- February 25, 2018
- Endless Loop Studios
- 5h median play time
Ninja Tycoon
Platforms
About
Ninja Tycoon is a casual incremental game where you build and manage your own ninja clan. Train your ninjas, research new technologies, and battle against rival clans to expand your influence. With endless replayability and upgrades to discover, create your own ninja empire in this addictive clicker experience.
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- The game offers a fun and casual experience, allowing players to build and manage their own ninja village.
- The graphics and art style are appealing, contributing to an enjoyable atmosphere.
- The gameplay mechanics, such as training ninjas and sending them on missions, provide a satisfying sense of progression.
- The game can become repetitive quickly, with limited depth and complexity in gameplay.
- There are several bugs and glitches that can disrupt the experience, such as issues with raids and building placements.
- The difficulty spikes significantly in later stages, which can lead to frustration and a sense of imbalance.
story
110 mentions Positive Neutral NegativeThe game's story is minimal and lacks depth, primarily revolving around managing a ninja village and sending ninjas on repetitive missions with little narrative or character development. Players express a desire for a more engaging storyline, including branching choices and unique clan narratives, as the current missions feel monotonous and uninspired. Overall, while the gameplay mechanics are enjoyable, the absence of a compelling story detracts from the overall experience.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Most importantly, what this game needs is a storyline, with branching choices, different clans, etc. Give the game a different story for each clan chosen at the beginning.”
“The game is what you expect from a tycoon game: build basic resources, research new buildings, hire workers and ninjas, etc. You can send ninjas on missions to gain more money.”
“The missions are literally called scout, escort, follow, ambush, with no narrative, no story, no cool animation.”
“There is a lack of depth to the missions; they are not satisfying.”
“The story/background is almost completely null, so we will not have an initiative to get to the end of the game.”