to mods, repo is a proper gem.”
    • “The soundtrack and visuals match the tone perfectly, and the sense of progression keeps you coming back for 'just one more run.' Whether you’re playing solo or with friends, repo delivers a unique and satisfying experience.”
    • “The atmospheric sound design and hauntingly beautiful soundtrack add to the immersion, creating a world that feels alive and pulsing with energy.”
    • “The game is very good, but it lacks music during the levels, which would give the game a different atmosphere, as I'm sure many people came from the promotional videos which have funny songs.”
    • “The music as well needs to be changed a bit; I have had to completely turn it off because the ambiance was constantly playing conflicting audio with the gameplay. Granted, it's well done to be spooky, but when you are trying to listen in on enemy locations, which is already hard to do, suddenly 'chase music' turns on and you are on swivel for the said chase but nothing is happening. It breaks the moment many times to be just confusing, and eventually annoying.”
    • “A lot of the servers we joined, the people in there are either completely silent or blasting music/soundboard sounds down the chat at full volume; it gets boring fast.”
  • stability
    257 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players reporting minor glitches and bugs that occasionally disrupt gameplay, such as freezing and desynchronization issues. While some find these glitches amusing and part of the game's charm, others express frustration over more serious issues that can hinder the experience, especially in multiplayer settings. Overall, the game shows potential for improvement, with players hopeful for future updates to address these stability concerns.

    • “It's not buggy, feels great and easy to learn.”
    • “The game is optimized and runs well, the network code actually works bug free, had zero connection drops.”
    • “Very polished, and bug free as far as I'm aware.”
    • “The game freezes itself for half a second sometimes.”
    • “Every time I try to play with friends, this game freezes and puts everyone but me into the game.”
    • “Too many crashes and glitches.”
  • emotional
    244 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a blend of humor, chaos, and unexpected depth, often leading players to experience laughter and tears simultaneously. Many reviews highlight the game's ability to foster strong emotional connections among friends, with moments of both joy and frustration that resonate deeply. Overall, players find themselves on an emotional rollercoaster, with the game's quirky elements and community engagement enhancing the experience.

    • “Repo is the kind of game where you say, 'I’ll just play for five minutes,' and suddenly it’s 3 am and you’re emotionally attached to people you were yelling at ten minutes ago.”
    • “It’s intense, emotional, and beautifully crafted — a must-play for anyone who enjoys deep storytelling and suspenseful adventures.”
    • “This is not just a story — it’s a profound, emotional journey that touches on themes of life, loss, and redemption.”
    • “It's an emotional journey.”
    • “Emotional rollercoaster.”
  • optimization
    158 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with many players noting that it runs smoothly even on low-end PCs and laptops. While some users report occasional performance issues and bugs, the majority find the game to be well-optimized, with responsive controls and a solid experience across various hardware configurations. However, a few players express concerns about specific optimization needs, particularly regarding graphics settings and network performance.

    • “Performance optimizations have made the game smoother, faster, and more immersive.”
    • “The game is optimized and runs well; the network code actually works bug-free, with zero connection drops.”
    • “It's really, really well optimized; it runs so smoothly I can actually have other apps open and it doesn't affect my performance!”
    • “It's a good game, but I don't like how unoptimized the graphics engine is. For such low poly models, it runs terribly and really shouldn't.”
    • “Has optimization issues and will run hot no matter what settings you put it on. That being said, it's fun for a few rounds.”
    • “This game has poor optimization.”
  • character development
    129 mentions Positive Neutral Negative

    Character development in the game is highly praised for its unique and charming character designs, which blend humor and horror effectively. Players appreciate the quirky animations and expressive features that enhance gameplay, making interactions both entertaining and engaging, especially in multiplayer settings. Overall, the character design is seen as a standout element that adds depth and personality, contributing significantly to the game's appeal and replayability.

    • “The character designs and body language that goes along with audio input is unrivaled entertainment.”
    • “Repo is a game with a lot of genuinely funny humor and charm, with phenomenal character designs, polished models and areas, and animations that always got reactions out of everyone I've played with.”
    • “The character design is unique and cool, and the sound design is just amazing.”
    • “Boring mechanics, horrendous character design, and graphics that overall give me a headache.”
    • “The mascot should be the little robot dudes you play as, not this horrid looking emoji character design that's less scary and more 'eugh' to the eyes.”
    • “Character development should not change, there should be all upgrades every turn because monsters are tough, our character is weak.”
  • monetization
    76 mentions Positive Neutral Negative

    The game's monetization model is highly praised for its commitment to avoiding microtransactions, with developers emphasizing transparency and community engagement. Players appreciate the absence of in-game purchases and paid DLC, viewing the game as a refreshing alternative to the prevalent cash grab tactics seen in many AAA titles. Overall, the game's fair pricing and focus on user experience contribute to a positive reception regarding its monetization approach.

    • “There is no paid DLC, and they have committed to zero microtransactions and listening to community input.”
    • “Amazing game, no ads, not pay-to-win, I love it!!!!!!”
    • “You know, they did a lot of things right with this game... they clearly focused on what matters to the user experience with this game—no lavish world textures (makes the game run smooth), no microtransactions on release (shows me how much they care about users), great fluid game mechanics that are easy to learn and understand, great story and concept, extremely immersive... what more could you ask for?”
    • “But yet here we are, GMS is finally getting the 6th job new age update but what we get is some bastardized mangled disgusting abomination of an update with its sole intention being time-gating and monetization of content that KMS gets for free and has no limit on.”
    • “As of right now, it's just a cash grab with a few charming features that has been blown epically out of proportion by content creators.”
    • “This has a very high chance of becoming a cash grab and abandoned, just like Lethal Company, please prove me wrong.”
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11h Median play time
38h Average play time
5-47h Spent by most gamers
*Based on 264 analyzed playthroughs
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Frequently Asked Questions

R.E.P.O. is a survival strategy game with horror and science fiction themes.

R.E.P.O. is available on PC and Windows.

On average players spend around 38 hours playing R.E.P.O..

R.E.P.O. was released on February 26, 2025.

R.E.P.O. was developed by semiwork.

R.E.P.O. has received overwhelmingly positive reviews from players. Most players liked this game for its humor but disliked it for its grinding.

R.E.P.O. is a multiplayer game with local co-op support.

Similar games include Lethal Company, The Headliners, Content Warning, Phasmophobia, LOCKDOWN Protocol and others.