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Starship EVO Game Cover

About Starship EVO

Starship EVO is a single player open world simulation game with a science fiction theme. It was developed by Moonfire Entertainment and was released on June 19, 2020. It received positive reviews from players.

Create the Starship of your dreams, explore a vast and vivid world and jump into epic space battles. Experience a truly unique and powerful building engine where your imagination is the limit. Welcome to the next evolution in Space Sandbox gaming!

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Reviews

84%Audience ScoreBased on 962 reviews
gameplay60 positive mentions
stability44 negative mentions

  • Outstanding and highly flexible shipbuilding system allowing detailed and creative constructions beyond other space building games.
  • Consistent and active development by a passionate solo developer with frequent meaningful updates and strong community engagement.
  • Smooth performance and well-optimized game engine even with complex large builds and mechanically moving parts.
  • Currently lacking survival gameplay, progression, meaningful content beyond building, and polished multiplayer experience.
  • Frequent bugs, crashes, unintuitive user interface and controls leading to frustrating user experience.
  • High learning curve due to sparse tutorials, clunky movement controls, and sometimes unstable ships or entities disappearing due to save/load issues.
  • gameplay

    227 mentions Positive Neutral Negative
    26% positive mentions, 68% neutral mentions, 6% negative mentions

    Starship Evo currently excels in its deeply flexible, intuitive, and stable building mechanics, offering players unparalleled creative freedom in ship construction with advanced mechanical and logic components. However, the gameplay beyond building is still very limited, lacking meaningful survival, progression, and content loops, as it remains an early access title focused primarily on crafting and experimental ship design. Ongoing active development promises future expansions in gameplay depth, but currently, the core enjoyable experience revolves around building rather than traditional gameplay elements.

    • “This game has hooked me in with an incredibly strong foundation of mechanics and gameplay.”
    • “Build mechanics are super flexible.... things other games struggle with this thing does like it's nothing, arms actuators, sliders, huge moving parts, it's awesome fun and very actively updated.”
    • “The gameplay’s seamless building experience, in conjunction with the logic systems, is one of the most commendable features of Starship Evo, due to its simple and visual approach but also to its creative factor, allowing a vast expansion of the player’s capacity to build whatever they come up with in their imagination.”
    • “The slow crafting and bugs I can live with, but the building is both vitally core to the game's identity and gameplay, and so agonizingly slow and finicky to perform that it is a deathblow to this game, one I don't know if it can be fixed without making gigantic, fundamental overhauls to the building system.”
    • “Add survival mechanics: right now there's no challenge to the gameplay in "survival" mode, so the only feeling the player is left with is boredom.”
    • “There is basically no gameplay at the moment other than building.”
  • optimization

    62 mentions Positive Neutral Negative
    34% positive mentions, 58% neutral mentions, 8% negative mentions

    Optimization in this game is generally praised for enabling huge, detailed ship builds and stable large-scale space battles with smooth performance, often outperforming similar titles like Space Engineers. However, some users experience frame rate drops and stuttering on planets or lower-end hardware, indicating room for improvement, especially in planetary environments and multiplayer. Continued developer updates have steadily improved stability and optimization, though occasional bugs and performance issues remain.

    • “Extremely optimized with absolutely no lag no matter how complicated your structures are.”
    • “The performance for a game of this scope and scale is quite impressive, and I can't wait to see more from the developer!”
    • “The performance is very-well optimized for ships of varying sizes and detail, while the graphical style of the game is beautiful without taking itself too seriously.”
    • “I see several other users complaining about framerate issues, and even the promotional video for survival on this store page shows stuttering and lag!”
    • “Game has too many bugs right now and serious performance issues which the dev needs to fix.”
    • “You can look at the comments the dev left for others complaining about performance and see the dev doesn't seem too interested in fixing the issues, instead just telling them to throw more hardware at his bad code problem.”
  • graphics

    61 mentions Positive Neutral Negative
    41% positive mentions, 54% neutral mentions, 5% negative mentions

    The graphics in the game feature a clean, intentional, and somewhat cartoonish art style that supports both technical building and aesthetic creativity, often praised for its appealing visuals and minimalist design. However, performance issues like low framerates and limited graphics settings persist, especially on higher-end hardware and AMD cards, leading to lag and rendering problems. Despite some optimization challenges, many reviewers appreciate the graphics' balance between style and functionality, making it a strong point for an early access title with promising visual improvements.

    • “The graphics are outstanding and for a pre-release it runs really well.”
    • “Mechanical parts that don't end up major clank jank like in Space Engineers, incredibly flexible visual customization for your ships, well optimized to the point where you can build ships you thought were impossible on a potato PC, great artstyle, and from the depths like weapon building system instead of 1-2 preset cannons.”
    • “The game is overall gorgeous, minimalist style serves this game very well without compromising the ability to add good, aesthetically appeasing detail.”
    • “It was running at a stellar 10 fps (not even joking), and there are no graphics options to change any of this.”
    • “Sadly it's unplayable on my AMD RX 6800XT 16GB GDDR6; tried everything, turned off all graphical settings, restarted about 20 times, reinstalled a few times, and it still only runs at 12 fps, which makes my eyes go funny and basically unplayable. It's even worse now for AMD cards despite attempts to fix it, so I will come back to it another day.”
    • “Extremely lacking in graphics settings.”
  • stability

    49 mentions Positive Neutral Negative
    10% positive mentions, 0% neutral mentions, 90% negative mentions

    The game is currently very buggy and unstable, with frequent glitches, crashes, freezes, and incomplete features typical of early access development. However, the developer is actively fixing bugs and updating the game regularly, showing genuine commitment to improving stability over time. While frustrating for some players now, many acknowledge its potential and fun gameplay beneath the technical issues.

    • “You can build truly massive ships, combine large and small grid blocks for extreme detail; the physics is very stable and runs great, with seamless interstellar travel.”
    • “It's less than 500 MB, the building is very intuitive, and it runs great even with massive ships spawned all around your vicinity.”
    • “A bug-free game with fleshed out gameplay.”
    • “I know this is early access but this is way too buggy, completely unplayable.”
    • “However, at its core, the game is so buggy as to be utterly unenjoyable.”
    • “So many crashes and freezes, so much difficulty connecting with friends and lost progress.”
  • story

    25 mentions Positive Neutral Negative
    12% positive mentions, 76% neutral mentions, 12% negative mentions

    The game lacks a traditional, structured story or campaign, offering instead an open sandbox focused on shipbuilding, exploration, and combat with few missions that quickly become repetitive. While the freedom to create and experiment is praised, many players find the absence of a compelling narrative or clear progression loop leaves the experience feeling shallow and unmotivated. Some hope future updates will add more story-driven content, missions, and a living universe to provide purpose and depth.

    • “The lack of a traditional campaign may deter those seeking structured storytelling, but it empowers players who enjoy setting their own objectives and experimenting within open systems.”
    • “At this moment there is not much to do in this game besides building and missions, the emphasis is on exploration and combat but there is not really a driving force, a reason or a goal that pushes you to engage with these systems so everything ends up feeling shallow and pointless.”
    • “You can live the science fiction story you want.”
    • “At this moment there is not much to do in this game besides building and missions. The emphasis is on exploration and combat but there is not really a driving force, a reason or a goal that pushes you to engage with these systems, so everything ends up feeling shallow and pointless.”
    • “There are few missions but they get repetitive really quickly.”
    • “The game put me back to the tutorial area but without the tutorial mission.”
  • grinding

    12 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often described as slow and tedious, particularly in mining and crafting, which can make early and mid-game progression feel exhausting. While some players appreciate the manual effort for its farming and automation potential, many desire more engaging and less repetitive content, such as survival elements and streamlined multiplayer, to reduce the grind and enhance long-term enjoyment.

    • “I have no idea what mid game or late game content looks like because in my almost 20 hours, I'm still stuck grinding planet side.”
    • “The mining is very slow and tedious, and the crafting/automation system, while interesting, relies too much on manual mining.”
    • “Crafting without resource grinding is appreciated.”
  • atmosphere

    12 mentions Positive Neutral Negative
    42% positive mentions, 33% neutral mentions, 25% negative mentions

    The atmosphere in the game offers an immersive and expansive sandbox experience with varied planetary landscapes and a strong sense of scale and freedom, enhanced by evolving procedural content and ambient effects. However, some users note issues with physics reliability and suggest adding deeper survival mechanics like atmosphere management to enrich immersion. Overall, the collaborative environment and building mechanics contribute positively to the atmospheric feel, despite ongoing development challenges.

    • “While the galaxy is procedurally generated and still evolving in terms of content depth, the sense of scale and freedom contributes to the immersive sandbox atmosphere.”
    • “Space environments are expansive and atmospheric, with planetary surfaces offering varied landscapes.”
    • “Game is still developing and just had ambient oscillation added on the main branch so graphics have a more atmospheric feel to them now.”
    • “Atmospheres use simplistic bounding boxes and small bouncing balls to check for leaks; the issue is that the physics is buggy and unreliable.”
    • “I tried to reach the closest planet, and as I went close to the atmosphere, my ship automatically slowed, I got ejected from controls, and the ship went on, stuck a few kilometers away, but I was no longer able to control it.”
    • “Also, the game's physics are not realistic, meaning the ships don't behave like in SE where the combat seems very draggy with the realistic physics; in SEVO, the ships move like in Star Wars, or like they were in an atmosphere.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor aspect is noted as light and amusing, with users appreciating the playful references, though some frustrations with technical issues slightly overshadow the comedic elements. Overall, the humor adds a fun touch to the space game experience.

    • “Also funny that they mention Elite Dangerous when that game has settings to fix this very issue.”
    • “Funny space game”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the music overly ambient, which may not appeal to everyone, and some have experienced sound issues, such as the soundtrack cutting out early during the tutorial.

    • “If I had one complaint, the soundtrack is a bit too ambient.”
    • “For me, the sound broke in the tutorial and I could only hear 2-3 minutes of the song before it stopped.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users find the game enjoyable but feel its replayability is limited due to a lack of engaging or dynamic content that would encourage continued play.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional response to the game highlights a mix of familiarity and ambiguity, as players feel it blends elements from popular space games but struggles with its own identity, leading to a somewhat awkward yet intriguing experience.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the monetization as overly aggressive and primarily focused on extracting money, describing it as a blatant cash grab.

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Play Times

14h Median play time
404h Average play time
5-990h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Starship EVO is a open world simulation game with science fiction theme. Common tags for Starship EVO include science, futuristic, indie, voxel, physics and others.

Starship EVO is available on PC and Windows.

On average players spend around 404 hours playing Starship EVO.

Starship EVO was released on June 19, 2020.

Starship EVO was developed by Moonfire Entertainment.

Starship EVO has received positive reviews from players. Most players liked Starship EVO for its gameplay but disliked it for its stability.

Starship EVO is a single player game with local co-op support.

Similar games include Empyrion: Galactic Survival, Space Engineers 2, Space Engineers, Interstellar Rift, KitHack Model Club and others.