Brave Deeds of Rescue Team
- June 8, 2022
- Game Mixer
Lead the emergency services, manage vehicles, coordinate various rescue workers and keep regular citizens safe.
Reviews
- The game offers a unique take on time management, allowing players to build relevant buildings and manage resources strategically.
- It has a great deal of gameplay and is enjoyable, with many players expressing their love for the new format and improvements over previous titles.
- The game is addictive and provides a refreshing experience for fans of the Rescue Team series.
- There are significant bugs that can cause workers to become unresponsive, requiring players to restart missions and reload the game.
- The gameplay can feel repetitive, with many levels lacking variation and the music being described as monotonous.
- The constant pop-up hints and tutorials can be annoying, and there are complaints about slow loading times and the overall pacing of the game.
- story4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The story aspect of the game is marred by technical issues, such as workers getting stuck and mission replay frustrations, which detracts from the overall experience. Additionally, the narrative elements, like building a bank during missions, are criticized for lacking realism and coherence, particularly when players encounter progression barriers related to in-game resources.
“In general, closing and reloading the game does fix it, but it also means the mission has to be replayed from the start, and one has to pray the rescue helpers don't get stuck again.”
“Similar 'realistic' is the take on building a bank on the fly while on a mission with the money the rescue helpers find lying around on the street; sure, very realistic.”
“But about halfway through, I hit an issue where I can't complete any of the missions without 'blue beakers,' and I can't find a way to earn any more 'blue beakers.'”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay is generally enjoyable and offers a significant amount of content, particularly with the interesting concept of expanding maps and building choices. However, players note a lack of variation across maps, repetitive music, and frustrating pop-up hints that detract from the experience, along with a slower pace due to waiting for resources.
“Enjoyable, has a great deal of gameplay.”
“Do not expect to get hectic gameplay either, as a lot of time is spent waiting on resources to pile up.”
“The idea of an expanding map and being allowed to choose which buildings to make in a time-management game is interesting, but every map plays the same and there is essentially no variation in the gameplay at all. The music is very repetitive, and the game annoys you with mindless pop-up hints even on the last level.”
“Do not expect to get hectic gameplay either, as a lot of time is spent waiting for resources to pile up.”
“There was one tiny thing I found a tad bothersome - the 'hints' during gameplay.”
- music2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The music in the game is criticized for being overly repetitive, contributing to a monotonous experience. Players also express frustration with the lack of variation in gameplay and the intrusive pop-up hints, which detract from the overall enjoyment.
“The music is totally repetitive, and the hints cannot be disabled, leading to long loading screens in between.”
“Every map plays the same, and there is essentially no variation in the gameplay at all; the music is very repetitive.”
“The game annoys you with mindless pop-up hints even on the last level, and the music does not help with the overall experience.”