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"Firmament is a single-player adventure game with a deep plot, outstanding visuals, and a spectacular soundtrack. Explore a steampunk-inspired world and solve puzzles using your "Adjunct" device, uncovering the mysteries of three unique realms. Despite some grinding, bugs, and optimization issues, the game boasts a delightful atmosphere and highly emotional narrative."

Firmament screenshot
Firmament screenshot
Firmament screenshot
Firmament screenshot
Firmament screenshot
Firmament screenshot
Firmament screenshot
Firmament screenshot
Firmament screenshot
Firmament screenshot
Firmament screenshot
+1

70%
Audience ScoreBased on 1,228 reviews
story201 positive mentions
stability132 negative mentions

  • The game delivers a deeply immersive experience with stunning visuals and atmospheric detail.
  • Puzzles are engaging and intelligently crafted, striking a satisfying balance between challenge and discovery.
  • True to Cyan’s legacy, Firmament presents a rich, emotional narrative that unfolds gradually, rewarding curiosity and patience.
  • The game suffers from numerous bugs and glitches that can lead to frustrating gameplay experiences.
  • The story feels thin and is mostly delivered through a disembodied narrator, lacking the depth and environmental storytelling of previous Cyan games.
  • Puzzles can feel tedious and overly simplistic, lacking the complexity and interconnectedness found in earlier titles like Myst and Obduction.
  • story
    838 mentions Positive Neutral Negative

    The story in "Firmament" has received mixed reviews, with many players expressing disappointment compared to previous Cyan titles like "Myst" and "Obduction." Critics note that the narrative is often sparse, relying heavily on a single narrator for exposition, which leads to a significant information dump at the end rather than a gradual unfolding of the plot. While some players appreciated the intriguing premise and visual storytelling, others found the story lacking depth and coherence, feeling disconnected from the gameplay and overall experience.

    • “Maybe I'm spoiled by Cyan's original titles that I grew up playing, like Myst and Riven, but one thing I have always loved about Cyan's games is that the story is woven into every detail of their games.”
    • “The environments are gorgeous and the story is captivating.”
    • “The story is well done, and the finale twist is amazing and totally unexpected (although there are hints throughout the game).”
    • “The narrator is annoying, the puzzles are unenjoyable and clunky, and the story is nonexistent.”
    • “The story was thin and didn't make much sense, and its pacing was done wrong (no character development, hardly any world-building clues, small random voiceovers here and there, and then a clunky denouement where you get talked at for 15 minutes straight).”
    • “The story falls on its face right from the start and never recovers.”
  • graphics
    358 mentions Positive Neutral Negative

    The graphics in "Firmament" are widely praised for their stunning visuals and immersive environments, showcasing a beautiful steampunk aesthetic that aligns with Cyan's signature style. However, many players report significant optimization issues, including graphical glitches and performance problems, particularly in VR, which detracts from the overall experience. While the art direction is generally considered exceptional, the game's technical execution has left some players disappointed, highlighting a disparity between visual fidelity and gameplay smoothness.

    • “The visuals are absolutely astounding, as one would expect from any Cyan game.”
    • “The graphics are stunning and the worlds are simply astonishing.”
    • “The artwork is incredible, and I particularly appreciate the 'art deco science fiction' style it embraces.”
    • “I bought this game in the summer of 2024 and returned it due to a lot of graphical issues (shadows only appearing in one eye) that made the game unplayable.”
    • “There's a graphical bug where distant fog and nearby light renders with the wrong depth, which is very disorienting.”
    • “Unfortunately, the visuals are a weird hit and miss (some stuff will be very highly detailed and beautiful, others will be completely flat, no modeling, etc.), but the real killer that kicked this down from 'recommended at the price' to 'not recommended' was the absolute bugginess of it.”
  • gameplay
    244 mentions Positive Neutral Negative

    The gameplay in "Firmament" is characterized by its unique adjunct mechanic, which allows players to interact with the environment through a single tool, leading to a mix of engaging and repetitive puzzle-solving experiences. While the game features stunning visuals and immersive environments, many players have noted issues with backtracking, mechanical glitches, and a lack of depth in puzzle design, resulting in a gameplay experience that feels both innovative and frustratingly simplistic. Overall, while the game offers moments of enjoyment, it struggles with integration of story and gameplay, leaving some players disappointed compared to previous titles from Cyan.

    • “The game delivers a deeply immersive experience with intuitive gameplay that draws you into hours of thoughtful exploration.”
    • “The primary mechanic - the 'adjunct' - is a clever way of unifying all other puzzle elements of the game.”
    • “The gameplay style of Firmament reminds me of Uru.”
    • “But in 2 hours of gameplay, I have managed to softlock myself 3 times.”
    • “The entire mechanical gimmick, that you have a universal tool to interact with equipment, just makes the whole game feel very copy-paste, doing busywork or backtracking or running through painful unskippable cutscenes just to go to yet another node and hit Q or E.”
    • “The gameplay is padded with very long backtracking between areas.”
  • stability
    137 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous players reporting significant bugs and glitches that hinder gameplay, including issues with saving progress, puzzle interactions, and environmental collisions. While some users noted improvements after patches, many still experienced frustrating crashes and soft locks, particularly in VR mode. Overall, the game is considered very buggy, leading to a recommendation for players to save frequently and possibly wait for further updates before diving in.

    • “Runs great on VR.”
    • “The scenery is breathtaking, the gameplay is up to Cyan's standards, it runs great in 2D and VR on my system.”
    • “Game is buggy and can get you stuck despite you solving puzzles... requiring you to save/reload so the game understands what you already did.”
    • “The game is outrageously buggy, and Cyan is blowing smoke.”
    • “The released game is half-baked at best, buggy beyond redemption, with a barely stitched together plot and basically no lore.”
  • music
    103 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its atmospheric qualities and beautiful compositions that enhance the immersive experience, while others find it sparse and unremarkable, lacking the iconic soundtracks of previous Cyan games. Many players appreciate the distinct soundscapes tailored to each realm, but note that the music often fades into the background, leading to moments of silence that detract from the overall atmosphere. Overall, while the soundtrack has its highlights, it may not meet the expectations set by earlier titles in the series.

    • “Gorgeous soundtrack and visuals.”
    • “The soundscape fits each realm well, and there is custom music for each area.”
    • “The music, atmosphere, and environments are all a treat to immerse yourself into.”
    • “While the visuals are strong, the music is unremarkable.”
    • “The music is generally pretty sparse, and only kicks in when you're entering one of the 'important areas' in each realm for the first time.”
    • “The music and sound effects in Firmament are so uninspired they may as well be free assets.”
  • grinding
    97 mentions Positive Neutral Negative

    The reviews overwhelmingly describe the grinding aspect of the game as tedious and frustrating, with many puzzles lacking challenge and creativity. Players frequently noted that while some puzzles had potential, the execution often involved slow, repetitive tasks that detracted from the overall experience. Overall, the game is criticized for its uninspired puzzle design and clunky mechanics, leading to a sense of boredom rather than engagement.

    • “I didn't feel like I was doing anything that wracked my brain, and the ending left me feeling like I just wasted 8 hours doing tedious stuff without any reward.”
    • “The puzzles are tedious instead of fun, and don't respect your time.”
    • “Ultimately, I had fun and found the length to be well matched to the scope of the socket-only interface, which is not particularly deep but does a great job keeping exploration from becoming a grinding search for hidden switches and buttons.”
  • optimization
    84 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players noting significant performance issues, particularly in VR, where stuttering and low frame rates are common. While some updates have improved performance, users still report inconsistent experiences, with graphics often described as unoptimized despite their visual appeal. Overall, while there are moments of smooth gameplay, the game remains plagued by bugs and optimization challenges that detract from the experience.

    • “Notably, the game has undergone significant optimization since its original release, contributing to a smoother and more enjoyable gameplay experience.”
    • “The game is running under NVIDIA DLSS with epic graphics settings and it runs smoothly with no performance issues worth mentioning.”
    • “Otherwise no stutters, good optimization and visual feast so far and yes, most importantly intro story is so much better than Obduction to me, real Myst vibes... worth every euro cent ... kudos Cyan!”
    • “Unfortunately, it has many game-breaking bugs and is optimized very poorly.”
    • “The performance is all over the place.”
    • “The game is still in a bit of a rough state technically right now, with numerous bugs and performance issues across 2D and VR versions.”
  • atmosphere
    76 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its stunning visuals, intricate world design, and immersive soundscapes, creating a relaxing and engaging experience reminiscent of previous Cyan titles. However, some players noted issues such as bugs, softlocking, and a lack of atmospheric music that detracted from the overall experience. Despite these flaws, many reviewers found the atmosphere to be a highlight, making it a worthwhile adventure for fans of atmospheric puzzle games.

    • “Each realm is beautifully designed, offering a feast of stunning imagery and atmospheric detail.”
    • “The atmosphere is just amazing.”
    • “As soon as you were dropped into the abandoned, majestic world, it builds up an amazing, dense atmosphere in terms of visual design, landscapes, architecture, surroundings (with great attention to detail), music, and sound design.”
    • “The game immediately ruins its atmosphere by speaking gibberish to you right out of the gate, and that never improves; the game will yap over every potential moment of awe or intrigue, never giving you a moment to first take in your surroundings and be a little mystified.”
    • “It had none of the engagement of previous titles, no atmosphere, nothing taxing at all, it just became really boring.”
    • “This isn't a final release, it's an alpha version with countless game-breaking or atmosphere-breaking bugs that are very easy to reproduce.”
  • emotional
    24 mentions Positive Neutral Negative

    The emotional aspect of "Firmament" is a mixed bag, with some players appreciating the rich narrative and impactful ending that evokes strong feelings, while others criticize the lack of emotional depth and character connection throughout the game. Many feel that the absence of interactive elements and detailed storytelling diminishes the emotional engagement, leading to a disjointed experience that fails to resonate as deeply as previous titles from the studio. Overall, while the game has moments of emotional resonance, it struggles to maintain a consistent connection with players.

    • “True to Cyan's legacy, Firmament presents a rich, emotional narrative that unfolds gradually, rewarding curiosity and patience.”
    • “Avoiding spoilers, when I donned the bulwark suit at the end and the door opened, the result was quite emotional.”
    • “And then the ending happened and suddenly everything clicked into place and the emotional impact of it was tremendous compared to the level of investment I felt in it before.”
    • “I do not recommend Firmament. Even if they iron out all the bugs and make it run smoothly, I still wouldn’t recommend it because it is a boring game with a boring story. If you are new to the Cyan franchise, you should spend your money on Myst or Riven.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game is noted for having minimal replayability, with players completing it in a relatively short time and finding little incentive to revisit it due to the lack of alternate endings or varied gameplay. While it offers a worthwhile single playthrough experience, many feel it doesn't justify its price given the absence of replay value.

    • “After quite a few updates, the game has become more enjoyable, and now that I've completed it, I can definitely recommend it.”
    • “Experienced puzzlers will finish in 10-12 hours, and while the static nature of the graphics limits replay value, the experience is still engaging.”
    • “Not much replay value, but worth a single playthrough for sure.”
    • “For a game with basically no replay value (no alternate endings or bad ends even), I don't know that it's worth the price of admission.”
    • “It has nearly no replayability; once you know the story and solved all the puzzles.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players criticizing it for feeling like a cash grab, particularly due to the presence of frequent ads and AI-generated content. However, others appreciate that the developers, Cyan, have maintained their creative vision and avoided excessive loot boxes and microtransactions, which are common in many modern games. Overall, the monetization strategy appears to be a point of contention among players.

    • “I got a real solid reminder of the ads you'd hear from TVs in electronics or a Best Buy, on loop every 15 minutes.”
    • “This legitimately felt like a bit of a cash grab, perhaps exacerbated by the pandemic.”
    • “In the era of braindead games filled with loot boxes and microtransactions, Cyan stayed faithful to their heritage and creative vision.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is often derived from unexpected moments and quirky mechanics, such as a game-breaking bug that players found amusing. While some may have had lower expectations, many enjoyed the lighthearted elements and the potential for humorous interactions, particularly in relation to speedrunning tactics. Overall, the game manages to incorporate humor in a way that enhances the experience, even amidst its challenges.

    • “Most of the puzzles were fun, and I didn't run into very many bugs—only one that was game-breaking but was also pretty funny.”
    • “Hilariously, it's actually possible to get back to 115 volts in a single pylon move upon returning to the first puzzle, mercifully letting the realm end quickly if you make the right move.”
    • “It's probably just a coincidence, but it would be funny if cyan were trying to troll speedrunners.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is generally criticized for being lacking, with reviewers noting a thin story and poor pacing that hinder meaningful growth. While some find the narrative intriguing and appreciate the ending, the overall consensus is that character development is minimal and insufficiently integrated into the gameplay.

    • “The story was thin and didn't make much sense, and its pacing was done wrong (no character development, hardly any world-building clues, small random voiceovers here and there, and then a clunky denouement where you get talked at for 15 minutes straight).”
    • “The story is intriguing and has a fantastic ending that pulls the pieces together very well, though overall the character development and narrative are on the thinner side.”

Buy Firmament

9h Median play time
11h Average play time
7-18h Spent by most gamers
*Based on 16 analyzed playthroughs

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